Update from JF comments to PR

This commit is contained in:
Joaquim 2021-03-06 19:55:53 +00:00
parent 3d6e8c3beb
commit 97deb43fb7
5 changed files with 6 additions and 33 deletions

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@ -6,9 +6,7 @@ using namespace Pinetime::Controllers;
// TODO (team): // TODO (team):
// Read and write the settings to Flash // Read and write the settings to Flash
// //
void Settings::Init() { void Settings::Init() {
// default Clock face // default Clock face
clockFace = 0; clockFace = 0;

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@ -49,8 +49,10 @@ namespace Pinetime {
ScreenList<2> screens; ScreenList<2> screens;
std::unique_ptr<Screen> WatchFaceDigitalScreen(); std::unique_ptr<Screen> WatchFaceDigitalScreen();
std::unique_ptr<Screen> WatchFaceAnalogScreen(); std::unique_ptr<Screen> WatchFaceAnalogScreen();
std::unique_ptr<Screen> WatchFaceMinimalScreen();
std::unique_ptr<Screen> WatchFaceCustomScreen(); // Examples for more watch faces
//std::unique_ptr<Screen> WatchFaceMinimalScreen();
//std::unique_ptr<Screen> WatchFaceCustomScreen();
bool running = true; bool running = true;

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@ -15,26 +15,12 @@ namespace Pinetime {
class ScreenList : public Screen { class ScreenList : public Screen {
public: public:
ScreenList( ScreenList(DisplayApp* app, uint8_t initScreen, std::array<std::function<std::unique_ptr<Screen>()>, N>&& screens, ScreenListModes mode)
DisplayApp* app, : Screen(app), initScreen{initScreen}, screens{std::move(screens)}, mode{mode}, current{this->screens[initScreen]()} {
uint8_t initScreen,
std::array<std::function<std::unique_ptr<Screen>()>, N>&& screens,
ScreenListModes mode
)
: Screen(app),
initScreen{initScreen},
screens{std::move(screens)},
mode{mode},
current{this->screens[initScreen]()}
{
screenIndex = initScreen; screenIndex = initScreen;
} }
~ScreenList() override { ~ScreenList() override {
current.reset(nullptr);
/*for(uint8_t i = 0; i < screens.size(); i++) {
screens[i]().reset(nullptr);
}*/
lv_obj_clean(lv_scr_act()); lv_obj_clean(lv_scr_act());
} }

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@ -103,12 +103,6 @@ WatchFaceAnalog::WatchFaceAnalog(Pinetime::Applications::DisplayApp *app,
UpdateClock(); UpdateClock();
/*lv_obj_t* backgroundLabel = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP);
lv_obj_set_size(backgroundLabel, 240, 240);
lv_obj_set_pos(backgroundLabel, 0, 0);
lv_label_set_text_static(backgroundLabel, "");*/
} }
WatchFaceAnalog::~WatchFaceAnalog() { WatchFaceAnalog::~WatchFaceAnalog() {

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@ -30,13 +30,6 @@ WatchFaceDigital::WatchFaceDigital(DisplayApp* app,
heartRateController{heartRateController} { heartRateController{heartRateController} {
settingsController.SetClockFace(0); settingsController.SetClockFace(0);
// init
/*currentDateTime = dateTimeController.CurrentDateTime();
batteryPercentRemaining = batteryController.PercentRemaining();
bleState = bleController.IsConnected();
notificationState = notificatioManager.AreNewNotificationsAvailable();
heartbeat = heartRateController.HeartRate();*/
displayedChar[0] = 0; displayedChar[0] = 0;
displayedChar[1] = 0; displayedChar[1] = 0;
displayedChar[2] = 0; displayedChar[2] = 0;