Compress things a bit
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@ -94,7 +94,7 @@ void WatchFaceDigital::Refresh() {
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/* Begin difference from WatchFaceDigital*/
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/* Begin difference from WatchFaceDigital*/
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if (settingsController.GetClockType() == Controllers::Settings::ClockType::Fuzzy) {
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if (settingsController.GetClockType() == Controllers::Settings::ClockType::Fuzzy) {
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std::string hourStr, timeStr;
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std::string hourStr, timeStr;
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auto sector = minute / 5 + (minute % 5 > 2);
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auto sector = minute / 15 + (minute % 15 > 7);
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if (sector == 12) {
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if (sector == 12) {
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hour = (hour + 1) % 12;
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hour = (hour + 1) % 12;
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sector = 0;
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sector = 0;
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@ -183,17 +183,9 @@ void WatchFaceDigital::Refresh() {
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*/
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*/
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const char* WatchFaceDigital::timeSectors[] = {
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const char* WatchFaceDigital::timeSectors[] = {
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"%0\no'clock",
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"%0\no'clock",
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"five past\n%0",
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"ten past\n%0",
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"quarter\npast\n%0",
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"quarter\npast\n%0",
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"twenty\npast\n%0",
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"twenty\nfive past\n%0",
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"half past\n%0",
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"half past\n%0",
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"twenty\nfive to\n%1",
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"twenty\nto %1",
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"quarter\nto %1",
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"quarter\nto %1",
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"ten to\n%1",
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"five to\n%1",
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};
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};
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const char* WatchFaceDigital::hourNames[] = {
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const char* WatchFaceDigital::hourNames[] = {
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"twelve",
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"twelve",
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@ -41,7 +41,7 @@ namespace Pinetime {
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const char* timeAccent = "ffffff";
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const char* timeAccent = "ffffff";
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uint8_t displayedHour = -1;
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uint8_t displayedHour = -1;
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uint8_t displayedMinute = -1;
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uint8_t displayedMinute = -1;
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static const char* timeSectors[12];
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static const char* timeSectors[4];
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static const char* hourNames[12];
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static const char* hourNames[12];
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Utility::DirtyValue<uint8_t> batteryPercentRemaining {};
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Utility::DirtyValue<uint8_t> batteryPercentRemaining {};
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