Force full screen refresh with a rounder function

When the screen switches, the full screen needs to be refreshed for the
hardware scrolling to work. This was enforced with backgroundLabels, but
is simpler to do with a rounder function.
This commit is contained in:
Riku Isokoski
2022-04-20 12:21:35 +03:00
committed by JF
parent 6dac0a62f4
commit 8160748733
20 changed files with 22 additions and 92 deletions

View File

@@ -9,13 +9,6 @@ PassKey::PassKey(Pinetime::Applications::DisplayApp* app, uint32_t key) : Screen
lv_obj_set_style_local_text_font(passkeyLabel, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_42);
lv_label_set_text_fmt(passkeyLabel, "%06u", key);
lv_obj_align(passkeyLabel, nullptr, LV_ALIGN_CENTER, 0, -20);
backgroundLabel = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_click(backgroundLabel, true);
lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP);
lv_obj_set_size(backgroundLabel, 240, 240);
lv_obj_set_pos(backgroundLabel, 0, 0);
lv_label_set_text_static(backgroundLabel, "");
}
PassKey::~PassKey() {