diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index be406ba4..37ee0848 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -421,6 +421,7 @@ list(APPEND SOURCE_FILES displayapp/screens/BatteryInfo.cpp displayapp/screens/Steps.cpp displayapp/screens/Timer.cpp + displayapp/screens/Alarm.cpp displayapp/Colors.cpp ## Settings @@ -477,6 +478,7 @@ list(APPEND SOURCE_FILES components/motor/MotorController.cpp components/settings/Settings.cpp components/timer/TimerController.cpp + components/alarm/AlarmController.cpp components/fs/FS.cpp drivers/Cst816s.cpp FreeRTOS/port.c @@ -543,6 +545,7 @@ list(APPEND RECOVERY_SOURCE_FILES components/firmwarevalidator/FirmwareValidator.cpp components/settings/Settings.cpp components/timer/TimerController.cpp + components/alarm/AlarmController.cpp drivers/Cst816s.cpp FreeRTOS/port.c FreeRTOS/port_cmsis_systick.c @@ -615,6 +618,7 @@ set(INCLUDE_FILES displayapp/screens/Metronome.h displayapp/screens/Motion.h displayapp/screens/Timer.h + displayapp/screens/Alarm.h displayapp/Colors.h drivers/St7789.h drivers/SpiNorFlash.h @@ -647,6 +651,7 @@ set(INCLUDE_FILES components/ble/HeartRateService.h components/settings/Settings.h components/timer/TimerController.h + components/alarm/AlarmController.h drivers/Cst816s.h FreeRTOS/portmacro.h FreeRTOS/portmacro_cmsis.h diff --git a/src/components/alarm/AlarmController.cpp b/src/components/alarm/AlarmController.cpp new file mode 100644 index 00000000..67ca05a9 --- /dev/null +++ b/src/components/alarm/AlarmController.cpp @@ -0,0 +1,114 @@ +/* Copyright (C) 2021 mruss77, Florian + + This file is part of InfiniTime. + + InfiniTime is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published + by the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + InfiniTime is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . +*/ +#include "AlarmController.h" +#include "systemtask/SystemTask.h" +#include "app_timer.h" +#include "task.h" +#include + +using namespace Pinetime::Controllers; +using namespace std::chrono_literals; + +AlarmController::AlarmController(Controllers::DateTime& dateTimeController) : dateTimeController {dateTimeController} { +} + +APP_TIMER_DEF(alarmAppTimer); + +namespace { + void SetOffAlarm(void* p_context) { + auto* controller = static_cast(p_context); + if (controller != nullptr) { + controller->SetOffAlarmNow(); + } + } +} + +void AlarmController::Init(System::SystemTask* systemTask) { + app_timer_create(&alarmAppTimer, APP_TIMER_MODE_SINGLE_SHOT, SetOffAlarm); + this->systemTask = systemTask; +} + +void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) { + hours = alarmHr; + minutes = alarmMin; +} + +void AlarmController::ScheduleAlarm() { + // Determine the next time the alarm needs to go off and set the app_timer + app_timer_stop(alarmAppTimer); + + auto now = dateTimeController.CurrentDateTime(); + alarmTime = now; + time_t ttAlarmTime = std::chrono::system_clock::to_time_t(alarmTime); + tm* tmAlarmTime = std::localtime(&ttAlarmTime); + + // If the time being set has already passed today,the alarm should be set for tomorrow + if (hours < dateTimeController.Hours() || (hours == dateTimeController.Hours() && minutes <= dateTimeController.Minutes())) { + tmAlarmTime->tm_mday += 1; + // tm_wday doesn't update automatically + tmAlarmTime->tm_wday = (tmAlarmTime->tm_wday + 1) % 7; + } + + tmAlarmTime->tm_hour = hours; + tmAlarmTime->tm_min = minutes; + tmAlarmTime->tm_sec = 0; + + // if alarm is in weekday-only mode, make sure it shifts to the next weekday + if (recurrence == RecurType::Weekdays) { + if (tmAlarmTime->tm_wday == 0) { // Sunday, shift 1 day + tmAlarmTime->tm_mday += 1; + } else if (tmAlarmTime->tm_wday == 6) { // Saturday, shift 2 days + tmAlarmTime->tm_mday += 2; + } + } + tmAlarmTime->tm_isdst = -1; // use system timezone setting to determine DST + + // now can convert back to a time_point + alarmTime = std::chrono::system_clock::from_time_t(std::mktime(tmAlarmTime)); + auto mSecToAlarm = std::chrono::duration_cast(alarmTime - now).count(); + app_timer_start(alarmAppTimer, APP_TIMER_TICKS(mSecToAlarm), this); + + state = AlarmState::Set; +} + +uint32_t AlarmController::SecondsToAlarm() { + return std::chrono::duration_cast(alarmTime - dateTimeController.CurrentDateTime()).count(); +} + +void AlarmController::DisableAlarm() { + app_timer_stop(alarmAppTimer); + state = AlarmState::Not_Set; +} + +void AlarmController::SetOffAlarmNow() { + state = AlarmState::Alerting; + systemTask->PushMessage(System::Messages::SetOffAlarm); +} + +void AlarmController::StopAlerting() { + systemTask->PushMessage(System::Messages::StopRinging); + + // Alarm state is off unless this is a recurring alarm + if (recurrence == RecurType::None) { + state = AlarmState::Not_Set; + } else { + state = AlarmState::Set; + // set next instance + ScheduleAlarm(); + } +} diff --git a/src/components/alarm/AlarmController.h b/src/components/alarm/AlarmController.h new file mode 100644 index 00000000..bf85d431 --- /dev/null +++ b/src/components/alarm/AlarmController.h @@ -0,0 +1,68 @@ +/* Copyright (C) 2021 mruss77, Florian + + This file is part of InfiniTime. + + InfiniTime is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published + by the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + InfiniTime is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . +*/ +#pragma once + +#include +#include "app_timer.h" +#include "components/datetime/DateTimeController.h" + +namespace Pinetime { + namespace System { + class SystemTask; + } + namespace Controllers { + class AlarmController { + public: + AlarmController(Controllers::DateTime& dateTimeController); + + void Init(System::SystemTask* systemTask); + void SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin); + void ScheduleAlarm(); + void DisableAlarm(); + void SetOffAlarmNow(); + uint32_t SecondsToAlarm(); + void StopAlerting(); + enum class AlarmState { Not_Set, Set, Alerting }; + enum class RecurType { None, Daily, Weekdays }; + uint8_t Hours() const { + return hours; + } + uint8_t Minutes() const { + return minutes; + } + AlarmState State() const { + return state; + } + RecurType Recurrence() const { + return recurrence; + } + void SetRecurrence(RecurType recurType) { + recurrence = recurType; + } + + private: + Controllers::DateTime& dateTimeController; + System::SystemTask* systemTask = nullptr; + uint8_t hours = 7; + uint8_t minutes = 0; + std::chrono::time_point alarmTime; + AlarmState state = AlarmState::Not_Set; + RecurType recurrence = RecurType::None; + }; + } +} diff --git a/src/displayapp/Apps.h b/src/displayapp/Apps.h index dd51fdb4..e3aca8cf 100644 --- a/src/displayapp/Apps.h +++ b/src/displayapp/Apps.h @@ -12,6 +12,7 @@ namespace Pinetime { NotificationsPreview, Notifications, Timer, + Alarm, FlashLight, BatteryInfo, Music, diff --git a/src/displayapp/DisplayApp.cpp b/src/displayapp/DisplayApp.cpp index 5e74baa0..9d473101 100644 --- a/src/displayapp/DisplayApp.cpp +++ b/src/displayapp/DisplayApp.cpp @@ -3,6 +3,7 @@ #include #include #include +#include #include "components/battery/BatteryController.h" #include "components/ble/BleController.h" #include "components/datetime/DateTimeController.h" @@ -90,6 +91,7 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd, Pinetime::Controllers::MotorController& motorController, Pinetime::Controllers::MotionController& motionController, Pinetime::Controllers::TimerController& timerController, + Pinetime::Controllers::AlarmController& alarmController, Pinetime::Controllers::TouchHandler& touchHandler) : lcd {lcd}, lvgl {lvgl}, @@ -104,6 +106,7 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd, motorController {motorController}, motionController {motionController}, timerController {timerController}, + alarmController {alarmController}, touchHandler {touchHandler} { } @@ -202,6 +205,13 @@ void DisplayApp::Refresh() { LoadApp(Apps::Timer, DisplayApp::FullRefreshDirections::Down); } break; + case Messages::AlarmTriggered: + if (currentApp == Apps::Alarm) { + auto* alarm = static_cast(currentScreen.get()); + alarm->SetAlerting(); + } else { + LoadApp(Apps::Alarm, DisplayApp::FullRefreshDirections::None); + } case Messages::TouchEvent: { if (state != States::Running) { break; @@ -334,6 +344,9 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction) case Apps::Timer: currentScreen = std::make_unique(this, timerController); break; + case Apps::Alarm: + currentScreen = std::make_unique(this, alarmController); + break; // Settings case Apps::QuickSettings: diff --git a/src/displayapp/DisplayApp.h b/src/displayapp/DisplayApp.h index 96951d1c..4254523a 100644 --- a/src/displayapp/DisplayApp.h +++ b/src/displayapp/DisplayApp.h @@ -14,7 +14,9 @@ #include "components/settings/Settings.h" #include "displayapp/screens/Screen.h" #include "components/timer/TimerController.h" +#include "components/alarm/AlarmController.h" #include "touchhandler/TouchHandler.h" + #include "Messages.h" namespace Pinetime { @@ -57,6 +59,7 @@ namespace Pinetime { Pinetime::Controllers::MotorController& motorController, Pinetime::Controllers::MotionController& motionController, Pinetime::Controllers::TimerController& timerController, + Pinetime::Controllers::AlarmController& alarmController, Pinetime::Controllers::TouchHandler& touchHandler); void Start(); void PushMessage(Display::Messages msg); @@ -82,6 +85,7 @@ namespace Pinetime { Pinetime::Controllers::MotorController& motorController; Pinetime::Controllers::MotionController& motionController; Pinetime::Controllers::TimerController& timerController; + Pinetime::Controllers::AlarmController& alarmController; Pinetime::Controllers::TouchHandler& touchHandler; Pinetime::Controllers::FirmwareValidator validator; diff --git a/src/displayapp/Messages.h b/src/displayapp/Messages.h index 8e4884db..d48b646f 100644 --- a/src/displayapp/Messages.h +++ b/src/displayapp/Messages.h @@ -14,7 +14,8 @@ namespace Pinetime { BleFirmwareUpdateStarted, UpdateTimeOut, DimScreen, - RestoreBrightness + RestoreBrightness, + AlarmTriggered }; } } diff --git a/src/displayapp/screens/Alarm.cpp b/src/displayapp/screens/Alarm.cpp new file mode 100644 index 00000000..959cb0b2 --- /dev/null +++ b/src/displayapp/screens/Alarm.cpp @@ -0,0 +1,254 @@ +/* Copyright (C) 2021 mruss77, Florian + + This file is part of InfiniTime. + + InfiniTime is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published + by the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + InfiniTime is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . +*/ +#include "Alarm.h" +#include "Screen.h" +#include "Symbols.h" + +using namespace Pinetime::Applications::Screens; +using Pinetime::Controllers::AlarmController; + +static void btnEventHandler(lv_obj_t* obj, lv_event_t event) { + Alarm* screen = static_cast(obj->user_data); + screen->OnButtonEvent(obj, event); +} + +Alarm::Alarm(DisplayApp* app, Controllers::AlarmController& alarmController) + : Screen(app), running {true}, alarmController {alarmController} { + + time = lv_label_create(lv_scr_act(), nullptr); + lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76); + lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY); + + alarmHours = alarmController.Hours(); + alarmMinutes = alarmController.Minutes(); + lv_label_set_text_fmt(time, "%02lu:%02lu", alarmHours, alarmMinutes); + + lv_obj_align(time, lv_scr_act(), LV_ALIGN_CENTER, 0, -25); + + btnHoursUp = lv_btn_create(lv_scr_act(), nullptr); + btnHoursUp->user_data = this; + lv_obj_set_event_cb(btnHoursUp, btnEventHandler); + lv_obj_set_size(btnHoursUp, 60, 40); + lv_obj_align(btnHoursUp, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 20, -85); + txtHrUp = lv_label_create(btnHoursUp, nullptr); + lv_label_set_text_static(txtHrUp, "+"); + + btnHoursDown = lv_btn_create(lv_scr_act(), nullptr); + btnHoursDown->user_data = this; + lv_obj_set_event_cb(btnHoursDown, btnEventHandler); + lv_obj_set_size(btnHoursDown, 60, 40); + lv_obj_align(btnHoursDown, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 20, 35); + txtHrDown = lv_label_create(btnHoursDown, nullptr); + lv_label_set_text_static(txtHrDown, "-"); + + btnMinutesUp = lv_btn_create(lv_scr_act(), nullptr); + btnMinutesUp->user_data = this; + lv_obj_set_event_cb(btnMinutesUp, btnEventHandler); + lv_obj_set_size(btnMinutesUp, 60, 40); + lv_obj_align(btnMinutesUp, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, -20, -85); + txtMinUp = lv_label_create(btnMinutesUp, nullptr); + lv_label_set_text_static(txtMinUp, "+"); + + btnMinutesDown = lv_btn_create(lv_scr_act(), nullptr); + btnMinutesDown->user_data = this; + lv_obj_set_event_cb(btnMinutesDown, btnEventHandler); + lv_obj_set_size(btnMinutesDown, 60, 40); + lv_obj_align(btnMinutesDown, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, -20, 35); + txtMinDown = lv_label_create(btnMinutesDown, nullptr); + lv_label_set_text_static(txtMinDown, "-"); + + btnEnable = lv_btn_create(lv_scr_act(), nullptr); + btnEnable->user_data = this; + lv_obj_set_event_cb(btnEnable, btnEventHandler); + lv_obj_set_size(btnEnable, 115, 50); + lv_obj_align(btnEnable, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 0, 0); + txtEnable = lv_label_create(btnEnable, nullptr); + SetEnableButtonState(); + + btnRecur = lv_btn_create(lv_scr_act(), nullptr); + btnRecur->user_data = this; + lv_obj_set_event_cb(btnRecur, btnEventHandler); + lv_obj_set_size(btnRecur, 115, 50); + lv_obj_align(btnRecur, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0); + txtRecur = lv_label_create(btnRecur, nullptr); + SetRecurButtonState(); + + btnInfo = lv_btn_create(lv_scr_act(), nullptr); + btnInfo->user_data = this; + lv_obj_set_event_cb(btnInfo, btnEventHandler); + lv_obj_set_size(btnInfo, 50, 40); + lv_obj_align(btnInfo, lv_scr_act(), LV_ALIGN_CENTER, 0, -85); + txtInfo = lv_label_create(btnInfo, nullptr); + lv_label_set_text_static(txtInfo, "i"); +} + +Alarm::~Alarm() { + lv_obj_clean(lv_scr_act()); +} + +void Alarm::OnButtonEvent(lv_obj_t* obj, lv_event_t event) { + using Pinetime::Controllers::AlarmController; + if (event == LV_EVENT_CLICKED) { + if (obj == btnEnable) { + if (alarmController.State() == AlarmController::AlarmState::Alerting) { + alarmController.StopAlerting(); + } else if (alarmController.State() == AlarmController::AlarmState::Set) { + alarmController.DisableAlarm(); + } else { + alarmController.ScheduleAlarm(); + } + SetEnableButtonState(); + return; + } + if (obj == btnInfo) { + ShowInfo(); + return; + } + if (obj == btnMessage) { + lv_obj_del(txtMessage); + lv_obj_del(btnMessage); + txtMessage = nullptr; + btnMessage = nullptr; + return; + } + // If any other button was pressed, disable the alarm + // this is to make it clear that the alarm won't be set until it is turned back on + if (alarmController.State() == AlarmController::AlarmState::Set) { + alarmController.DisableAlarm(); + SetEnableButtonState(); + } + if (obj == btnMinutesUp) { + if (alarmMinutes >= 59) { + alarmMinutes = 0; + } else { + alarmMinutes++; + } + UpdateAlarmTime(); + return; + } + if (obj == btnMinutesDown) { + if (alarmMinutes == 0) { + alarmMinutes = 59; + } else { + alarmMinutes--; + } + UpdateAlarmTime(); + return; + } + if (obj == btnHoursUp) { + if (alarmHours >= 23) { + alarmHours = 0; + } else { + alarmHours++; + } + UpdateAlarmTime(); + return; + } + if (obj == btnHoursDown) { + if (alarmHours == 0) { + alarmHours = 23; + } else { + alarmHours--; + } + UpdateAlarmTime(); + return; + } + if (obj == btnRecur) { + ToggleRecurrence(); + } + } +} + +void Alarm::UpdateAlarmTime() { + lv_label_set_text_fmt(time, "%02d:%02d", alarmHours, alarmMinutes); + alarmController.SetAlarmTime(alarmHours, alarmMinutes); +} + +void Alarm::SetAlerting() { + SetEnableButtonState(); +} + +void Alarm::SetEnableButtonState() { + switch (alarmController.State()) { + case AlarmController::AlarmState::Set: + lv_label_set_text(txtEnable, "ON"); + lv_obj_set_style_local_bg_color(btnEnable, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GREEN); + break; + case AlarmController::AlarmState::Not_Set: + lv_label_set_text(txtEnable, "OFF"); + lv_obj_set_style_local_bg_color(btnEnable, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY); + break; + case AlarmController::AlarmState::Alerting: + lv_label_set_text(txtEnable, Symbols::stop); + lv_obj_set_style_local_bg_color(btnEnable, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_RED); + } +} + +void Alarm::ShowInfo() { + btnMessage = lv_btn_create(lv_scr_act(), nullptr); + btnMessage->user_data = this; + lv_obj_set_event_cb(btnMessage, btnEventHandler); + lv_obj_set_height(btnMessage, 200); + lv_obj_set_width(btnMessage, 150); + lv_obj_align(btnMessage, lv_scr_act(), LV_ALIGN_CENTER, 0, 0); + txtMessage = lv_label_create(btnMessage, nullptr); + lv_obj_set_style_local_bg_color(btnMessage, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_NAVY); + + if (alarmController.State() == AlarmController::AlarmState::Set) { + auto timeToAlarm = alarmController.SecondsToAlarm(); + + auto daysToAlarm = timeToAlarm / 86400; + auto hrsToAlarm = (timeToAlarm % 86400) / 3600; + auto minToAlarm = (timeToAlarm % 3600) / 60; + auto secToAlarm = timeToAlarm % 60; + + lv_label_set_text_fmt( + txtMessage, "Time to\nalarm:\n%2d Days\n%2d Hours\n%2d Minutes\n%2d Seconds", daysToAlarm, hrsToAlarm, minToAlarm, secToAlarm); + } else { + lv_label_set_text(txtMessage, "Alarm\nis not\nset."); + } +} + +void Alarm::SetRecurButtonState() { + using Pinetime::Controllers::AlarmController; + switch (alarmController.Recurrence()) { + case AlarmController::RecurType::None: + lv_label_set_text(txtRecur, "ONCE"); + break; + case AlarmController::RecurType::Daily: + lv_label_set_text(txtRecur, "DAILY"); + break; + case AlarmController::RecurType::Weekdays: + lv_label_set_text(txtRecur, "MON-FRI"); + } +} + +void Alarm::ToggleRecurrence() { + using Pinetime::Controllers::AlarmController; + switch (alarmController.Recurrence()) { + case AlarmController::RecurType::None: + alarmController.SetRecurrence(AlarmController::RecurType::Daily); + break; + case AlarmController::RecurType::Daily: + alarmController.SetRecurrence(AlarmController::RecurType::Weekdays); + break; + case AlarmController::RecurType::Weekdays: + alarmController.SetRecurrence(AlarmController::RecurType::None); + } + SetRecurButtonState(); +} diff --git a/src/displayapp/screens/Alarm.h b/src/displayapp/screens/Alarm.h new file mode 100644 index 00000000..abf97eba --- /dev/null +++ b/src/displayapp/screens/Alarm.h @@ -0,0 +1,54 @@ +/* Copyright (C) 2021 mruss77, Florian + + This file is part of InfiniTime. + + InfiniTime is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published + by the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + InfiniTime is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . +*/ +#pragma once + +#include "Screen.h" +#include "systemtask/SystemTask.h" +#include "../LittleVgl.h" +#include "components/alarm/AlarmController.h" + +namespace Pinetime { + namespace Applications { + namespace Screens { + class Alarm : public Screen { + public: + Alarm(DisplayApp* app, Controllers::AlarmController& alarmController); + ~Alarm() override; + void SetAlerting(); + void OnButtonEvent(lv_obj_t* obj, lv_event_t event); + + private: + bool running; + uint8_t alarmHours; + uint8_t alarmMinutes; + Controllers::AlarmController& alarmController; + + lv_obj_t *time, *btnEnable, *txtEnable, *btnMinutesUp, *btnMinutesDown, *btnHoursUp, *btnHoursDown, *txtMinUp, *txtMinDown, + *txtHrUp, *txtHrDown, *btnRecur, *txtRecur, *btnMessage, *txtMessage, *btnInfo, *txtInfo; + + enum class EnableButtonState { On, Off, Alerting }; + void SetEnableButtonState(); + void SetRecurButtonState(); + void SetAlarm(); + void ShowInfo(); + void ToggleRecurrence(); + void UpdateAlarmTime(); + }; + }; + }; +} diff --git a/src/displayapp/screens/ApplicationList.cpp b/src/displayapp/screens/ApplicationList.cpp index 6e7bbb74..5c582f60 100644 --- a/src/displayapp/screens/ApplicationList.cpp +++ b/src/displayapp/screens/ApplicationList.cpp @@ -58,7 +58,7 @@ std::unique_ptr ApplicationList::CreateScreen2() { {"2", Apps::Twos}, {Symbols::chartLine, Apps::Motion}, {Symbols::drum, Apps::Metronome}, - {"", Apps::None}, + {Symbols::clock, Apps::Alarm}, }}; return std::make_unique(1, 2, app, settingsController, batteryController, dateTimeController, applications); diff --git a/src/main.cpp b/src/main.cpp index 0d4ba42f..7d4f0858 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -108,6 +108,7 @@ Pinetime::Drivers::WatchdogView watchdogView(watchdog); Pinetime::Controllers::NotificationManager notificationManager; Pinetime::Controllers::MotionController motionController; Pinetime::Controllers::TimerController timerController; +Pinetime::Controllers::AlarmController alarmController {dateTimeController}; Pinetime::Controllers::TouchHandler touchHandler(touchPanel, lvgl); Pinetime::Controllers::FS fs {spiNorFlash}; @@ -128,6 +129,7 @@ Pinetime::Applications::DisplayApp displayApp(lcd, motorController, motionController, timerController, + alarmController, touchHandler); Pinetime::System::SystemTask systemTask(spi, @@ -140,6 +142,7 @@ Pinetime::System::SystemTask systemTask(spi, bleController, dateTimeController, timerController, + alarmController, watchdog, notificationManager, motorController, diff --git a/src/systemtask/Messages.h b/src/systemtask/Messages.h index ebe6a2b1..bd1de234 100644 --- a/src/systemtask/Messages.h +++ b/src/systemtask/Messages.h @@ -21,6 +21,8 @@ namespace Pinetime { DisableSleeping, OnNewDay, OnChargingEvent, + SetOffAlarm, + StopRinging, MeasureBatteryTimerExpired, BatteryMeasurementDone, }; diff --git a/src/systemtask/SystemTask.cpp b/src/systemtask/SystemTask.cpp index 0cbce6b4..24ee4bda 100644 --- a/src/systemtask/SystemTask.cpp +++ b/src/systemtask/SystemTask.cpp @@ -64,6 +64,7 @@ SystemTask::SystemTask(Drivers::SpiMaster& spi, Controllers::Ble& bleController, Controllers::DateTime& dateTimeController, Controllers::TimerController& timerController, + Controllers::AlarmController& alarmController, Drivers::Watchdog& watchdog, Pinetime::Controllers::NotificationManager& notificationManager, Pinetime::Controllers::MotorController& motorController, @@ -86,6 +87,7 @@ SystemTask::SystemTask(Drivers::SpiMaster& spi, bleController {bleController}, dateTimeController {dateTimeController}, timerController {timerController}, + alarmController {alarmController}, watchdog {watchdog}, notificationManager {notificationManager}, motorController {motorController}, @@ -139,6 +141,7 @@ void SystemTask::Work() { motionSensor.SoftReset(); timerController.Register(this); timerController.Init(); + alarmController.Init(this); // Reset the TWI device because the motion sensor chip most probably crashed it... twiMaster.Sleep(); @@ -278,6 +281,16 @@ void SystemTask::Work() { motorController.RunForDuration(35); displayApp.PushMessage(Pinetime::Applications::Display::Messages::TimerDone); break; + case Messages::SetOffAlarm: + if (isSleeping && !isWakingUp) { + GoToRunning(); + } + motorController.StartRinging(); + displayApp.PushMessage(Pinetime::Applications::Display::Messages::AlarmTriggered); + break; + case Messages::StopRinging: + motorController.StopRinging(); + break; case Messages::BleConnected: ReloadIdleTimer(); isBleDiscoveryTimerRunning = true; diff --git a/src/systemtask/SystemTask.h b/src/systemtask/SystemTask.h index 1f8be75f..9e7e5e8c 100644 --- a/src/systemtask/SystemTask.h +++ b/src/systemtask/SystemTask.h @@ -17,6 +17,7 @@ #include "components/ble/NotificationManager.h" #include "components/motor/MotorController.h" #include "components/timer/TimerController.h" +#include "components/alarm/AlarmController.h" #include "components/fs/FS.h" #include "touchhandler/TouchHandler.h" @@ -57,6 +58,7 @@ namespace Pinetime { Controllers::Ble& bleController, Controllers::DateTime& dateTimeController, Controllers::TimerController& timerController, + Controllers::AlarmController& alarmController, Drivers::Watchdog& watchdog, Pinetime::Controllers::NotificationManager& notificationManager, Pinetime::Controllers::MotorController& motorController, @@ -101,6 +103,7 @@ namespace Pinetime { Pinetime::Controllers::Ble& bleController; Pinetime::Controllers::DateTime& dateTimeController; Pinetime::Controllers::TimerController& timerController; + Pinetime::Controllers::AlarmController& alarmController; QueueHandle_t systemTasksMsgQueue; std::atomic isSleeping {false}; std::atomic isGoingToSleep {false};