Basic logic done. Need to change the timer source to get ms. Also need to replace with paddle app in displayApp.cpp and ApplicationList.cpp later.
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@ -474,6 +474,7 @@ list(APPEND SOURCE_FILES
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displayapp/screens/Meter.cpp
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displayapp/screens/InfiniPaint.cpp
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displayapp/screens/Paddle.cpp
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displayapp/screens/StopWatch.cpp
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displayapp/screens/BatteryIcon.cpp
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displayapp/screens/BleIcon.cpp
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displayapp/screens/NotificationIcon.cpp
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@ -566,6 +567,7 @@ set(INCLUDE_FILES
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displayapp/screens/Tile.h
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displayapp/screens/Meter.h
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displayapp/screens/InfiniPaint.h
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displayapp/screens/StopWatch.h
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displayapp/screens/Paddle.h
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displayapp/screens/DropDownDemo.h
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displayapp/screens/BatteryIcon.h
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@ -2,6 +2,6 @@
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namespace Pinetime {
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namespace Applications {
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enum class Apps {None, Launcher, Clock, SysInfo, Meter, Brightness, Music, FirmwareValidation, Paint, Paddle, Notifications, Twos, HeartRate, Navigation};
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enum class Apps {None, Launcher, Clock, SysInfo, Meter, Brightness, Music, FirmwareValidation, Paint, Paddle, Notifications, Twos, HeartRate, Navigation, StopWatch};
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}
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}
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@ -12,6 +12,7 @@
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#include "displayapp/screens/FirmwareValidation.h"
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#include "displayapp/screens/InfiniPaint.h"
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#include "displayapp/screens/Paddle.h"
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#include "displayapp/screens/StopWatch.h"
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#include "displayapp/screens/Meter.h"
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#include "displayapp/screens/Music.h"
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#include "displayapp/screens/Navigation.h"
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@ -203,7 +204,8 @@ void DisplayApp::RunningState() {
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case Apps::Meter: currentScreen.reset(new Screens::Meter(this)); break;
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case Apps::Twos: currentScreen.reset(new Screens::Twos(this)); break;
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case Apps::Paint: currentScreen.reset(new Screens::InfiniPaint(this, lvgl)); break;
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case Apps::Paddle: currentScreen.reset(new Screens::Paddle(this, lvgl)); break;
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//TODO: Change it back
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case Apps::StopWatch: currentScreen.reset(new Screens::StopWatch(this, dateTimeController)); break;
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case Apps::Brightness : currentScreen.reset(new Screens::Brightness(this, brightnessController)); break;
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case Apps::Music : currentScreen.reset(new Screens::Music(this, systemTask.nimble().music())); break;
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case Apps::Navigation : currentScreen.reset(new Screens::Navigation(this, systemTask.nimble().navigation())); break;
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@ -60,7 +60,8 @@ std::unique_ptr<Screen> ApplicationList::CreateScreen2() {
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{Symbols::asterisk, Apps::Meter},
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{Symbols::paintbrush, Apps::Paint},
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{Symbols::info, Apps::Notifications},
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{Symbols::paddle, Apps::Paddle},
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//TODO: Change it back
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{Symbols::paddle, Apps::StopWatch},
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{"2", Apps::Twos}
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}
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};
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73
src/displayapp/screens/StopWatch.cpp
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73
src/displayapp/screens/StopWatch.cpp
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@ -0,0 +1,73 @@
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#include "StopWatch.h"
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#include "Screen.h"
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#include "lvgl/lvgl.h"
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#include <tuple>
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// Anonymous namespace for local functions
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namespace {
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std::tuple<int, int, int> convertMilliSecsToSegments(const int64_t& currentTime) {
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const int milliSecs = (currentTime % 1000); // Get only the first two digits and ignore the last
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const int secs = (currentTime / 1000) % 60;
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const int mins = (currentTime / 1000) / 60;
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return std::make_tuple(mins, secs, milliSecs);
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}
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}
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using namespace Pinetime::Applications::Screens;
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StopWatch::StopWatch(DisplayApp* app, const Pinetime::Controllers::DateTime& dateTime)
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: Screen(app), dateTime {dateTime}, running {true}, currentState {States::INIT}, currentEvent {Events::PLAY}, startTime {},
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timeElapsed {} {
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time = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_extrabold_compressed);
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lv_obj_align(time, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 0);
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msecTime = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_font(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20);
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lv_obj_align(msecTime, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 115, 60);
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}
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StopWatch::~StopWatch() {
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lv_obj_clean(lv_scr_act());
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}
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bool StopWatch::Refresh() {
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switch (currentState) {
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// Init state when an user first opens the app
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// and when a stop/reset button is pressed
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case States::INIT: {
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// The initial default value
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lv_label_set_text(time, "00:00");
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lv_label_set_text(msecTime, "00");
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if (currentEvent == Events::PLAY) {
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startTime = dateTime.CurrentDateTime();
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currentState = States::RUNNING;
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}
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break;
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}
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case States::RUNNING: {
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auto delta = std::chrono::duration_cast<std::chrono::microseconds>(dateTime.CurrentDateTime() - startTime);
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timeElapsed = delta.count();
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auto timeSeparated = convertMilliSecsToSegments(timeElapsed);
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lv_label_set_text_fmt(time, "%02d:%02d", std::get<0>(timeSeparated), std::get<1>(timeSeparated));
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break;
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}
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case States::HALTED: {
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break;
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}
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}
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return running;
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}
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bool StopWatch::OnButtonPushed() {
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running = false;
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return true;
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}
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bool StopWatch::OnTouchEvent(uint16_t x, uint16_t y) {
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return true;
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}
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33
src/displayapp/screens/StopWatch.h
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33
src/displayapp/screens/StopWatch.h
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#pragma once
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#include "Screen.h"
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#include "components/datetime/DateTimeController.h"
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#include "../LittleVgl.h"
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#include <chrono>
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namespace Pinetime::Applications::Screens {
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enum class States { INIT, RUNNING, HALTED };
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enum class Events { PLAY, PAUSE, STOP };
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class StopWatch : public Screen {
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public:
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StopWatch(DisplayApp* app, const Pinetime::Controllers::DateTime& dateTime);
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~StopWatch() override;
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bool Refresh() override;
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bool OnButtonPushed() override;
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bool OnTouchEvent(uint16_t x, uint16_t y) override;
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private:
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using timeUnit = std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>;
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const Pinetime::Controllers::DateTime& dateTime;
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bool running;
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States currentState;
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Events currentEvent;
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timeUnit startTime;
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int64_t timeElapsed;
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lv_obj_t *time, *msecTime;
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};
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}
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