Cleanup
This commit is contained in:
parent
ccd423bcef
commit
a4361de0cf
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@ -319,7 +319,6 @@ set(LVGL_SRC
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libs/lvgl/src/lv_widgets/lv_cont.c
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libs/lvgl/src/lv_widgets/lv_cont.c
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libs/lvgl/src/lv_widgets/lv_cpicker.c
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libs/lvgl/src/lv_widgets/lv_cpicker.c
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libs/lvgl/src/lv_widgets/lv_dropdown.c
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libs/lvgl/src/lv_widgets/lv_dropdown.c
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libs/lvgl/src/lv_widgets/lv_gauge.c
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libs/lvgl/src/lv_widgets/lv_img.c
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libs/lvgl/src/lv_widgets/lv_img.c
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libs/lvgl/src/lv_widgets/lv_imgbtn.c
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libs/lvgl/src/lv_widgets/lv_imgbtn.c
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libs/lvgl/src/lv_widgets/lv_keyboard.c
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libs/lvgl/src/lv_widgets/lv_keyboard.c
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@ -472,11 +471,8 @@ list(APPEND SOURCE_FILES
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displayapp/screens/Clock.cpp
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displayapp/screens/Clock.cpp
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displayapp/screens/Tile.cpp
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displayapp/screens/Tile.cpp
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displayapp/screens/Meter.cpp
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displayapp/screens/Meter.cpp
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#displayapp/screens/Gauge.cpp
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displayapp/screens/InfiniPaint.cpp
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displayapp/screens/InfiniPaint.cpp
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displayapp/screens/Paddle.cpp
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displayapp/screens/Paddle.cpp
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#displayapp/screens/DropDownDemo.cpp
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displayapp/screens/Modal.cpp
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displayapp/screens/BatteryIcon.cpp
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displayapp/screens/BatteryIcon.cpp
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displayapp/screens/BleIcon.cpp
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displayapp/screens/BleIcon.cpp
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displayapp/screens/NotificationIcon.cpp
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displayapp/screens/NotificationIcon.cpp
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@ -567,11 +563,9 @@ set(INCLUDE_FILES
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displayapp/screens/Clock.h
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displayapp/screens/Clock.h
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displayapp/screens/Tile.h
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displayapp/screens/Tile.h
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displayapp/screens/Meter.h
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displayapp/screens/Meter.h
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displayapp/screens/Gauge.h
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displayapp/screens/InfiniPaint.h
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displayapp/screens/InfiniPaint.h
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displayapp/screens/Paddle.h
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displayapp/screens/Paddle.h
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displayapp/screens/DropDownDemo.h
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displayapp/screens/DropDownDemo.h
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displayapp/screens/Modal.h
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displayapp/screens/BatteryIcon.h
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displayapp/screens/BatteryIcon.h
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displayapp/screens/BleIcon.h
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displayapp/screens/BleIcon.h
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displayapp/screens/NotificationIcon.h
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displayapp/screens/NotificationIcon.h
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@ -2,6 +2,6 @@
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namespace Pinetime {
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namespace Pinetime {
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namespace Applications {
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namespace Applications {
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enum class Apps {None, Launcher, Clock, SysInfo, Meter, Gauge, Brightness, Music, FirmwareValidation, Paint, Paddle, Notifications, Twos, HeartRate, Navigation};
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enum class Apps {None, Launcher, Clock, SysInfo, Meter, Brightness, Music, FirmwareValidation, Paint, Paddle, Notifications, Twos, HeartRate, Navigation};
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}
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}
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}
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}
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@ -10,7 +10,6 @@
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#include "displayapp/screens/Clock.h"
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#include "displayapp/screens/Clock.h"
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#include "displayapp/screens/FirmwareUpdate.h"
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#include "displayapp/screens/FirmwareUpdate.h"
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#include "displayapp/screens/FirmwareValidation.h"
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#include "displayapp/screens/FirmwareValidation.h"
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#include "displayapp/screens/Gauge.h"
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#include "displayapp/screens/InfiniPaint.h"
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#include "displayapp/screens/InfiniPaint.h"
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#include "displayapp/screens/Paddle.h"
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#include "displayapp/screens/Paddle.h"
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#include "displayapp/screens/Meter.h"
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#include "displayapp/screens/Meter.h"
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@ -46,7 +45,6 @@ DisplayApp::DisplayApp(Drivers::St7789 &lcd, Components::LittleVgl &lvgl, Driver
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heartRateController{heartRateController} {
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heartRateController{heartRateController} {
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msgQueue = xQueueCreate(queueSize, itemSize);
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msgQueue = xQueueCreate(queueSize, itemSize);
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onClockApp = true;
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onClockApp = true;
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modal.reset(new Screens::Modal(this));
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}
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}
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void DisplayApp::Start() {
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void DisplayApp::Start() {
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@ -111,7 +109,6 @@ void DisplayApp::Refresh() {
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state = States::Running;
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state = States::Running;
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break;
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break;
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case Messages::UpdateDateTime:
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case Messages::UpdateDateTime:
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// modal->Show();
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break;
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break;
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case Messages::UpdateBleConnection:
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case Messages::UpdateBleConnection:
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// clockScreen.SetBleConnectionState(bleController.IsConnected() ? Screens::Clock::BleConnectionStates::Connected : Screens::Clock::BleConnectionStates::NotConnected);
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// clockScreen.SetBleConnectionState(bleController.IsConnected() ? Screens::Clock::BleConnectionStates::Connected : Screens::Clock::BleConnectionStates::NotConnected);
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@ -204,13 +201,9 @@ void DisplayApp::RunningState() {
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currentScreen.reset(new Screens::Clock(this, dateTimeController, batteryController, bleController, notificationManager, heartRateController));
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currentScreen.reset(new Screens::Clock(this, dateTimeController, batteryController, bleController, notificationManager, heartRateController));
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onClockApp = true;
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onClockApp = true;
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break;
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break;
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// case Apps::Test: currentScreen.reset(new Screens::Message(this)); break;
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case Apps::SysInfo: currentScreen.reset(new Screens::SystemInfo(this, dateTimeController, batteryController, brightnessController, bleController, watchdog)); break;
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case Apps::SysInfo: currentScreen.reset(new Screens::SystemInfo(this, dateTimeController, batteryController, brightnessController, bleController, watchdog)); break;
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case Apps::Meter: currentScreen.reset(new Screens::Meter(this)); break;
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case Apps::Meter: currentScreen.reset(new Screens::Meter(this)); break;
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case Apps::Twos: currentScreen.reset(new Screens::Twos(this)); break;
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case Apps::Twos: currentScreen.reset(new Screens::Twos(this)); break;
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//case Apps::Gauge: currentScreen.reset(new Screens::Gauge(this)); break;
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case Apps::Paint: currentScreen.reset(new Screens::InfiniPaint(this, lvgl)); break;
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case Apps::Paint: currentScreen.reset(new Screens::InfiniPaint(this, lvgl)); break;
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case Apps::Paddle: currentScreen.reset(new Screens::Paddle(this, lvgl)); break;
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case Apps::Paddle: currentScreen.reset(new Screens::Paddle(this, lvgl)); break;
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case Apps::Brightness : currentScreen.reset(new Screens::Brightness(this, brightnessController)); break;
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case Apps::Brightness : currentScreen.reset(new Screens::Brightness(this, brightnessController)); break;
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@ -9,7 +9,7 @@
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#include "TouchEvents.h"
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#include "TouchEvents.h"
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#include "components/brightness/BrightnessController.h"
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#include "components/brightness/BrightnessController.h"
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#include "components/firmwarevalidator/FirmwareValidator.h"
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#include "components/firmwarevalidator/FirmwareValidator.h"
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#include "displayapp/screens/Modal.h"
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#include "displayapp/screens/Screen.h"
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namespace Pinetime {
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namespace Pinetime {
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@ -85,7 +85,6 @@ namespace Pinetime {
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Apps nextApp = Apps::None;
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Apps nextApp = Apps::None;
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bool onClockApp = false; // TODO find a better way to know that we should handle gestures and button differently for the Clock app.
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bool onClockApp = false; // TODO find a better way to know that we should handle gestures and button differently for the Clock app.
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Controllers::BrightnessController brightnessController;
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Controllers::BrightnessController brightnessController;
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std::unique_ptr<Screens::Modal> modal;
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Pinetime::Controllers::NotificationManager& notificationManager;
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Pinetime::Controllers::NotificationManager& notificationManager;
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Pinetime::Controllers::FirmwareValidator validator;
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Pinetime::Controllers::FirmwareValidator validator;
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TouchModes touchMode = TouchModes::Gestures;
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TouchModes touchMode = TouchModes::Gestures;
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@ -8,11 +8,14 @@
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using namespace Pinetime::Applications::Screens;
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using namespace Pinetime::Applications::Screens;
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ApplicationList::ApplicationList(Pinetime::Applications::DisplayApp *app) : Screen(app),
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ApplicationList::ApplicationList(Pinetime::Applications::DisplayApp *app) :
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screens{app, {
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Screen(app),
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[this]() -> std::unique_ptr<Screen> { return CreateScreen1(); }, [this]() -> std::unique_ptr<Screen> { return CreateScreen2(); },
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screens{app, {
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//[this]() -> std::unique_ptr<Screen> { return CreateScreen3(); }
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[this]() -> std::unique_ptr<Screen> { return CreateScreen1(); },
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}}
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[this]() -> std::unique_ptr<Screen> { return CreateScreen2(); },
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//[this]() -> std::unique_ptr<Screen> { return CreateScreen3(); }
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}
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}
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{
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{
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}
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}
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@ -72,7 +75,7 @@ std::unique_ptr<Screen> ApplicationList::CreateScreen3()
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{
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{
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std::array<Screens::Tile::Applications, 6> applications{
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std::array<Screens::Tile::Applications, 6> applications{
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{{"A", Apps::Meter},
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{{"A", Apps::Meter},
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{"B", Apps::Gauge},
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{"B", Apps::None},
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{"C", Apps::Clock},
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{"C", Apps::Clock},
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{"D", Apps::Music},
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{"D", Apps::Music},
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{"E", Apps::SysInfo},
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{"E", Apps::SysInfo},
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@ -1,60 +0,0 @@
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#include "Gauge.h"
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#include "../DisplayApp.h"
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using namespace Pinetime::Applications::Screens;
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Gauge::Gauge(Pinetime::Applications::DisplayApp *app) : Screen(app) {
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/*Create a style*/
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// ##joaquimorg to FIX
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//lv_style_copy(&style, &lv_style_pretty_color);
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//style.body.main_color = LV_COLOR_CYAN; /*Line color at the beginning*/
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//style.body.grad_color = LV_COLOR_RED; /*Line color at the end*/
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//style.body.padding.left = 10; /*Scale line length*/
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//style.body.padding.inner = 8 ; /*Scale label padding*/
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//style.body.border.color = lv_color_hex3(0x333); /*Needle middle circle color*/
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//style.line.width = 3;
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//style.text.color = LV_COLOR_WHITE;
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//style.line.color = LV_COLOR_RED; /*Line color after the critical value*/
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/*Describe the color for the needles*/
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needle_colors[0] = LV_COLOR_ORANGE;
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/*Create a gauge*/
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gauge1 = lv_gauge_create(lv_scr_act(), nullptr);
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// ##joaquimorg to FIX
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//lv_gauge_set_style(gauge1, LV_GAUGE_STYLE_MAIN, &style);
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lv_gauge_set_needle_count(gauge1, 1, needle_colors);
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lv_obj_set_size(gauge1, 180, 180);
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lv_obj_align(gauge1, nullptr, LV_ALIGN_CENTER, 0, 0);
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lv_gauge_set_scale(gauge1, 360, 60, 0);
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lv_gauge_set_range(gauge1, 0, 59);
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/*Set the values*/
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lv_gauge_set_value(gauge1, 0, value);
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}
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Gauge::~Gauge() {
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lv_obj_clean(lv_scr_act());
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}
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bool Gauge::Refresh() {
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// lv_lmeter_set_value(lmeter, value++); /*Set the current value*/
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// if(value>=60) value = 0;
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lv_gauge_set_value(gauge1, 0, value++);
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if(value == 59) value = 0;
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return running;
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}
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bool Gauge::OnButtonPushed() {
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running = false;
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return true;
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}
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@ -1,30 +0,0 @@
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#pragma once
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#include <cstdint>
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#include "Screen.h"
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#include <lvgl/lvgl.h>
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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class Gauge : public Screen{
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public:
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Gauge(DisplayApp* app);
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~Gauge() override;
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bool Refresh() override;
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bool OnButtonPushed() override;
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private:
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lv_style_t style;
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lv_color_t needle_colors[3];
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lv_obj_t * gauge1;
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uint32_t value=30;
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bool running = true;
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};
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}
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}
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}
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@ -1,85 +0,0 @@
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#include "Modal.h"
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#include <lvgl/lvgl.h>
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#include "../DisplayApp.h"
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using namespace Pinetime::Applications::Screens;
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Modal::Modal(Pinetime::Applications::DisplayApp *app) : Screen(app) {
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}
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Modal::~Modal() {
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lv_obj_clean(lv_scr_act());
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}
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bool Modal::Refresh() {
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return running;
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}
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bool Modal::OnButtonPushed() {
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running = false;
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return true;
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}
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void Modal::Hide() {
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/* Delete the parent modal background */
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lv_obj_del_async(lv_obj_get_parent(mbox));
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mbox = NULL; /* happens before object is actually deleted! */
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isVisible = false;
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}
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void Modal::mbox_event_cb(lv_obj_t *obj, lv_event_t evt) {
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auto* m = static_cast<Modal *>(obj->user_data);
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m->OnEvent(obj, evt);
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}
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void Modal::OnEvent(lv_obj_t *event_obj, lv_event_t evt) {
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if(evt == LV_EVENT_DELETE && event_obj == mbox) {
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Hide();
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} else if(evt == LV_EVENT_VALUE_CHANGED) {
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/* A button was clicked */
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lv_msgbox_start_auto_close(mbox, 0);
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// Hide();
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}
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}
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void Modal::Show(const char* msg) {
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if(isVisible) return;
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isVisible = true;
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// ##joaquimorg to FIX
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/*lv_style_copy(&modal_style, &lv_style_plain_color);
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modal_style.body.main_color = modal_style.body.grad_color = LV_COLOR_BLACK;
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modal_style.body.opa = LV_OPA_50;*/
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obj = lv_obj_create(lv_scr_act(), nullptr);
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// ##joaquimorg to FIX
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//lv_obj_set_style(obj, &modal_style);
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lv_obj_set_pos(obj, 0, 0);
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lv_obj_set_size(obj, LV_HOR_RES, LV_VER_RES);
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// ##joaquimorg to FIX
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//lv_obj_set_opa_scale_enable(obj, true); /* Enable opacity scaling for the animation */
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static const char * btns2[] = {"Ok", ""};
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/* Create the message box as a child of the modal background */
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mbox = lv_msgbox_create(obj, nullptr);
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lv_msgbox_add_btns(mbox, btns2);
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lv_msgbox_set_text(mbox, msg);
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lv_obj_align(mbox, nullptr, LV_ALIGN_CENTER, 0, 0);
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lv_obj_set_event_cb(mbox, Modal::mbox_event_cb);
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mbox->user_data = this;
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/* Fade the message box in with an animation */
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// ##joaquimorg to FIX
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/*lv_anim_t a;
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lv_anim_init(&a);
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lv_anim_set_time(&a, 500, 0);
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lv_anim_set_values(&a, LV_OPA_TRANSP, LV_OPA_COVER);
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lv_anim_set_exec_cb(&a, obj, (lv_anim_exec_xcb_t)lv_obj_set_opa_scale);
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lv_anim_create(&a);*/
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}
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@ -1,36 +0,0 @@
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#pragma once
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#include "Screen.h"
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#include <lvgl/src/lv_core/lv_style.h>
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#include <lvgl/src/lv_core/lv_obj.h>
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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class Modal : public Screen{
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public:
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Modal(DisplayApp* app);
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~Modal() override;
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void Show(const char* msg);
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void Hide();
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bool Refresh() override;
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bool OnButtonPushed() override;
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||||||
static void mbox_event_cb(lv_obj_t *obj, lv_event_t evt);
|
|
||||||
private:
|
|
||||||
void OnEvent(lv_obj_t *event_obj, lv_event_t evt);
|
|
||||||
|
|
||||||
lv_style_t modal_style;
|
|
||||||
lv_obj_t *obj;
|
|
||||||
lv_obj_t *mbox;
|
|
||||||
lv_obj_t *info;
|
|
||||||
bool running = true;
|
|
||||||
bool isVisible = false;
|
|
||||||
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -21,9 +21,6 @@ Tile::Tile(DisplayApp* app, std::array<Applications, 6>& applications) : Screen(
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ????
|
|
||||||
//modal.reset(new Modal(app));
|
|
||||||
|
|
||||||
btnm1 = lv_btnmatrix_create(lv_scr_act(), nullptr);
|
btnm1 = lv_btnmatrix_create(lv_scr_act(), nullptr);
|
||||||
lv_btnmatrix_set_map(btnm1, btnm_map1);
|
lv_btnmatrix_set_map(btnm1, btnm_map1);
|
||||||
lv_obj_set_size(btnm1, LV_HOR_RES, LV_VER_RES);
|
lv_obj_set_size(btnm1, LV_HOR_RES, LV_VER_RES);
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
#include <lvgl/lvgl.h>
|
#include <lvgl/lvgl.h>
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include "Modal.h"
|
|
||||||
#include "Screen.h"
|
#include "Screen.h"
|
||||||
#include "../Apps.h"
|
#include "../Apps.h"
|
||||||
|
|
||||||
|
@ -29,8 +28,6 @@ namespace Pinetime {
|
||||||
lv_obj_t * btnm1;
|
lv_obj_t * btnm1;
|
||||||
bool running = true;
|
bool running = true;
|
||||||
|
|
||||||
std::unique_ptr<Modal> modal;
|
|
||||||
|
|
||||||
const char* btnm_map1[8];
|
const char* btnm_map1[8];
|
||||||
Pinetime::Applications::Apps apps[6];
|
Pinetime::Applications::Apps apps[6];
|
||||||
};
|
};
|
||||||
|
|
|
@ -1 +1 @@
|
||||||
Subproject commit bd42ffeadb44df5dee6b7a92aeb93e3ef1d2a1f8
|
Subproject commit a17cad009b3ea6e7709a33bbd1c73afaada86892
|
Loading…
Reference in New Issue
Block a user