Update clang-tidy configuration and fix some warnings (#1474)

Don't enable coding conventions from unrelated projects. Only enable
generic checks.
This commit is contained in:
Riku Isokoski
2022-12-18 19:14:36 +02:00
committed by GitHub
parent bfedf47d1a
commit afea7ca0d1
24 changed files with 153 additions and 151 deletions

View File

@@ -7,9 +7,9 @@ using namespace Pinetime::Applications::Screens;
Motion::Motion(Pinetime::Applications::DisplayApp* app, Controllers::MotionController& motionController)
: Screen(app), motionController {motionController} {
chart = lv_chart_create(lv_scr_act(), NULL);
chart = lv_chart_create(lv_scr_act(), nullptr);
lv_obj_set_size(chart, 240, 240);
lv_obj_align(chart, NULL, LV_ALIGN_IN_TOP_MID, 0, 0);
lv_obj_align(chart, nullptr, LV_ALIGN_IN_TOP_MID, 0, 0);
lv_chart_set_type(chart, LV_CHART_TYPE_LINE); /*Show lines and points too*/
// lv_chart_set_series_opa(chart, LV_OPA_70); /*Opacity of the data series*/
// lv_chart_set_series_width(chart, 4); /*Line width and point radious*/
@@ -28,13 +28,13 @@ Motion::Motion(Pinetime::Applications::DisplayApp* app, Controllers::MotionContr
lv_chart_init_points(chart, ser3, 0);
lv_chart_refresh(chart); /*Required after direct set*/
label = lv_label_create(lv_scr_act(), NULL);
label = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text_fmt(label, "X #FF0000 %d# Y #00B000 %d# Z #FFFF00 %d#", 0, 0, 0);
lv_label_set_align(label, LV_LABEL_ALIGN_CENTER);
lv_obj_align(label, NULL, LV_ALIGN_IN_TOP_MID, 0, 10);
lv_obj_align(label, nullptr, LV_ALIGN_IN_TOP_MID, 0, 10);
lv_label_set_recolor(label, true);
labelStep = lv_label_create(lv_scr_act(), NULL);
labelStep = lv_label_create(lv_scr_act(), nullptr);
lv_obj_align(labelStep, chart, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
lv_label_set_text_static(labelStep, "Steps ---");
@@ -58,5 +58,5 @@ void Motion::Refresh() {
motionController.X() / 0x10,
motionController.Y() / 0x10,
motionController.Z() / 0x10);
lv_obj_align(label, NULL, LV_ALIGN_IN_TOP_MID, 0, 10);
lv_obj_align(label, nullptr, LV_ALIGN_IN_TOP_MID, 0, 10);
}