Merge branch 'develop' into refresh_rework
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@@ -162,7 +162,7 @@ void StopWatch::Refresh() {
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}
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void StopWatch::playPauseBtnEventHandler(lv_event_t event) {
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if (event != LV_EVENT_PRESSED) {
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if (event != LV_EVENT_CLICKED) {
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return;
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}
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if (currentState == States::Init) {
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@@ -175,7 +175,7 @@ void StopWatch::playPauseBtnEventHandler(lv_event_t event) {
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}
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void StopWatch::stopLapBtnEventHandler(lv_event_t event) {
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if (event != LV_EVENT_PRESSED) {
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if (event != LV_EVENT_CLICKED) {
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return;
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}
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// If running, then this button is used to save laps
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