diff --git a/src/components/motion/MotionController.cpp b/src/components/motion/MotionController.cpp index 29b30e36..c3b80a0e 100644 --- a/src/components/motion/MotionController.cpp +++ b/src/components/motion/MotionController.cpp @@ -1,5 +1,8 @@ #include "components/motion/MotionController.h" -#include "os/os_cputime.h" + +#include +#include + using namespace Pinetime::Controllers; void MotionController::Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps) { @@ -12,8 +15,11 @@ void MotionController::Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps) } this->x = x; + lastY = this->y; this->y = y; + lastZ = this->z; this->z = z; + int32_t deltaSteps = nbSteps - this->nbSteps; this->nbSteps = nbSteps; if (deltaSteps > 0) { @@ -48,7 +54,7 @@ bool MotionController::ShouldShakeWake(uint16_t thresh) { auto diff = xTaskGetTickCount() - lastShakeTime; lastShakeTime = xTaskGetTickCount(); /* Currently Polling at 10hz, If this ever goes faster scalar and EMA might need adjusting */ - int32_t speed = std::abs(z + (y / 2) + (x / 4) - lastYForShake - lastZForShake) / diff * 100; + int32_t speed = std::abs(z + (y / 2) + (x / 4) - lastY / 2 - lastZ) / diff * 100; //(.2 * speed) + ((1 - .2) * accumulatedSpeed); // implemented without floats as .25Alpha accumulatedSpeed = (speed / 5) + ((accumulatedSpeed / 5) * 4); @@ -56,9 +62,6 @@ bool MotionController::ShouldShakeWake(uint16_t thresh) { if (accumulatedSpeed > thresh) { wake = true; } - lastXForShake = x / 4; - lastYForShake = y / 2; - lastZForShake = z; return wake; } diff --git a/src/components/motion/MotionController.h b/src/components/motion/MotionController.h index 9006b2a6..8fb03d81 100644 --- a/src/components/motion/MotionController.h +++ b/src/components/motion/MotionController.h @@ -1,8 +1,9 @@ #pragma once #include -#include -#include + +#include "drivers/Bma421.h" +#include "components/ble/MotionService.h" namespace Pinetime { namespace Controllers { @@ -63,17 +64,18 @@ namespace Pinetime { private: uint32_t nbSteps; uint32_t currentTripSteps = 0; + int16_t x; - int16_t y; - int16_t z; int16_t lastYForWakeUp = 0; + int16_t lastY = 0; + int16_t y; + int16_t lastZ = 0; + int16_t z; + bool isSensorOk = false; DeviceTypes deviceType = DeviceTypes::Unknown; Pinetime::Controllers::MotionService* service = nullptr; - int16_t lastXForShake = 0; - int16_t lastYForShake = 0; - int16_t lastZForShake = 0; int32_t accumulatedSpeed = 0; uint32_t lastShakeTime = 0; };