Merge pull request #492 from Riksu9000/new_touch_handler

New touch handler
This commit is contained in:
JF002 2021-08-28 15:06:03 +02:00 committed by GitHub
commit 969de9a8bc
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GPG Key ID: 4AEE18F83AFDEB23
24 changed files with 239 additions and 151 deletions

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@ -495,6 +495,8 @@ list(APPEND SOURCE_FILES
components/heartrate/Biquad.cpp
components/heartrate/Ptagc.cpp
components/heartrate/HeartRateController.cpp
touchhandler/TouchHandler.cpp
)
list(APPEND RECOVERY_SOURCE_FILES
@ -552,6 +554,7 @@ list(APPEND RECOVERY_SOURCE_FILES
components/heartrate/Ptagc.cpp
components/motor/MotorController.cpp
components/fs/FS.cpp
touchhandler/TouchHandler.cpp
)
list(APPEND RECOVERYLOADER_SOURCE_FILES
@ -660,6 +663,7 @@ set(INCLUDE_FILES
components/heartrate/Ptagc.h
components/heartrate/HeartRateController.h
components/motor/MotorController.h
touchhandler/TouchHandler.h
)
include_directories(

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@ -53,9 +53,8 @@ namespace {
return (SCB->ICSR & SCB_ICSR_VECTACTIVE_Msk) != 0;
}
TouchEvents Convert(Pinetime::Drivers::Cst816S::TouchInfos info) {
if (info.isTouch) {
switch (info.gesture) {
TouchEvents ConvertGesture(Pinetime::Drivers::Cst816S::Gestures gesture) {
switch (gesture) {
case Pinetime::Drivers::Cst816S::Gestures::SingleTap:
return TouchEvents::Tap;
case Pinetime::Drivers::Cst816S::Gestures::LongPress:
@ -75,8 +74,6 @@ namespace {
return TouchEvents::None;
}
}
return TouchEvents::None;
}
}
DisplayApp::DisplayApp(Drivers::St7789& lcd,
@ -91,7 +88,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
Controllers::Settings& settingsController,
Pinetime::Controllers::MotorController& motorController,
Pinetime::Controllers::MotionController& motionController,
Pinetime::Controllers::TimerController& timerController)
Pinetime::Controllers::TimerController& timerController,
Pinetime::Controllers::TouchHandler& touchHandler)
: lcd {lcd},
lvgl {lvgl},
touchPanel {touchPanel},
@ -104,7 +102,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
settingsController {settingsController},
motorController {motorController},
motionController {motionController},
timerController {timerController} {
timerController {timerController},
touchHandler {touchHandler} {
}
void DisplayApp::Start() {
@ -212,8 +211,7 @@ void DisplayApp::Refresh() {
if (state != States::Running) {
break;
}
auto info = touchPanel.GetTouchInfo();
auto gesture = Convert(info);
auto gesture = ConvertGesture(touchHandler.GestureGet());
if (gesture == TouchEvents::None) {
break;
}
@ -239,11 +237,9 @@ void DisplayApp::Refresh() {
LoadApp(returnToApp, returnDirection);
brightnessController.Set(settingsController.GetBrightness());
brightnessController.Backup();
} else if (touchMode == TouchModes::Gestures) {
if (gesture == TouchEvents::Tap) {
lvgl.SetNewTapEvent(info.x, info.y);
}
}
} else {
touchHandler.CancelTap();
}
} break;
case Messages::ButtonPushed:
@ -273,13 +269,8 @@ void DisplayApp::Refresh() {
nextApp = Apps::None;
}
if (state != States::Idle && touchMode == TouchModes::Polling) {
auto info = touchPanel.GetTouchInfo();
if (info.action == 2) { // 2 = contact
if (!currentScreen->OnTouchEvent(info.x, info.y)) {
lvgl.SetNewTapEvent(info.x, info.y);
}
}
if (touchHandler.IsTouching()) {
currentScreen->OnTouchEvent(touchHandler.GetX(), touchHandler.GetY());
}
}
@ -302,6 +293,7 @@ void DisplayApp::ReturnApp(Apps app, DisplayApp::FullRefreshDirections direction
}
void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction) {
touchHandler.CancelTap();
currentScreen.reset(nullptr);
SetFullRefresh(direction);
@ -467,10 +459,6 @@ void DisplayApp::SetFullRefresh(DisplayApp::FullRefreshDirections direction) {
}
}
void DisplayApp::SetTouchMode(DisplayApp::TouchModes mode) {
touchMode = mode;
}
void DisplayApp::PushMessageToSystemTask(Pinetime::System::Messages message) {
if (systemTask != nullptr)
systemTask->PushMessage(message);

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@ -14,6 +14,7 @@
#include "components/settings/Settings.h"
#include "displayapp/screens/Screen.h"
#include "components/timer/TimerController.h"
#include "touchhandler/TouchHandler.h"
#include "Messages.h"
namespace Pinetime {
@ -31,6 +32,7 @@ namespace Pinetime {
class NotificationManager;
class HeartRateController;
class MotionController;
class TouchHandler;
}
namespace System {
@ -41,7 +43,6 @@ namespace Pinetime {
public:
enum class States { Idle, Running };
enum class FullRefreshDirections { None, Up, Down, Left, Right, LeftAnim, RightAnim };
enum class TouchModes { Gestures, Polling };
DisplayApp(Drivers::St7789& lcd,
Components::LittleVgl& lvgl,
@ -55,14 +56,14 @@ namespace Pinetime {
Controllers::Settings& settingsController,
Pinetime::Controllers::MotorController& motorController,
Pinetime::Controllers::MotionController& motionController,
Pinetime::Controllers::TimerController& timerController);
Pinetime::Controllers::TimerController& timerController,
Pinetime::Controllers::TouchHandler& touchHandler);
void Start();
void PushMessage(Display::Messages msg);
void StartApp(Apps app, DisplayApp::FullRefreshDirections direction);
void SetFullRefresh(FullRefreshDirections direction);
void SetTouchMode(TouchModes mode);
void Register(Pinetime::System::SystemTask* systemTask);
@ -81,6 +82,7 @@ namespace Pinetime {
Pinetime::Controllers::MotorController& motorController;
Pinetime::Controllers::MotionController& motionController;
Pinetime::Controllers::TimerController& timerController;
Pinetime::Controllers::TouchHandler& touchHandler;
Pinetime::Controllers::FirmwareValidator validator;
Controllers::BrightnessController brightnessController;
@ -100,8 +102,7 @@ namespace Pinetime {
FullRefreshDirections returnDirection = FullRefreshDirections::None;
TouchEvents returnTouchEvent = TouchEvents::None;
TouchModes touchMode = TouchModes::Gestures;
TouchEvents GetGesture();
void RunningState();
void IdleState();
static void Process(void* instance);

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@ -166,43 +166,21 @@ void LittleVgl::FlushDisplay(const lv_area_t* area, lv_color_t* color_p) {
lv_disp_flush_ready(&disp_drv);
}
void LittleVgl::SetNewTapEvent(uint16_t x, uint16_t y) {
void LittleVgl::SetNewTouchPoint(uint16_t x, uint16_t y, bool contact) {
tap_x = x;
tap_y = y;
tapped = true;
tapped = contact;
}
bool LittleVgl::GetTouchPadInfo(lv_indev_data_t* ptr) {
if (tapped) {
ptr->point.x = tap_x;
ptr->point.y = tap_y;
if (tapped) {
ptr->state = LV_INDEV_STATE_PR;
tapped = false;
} else {
ptr->state = LV_INDEV_STATE_REL;
}
return false;
/*
auto info = touchPanel.GetTouchInfo();
if((previousClick.x != info.x || previousClick.y != info.y) &&
(info.gesture == Drivers::Cst816S::Gestures::SingleTap)) {
// TODO For an unknown reason, the first touch is taken twice into account.
// 'firstTouch' is a quite'n'dirty workaound until I find a better solution
if(firstTouch) ptr->state = LV_INDEV_STATE_REL;
else ptr->state = LV_INDEV_STATE_PR;
firstTouch = false;
previousClick.x = info.x;
previousClick.y = info.y;
}
else {
ptr->state = LV_INDEV_STATE_REL;
}
ptr->point.x = info.x;
ptr->point.y = info.y;
return false;
*/
}
void LittleVgl::InitTheme() {

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@ -24,7 +24,7 @@ namespace Pinetime {
void FlushDisplay(const lv_area_t* area, lv_color_t* color_p);
bool GetTouchPadInfo(lv_indev_data_t* ptr);
void SetFullRefresh(FullRefreshDirections direction);
void SetNewTapEvent(uint16_t x, uint16_t y);
void SetNewTouchPoint(uint16_t x, uint16_t y, bool contact);
private:
void InitDisplay();

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@ -68,10 +68,10 @@ bool FirmwareValidation::Refresh() {
}
void FirmwareValidation::OnButtonEvent(lv_obj_t* object, lv_event_t event) {
if (object == buttonValidate && event == LV_EVENT_PRESSED) {
if (object == buttonValidate && event == LV_EVENT_CLICKED) {
validator.Validate();
running = false;
} else if (object == buttonReset && event == LV_EVENT_PRESSED) {
} else if (object == buttonReset && event == LV_EVENT_CLICKED) {
validator.Reset();
}
}

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@ -5,13 +5,10 @@
using namespace Pinetime::Applications::Screens;
InfiniPaint::InfiniPaint(Pinetime::Applications::DisplayApp* app, Pinetime::Components::LittleVgl& lvgl) : Screen(app), lvgl {lvgl} {
app->SetTouchMode(DisplayApp::TouchModes::Polling);
std::fill(b, b + bufferSize, selectColor);
}
InfiniPaint::~InfiniPaint() {
// Reset the touchmode
app->SetTouchMode(DisplayApp::TouchModes::Gestures);
lv_obj_clean(lv_scr_act());
}

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@ -104,7 +104,7 @@ bool List::Refresh() {
}
void List::OnButtonEvent(lv_obj_t* object, lv_event_t event) {
if (event == LV_EVENT_RELEASED) {
if (event == LV_EVENT_CLICKED) {
for (int i = 0; i < MAXLISTITEMS; i++) {
if (apps[i] != Apps::None && object == itemApps[i]) {
app->StartApp(apps[i], DisplayApp::FullRefreshDirections::Up);

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@ -66,12 +66,9 @@ Metronome::Metronome(DisplayApp* app, Controllers::MotorController& motorControl
lv_obj_set_size(playPause, 115, 50);
lv_obj_align(playPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
lv_obj_set_style_local_value_str(playPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Symbols::play);
app->SetTouchMode(DisplayApp::TouchModes::Polling);
}
Metronome::~Metronome() {
app->SetTouchMode(DisplayApp::TouchModes::Gestures);
systemTask.PushMessage(System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act());
}

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@ -5,8 +5,6 @@
using namespace Pinetime::Applications::Screens;
Paddle::Paddle(Pinetime::Applications::DisplayApp* app, Pinetime::Components::LittleVgl& lvgl) : Screen(app), lvgl {lvgl} {
app->SetTouchMode(DisplayApp::TouchModes::Polling);
background = lv_obj_create(lv_scr_act(), nullptr);
lv_obj_set_size(background, LV_HOR_RES + 1, LV_VER_RES);
lv_obj_set_pos(background, -1, 0);
@ -32,8 +30,6 @@ Paddle::Paddle(Pinetime::Applications::DisplayApp* app, Pinetime::Components::Li
}
Paddle::~Paddle() {
// Reset the touchmode
app->SetTouchMode(DisplayApp::TouchModes::Gestures);
lv_obj_clean(lv_scr_act());
}

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@ -64,6 +64,7 @@ namespace Pinetime {
}
/** @return false if the event hasn't been handled by the app, true if it has been handled */
// Returning true will cancel lvgl tap
virtual bool OnTouchEvent(TouchEvents event) {
return false;
}

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@ -161,7 +161,7 @@ bool StopWatch::Refresh() {
}
void StopWatch::playPauseBtnEventHandler(lv_event_t event) {
if (event != LV_EVENT_PRESSED) {
if (event != LV_EVENT_CLICKED) {
return;
}
if (currentState == States::Init) {
@ -174,7 +174,7 @@ void StopWatch::playPauseBtnEventHandler(lv_event_t event) {
}
void StopWatch::stopLapBtnEventHandler(lv_event_t event) {
if (event != LV_EVENT_PRESSED) {
if (event != LV_EVENT_CLICKED) {
return;
}
// If running, then this button is used to save laps

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@ -207,7 +207,7 @@ bool SystemInfo::sortById(const TaskStatus_t& lhs, const TaskStatus_t& rhs) {
}
std::unique_ptr<Screen> SystemInfo::CreateScreen4() {
TaskStatus_t tasksStatus[7];
TaskStatus_t tasksStatus[10];
lv_obj_t* infoTask = lv_table_create(lv_scr_act(), NULL);
lv_table_set_col_cnt(infoTask, 4);
lv_table_set_row_cnt(infoTask, 8);
@ -222,9 +222,9 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen4() {
lv_table_set_cell_value(infoTask, 0, 3, "Free");
lv_table_set_col_width(infoTask, 3, 90);
auto nb = uxTaskGetSystemState(tasksStatus, 7, nullptr);
auto nb = uxTaskGetSystemState(tasksStatus, sizeof(tasksStatus) / sizeof(tasksStatus[0]), nullptr);
std::sort(tasksStatus, tasksStatus + nb, sortById);
for (uint8_t i = 0; i < nb; i++) {
for (uint8_t i = 0; i < nb && i < 7; i++) {
lv_table_set_cell_value(infoTask, i + 1, 0, std::to_string(tasksStatus[i].xTaskNumber).c_str());
char state[2] = {0};

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@ -95,6 +95,7 @@ Tile::Tile(uint8_t screenID,
lv_obj_set_style_local_pad_inner(btnm1, LV_BTNMATRIX_PART_BG, LV_STATE_DEFAULT, 10);
for (uint8_t i = 0; i < 6; i++) {
lv_btnmatrix_set_btn_ctrl(btnm1, i, LV_BTNMATRIX_CTRL_CLICK_TRIG);
if (applications[i].application == Apps::None) {
lv_btnmatrix_set_btn_ctrl(btnm1, i, LV_BTNMATRIX_CTRL_DISABLED);
}

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@ -128,12 +128,12 @@ void QuickSettings::UpdateScreen() {
}
void QuickSettings::OnButtonEvent(lv_obj_t* object, lv_event_t event) {
if (object == btn2 && event == LV_EVENT_PRESSED) {
if (object == btn2 && event == LV_EVENT_CLICKED) {
running = false;
app->StartApp(Apps::FlashLight, DisplayApp::FullRefreshDirections::None);
} else if (object == btn1 && event == LV_EVENT_PRESSED) {
} else if (object == btn1 && event == LV_EVENT_CLICKED) {
brightness.Step();
lv_label_set_text_static(btn1_lvl, brightness.GetIcon());
@ -150,7 +150,7 @@ void QuickSettings::OnButtonEvent(lv_obj_t* object, lv_event_t event) {
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOff);
}
} else if (object == btn4 && event == LV_EVENT_PRESSED) {
} else if (object == btn4 && event == LV_EVENT_CLICKED) {
running = false;
settingsController.SetSettingsMenu(0);
app->StartApp(Apps::Settings, DisplayApp::FullRefreshDirections::Up);

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@ -85,7 +85,7 @@ bool SettingDisplay::Refresh() {
}
void SettingDisplay::UpdateSelected(lv_obj_t* object, lv_event_t event) {
if (event == LV_EVENT_VALUE_CHANGED) {
if (event == LV_EVENT_CLICKED) {
for (int i = 0; i < optionsTotal; i++) {
if (object == cbOption[i]) {
lv_checkbox_set_checked(cbOption[i], true);

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@ -40,38 +40,40 @@ void Cst816S::Init() {
*/
static constexpr uint8_t motionMask = 0b00000101;
twiMaster.Write(twiAddress, 0xEC, &motionMask, 1);
/*
[7] EnTest - Interrupt pin to test, enable automatic periodic issued after a low pulse.
[6] EnTouch - When a touch is detected, a periodic pulsed Low.
[5] EnChange - Upon detecting a touch state changes, pulsed Low.
[4] EnMotion - When the detected gesture is pulsed Low.
[0] OnceWLP - Press gesture only issue a pulse signal is low.
*/
static constexpr uint8_t irqCtl = 0b01110000;
twiMaster.Write(twiAddress, 0xFA, &irqCtl, 1);
}
Cst816S::TouchInfos Cst816S::GetTouchInfo() {
Cst816S::TouchInfos info;
auto ret = twiMaster.Read(twiAddress, 0, touchData, sizeof(touchData));
if (ret != TwiMaster::ErrorCodes::NoError)
return {};
if (ret != TwiMaster::ErrorCodes::NoError) {
info.isValid = false;
return info;
}
auto nbTouchPoints = touchData[2] & 0x0f;
uint8_t i = 0;
uint8_t pointId = (touchData[touchIdIndex + (touchStep * i)]) >> 4;
if (nbTouchPoints == 0 && pointId == lastTouchId)
return info;
info.isTouch = true;
auto xHigh = touchData[touchXHighIndex + (touchStep * i)] & 0x0f;
auto xLow = touchData[touchXLowIndex + (touchStep * i)];
auto xHigh = touchData[touchXHighIndex] & 0x0f;
auto xLow = touchData[touchXLowIndex];
uint16_t x = (xHigh << 8) | xLow;
auto yHigh = touchData[touchYHighIndex + (touchStep * i)] & 0x0f;
auto yLow = touchData[touchYLowIndex + (touchStep * i)];
auto yHigh = touchData[touchYHighIndex] & 0x0f;
auto yLow = touchData[touchYLowIndex];
uint16_t y = (yHigh << 8) | yLow;
auto action = touchData[touchEventIndex + (touchStep * i)] >> 6; /* 0 = Down, 1 = Up, 2 = contact*/
info.x = x;
info.y = y;
info.action = action;
info.touching = (nbTouchPoints > 0);
info.gesture = static_cast<Gestures>(touchData[gestureIndex]);
return info;

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@ -19,12 +19,9 @@ namespace Pinetime {
struct TouchInfos {
uint16_t x = 0;
uint16_t y = 0;
uint8_t action = 0;
uint8_t finger = 0;
uint8_t pressure = 0;
uint8_t area = 0;
Gestures gesture = Gestures::None;
bool isTouch = false;
bool touching = false;
bool isValid = true;
};
Cst816S(TwiMaster& twiMaster, uint8_t twiAddress);
@ -41,20 +38,21 @@ namespace Pinetime {
private:
static constexpr uint8_t pinIrq = 28;
static constexpr uint8_t pinReset = 10;
static constexpr uint8_t lastTouchId = 0x0f;
// Unused/Unavailable commented out
static constexpr uint8_t gestureIndex = 1;
static constexpr uint8_t touchPointNumIndex = 2;
static constexpr uint8_t touchMiscIndex = 8;
static constexpr uint8_t touchXYIndex = 7;
static constexpr uint8_t touchEventIndex = 3;
//static constexpr uint8_t touchEventIndex = 3;
static constexpr uint8_t touchXHighIndex = 3;
static constexpr uint8_t touchXLowIndex = 4;
//static constexpr uint8_t touchIdIndex = 5;
static constexpr uint8_t touchYHighIndex = 5;
static constexpr uint8_t touchYLowIndex = 6;
static constexpr uint8_t touchIdIndex = 5;
static constexpr uint8_t touchStep = 6;
static constexpr uint8_t gestureIndex = 1;
//static constexpr uint8_t touchStep = 6;
//static constexpr uint8_t touchXYIndex = 7;
//static constexpr uint8_t touchMiscIndex = 8;
uint8_t touchData[10];
uint8_t touchData[7];
TwiMaster& twiMaster;
uint8_t twiAddress;
};

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@ -44,6 +44,7 @@
#include "drivers/TwiMaster.h"
#include "drivers/Cst816s.h"
#include "systemtask/SystemTask.h"
#include "touchhandler/TouchHandler.h"
#if NRF_LOG_ENABLED
#include "logging/NrfLogger.h"
@ -119,6 +120,7 @@ Pinetime::Drivers::WatchdogView watchdogView(watchdog);
Pinetime::Controllers::NotificationManager notificationManager;
Pinetime::Controllers::MotionController motionController;
Pinetime::Controllers::TimerController timerController;
Pinetime::Controllers::TouchHandler touchHandler(touchPanel, lvgl);
Pinetime::Controllers::FS fs {spiNorFlash};
Pinetime::Controllers::Settings settingsController {fs};
@ -137,7 +139,8 @@ Pinetime::Applications::DisplayApp displayApp(lcd,
settingsController,
motorController,
motionController,
timerController);
timerController,
touchHandler);
Pinetime::System::SystemTask systemTask(spi,
lcd,
@ -159,7 +162,8 @@ Pinetime::System::SystemTask systemTask(spi,
heartRateController,
displayApp,
heartRateApp,
fs);
fs,
touchHandler);
void nrfx_gpiote_evt_handler(nrfx_gpiote_pin_t pin, nrf_gpiote_polarity_t action) {
if (pin == pinTouchIrq) {
@ -324,6 +328,7 @@ int main(void) {
lvgl.Init();
systemTask.Start();
nimble_port_init();
vTaskStartScheduler();

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@ -67,7 +67,8 @@ SystemTask::SystemTask(Drivers::SpiMaster& spi,
Pinetime::Controllers::HeartRateController& heartRateController,
Pinetime::Applications::DisplayApp& displayApp,
Pinetime::Applications::HeartRateTask& heartRateApp,
Pinetime::Controllers::FS& fs)
Pinetime::Controllers::FS& fs,
Pinetime::Controllers::TouchHandler& touchHandler)
: spi {spi},
lcd {lcd},
spiNorFlash {spiNorFlash},
@ -89,8 +90,8 @@ SystemTask::SystemTask(Drivers::SpiMaster& spi,
displayApp {displayApp},
heartRateApp(heartRateApp),
fs {fs},
touchHandler {touchHandler},
nimbleController(*this, bleController, dateTimeController, notificationManager, batteryController, spiNorFlash, heartRateController) {
}
void SystemTask::Start() {
@ -241,13 +242,15 @@ void SystemTask::Work() {
break;
case Messages::TouchWakeUp: {
twiMaster.Wakeup();
auto touchInfo = touchPanel.GetTouchInfo();
twiMaster.Sleep();
if (touchInfo.isTouch and ((touchInfo.gesture == Pinetime::Drivers::Cst816S::Gestures::DoubleTap and
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) or
(touchInfo.gesture == Pinetime::Drivers::Cst816S::Gestures::SingleTap and
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::SingleTap)))) {
touchHandler.GetNewTouchInfo();
auto gesture = touchHandler.GestureGet();
if ((gesture == Pinetime::Drivers::Cst816S::Gestures::DoubleTap &&
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) ||
(gesture == Pinetime::Drivers::Cst816S::Gestures::SingleTap &&
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::SingleTap))) {
GoToRunning();
} else {
twiMaster.Sleep();
}
} break;
case Messages::GoToSleep:
@ -294,6 +297,9 @@ void SystemTask::Work() {
xTimerStart(dimTimer, 0);
break;
case Messages::OnTouchEvent:
if (touchHandler.GetNewTouchInfo()) {
touchHandler.UpdateLvglTouchPoint();
}
ReloadIdleTimer();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
break;
@ -431,7 +437,6 @@ void SystemTask::PushMessage(System::Messages msg) {
if (xHigherPriorityTaskWoken) {
/* Actual macro used here is port specific. */
portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
}
} else {
xQueueSend(systemTasksMsgQueue, &msg, portMAX_DELAY);

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@ -17,6 +17,7 @@
#include "components/motor/MotorController.h"
#include "components/timer/TimerController.h"
#include "components/fs/FS.h"
#include "touchhandler/TouchHandler.h"
#ifdef PINETIME_IS_RECOVERY
#include "displayapp/DisplayAppRecovery.h"
@ -39,6 +40,9 @@ namespace Pinetime {
class TwiMaster;
class Hrs3300;
}
namespace Controllers {
class TouchHandler;
}
namespace System {
class SystemTask {
public:
@ -62,7 +66,8 @@ namespace Pinetime {
Pinetime::Controllers::HeartRateController& heartRateController,
Pinetime::Applications::DisplayApp& displayApp,
Pinetime::Applications::HeartRateTask& heartRateApp,
Pinetime::Controllers::FS& fs);
Pinetime::Controllers::FS& fs,
Pinetime::Controllers::TouchHandler& touchHandler);
void Start();
void PushMessage(Messages msg);
@ -92,7 +97,6 @@ namespace Pinetime {
Pinetime::Components::LittleVgl& lvgl;
Pinetime::Controllers::Battery& batteryController;
Pinetime::Controllers::Ble& bleController;
Pinetime::Controllers::DateTime& dateTimeController;
Pinetime::Controllers::TimerController& timerController;
@ -113,6 +117,7 @@ namespace Pinetime {
Pinetime::Applications::DisplayApp& displayApp;
Pinetime::Applications::HeartRateTask& heartRateApp;
Pinetime::Controllers::FS& fs;
Pinetime::Controllers::TouchHandler& touchHandler;
Pinetime::Controllers::NimbleController nimbleController;
static constexpr uint8_t pinSpiSck = 2;

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@ -0,0 +1,65 @@
#include "TouchHandler.h"
using namespace Pinetime::Controllers;
TouchHandler::TouchHandler(Drivers::Cst816S& touchPanel, Components::LittleVgl& lvgl) : touchPanel {touchPanel}, lvgl {lvgl} {
}
void TouchHandler::CancelTap() {
if (info.touching) {
isCancelled = true;
lvgl.SetNewTouchPoint(-1, -1, true);
}
}
Pinetime::Drivers::Cst816S::Gestures TouchHandler::GestureGet() {
auto returnGesture = gesture;
gesture = Drivers::Cst816S::Gestures::None;
return returnGesture;
}
bool TouchHandler::GetNewTouchInfo() {
info = touchPanel.GetTouchInfo();
if (!info.isValid) {
return false;
}
if (info.gesture != Pinetime::Drivers::Cst816S::Gestures::None) {
if (gestureReleased) {
if (info.gesture == Pinetime::Drivers::Cst816S::Gestures::SlideDown ||
info.gesture == Pinetime::Drivers::Cst816S::Gestures::SlideLeft ||
info.gesture == Pinetime::Drivers::Cst816S::Gestures::SlideUp ||
info.gesture == Pinetime::Drivers::Cst816S::Gestures::SlideRight ||
info.gesture == Pinetime::Drivers::Cst816S::Gestures::LongPress) {
if (info.touching) {
gesture = info.gesture;
gestureReleased = false;
}
} else {
gesture = info.gesture;
}
}
}
if (!info.touching) {
gestureReleased = true;
}
return true;
}
void TouchHandler::UpdateLvglTouchPoint() {
if (info.touching) {
if (!isCancelled) {
lvgl.SetNewTouchPoint(info.x, info.y, true);
}
} else {
if (isCancelled) {
lvgl.SetNewTouchPoint(-1, -1, false);
isCancelled = false;
} else {
lvgl.SetNewTouchPoint(info.x, info.y, false);
}
}
}

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#pragma once
#include "drivers/Cst816s.h"
#include "systemtask/SystemTask.h"
#include <FreeRTOS.h>
#include <task.h>
namespace Pinetime {
namespace Components {
class LittleVgl;
}
namespace Drivers {
class Cst816S;
}
namespace System {
class SystemTask;
}
namespace Controllers {
class TouchHandler {
public:
explicit TouchHandler(Drivers::Cst816S&, Components::LittleVgl&);
void CancelTap();
bool GetNewTouchInfo();
void UpdateLvglTouchPoint();
bool IsTouching() const {
return info.touching;
}
uint8_t GetX() const {
return info.x;
}
uint8_t GetY() const {
return info.y;
}
Drivers::Cst816S::Gestures GestureGet();
private:
Pinetime::Drivers::Cst816S::TouchInfos info;
Pinetime::Drivers::Cst816S& touchPanel;
Pinetime::Components::LittleVgl& lvgl;
Pinetime::Drivers::Cst816S::Gestures gesture;
bool isCancelled = false;
bool gestureReleased = true;
};
}
}