Merge pull request #740 from Riksu9000/flashlight_brightness
Flashlight brightness control
This commit is contained in:
commit
6c3f56bb59
|
@ -401,7 +401,7 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
|
|||
break;
|
||||
case Apps::FlashLight:
|
||||
currentScreen = std::make_unique<Screens::FlashLight>(this, *systemTask, brightnessController);
|
||||
ReturnApp(Apps::Clock, FullRefreshDirections::Down, TouchEvents::None);
|
||||
ReturnApp(Apps::QuickSettings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
|
||||
break;
|
||||
case Apps::StopWatch:
|
||||
currentScreen = std::make_unique<Screens::StopWatch>(this, *systemTask);
|
||||
|
|
|
@ -5,30 +5,41 @@
|
|||
using namespace Pinetime::Applications::Screens;
|
||||
|
||||
namespace {
|
||||
static void event_handler(lv_obj_t* obj, lv_event_t event) {
|
||||
FlashLight* screen = static_cast<FlashLight*>(obj->user_data);
|
||||
void event_handler(lv_obj_t* obj, lv_event_t event) {
|
||||
auto* screen = static_cast<FlashLight*>(obj->user_data);
|
||||
screen->OnClickEvent(obj, event);
|
||||
}
|
||||
}
|
||||
|
||||
FlashLight::FlashLight(Pinetime::Applications::DisplayApp* app,
|
||||
System::SystemTask& systemTask,
|
||||
Controllers::BrightnessController& brightness)
|
||||
Controllers::BrightnessController& brightnessController)
|
||||
: Screen(app),
|
||||
systemTask {systemTask},
|
||||
brightness {brightness}
|
||||
brightnessController {brightnessController}
|
||||
|
||||
{
|
||||
brightness.Backup();
|
||||
brightness.Set(Controllers::BrightnessController::Levels::High);
|
||||
// Set the background
|
||||
lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xFFFFFF));
|
||||
brightnessController.Backup();
|
||||
|
||||
flashLight = lv_label_create(lv_scr_act(), NULL);
|
||||
lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000));
|
||||
brightnessLevel = brightnessController.Level();
|
||||
|
||||
flashLight = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_obj_set_style_local_text_font(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
|
||||
lv_label_set_text_static(flashLight, Symbols::highlight);
|
||||
lv_obj_align(flashLight, NULL, LV_ALIGN_CENTER, 0, 0);
|
||||
lv_obj_align(flashLight, nullptr, LV_ALIGN_CENTER, 0, 0);
|
||||
|
||||
for (auto & i : indicators) {
|
||||
i = lv_obj_create(lv_scr_act(), nullptr);
|
||||
lv_obj_set_size(i, 15, 10);
|
||||
lv_obj_set_style_local_border_width(i, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, 2);
|
||||
}
|
||||
|
||||
lv_obj_align(indicators[1], flashLight, LV_ALIGN_OUT_BOTTOM_MID, 0, 5);
|
||||
lv_obj_align(indicators[0], indicators[1], LV_ALIGN_OUT_LEFT_MID, -8, 0);
|
||||
lv_obj_align(indicators[2], indicators[1], LV_ALIGN_OUT_RIGHT_MID, 8, 0);
|
||||
|
||||
SetIndicators();
|
||||
SetColors();
|
||||
|
||||
backgroundAction = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_label_set_long_mode(backgroundAction, LV_LABEL_LONG_CROP);
|
||||
|
@ -44,27 +55,80 @@ FlashLight::FlashLight(Pinetime::Applications::DisplayApp* app,
|
|||
|
||||
FlashLight::~FlashLight() {
|
||||
lv_obj_clean(lv_scr_act());
|
||||
lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000));
|
||||
brightness.Restore();
|
||||
lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
|
||||
brightnessController.Restore();
|
||||
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
|
||||
}
|
||||
|
||||
void FlashLight::OnClickEvent(lv_obj_t* obj, lv_event_t event) {
|
||||
if (obj == backgroundAction) {
|
||||
if (event == LV_EVENT_CLICKED) {
|
||||
isOn = !isOn;
|
||||
|
||||
void FlashLight::SetColors() {
|
||||
if (isOn) {
|
||||
lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xFFFFFF));
|
||||
lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000));
|
||||
lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
|
||||
lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
|
||||
for (auto & i : indicators) {
|
||||
lv_obj_set_style_local_bg_color(i, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
|
||||
lv_obj_set_style_local_bg_color(i, LV_OBJ_PART_MAIN, LV_STATE_DISABLED, LV_COLOR_WHITE);
|
||||
lv_obj_set_style_local_border_color(i, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
|
||||
}
|
||||
} else {
|
||||
lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000));
|
||||
lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xFFFFFF));
|
||||
lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
|
||||
lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
|
||||
for (auto & i : indicators) {
|
||||
lv_obj_set_style_local_bg_color(i, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
|
||||
lv_obj_set_style_local_bg_color(i, LV_OBJ_PART_MAIN, LV_STATE_DISABLED, LV_COLOR_BLACK);
|
||||
lv_obj_set_style_local_border_color(i, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void FlashLight::SetIndicators() {
|
||||
using namespace Pinetime::Controllers;
|
||||
|
||||
if (brightnessLevel == BrightnessController::Levels::High) {
|
||||
lv_obj_set_state(indicators[1], LV_STATE_DEFAULT);
|
||||
lv_obj_set_state(indicators[2], LV_STATE_DEFAULT);
|
||||
} else if (brightnessLevel == BrightnessController::Levels::Medium) {
|
||||
lv_obj_set_state(indicators[1], LV_STATE_DEFAULT);
|
||||
lv_obj_set_state(indicators[2], LV_STATE_DISABLED);
|
||||
} else {
|
||||
lv_obj_set_state(indicators[1], LV_STATE_DISABLED);
|
||||
lv_obj_set_state(indicators[2], LV_STATE_DISABLED);
|
||||
}
|
||||
}
|
||||
|
||||
void FlashLight::OnClickEvent(lv_obj_t* obj, lv_event_t event) {
|
||||
if (obj == backgroundAction && event == LV_EVENT_CLICKED) {
|
||||
isOn = !isOn;
|
||||
SetColors();
|
||||
}
|
||||
}
|
||||
|
||||
bool FlashLight::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
|
||||
using namespace Pinetime::Controllers;
|
||||
|
||||
if (event == TouchEvents::SwipeLeft) {
|
||||
if (brightnessLevel == BrightnessController::Levels::High) {
|
||||
brightnessLevel = BrightnessController::Levels::Medium;
|
||||
brightnessController.Set(brightnessLevel);
|
||||
SetIndicators();
|
||||
} else if (brightnessLevel == BrightnessController::Levels::Medium) {
|
||||
brightnessLevel = BrightnessController::Levels::Low;
|
||||
brightnessController.Set(brightnessLevel);
|
||||
SetIndicators();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (event == TouchEvents::SwipeRight) {
|
||||
if (brightnessLevel == BrightnessController::Levels::Low) {
|
||||
brightnessLevel = BrightnessController::Levels::Medium;
|
||||
brightnessController.Set(brightnessLevel);
|
||||
SetIndicators();
|
||||
} else if (brightnessLevel == BrightnessController::Levels::Medium) {
|
||||
brightnessLevel = BrightnessController::Levels::High;
|
||||
brightnessController.Set(brightnessLevel);
|
||||
SetIndicators();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include "Screen.h"
|
||||
#include <lvgl/lvgl.h>
|
||||
#include "systemtask/SystemTask.h"
|
||||
#include "components/brightness/BrightnessController.h"
|
||||
#include "systemtask/SystemTask.h"
|
||||
#include <cstdint>
|
||||
#include <lvgl/lvgl.h>
|
||||
|
||||
namespace Pinetime {
|
||||
|
||||
|
@ -20,12 +20,18 @@ namespace Pinetime {
|
|||
void OnClickEvent(lv_obj_t* obj, lv_event_t event);
|
||||
|
||||
private:
|
||||
void SetIndicators();
|
||||
void SetColors();
|
||||
|
||||
Pinetime::System::SystemTask& systemTask;
|
||||
Controllers::BrightnessController& brightness;
|
||||
Controllers::BrightnessController& brightnessController;
|
||||
|
||||
Controllers::BrightnessController::Levels brightnessLevel;
|
||||
|
||||
lv_obj_t* flashLight;
|
||||
lv_obj_t* backgroundAction;
|
||||
bool isOn = true;
|
||||
lv_obj_t* indicators[3];
|
||||
bool isOn = false;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
@ -131,7 +131,7 @@ void QuickSettings::OnButtonEvent(lv_obj_t* object, lv_event_t event) {
|
|||
if (object == btn2 && event == LV_EVENT_CLICKED) {
|
||||
|
||||
running = false;
|
||||
app->StartApp(Apps::FlashLight, DisplayApp::FullRefreshDirections::None);
|
||||
app->StartApp(Apps::FlashLight, DisplayApp::FullRefreshDirections::Up);
|
||||
|
||||
} else if (object == btn1 && event == LV_EVENT_CLICKED) {
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user