Move local-only function into anonymous namespace
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@ -47,10 +47,9 @@ namespace {
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constexpr ble_uuid128_t msRepeatCharUuid {CharUuid(0x0b, 0x00)};
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constexpr ble_uuid128_t msRepeatCharUuid {CharUuid(0x0b, 0x00)};
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constexpr ble_uuid128_t msShuffleCharUuid {CharUuid(0x0c, 0x00)};
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constexpr ble_uuid128_t msShuffleCharUuid {CharUuid(0x0c, 0x00)};
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}
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int MusicCallback(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt, void* arg) {
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int MusicCallback(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt, void* arg) {
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return static_cast<Pinetime::Controllers::MusicService*>(arg)->OnCommand(conn_handle, attr_handle, ctxt);
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return static_cast<Pinetime::Controllers::MusicService*>(arg)->OnCommand(conn_handle, attr_handle, ctxt);
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}
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}
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}
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Pinetime::Controllers::MusicService::MusicService(Pinetime::System::SystemTask& system) : m_system(system) {
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Pinetime::Controllers::MusicService::MusicService(Pinetime::System::SystemTask& system) : m_system(system) {
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