Added a button for stop lap. Logic works. Need to implement symbol and buffer for lap
This commit is contained in:
parent
70373e7345
commit
a090664a4c
|
@ -13,13 +13,13 @@ using namespace Pinetime::Applications::Screens;
|
||||||
|
|
||||||
// Anonymous namespace for local functions
|
// Anonymous namespace for local functions
|
||||||
namespace {
|
namespace {
|
||||||
std::tuple<int, int, int> convertTicksToTimeSegments(const TickType_t timeElapsed) {
|
TimeSeparated_t convertTicksToTimeSegments(const TickType_t timeElapsed) {
|
||||||
const int timeElapsedMillis = (static_cast<float>(timeElapsed) / static_cast<float>(configTICK_RATE_HZ)) * 1000;
|
const int timeElapsedMillis = (static_cast<float>(timeElapsed) / static_cast<float>(configTICK_RATE_HZ)) * 1000;
|
||||||
|
|
||||||
const int milliSecs = (timeElapsedMillis % 1000) / 10; // Get only the first two digits and ignore the last
|
const int milliSecs = (timeElapsedMillis % 1000) / 10; // Get only the first two digits and ignore the last
|
||||||
const int secs = (timeElapsedMillis / 1000) % 60;
|
const int secs = (timeElapsedMillis / 1000) % 60;
|
||||||
const int mins = (timeElapsedMillis / 1000) / 60;
|
const int mins = (timeElapsedMillis / 1000) / 60;
|
||||||
return std::make_tuple(mins, secs, milliSecs);
|
return TimeSeparated_t {mins, secs, milliSecs};
|
||||||
}
|
}
|
||||||
|
|
||||||
TickType_t calculateDelta(const TickType_t startTime, const TickType_t currentTime) {
|
TickType_t calculateDelta(const TickType_t startTime, const TickType_t currentTime) {
|
||||||
|
@ -40,9 +40,14 @@ static void play_pause_event_handler(lv_obj_t* obj, lv_event_t event) {
|
||||||
stopWatch->playPauseBtnEventHandler(event);
|
stopWatch->playPauseBtnEventHandler(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void stop_lap_event_handler(lv_obj_t* obj, lv_event_t event) {
|
||||||
|
StopWatch* stopWatch = static_cast<StopWatch*>(obj->user_data);
|
||||||
|
stopWatch->stopLapBtnEventHandler(event);
|
||||||
|
}
|
||||||
|
|
||||||
StopWatch::StopWatch(DisplayApp* app, const Pinetime::Controllers::DateTime& dateTime)
|
StopWatch::StopWatch(DisplayApp* app, const Pinetime::Controllers::DateTime& dateTime)
|
||||||
: Screen(app), dateTime {dateTime}, running {true}, currentState {States::INIT}, currentEvent {Events::STOP}, startTime {},
|
: Screen(app), dateTime {dateTime}, running {true}, currentState {States::INIT}, currentEvent {Events::STOP}, startTime {},
|
||||||
oldTimeElapsed {} {
|
oldTimeElapsed {}, timeSeparated {}, lapNr {} {
|
||||||
|
|
||||||
time = lv_label_create(lv_scr_act(), nullptr);
|
time = lv_label_create(lv_scr_act(), nullptr);
|
||||||
lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_extrabold_compressed);
|
lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_extrabold_compressed);
|
||||||
|
@ -58,6 +63,9 @@ StopWatch::StopWatch(DisplayApp* app, const Pinetime::Controllers::DateTime& dat
|
||||||
lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0);
|
lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0);
|
||||||
txtPlayPause = lv_label_create(btnPlayPause, nullptr);
|
txtPlayPause = lv_label_create(btnPlayPause, nullptr);
|
||||||
lv_label_set_text(txtPlayPause, Symbols::play);
|
lv_label_set_text(txtPlayPause, Symbols::play);
|
||||||
|
|
||||||
|
// We don't want this button in the init state
|
||||||
|
btnStopLap = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
StopWatch::~StopWatch() {
|
StopWatch::~StopWatch() {
|
||||||
|
@ -70,10 +78,22 @@ bool StopWatch::Refresh() {
|
||||||
// Init state when an user first opens the app
|
// Init state when an user first opens the app
|
||||||
// and when a stop/reset button is pressed
|
// and when a stop/reset button is pressed
|
||||||
case States::INIT: {
|
case States::INIT: {
|
||||||
|
if (btnStopLap) {
|
||||||
|
lv_obj_del(btnStopLap);
|
||||||
|
}
|
||||||
// The initial default value
|
// The initial default value
|
||||||
lv_label_set_text(time, "00:00");
|
lv_label_set_text(time, "00:00");
|
||||||
lv_label_set_text(msecTime, "00");
|
lv_label_set_text(msecTime, "00");
|
||||||
|
|
||||||
if (currentEvent == Events::PLAY) {
|
if (currentEvent == Events::PLAY) {
|
||||||
|
btnStopLap = lv_btn_create(lv_scr_act(), nullptr);
|
||||||
|
btnStopLap->user_data = this;
|
||||||
|
lv_obj_set_event_cb(btnStopLap, stop_lap_event_handler);
|
||||||
|
lv_obj_align(btnStopLap, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 0, 0);
|
||||||
|
txtStopLap = lv_label_create(btnStopLap, nullptr);
|
||||||
|
// TODO: Change to Lap symbol
|
||||||
|
lv_label_set_text(txtStopLap, Symbols::shoe);
|
||||||
|
|
||||||
startTime = xTaskGetTickCount();
|
startTime = xTaskGetTickCount();
|
||||||
currentState = States::RUNNING;
|
currentState = States::RUNNING;
|
||||||
}
|
}
|
||||||
|
@ -81,12 +101,14 @@ bool StopWatch::Refresh() {
|
||||||
}
|
}
|
||||||
case States::RUNNING: {
|
case States::RUNNING: {
|
||||||
lv_label_set_text(txtPlayPause, Symbols::pause);
|
lv_label_set_text(txtPlayPause, Symbols::pause);
|
||||||
|
// TODO: Change to Lap symbol
|
||||||
|
lv_label_set_text(txtStopLap, Symbols::shoe);
|
||||||
|
|
||||||
const auto timeElapsed = calculateDelta(startTime, xTaskGetTickCount());
|
const auto timeElapsed = calculateDelta(startTime, xTaskGetTickCount());
|
||||||
const auto timeSeparated = convertTicksToTimeSegments((oldTimeElapsed + timeElapsed));
|
timeSeparated = convertTicksToTimeSegments((oldTimeElapsed + timeElapsed));
|
||||||
|
|
||||||
lv_label_set_text_fmt(time, "%02d:%02d", std::get<0>(timeSeparated), std::get<1>(timeSeparated));
|
lv_label_set_text_fmt(time, "%02d:%02d", timeSeparated.mins, timeSeparated.secs);
|
||||||
lv_label_set_text_fmt(msecTime, "%02d", std::get<2>(timeSeparated));
|
lv_label_set_text_fmt(msecTime, "%02d", timeSeparated.msecs);
|
||||||
|
|
||||||
if (currentEvent == Events::PAUSE) {
|
if (currentEvent == Events::PAUSE) {
|
||||||
// Reset the start time
|
// Reset the start time
|
||||||
|
@ -99,11 +121,16 @@ bool StopWatch::Refresh() {
|
||||||
}
|
}
|
||||||
case States::HALTED: {
|
case States::HALTED: {
|
||||||
lv_label_set_text(txtPlayPause, Symbols::play);
|
lv_label_set_text(txtPlayPause, Symbols::play);
|
||||||
|
// TODO: Change to stop button
|
||||||
|
lv_label_set_text(txtStopLap, Symbols::stepBackward);
|
||||||
|
|
||||||
if (currentEvent == Events::PLAY) {
|
if (currentEvent == Events::PLAY) {
|
||||||
startTime = xTaskGetTickCount();
|
startTime = xTaskGetTickCount();
|
||||||
currentState = States::RUNNING;
|
currentState = States::RUNNING;
|
||||||
}
|
}
|
||||||
|
if (currentEvent == Events::STOP) {
|
||||||
|
currentState = States::INIT;
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -131,4 +158,17 @@ void StopWatch::playPauseBtnEventHandler(lv_event_t event) {
|
||||||
currentEvent = (currentEvent == Events::PLAY ? Events::PAUSE : Events::PLAY);
|
currentEvent = (currentEvent == Events::PLAY ? Events::PAUSE : Events::PLAY);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void StopWatch::stopLapBtnEventHandler(lv_event_t event) {
|
||||||
|
if (event == LV_EVENT_CLICKED) {
|
||||||
|
// If running, then this button is used to save laps
|
||||||
|
if (currentState == States::RUNNING) {
|
||||||
|
// Add to cirbuffer our new value
|
||||||
|
} else if (currentState == States::HALTED) {
|
||||||
|
currentEvent = Events::STOP;
|
||||||
|
} else {
|
||||||
|
// Not possible to reach here. Do nothing.
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
@ -13,6 +13,12 @@ namespace Pinetime::Applications::Screens {
|
||||||
|
|
||||||
enum class Events { PLAY, PAUSE, STOP };
|
enum class Events { PLAY, PAUSE, STOP };
|
||||||
|
|
||||||
|
struct TimeSeparated_t {
|
||||||
|
int mins;
|
||||||
|
int secs;
|
||||||
|
int msecs;
|
||||||
|
};
|
||||||
|
|
||||||
class StopWatch : public Screen {
|
class StopWatch : public Screen {
|
||||||
public:
|
public:
|
||||||
StopWatch(DisplayApp* app, const Pinetime::Controllers::DateTime& dateTime);
|
StopWatch(DisplayApp* app, const Pinetime::Controllers::DateTime& dateTime);
|
||||||
|
@ -21,7 +27,7 @@ namespace Pinetime::Applications::Screens {
|
||||||
bool OnButtonPushed() override;
|
bool OnButtonPushed() override;
|
||||||
bool OnTouchEvent(uint16_t x, uint16_t y) override;
|
bool OnTouchEvent(uint16_t x, uint16_t y) override;
|
||||||
void playPauseBtnEventHandler(lv_event_t event);
|
void playPauseBtnEventHandler(lv_event_t event);
|
||||||
|
void stopLapBtnEventHandler(lv_event_t event);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
const Pinetime::Controllers::DateTime& dateTime;
|
const Pinetime::Controllers::DateTime& dateTime;
|
||||||
|
@ -30,6 +36,9 @@ namespace Pinetime::Applications::Screens {
|
||||||
Events currentEvent;
|
Events currentEvent;
|
||||||
TickType_t startTime;
|
TickType_t startTime;
|
||||||
TickType_t oldTimeElapsed;
|
TickType_t oldTimeElapsed;
|
||||||
lv_obj_t *time, *msecTime, *btnPlayPause, *btnStop, *txtPlayPause, *txtStop;
|
TimeSeparated_t timeSeparated; // Holds Mins, Secs, millisecs
|
||||||
|
int lapNr;
|
||||||
|
lv_obj_t *time, *msecTime, *btnPlayPause, *btnStopLap, *txtPlayPause, *txtStopLap;
|
||||||
|
lv_obj_t *lapOneText, *lapTwoText;
|
||||||
};
|
};
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user