Add check for randomise button in case colors clash
This commit is contained in:
		
							parent
							
								
									477ff32edc
								
							
						
					
					
						commit
						c0bb88799c
					
				@ -315,6 +315,11 @@ void SettingPineTimeStyle::UpdateSelected(lv_obj_t *object, lv_event_t event) {
 | 
			
		||||
    uint8_t randTime = rand() % 17;
 | 
			
		||||
    uint8_t randBar = rand() % 17;
 | 
			
		||||
    uint8_t randBG = rand() % 17;
 | 
			
		||||
    // Check if the time color is the same as its background, or if the sidebar is black. If so, change them to more useful values.
 | 
			
		||||
    if ((randTime == randBG) || (randBar == 3)) {
 | 
			
		||||
      randBG += 1;
 | 
			
		||||
      randBar = randTime;
 | 
			
		||||
    }
 | 
			
		||||
    settingsController.SetPTSColorTime(randTime);
 | 
			
		||||
    lv_obj_set_style_local_text_color(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[randTime]);
 | 
			
		||||
    lv_obj_set_style_local_text_color(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[randTime]);
 | 
			
		||||
 | 
			
		||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user