Merge branch 'main' into wb/wadokei-merge

This commit is contained in:
2024-12-05 16:41:43 -08:00
93 changed files with 3513 additions and 791 deletions
+2
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@@ -357,6 +357,8 @@ void DfuService::DfuImage::Init(size_t chunkSize, size_t totalSize, uint16_t exp
this->totalSize = totalSize;
this->expectedCrc = expectedCrc;
this->ready = true;
totalWriteIndex = 0;
bufferWriteIndex = 0;
}
void DfuService::DfuImage::Append(uint8_t* data, size_t size) {
+1 -1
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@@ -2,9 +2,9 @@
#define min // workaround: nimble's min/max macros conflict with libstdc++
#define max
#include <host/ble_gap.h>
#include <atomic>
#undef max
#undef min
#include <atomic>
namespace Pinetime {
namespace Controllers {
+4
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@@ -120,3 +120,7 @@ void MotionService::UnsubscribeNotification(uint16_t attributeHandle) {
else if (attributeHandle == motionValuesHandle)
motionValuesNoficationEnabled = false;
}
bool MotionService::IsMotionNotificationSubscribed() const {
return motionValuesNoficationEnabled;
}
+1
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@@ -21,6 +21,7 @@ namespace Pinetime {
void SubscribeNotification(uint16_t attributeHandle);
void UnsubscribeNotification(uint16_t attributeHandle);
bool IsMotionNotificationSubscribed() const;
private:
NimbleController& nimble;
@@ -158,3 +158,16 @@ bool SimpleWeatherService::CurrentWeather::operator==(const SimpleWeatherService
this->maxTemperature == other.maxTemperature && this->minTemperature == other.maxTemperature &&
std::strcmp(this->location.data(), other.location.data()) == 0;
}
bool SimpleWeatherService::Forecast::Day::operator==(const SimpleWeatherService::Forecast::Day& other) const {
return this->iconId == other.iconId && this->maxTemperature == other.maxTemperature && this->minTemperature == other.maxTemperature;
}
bool SimpleWeatherService::Forecast::operator==(const SimpleWeatherService::Forecast& other) const {
for (int i = 0; i < this->nbDays; i++) {
if (this->days[i] != other.days[i]) {
return false;
}
}
return this->timestamp == other.timestamp && this->nbDays == other.nbDays;
}
@@ -96,9 +96,13 @@ namespace Pinetime {
int16_t minTemperature;
int16_t maxTemperature;
Icons iconId;
bool operator==(const Day& other) const;
};
std::array<Day, MaxNbForecastDays> days;
bool operator==(const Forecast& other) const;
};
std::optional<CurrentWeather> Current() const;
@@ -115,8 +115,8 @@ const char* DateTime::MonthShortToStringLow(Months month) {
return MonthsStringLow[static_cast<uint8_t>(month)];
}
const char* DateTime::DayOfWeekShortToStringLow() const {
return DaysStringShortLow[static_cast<uint8_t>(DayOfWeek())];
const char* DateTime::DayOfWeekShortToStringLow(Days day) {
return DaysStringShortLow[static_cast<uint8_t>(day)];
}
void DateTime::Register(Pinetime::System::SystemTask* systemTask) {
@@ -129,7 +129,7 @@ std::string DateTime::FormattedTime() {
auto hour = Hours();
auto minute = Minutes();
// Return time as a string in 12- or 24-hour format
char buff[9];
char buff[11];
if (settingsController.GetClockType() == ClockType::H12) {
uint8_t hour12;
const char* amPmStr;
+1 -1
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@@ -122,7 +122,7 @@ namespace Pinetime {
const char* MonthShortToString() const;
const char* DayOfWeekShortToString() const;
static const char* MonthShortToStringLow(Months month);
const char* DayOfWeekShortToStringLow() const;
static const char* DayOfWeekShortToStringLow(Days day);
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> CurrentDateTime() const {
return currentDateTime;
-196
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@@ -1,196 +0,0 @@
#include "components/gfx/Gfx.h"
#include "drivers/St7789.h"
using namespace Pinetime::Components;
Gfx::Gfx(Pinetime::Drivers::St7789& lcd) : lcd {lcd} {
}
void Gfx::Init() {
}
void Gfx::ClearScreen() {
SetBackgroundColor(0x0000);
state.remainingIterations = 240 + 1;
state.currentIteration = 0;
state.busy = true;
state.action = Action::FillRectangle;
state.taskToNotify = xTaskGetCurrentTaskHandle();
lcd.DrawBuffer(0, 0, width, height, reinterpret_cast<const uint8_t*>(buffer), width * 2);
WaitTransferFinished();
}
void Gfx::FillRectangle(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint16_t color) {
SetBackgroundColor(color);
state.remainingIterations = h;
state.currentIteration = 0;
state.busy = true;
state.action = Action::FillRectangle;
state.color = color;
state.taskToNotify = xTaskGetCurrentTaskHandle();
lcd.DrawBuffer(x, y, w, h, reinterpret_cast<const uint8_t*>(buffer), width * 2);
WaitTransferFinished();
}
void Gfx::FillRectangle(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t* b) {
state.remainingIterations = h;
state.currentIteration = 0;
state.busy = true;
state.action = Action::FillRectangle;
state.color = 0x00;
state.taskToNotify = xTaskGetCurrentTaskHandle();
lcd.DrawBuffer(x, y, w, h, reinterpret_cast<const uint8_t*>(b), width * 2);
WaitTransferFinished();
}
void Gfx::DrawString(uint8_t x, uint8_t y, uint16_t color, const char* text, const FONT_INFO* p_font, bool wrap) {
if (y > (height - p_font->height)) {
// Not enough space to write even single char.
return;
}
uint8_t current_x = x;
uint8_t current_y = y;
for (size_t i = 0; text[i] != '\0'; i++) {
if (text[i] == '\n') {
current_x = x;
current_y += p_font->height + p_font->height / 10;
} else {
DrawChar(p_font, (uint8_t) text[i], &current_x, current_y, color);
}
uint8_t char_idx = text[i] - p_font->startChar;
uint16_t char_width = text[i] == ' ' ? (p_font->height / 2) : p_font->charInfo[char_idx].widthBits;
if (current_x > (width - char_width)) {
if (wrap) {
current_x = x;
current_y += p_font->height + p_font->height / 10;
} else {
break;
}
if (y > (height - p_font->height)) {
break;
}
}
}
}
void Gfx::DrawChar(const FONT_INFO* font, uint8_t c, uint8_t* x, uint8_t y, uint16_t color) {
uint8_t char_idx = c - font->startChar;
uint16_t bytes_in_line = CEIL_DIV(font->charInfo[char_idx].widthBits, 8);
uint16_t bg = 0x0000;
if (c == ' ') {
*x += font->height / 2;
return;
}
// Build first line
for (uint16_t j = 0; j < bytes_in_line; j++) {
for (uint8_t k = 0; k < 8; k++) {
if ((1 << (7 - k)) & font->data[font->charInfo[char_idx].offset + j]) {
buffer[(j * 8) + k] = color;
} else {
buffer[(j * 8) + k] = bg;
}
}
}
state.remainingIterations = font->height + 0;
state.currentIteration = 0;
state.busy = true;
state.action = Action::DrawChar;
state.font = const_cast<FONT_INFO*>(font);
state.character = c;
state.color = color;
state.taskToNotify = xTaskGetCurrentTaskHandle();
lcd.DrawBuffer(*x, y, bytes_in_line * 8, font->height, reinterpret_cast<const uint8_t*>(&buffer), bytes_in_line * 8 * 2);
WaitTransferFinished();
*x += font->charInfo[char_idx].widthBits + font->spacePixels;
}
void Gfx::pixel_draw(uint8_t x, uint8_t y, uint16_t color) {
lcd.DrawPixel(x, y, color);
}
void Gfx::Sleep() {
lcd.Sleep();
}
void Gfx::Wakeup() {
lcd.Wakeup();
}
void Gfx::SetBackgroundColor(uint16_t color) {
for (int i = 0; i < width; i++) {
buffer[i] = color;
}
}
bool Gfx::GetNextBuffer(uint8_t** data, size_t& size) {
if (!state.busy)
return false;
state.remainingIterations = state.remainingIterations - 1;
if (state.remainingIterations == 0) {
state.busy = false;
NotifyEndOfTransfer(state.taskToNotify);
return false;
}
if (state.action == Action::FillRectangle) {
*data = reinterpret_cast<uint8_t*>(buffer);
size = width * 2;
} else if (state.action == Action::DrawChar) {
uint16_t bg = 0x0000;
uint8_t char_idx = state.character - state.font->startChar;
uint16_t bytes_in_line = CEIL_DIV(state.font->charInfo[char_idx].widthBits, 8);
for (uint16_t j = 0; j < bytes_in_line; j++) {
for (uint8_t k = 0; k < 8; k++) {
if ((1 << (7 - k)) & state.font->data[state.font->charInfo[char_idx].offset + ((state.currentIteration + 1) * bytes_in_line) + j]) {
buffer[(j * 8) + k] = state.color;
} else {
buffer[(j * 8) + k] = bg;
}
}
}
*data = reinterpret_cast<uint8_t*>(buffer);
size = bytes_in_line * 8 * 2;
}
state.currentIteration = state.currentIteration + 1;
return true;
}
void Gfx::NotifyEndOfTransfer(TaskHandle_t task) {
if (task != nullptr) {
BaseType_t xHigherPriorityTaskWoken = pdFALSE;
vTaskNotifyGiveFromISR(task, &xHigherPriorityTaskWoken);
portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
}
}
void Gfx::WaitTransferFinished() const {
ulTaskNotifyTake(pdTRUE, 500);
}
void Gfx::SetScrollArea(uint16_t topFixedLines, uint16_t scrollLines, uint16_t bottomFixedLines) {
lcd.VerticalScrollDefinition(topFixedLines, scrollLines, bottomFixedLines);
}
void Gfx::SetScrollStartLine(uint16_t line) {
lcd.VerticalScrollStartAddress(line);
}
-62
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@@ -1,62 +0,0 @@
#pragma once
#include <FreeRTOS.h>
#include <nrf_font.h>
#include <task.h>
#include <cstddef>
#include <cstdint>
#include "drivers/BufferProvider.h"
namespace Pinetime {
namespace Drivers {
class St7789;
}
namespace Components {
class Gfx : public Pinetime::Drivers::BufferProvider {
public:
explicit Gfx(Drivers::St7789& lcd);
void Init();
void ClearScreen();
void DrawString(uint8_t x, uint8_t y, uint16_t color, const char* text, const FONT_INFO* p_font, bool wrap);
void DrawChar(const FONT_INFO* font, uint8_t c, uint8_t* x, uint8_t y, uint16_t color);
void FillRectangle(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint16_t color);
void FillRectangle(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t* b);
void SetScrollArea(uint16_t topFixedLines, uint16_t scrollLines, uint16_t bottomFixedLines);
void SetScrollStartLine(uint16_t line);
void Sleep();
void Wakeup();
bool GetNextBuffer(uint8_t** buffer, size_t& size) override;
void pixel_draw(uint8_t x, uint8_t y, uint16_t color);
private:
static constexpr uint8_t width = 240;
static constexpr uint8_t height = 240;
enum class Action { None, FillRectangle, DrawChar };
struct State {
State() : busy {false}, action {Action::None}, remainingIterations {0}, currentIteration {0} {
}
volatile bool busy;
volatile Action action;
volatile uint16_t remainingIterations;
volatile uint16_t currentIteration;
volatile FONT_INFO* font;
volatile uint16_t color;
volatile uint8_t character;
volatile TaskHandle_t taskToNotify = nullptr;
};
volatile State state;
uint16_t buffer[width]; // 1 line buffer
Drivers::St7789& lcd;
void SetBackgroundColor(uint16_t color);
void WaitTransferFinished() const;
void NotifyEndOfTransfer(TaskHandle_t task);
};
}
}
+18 -6
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@@ -40,15 +40,15 @@ void MotionController::Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps)
service->OnNewStepCountValue(nbSteps);
}
if (service != nullptr && (this->x != x || yHistory[0] != y || zHistory[0] != z)) {
if (service != nullptr && (xHistory[0] != x || yHistory[0] != y || zHistory[0] != z)) {
service->OnNewMotionValues(x, y, z);
}
lastTime = time;
time = xTaskGetTickCount();
lastX = this->x;
this->x = x;
xHistory++;
xHistory[0] = x;
yHistory++;
yHistory[0] = y;
zHistory++;
@@ -67,20 +67,26 @@ MotionController::AccelStats MotionController::GetAccelStats() const {
AccelStats stats;
for (uint8_t i = 0; i < AccelStats::numHistory; i++) {
stats.xMean += xHistory[histSize - i];
stats.yMean += yHistory[histSize - i];
stats.zMean += zHistory[histSize - i];
stats.prevXMean += xHistory[1 + i];
stats.prevYMean += yHistory[1 + i];
stats.prevZMean += zHistory[1 + i];
}
stats.xMean /= AccelStats::numHistory;
stats.yMean /= AccelStats::numHistory;
stats.zMean /= AccelStats::numHistory;
stats.prevXMean /= AccelStats::numHistory;
stats.prevYMean /= AccelStats::numHistory;
stats.prevZMean /= AccelStats::numHistory;
for (uint8_t i = 0; i < AccelStats::numHistory; i++) {
stats.xVariance += (xHistory[histSize - i] - stats.xMean) * (xHistory[histSize - i] - stats.xMean);
stats.yVariance += (yHistory[histSize - i] - stats.yMean) * (yHistory[histSize - i] - stats.yMean);
stats.zVariance += (zHistory[histSize - i] - stats.zMean) * (zHistory[histSize - i] - stats.zMean);
}
stats.xVariance /= AccelStats::numHistory;
stats.yVariance /= AccelStats::numHistory;
stats.zVariance /= AccelStats::numHistory;
@@ -93,7 +99,7 @@ bool MotionController::ShouldRaiseWake() const {
constexpr int16_t yThresh = -64;
constexpr int16_t rollDegreesThresh = -45;
if (x < -xThresh || x > xThresh) {
if (std::abs(stats.xMean) > xThresh) {
return false;
}
@@ -107,8 +113,9 @@ bool MotionController::ShouldRaiseWake() const {
bool MotionController::ShouldShakeWake(uint16_t thresh) {
/* Currently Polling at 10hz, If this ever goes faster scalar and EMA might need adjusting */
int32_t speed =
std::abs(zHistory[0] - zHistory[histSize - 1] + (yHistory[0] - yHistory[histSize - 1]) / 2 + (x - lastX) / 4) * 100 / (time - lastTime);
int32_t speed = std::abs(zHistory[0] - zHistory[histSize - 1] + (yHistory[0] - yHistory[histSize - 1]) / 2 +
(xHistory[0] - xHistory[histSize - 1]) / 4) *
100 / (time - lastTime);
// (.2 * speed) + ((1 - .2) * accumulatedSpeed);
accumulatedSpeed = speed / 5 + accumulatedSpeed * 4 / 5;
@@ -116,6 +123,11 @@ bool MotionController::ShouldShakeWake(uint16_t thresh) {
}
bool MotionController::ShouldLowerSleep() const {
if ((stats.xMean > 887 && DegreesRolled(stats.xMean, stats.zMean, stats.prevXMean, stats.prevZMean) > 30) ||
(stats.xMean < -887 && DegreesRolled(stats.xMean, stats.zMean, stats.prevXMean, stats.prevZMean) < -30)) {
return true;
}
if (stats.yMean < 724 || DegreesRolled(stats.yMean, stats.zMean, stats.prevYMean, stats.prevZMean) < 30) {
return false;
}
+9 -3
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@@ -21,7 +21,7 @@ namespace Pinetime {
void Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps);
int16_t X() const {
return x;
return xHistory[0];
}
int16_t Y() const {
@@ -62,6 +62,10 @@ namespace Pinetime {
this->service = service;
}
Pinetime::Controllers::MotionService* GetService() const {
return service;
}
private:
uint32_t nbSteps = 0;
uint32_t currentTripSteps = 0;
@@ -72,11 +76,14 @@ namespace Pinetime {
struct AccelStats {
static constexpr uint8_t numHistory = 2;
int16_t xMean = 0;
int16_t yMean = 0;
int16_t zMean = 0;
int16_t prevXMean = 0;
int16_t prevYMean = 0;
int16_t prevZMean = 0;
uint32_t xVariance = 0;
uint32_t yVariance = 0;
uint32_t zVariance = 0;
};
@@ -85,9 +92,8 @@ namespace Pinetime {
AccelStats stats = {};
int16_t lastX = 0;
int16_t x = 0;
static constexpr uint8_t histSize = 8;
Utility::CircularBuffer<int16_t, histSize> xHistory = {};
Utility::CircularBuffer<int16_t, histSize> yHistory = {};
Utility::CircularBuffer<int16_t, histSize> zHistory = {};
int32_t accumulatedSpeed = 0;
+2 -2
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@@ -9,7 +9,7 @@ namespace Pinetime {
namespace Controllers {
class Settings {
public:
enum class ClockType : uint8_t { H24, H12, Fuzzy };
enum class ClockType : uint8_t { H24, H12, FUZZY };
enum class WeatherFormat : uint8_t { Metric, Imperial };
enum class Notification : uint8_t { On, Off, Sleep };
enum class ChimesOption : uint8_t { None, Hours, HalfHours };
@@ -329,7 +329,7 @@ namespace Pinetime {
uint16_t shakeWakeThreshold = 150;
Controllers::BrightnessController::Levels brightLevel = Controllers::BrightnessController::Levels::Medium;
Location location = {(int16_t)0,(int16_t)0,(int8_t)0};
Location location = {(int16_t)44,(int16_t)-123,(int8_t)-8};
};
SettingsData settings;