Merge branch 'main' into wb/wadokei-merge

This commit is contained in:
2024-12-17 23:25:20 -08:00
110 changed files with 1366 additions and 554 deletions
+3 -1
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@@ -480,6 +480,7 @@ list(APPEND SOURCE_FILES
systemtask/SystemTask.cpp
systemtask/SystemMonitor.cpp
systemtask/WakeLock.cpp
drivers/TwiMaster.cpp
heartratetask/HeartRateTask.cpp
@@ -544,6 +545,7 @@ list(APPEND RECOVERY_SOURCE_FILES
systemtask/SystemTask.cpp
systemtask/SystemMonitor.cpp
systemtask/WakeLock.cpp
drivers/TwiMaster.cpp
components/rle/RleDecoder.cpp
components/heartrate/HeartRateController.cpp
@@ -656,6 +658,7 @@ set(INCLUDE_FILES
displayapp/InfiniTimeTheme.h
systemtask/SystemTask.h
systemtask/SystemMonitor.h
systemtask/WakeLock.h
displayapp/screens/Symbols.h
drivers/TwiMaster.h
heartratetask/HeartRateTask.h
@@ -856,7 +859,6 @@ target_compile_options(nrf-sdk PRIVATE
$<$<CONFIG:RELEASE>: ${DEBUG_FLAGS}>
$<$<COMPILE_LANGUAGE:CXX>: ${CXX_FLAGS}>
$<$<COMPILE_LANGUAGE:ASM>: ${ASM_FLAGS}>
-O3
)
# NimBLE
+88 -13
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@@ -19,11 +19,13 @@
#include "systemtask/SystemTask.h"
#include "task.h"
#include <chrono>
#include <libraries/log/nrf_log.h>
using namespace Pinetime::Controllers;
using namespace std::chrono_literals;
AlarmController::AlarmController(Controllers::DateTime& dateTimeController) : dateTimeController {dateTimeController} {
AlarmController::AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs)
: dateTimeController {dateTimeController}, fs {fs} {
}
namespace {
@@ -36,11 +38,28 @@ namespace {
void AlarmController::Init(System::SystemTask* systemTask) {
this->systemTask = systemTask;
alarmTimer = xTimerCreate("Alarm", 1, pdFALSE, this, SetOffAlarm);
LoadSettingsFromFile();
if (alarm.isEnabled) {
NRF_LOG_INFO("[AlarmController] Loaded alarm was enabled, scheduling");
ScheduleAlarm();
}
}
void AlarmController::SaveAlarm() {
// verify if it is necessary to save
if (alarmChanged) {
SaveSettingsToFile();
}
alarmChanged = false;
}
void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) {
hours = alarmHr;
minutes = alarmMin;
if (alarm.hours == alarmHr && alarm.minutes == alarmMin) {
return;
}
alarm.hours = alarmHr;
alarm.minutes = alarmMin;
alarmChanged = true;
}
void AlarmController::ScheduleAlarm() {
@@ -53,18 +72,19 @@ void AlarmController::ScheduleAlarm() {
tm* tmAlarmTime = std::localtime(&ttAlarmTime);
// If the time being set has already passed today,the alarm should be set for tomorrow
if (hours < dateTimeController.Hours() || (hours == dateTimeController.Hours() && minutes <= dateTimeController.Minutes())) {
if (alarm.hours < dateTimeController.Hours() ||
(alarm.hours == dateTimeController.Hours() && alarm.minutes <= dateTimeController.Minutes())) {
tmAlarmTime->tm_mday += 1;
// tm_wday doesn't update automatically
tmAlarmTime->tm_wday = (tmAlarmTime->tm_wday + 1) % 7;
}
tmAlarmTime->tm_hour = hours;
tmAlarmTime->tm_min = minutes;
tmAlarmTime->tm_hour = alarm.hours;
tmAlarmTime->tm_min = alarm.minutes;
tmAlarmTime->tm_sec = 0;
// if alarm is in weekday-only mode, make sure it shifts to the next weekday
if (recurrence == RecurType::Weekdays) {
if (alarm.recurrence == RecurType::Weekdays) {
if (tmAlarmTime->tm_wday == 0) { // Sunday, shift 1 day
tmAlarmTime->tm_mday += 1;
} else if (tmAlarmTime->tm_wday == 6) { // Saturday, shift 2 days
@@ -79,7 +99,10 @@ void AlarmController::ScheduleAlarm() {
xTimerChangePeriod(alarmTimer, secondsToAlarm * configTICK_RATE_HZ, 0);
xTimerStart(alarmTimer, 0);
state = AlarmState::Set;
if (!alarm.isEnabled) {
alarm.isEnabled = true;
alarmChanged = true;
}
}
uint32_t AlarmController::SecondsToAlarm() const {
@@ -88,20 +111,72 @@ uint32_t AlarmController::SecondsToAlarm() const {
void AlarmController::DisableAlarm() {
xTimerStop(alarmTimer, 0);
state = AlarmState::Not_Set;
isAlerting = false;
if (alarm.isEnabled) {
alarm.isEnabled = false;
alarmChanged = true;
}
}
void AlarmController::SetOffAlarmNow() {
state = AlarmState::Alerting;
isAlerting = true;
systemTask->PushMessage(System::Messages::SetOffAlarm);
}
void AlarmController::StopAlerting() {
// Alarm state is off unless this is a recurring alarm
if (recurrence == RecurType::None) {
state = AlarmState::Not_Set;
isAlerting = false;
// Disable alarm unless it is recurring
if (alarm.recurrence == RecurType::None) {
alarm.isEnabled = false;
alarmChanged = true;
} else {
// set next instance
ScheduleAlarm();
}
}
void AlarmController::SetRecurrence(RecurType recurrence) {
if (alarm.recurrence != recurrence) {
alarm.recurrence = recurrence;
alarmChanged = true;
}
}
void AlarmController::LoadSettingsFromFile() {
lfs_file_t alarmFile;
AlarmSettings alarmBuffer;
if (fs.FileOpen(&alarmFile, "/.system/alarm.dat", LFS_O_RDONLY) != LFS_ERR_OK) {
NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file");
return;
}
fs.FileRead(&alarmFile, reinterpret_cast<uint8_t*>(&alarmBuffer), sizeof(alarmBuffer));
fs.FileClose(&alarmFile);
if (alarmBuffer.version != alarmFormatVersion) {
NRF_LOG_WARNING("[AlarmController] Loaded alarm settings has version %u instead of %u, discarding",
alarmBuffer.version,
alarmFormatVersion);
return;
}
alarm = alarmBuffer;
NRF_LOG_INFO("[AlarmController] Loaded alarm settings from file");
}
void AlarmController::SaveSettingsToFile() const {
lfs_dir systemDir;
if (fs.DirOpen("/.system", &systemDir) != LFS_ERR_OK) {
fs.DirCreate("/.system");
}
fs.DirClose(&systemDir);
lfs_file_t alarmFile;
if (fs.FileOpen(&alarmFile, "/.system/alarm.dat", LFS_O_WRONLY | LFS_O_CREAT) != LFS_ERR_OK) {
NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file for saving");
return;
}
fs.FileWrite(&alarmFile, reinterpret_cast<const uint8_t*>(&alarm), sizeof(alarm));
fs.FileClose(&alarmFile);
NRF_LOG_INFO("[AlarmController] Saved alarm settings with format version %u to file", alarm.version);
}
+32 -14
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@@ -30,47 +30,65 @@ namespace Pinetime {
namespace Controllers {
class AlarmController {
public:
AlarmController(Controllers::DateTime& dateTimeController);
AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs);
void Init(System::SystemTask* systemTask);
void SaveAlarm();
void SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin);
void ScheduleAlarm();
void DisableAlarm();
void SetOffAlarmNow();
uint32_t SecondsToAlarm() const;
void StopAlerting();
enum class AlarmState { Not_Set, Set, Alerting };
enum class RecurType { None, Daily, Weekdays };
uint8_t Hours() const {
return hours;
return alarm.hours;
}
uint8_t Minutes() const {
return minutes;
return alarm.minutes;
}
AlarmState State() const {
return state;
bool IsAlerting() const {
return isAlerting;
}
bool IsEnabled() const {
return alarm.isEnabled;
}
RecurType Recurrence() const {
return recurrence;
return alarm.recurrence;
}
void SetRecurrence(RecurType recurType) {
recurrence = recurType;
}
void SetRecurrence(RecurType recurrence);
private:
// Versions 255 is reserved for now, so the version field can be made
// bigger, should it ever be needed.
static constexpr uint8_t alarmFormatVersion = 1;
struct AlarmSettings {
uint8_t version = alarmFormatVersion;
uint8_t hours = 7;
uint8_t minutes = 0;
RecurType recurrence = RecurType::None;
bool isEnabled = false;
};
bool isAlerting = false;
bool alarmChanged = false;
Controllers::DateTime& dateTimeController;
Controllers::FS& fs;
System::SystemTask* systemTask = nullptr;
TimerHandle_t alarmTimer;
uint8_t hours = 7;
uint8_t minutes = 0;
AlarmSettings alarm;
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> alarmTime;
AlarmState state = AlarmState::Not_Set;
RecurType recurrence = RecurType::None;
void LoadSettingsFromFile();
void SaveSettingsToFile() const;
};
}
}
+5 -3
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@@ -124,9 +124,11 @@ int DfuService::WritePacketHandler(uint16_t connectionHandle, os_mbuf* om) {
bootloaderSize,
applicationSize);
// wait until SystemTask has finished waking up all devices
while (systemTask.IsSleeping()) {
vTaskDelay(50); // 50ms
// Wait until SystemTask has disabled sleeping
// This isn't quite correct, as we don't actually know
// if BleFirmwareUpdateStarted has been received yet
while (!systemTask.IsSleepDisabled()) {
vTaskDelay(pdMS_TO_TICKS(5));
}
dfuImage.Erase();
+4 -4
View File
@@ -77,6 +77,10 @@ namespace Pinetime {
uint16_t ComputeCrc(uint8_t const* p_data, uint32_t size, uint16_t const* p_crc);
};
static constexpr ble_uuid128_t serviceUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x30, 0x15, 0x00, 0x00}};
private:
Pinetime::System::SystemTask& systemTask;
Pinetime::Controllers::Ble& bleController;
@@ -90,10 +94,6 @@ namespace Pinetime {
uint16_t revision {0x0008};
static constexpr ble_uuid128_t serviceUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x30, 0x15, 0x00, 0x00}};
static constexpr ble_uuid128_t packetCharacteristicUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x32, 0x15, 0x00, 0x00}};
+3 -3
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@@ -21,14 +21,14 @@ namespace Pinetime {
void SubscribeNotification(uint16_t attributeHandle);
void UnsubscribeNotification(uint16_t attributeHandle);
static constexpr uint16_t heartRateServiceId {0x180D};
static constexpr ble_uuid16_t heartRateServiceUuid {.u {.type = BLE_UUID_TYPE_16}, .value = heartRateServiceId};
private:
NimbleController& nimble;
Controllers::HeartRateController& heartRateController;
static constexpr uint16_t heartRateServiceId {0x180D};
static constexpr uint16_t heartRateMeasurementId {0x2A37};
static constexpr ble_uuid16_t heartRateServiceUuid {.u {.type = BLE_UUID_TYPE_16}, .value = heartRateServiceId};
static constexpr ble_uuid16_t heartRateMeasurementUuid {.u {.type = BLE_UUID_TYPE_16}, .value = heartRateMeasurementId};
struct ble_gatt_chr_def characteristicDefinition[2];
+2
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@@ -18,6 +18,8 @@
#include "components/ble/MusicService.h"
#include "components/ble/NimbleController.h"
#include <cstring>
#include <FreeRTOS.h>
#include <task.h>
namespace {
// 0000yyxx-78fc-48fe-8e23-433b3a1942d0
+1
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@@ -25,6 +25,7 @@
#include <host/ble_uuid.h>
#undef max
#undef min
#include <FreeRTOS.h>
namespace Pinetime {
namespace Controllers {
+12 -3
View File
@@ -158,7 +158,10 @@ void NimbleController::StartAdvertising() {
}
fields.flags = BLE_HS_ADV_F_DISC_GEN | BLE_HS_ADV_F_BREDR_UNSUP;
fields.uuids128 = &dfuServiceUuid;
fields.uuids16 = &HeartRateService::heartRateServiceUuid;
fields.num_uuids16 = 1;
fields.uuids16_is_complete = 1;
fields.uuids128 = &DfuService::serviceUuid;
fields.num_uuids128 = 1;
fields.uuids128_is_complete = 1;
fields.tx_pwr_lvl = BLE_HS_ADV_TX_PWR_LVL_AUTO;
@@ -451,9 +454,15 @@ void NimbleController::PersistBond(struct ble_gap_conn_desc& desc) {
/* Wakeup Spi and SpiNorFlash before accessing the file system
* This should be fixed in the FS driver
*/
systemTask.PushMessage(Pinetime::System::Messages::GoToRunning);
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
vTaskDelay(10);
// This isn't quite correct
// SystemTask could receive EnableSleeping right after passing this check
// We need some guarantee that the SystemTask has processed the above message
// before we can continue
while (!systemTask.IsSleepDisabled()) {
vTaskDelay(pdMS_TO_TICKS(5));
}
lfs_file_t file_p;
-4
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@@ -112,10 +112,6 @@ namespace Pinetime {
uint16_t connectionHandle = BLE_HS_CONN_HANDLE_NONE;
uint8_t fastAdvCount = 0;
uint8_t bondId[16] = {0};
ble_uuid128_t dfuServiceUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x30, 0x15, 0x00, 0x00}};
};
static NimbleController* nptr;
+13 -13
View File
@@ -42,9 +42,9 @@ namespace {
std::memcpy(cityName.data(), &dataBuffer[16], 32);
cityName[32] = '\0';
return SimpleWeatherService::CurrentWeather(ToUInt64(&dataBuffer[2]),
ToInt16(&dataBuffer[10]),
ToInt16(&dataBuffer[12]),
ToInt16(&dataBuffer[14]),
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[10])),
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[12])),
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[14])),
SimpleWeatherService::Icons {dataBuffer[16 + 32]},
std::move(cityName));
}
@@ -52,12 +52,12 @@ namespace {
SimpleWeatherService::Forecast CreateForecast(const uint8_t* dataBuffer) {
auto timestamp = static_cast<uint64_t>(ToUInt64(&dataBuffer[2]));
std::array<SimpleWeatherService::Forecast::Day, SimpleWeatherService::MaxNbForecastDays> days;
std::array<std::optional<SimpleWeatherService::Forecast::Day>, SimpleWeatherService::MaxNbForecastDays> days;
const uint8_t nbDaysInBuffer = dataBuffer[10];
const uint8_t nbDays = std::min(SimpleWeatherService::MaxNbForecastDays, nbDaysInBuffer);
for (int i = 0; i < nbDays; i++) {
days[i] = SimpleWeatherService::Forecast::Day {ToInt16(&dataBuffer[11 + (i * 5)]),
ToInt16(&dataBuffer[13 + (i * 5)]),
days[i] = SimpleWeatherService::Forecast::Day {SimpleWeatherService::Temperature(ToInt16(&dataBuffer[11 + (i * 5)])),
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[13 + (i * 5)])),
SimpleWeatherService::Icons {dataBuffer[15 + (i * 5)]}};
}
return SimpleWeatherService::Forecast {timestamp, nbDays, days};
@@ -80,7 +80,7 @@ int WeatherCallback(uint16_t /*connHandle*/, uint16_t /*attrHandle*/, struct ble
return static_cast<Pinetime::Controllers::SimpleWeatherService*>(arg)->OnCommand(ctxt);
}
SimpleWeatherService::SimpleWeatherService(const DateTime& dateTimeController) : dateTimeController(dateTimeController) {
SimpleWeatherService::SimpleWeatherService(DateTime& dateTimeController) : dateTimeController(dateTimeController) {
}
void SimpleWeatherService::Init() {
@@ -98,9 +98,9 @@ int SimpleWeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {
currentWeather = CreateCurrentWeather(dataBuffer);
NRF_LOG_INFO("Current weather :\n\tTimestamp : %d\n\tTemperature:%d\n\tMin:%d\n\tMax:%d\n\tIcon:%d\n\tLocation:%s",
currentWeather->timestamp,
currentWeather->temperature,
currentWeather->minTemperature,
currentWeather->maxTemperature,
currentWeather->temperature.PreciseCelsius(),
currentWeather->minTemperature.PreciseCelsius(),
currentWeather->maxTemperature.PreciseCelsius(),
currentWeather->iconId,
currentWeather->location.data());
}
@@ -112,9 +112,9 @@ int SimpleWeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {
for (int i = 0; i < 5; i++) {
NRF_LOG_INFO("\t[%d] Min: %d - Max : %d - Icon : %d",
i,
forecast->days[i].minTemperature,
forecast->days[i].maxTemperature,
forecast->days[i].iconId);
forecast->days[i]->minTemperature.PreciseCelsius(),
forecast->days[i]->maxTemperature.PreciseCelsius(),
forecast->days[i]->iconId);
}
}
break;
+41 -16
View File
@@ -19,7 +19,7 @@
#include <cstdint>
#include <string>
#include <vector>
#include <array>
#include <memory>
#define min // workaround: nimble's min/max macros conflict with libstdc++
@@ -40,7 +40,7 @@ namespace Pinetime {
class SimpleWeatherService {
public:
explicit SimpleWeatherService(const DateTime& dateTimeController);
explicit SimpleWeatherService(DateTime& dateTimeController);
void Init();
@@ -61,13 +61,42 @@ namespace Pinetime {
Unknown = 255
};
class Temperature {
public:
explicit Temperature(int16_t raw) : raw {raw} {
}
[[nodiscard]] int16_t PreciseCelsius() const {
return raw;
}
[[nodiscard]] int16_t PreciseFahrenheit() const {
return raw * 9 / 5 + 3200;
}
[[nodiscard]] int16_t Celsius() const {
return (PreciseCelsius() + 50) / 100;
}
[[nodiscard]] int16_t Fahrenheit() const {
return (PreciseFahrenheit() + 50) / 100;
}
bool operator==(const Temperature& other) const {
return raw == other.raw;
}
private:
int16_t raw;
};
using Location = std::array<char, 33>; // 32 char + \0 (end of string)
struct CurrentWeather {
CurrentWeather(uint64_t timestamp,
int16_t temperature,
int16_t minTemperature,
int16_t maxTemperature,
Temperature temperature,
Temperature minTemperature,
Temperature maxTemperature,
Icons iconId,
Location&& location)
: timestamp {timestamp},
@@ -79,9 +108,9 @@ namespace Pinetime {
}
uint64_t timestamp;
int16_t temperature;
int16_t minTemperature;
int16_t maxTemperature;
Temperature temperature;
Temperature minTemperature;
Temperature maxTemperature;
Icons iconId;
Location location;
@@ -93,14 +122,14 @@ namespace Pinetime {
uint8_t nbDays;
struct Day {
int16_t minTemperature;
int16_t maxTemperature;
Temperature minTemperature;
Temperature maxTemperature;
Icons iconId;
bool operator==(const Day& other) const;
};
std::array<Day, MaxNbForecastDays> days;
std::array<std::optional<Day>, MaxNbForecastDays> days;
bool operator==(const Forecast& other) const;
};
@@ -108,10 +137,6 @@ namespace Pinetime {
std::optional<CurrentWeather> Current() const;
std::optional<Forecast> GetForecast() const;
static int16_t CelsiusToFahrenheit(int16_t celsius) {
return celsius * 9 / 5 + 3200;
}
private:
// 00050000-78fc-48fe-8e23-433b3a1942d0
static constexpr ble_uuid128_t BaseUuid() {
@@ -140,7 +165,7 @@ namespace Pinetime {
uint16_t eventHandle {};
const Pinetime::Controllers::DateTime& dateTimeController;
Pinetime::Controllers::DateTime& dateTimeController;
std::optional<CurrentWeather> currentWeather;
std::optional<Forecast> forecast;
@@ -2,38 +2,138 @@
#include <hal/nrf_gpio.h>
#include "displayapp/screens/Symbols.h"
#include "drivers/PinMap.h"
#include <libraries/delay/nrf_delay.h>
using namespace Pinetime::Controllers;
namespace {
// reinterpret_cast is not constexpr so this is the best we can do
static NRF_RTC_Type* const RTC = reinterpret_cast<NRF_RTC_Type*>(NRF_RTC2_BASE);
}
void BrightnessController::Init() {
nrf_gpio_cfg_output(PinMap::LcdBacklightLow);
nrf_gpio_cfg_output(PinMap::LcdBacklightMedium);
nrf_gpio_cfg_output(PinMap::LcdBacklightHigh);
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
nrf_gpio_pin_clear(PinMap::LcdBacklightHigh);
static_assert(timerFrequency == 32768, "Change the prescaler below");
RTC->PRESCALER = 0;
// CC1 switches the backlight on (pin transitions from high to low) and resets the counter to 0
RTC->CC[1] = timerPeriod;
// Enable compare events for CC0,CC1
RTC->EVTEN = 0b0000'0000'0000'0011'0000'0000'0000'0000;
// Disable all interrupts
RTC->INTENCLR = 0b0000'0000'0000'1111'0000'0000'0000'0011;
Set(level);
}
void BrightnessController::ApplyBrightness(uint16_t rawBrightness) {
// The classic off, low, medium, high brightnesses are at {0, timerPeriod, timerPeriod*2, timerPeriod*3}
// These brightness levels do not use PWM: they only set/clear the corresponding pins
// Any brightness level between the above levels is achieved with efficient RTC based PWM on the next pin up
// E.g 2.5*timerPeriod corresponds to medium brightness with 50% PWM on the high pin
// Note: Raw brightness does not necessarily correspond to a linear perceived brightness
uint8_t pin;
if (rawBrightness > 2 * timerPeriod) {
rawBrightness -= 2 * timerPeriod;
pin = PinMap::LcdBacklightHigh;
} else if (rawBrightness > timerPeriod) {
rawBrightness -= timerPeriod;
pin = PinMap::LcdBacklightMedium;
} else {
pin = PinMap::LcdBacklightLow;
}
if (rawBrightness == timerPeriod || rawBrightness == 0) {
if (lastPin != UNSET) {
RTC->TASKS_STOP = 1;
nrf_delay_us(rtcStopTime);
nrf_ppi_channel_disable(ppiBacklightOff);
nrf_ppi_channel_disable(ppiBacklightOn);
nrfx_gpiote_out_uninit(lastPin);
nrf_gpio_cfg_output(lastPin);
}
lastPin = UNSET;
if (rawBrightness == 0) {
nrf_gpio_pin_set(pin);
} else {
nrf_gpio_pin_clear(pin);
}
} else {
// If the pin on which we are doing PWM is changing
// Disable old PWM channel (if exists) and set up new one
if (lastPin != pin) {
if (lastPin != UNSET) {
RTC->TASKS_STOP = 1;
nrf_delay_us(rtcStopTime);
nrf_ppi_channel_disable(ppiBacklightOff);
nrf_ppi_channel_disable(ppiBacklightOn);
nrfx_gpiote_out_uninit(lastPin);
nrf_gpio_cfg_output(lastPin);
}
nrfx_gpiote_out_config_t gpioteCfg = {.action = NRF_GPIOTE_POLARITY_TOGGLE,
.init_state = NRF_GPIOTE_INITIAL_VALUE_LOW,
.task_pin = true};
APP_ERROR_CHECK(nrfx_gpiote_out_init(pin, &gpioteCfg));
nrfx_gpiote_out_task_enable(pin);
nrf_ppi_channel_endpoint_setup(ppiBacklightOff,
reinterpret_cast<uint32_t>(&RTC->EVENTS_COMPARE[0]),
nrfx_gpiote_out_task_addr_get(pin));
nrf_ppi_channel_endpoint_setup(ppiBacklightOn,
reinterpret_cast<uint32_t>(&RTC->EVENTS_COMPARE[1]),
nrfx_gpiote_out_task_addr_get(pin));
nrf_ppi_fork_endpoint_setup(ppiBacklightOn, reinterpret_cast<uint32_t>(&RTC->TASKS_CLEAR));
nrf_ppi_channel_enable(ppiBacklightOff);
nrf_ppi_channel_enable(ppiBacklightOn);
} else {
// If the pin used for PWM isn't changing, we only need to set the pin state to the initial value (low)
RTC->TASKS_STOP = 1;
nrf_delay_us(rtcStopTime);
// Due to errata 20,179 and the intricacies of RTC timing, keep it simple: override the pin state
nrfx_gpiote_out_task_force(pin, false);
}
// CC0 switches the backlight off (pin transitions from low to high)
RTC->CC[0] = rawBrightness;
RTC->TASKS_CLEAR = 1;
RTC->TASKS_START = 1;
lastPin = pin;
}
switch (pin) {
case PinMap::LcdBacklightHigh:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
break;
case PinMap::LcdBacklightMedium:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
break;
case PinMap::LcdBacklightLow:
nrf_gpio_pin_set(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
}
}
void BrightnessController::Set(BrightnessController::Levels level) {
this->level = level;
switch (level) {
default:
case Levels::High:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
nrf_gpio_pin_clear(PinMap::LcdBacklightHigh);
ApplyBrightness(3 * timerPeriod);
break;
case Levels::Medium:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
ApplyBrightness(2 * timerPeriod);
break;
case Levels::Low:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_set(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
ApplyBrightness(timerPeriod);
break;
case Levels::AlwaysOn:
ApplyBrightness(timerPeriod / 10);
break;
case Levels::Off:
nrf_gpio_pin_set(PinMap::LcdBacklightLow);
nrf_gpio_pin_set(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
ApplyBrightness(0);
break;
}
}
@@ -2,11 +2,14 @@
#include <cstdint>
#include "nrf_ppi.h"
#include "nrfx_gpiote.h"
namespace Pinetime {
namespace Controllers {
class BrightnessController {
public:
enum class Levels { Off, Low, Medium, High };
enum class Levels { Off, AlwaysOn, Low, Medium, High };
void Init();
void Set(Levels level);
@@ -20,6 +23,25 @@ namespace Pinetime {
private:
Levels level = Levels::High;
static constexpr uint8_t UNSET = UINT8_MAX;
uint8_t lastPin = UNSET;
// Maximum time (μs) it takes for the RTC to fully stop
static constexpr uint8_t rtcStopTime = 46;
// Frequency of timer used for PWM (Hz)
static constexpr uint16_t timerFrequency = 32768;
// Backlight PWM frequency (Hz)
static constexpr uint16_t pwmFreq = 1000;
// Wraparound point in timer ticks
// Defines the number of brightness levels between each pin
static constexpr uint16_t timerPeriod = timerFrequency / pwmFreq;
// Warning: nimble reserves some PPIs
// https://github.com/InfiniTimeOrg/InfiniTime/blob/034d83fe6baf1ab3875a34f8cee387e24410a824/src/libs/mynewt-nimble/nimble/drivers/nrf52/src/ble_phy.c#L53
// SpiMaster uses PPI 0 for an erratum workaround
// Channel 1, 2 should be free to use
static constexpr nrf_ppi_channel_t ppiBacklightOn = NRF_PPI_CHANNEL1;
static constexpr nrf_ppi_channel_t ppiBacklightOff = NRF_PPI_CHANNEL2;
void ApplyBrightness(uint16_t val);
};
}
}
+51 -18
View File
@@ -1,22 +1,42 @@
#include "components/datetime/DateTimeController.h"
#include <libraries/log/nrf_log.h>
#include <systemtask/SystemTask.h>
#include <hal/nrf_rtc.h>
#include "nrf_assert.h"
using namespace Pinetime::Controllers;
namespace {
char const* DaysStringShort[] = {"--", "MON", "TUE", "WED", "THU", "FRI", "SAT", "SUN"};
char const* DaysStringShortLow[] = {"--", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat", "Sun"};
char const* MonthsString[] = {"--", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"};
char const* MonthsStringLow[] = {"--", "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};
constexpr const char* const DaysStringShort[] = {"--", "MON", "TUE", "WED", "THU", "FRI", "SAT", "SUN"};
constexpr const char* const DaysStringShortLow[] = {"--", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat", "Sun"};
constexpr const char* const MonthsString[] = {"--", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"};
constexpr const char* const MonthsStringLow[] =
{"--", "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};
constexpr int compileTimeAtoi(const char* str) {
int result = 0;
while (*str >= '0' && *str <= '9') {
result = result * 10 + *str - '0';
str++;
}
return result;
}
}
DateTime::DateTime(Controllers::Settings& settingsController) : settingsController {settingsController} {
mutex = xSemaphoreCreateMutex();
ASSERT(mutex != nullptr);
xSemaphoreGive(mutex);
// __DATE__ is a string of the format "MMM DD YYYY", so an offset of 7 gives the start of the year
SetTime(compileTimeAtoi(&__DATE__[7]), 1, 1, 0, 0, 0);
}
void DateTime::SetCurrentTime(std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> t) {
xSemaphoreTake(mutex, portMAX_DELAY);
this->currentDateTime = t;
UpdateTime(previousSystickCounter); // Update internal state without updating the time
UpdateTime(previousSystickCounter, true); // Update internal state without updating the time
xSemaphoreGive(mutex);
}
void DateTime::SetTime(uint16_t year, uint8_t month, uint8_t day, uint8_t hour, uint8_t minute, uint8_t second) {
@@ -29,15 +49,19 @@ void DateTime::SetTime(uint16_t year, uint8_t month, uint8_t day, uint8_t hour,
/* .tm_year = */ year - 1900,
};
tm.tm_isdst = -1; // Use DST value from local time zone
currentDateTime = std::chrono::system_clock::from_time_t(std::mktime(&tm));
NRF_LOG_INFO("%d %d %d ", day, month, year);
NRF_LOG_INFO("%d %d %d ", hour, minute, second);
UpdateTime(previousSystickCounter);
tm.tm_isdst = -1; // Use DST value from local time zone
systemTask->PushMessage(System::Messages::OnNewTime);
xSemaphoreTake(mutex, portMAX_DELAY);
currentDateTime = std::chrono::system_clock::from_time_t(std::mktime(&tm));
UpdateTime(previousSystickCounter, true);
xSemaphoreGive(mutex);
if (systemTask != nullptr) {
systemTask->PushMessage(System::Messages::OnNewTime);
}
}
void DateTime::SetTimeZone(int8_t timezone, int8_t dst) {
@@ -45,25 +69,34 @@ void DateTime::SetTimeZone(int8_t timezone, int8_t dst) {
dstOffset = dst;
}
void DateTime::UpdateTime(uint32_t systickCounter) {
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> DateTime::CurrentDateTime() {
xSemaphoreTake(mutex, portMAX_DELAY);
UpdateTime(nrf_rtc_counter_get(portNRF_RTC_REG), false);
xSemaphoreGive(mutex);
return currentDateTime;
}
void DateTime::UpdateTime(uint32_t systickCounter, bool forceUpdate) {
// Handle systick counter overflow
uint32_t systickDelta = 0;
if (systickCounter < previousSystickCounter) {
systickDelta = 0xffffff - previousSystickCounter;
systickDelta = static_cast<uint32_t>(portNRF_RTC_MAXTICKS) - previousSystickCounter;
systickDelta += systickCounter + 1;
} else {
systickDelta = systickCounter - previousSystickCounter;
}
/*
* 1000 ms = 1024 ticks
*/
auto correctedDelta = systickDelta / 1024;
auto rest = systickDelta % 1024;
auto correctedDelta = systickDelta / configTICK_RATE_HZ;
// If a second hasn't passed, there is nothing to do
// If the time has been changed, set forceUpdate to trigger internal state updates
if (correctedDelta == 0 && !forceUpdate) {
return;
}
auto rest = systickDelta % configTICK_RATE_HZ;
if (systickCounter >= rest) {
previousSystickCounter = systickCounter - rest;
} else {
previousSystickCounter = 0xffffff - (rest - systickCounter);
previousSystickCounter = static_cast<uint32_t>(portNRF_RTC_MAXTICKS) - (rest - systickCounter - 1);
}
currentDateTime += std::chrono::seconds(correctedDelta);
+10 -8
View File
@@ -5,6 +5,8 @@
#include <ctime>
#include <string>
#include "components/settings/Settings.h"
#include <FreeRTOS.h>
#include <semphr.h>
namespace Pinetime {
namespace System {
@@ -39,14 +41,12 @@ namespace Pinetime {
*
* used to update difference between utc and local time (see UtcOffset())
*
* parameters are in quarters of an our. Following the BLE CTS specification,
* parameters are in quarters of an hour. Following the BLE CTS specification,
* timezone is expected to be constant over DST which will be reported in
* dst field.
*/
void SetTimeZone(int8_t timezone, int8_t dst);
void UpdateTime(uint32_t systickCounter);
uint16_t Year() const {
return 1900 + localTime.tm_year;
}
@@ -124,12 +124,10 @@ namespace Pinetime {
static const char* MonthShortToStringLow(Months month);
static const char* DayOfWeekShortToStringLow(Days day);
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> CurrentDateTime() const {
return currentDateTime;
}
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> CurrentDateTime();
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> UTCDateTime() const {
return currentDateTime - std::chrono::seconds((tzOffset + dstOffset) * 15 * 60);
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> UTCDateTime() {
return CurrentDateTime() - std::chrono::seconds((tzOffset + dstOffset) * 15 * 60);
}
std::chrono::seconds Uptime() const {
@@ -141,10 +139,14 @@ namespace Pinetime {
std::string FormattedTime();
private:
void UpdateTime(uint32_t systickCounter, bool forceUpdate);
std::tm localTime;
int8_t tzOffset = 0;
int8_t dstOffset = 0;
SemaphoreHandle_t mutex = nullptr;
uint32_t previousSystickCounter = 0;
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> currentDateTime;
std::chrono::seconds uptime {0};
+41
View File
@@ -0,0 +1,41 @@
# Refactoring needed
## Context
The [PR #2041 - Continuous time updates](https://github.com/InfiniTimeOrg/InfiniTime/pull/2041) highlighted some
limitations in the design of DateTimeController: the granularity of the time returned by `DateTime::CurrentDateTime()`
is limited by the frequency at which SystemTask calls `DateTime::UpdateTime()`, which is currently set to 100ms.
@mark9064 provided more details
in [this comment](https://github.com/InfiniTimeOrg/InfiniTime/pull/2041#issuecomment-2048528967).
The [PR #2041 - Continuous time updates](https://github.com/InfiniTimeOrg/InfiniTime/pull/2041) provided some changes
to `DateTime` controller that improves the granularity of the time returned by `DateTime::CurrentDateTime()`.
However, the review showed that `DateTime` cannot be `const` anymore, even when it's only used to get the current time,
since `DateTime::CurrentDateTime()` changes the internal state of the instance.
We tried to identify alternative implementation that would have maintained the "const correctness" but we eventually
figured that this would lead to a re-design of `DateTime` which was out of scope of the initial PR (Continuous time
updates and always on display).
So we decided to merge this PR #2041 and agree to fix/improve `DateTime` later on.
## What needs to be done?
Improve/redesign `DateTime` so that it
* provides a very granular (ideally down to the millisecond) date and time via `CurrentDateTime()`.
* can be declared/passed as `const` when it's only used to **get** the time.
* limits the use of mutex as much as possible (an ideal implementation would not use any mutex, but this might not be
possible).
* improves the design of `DateTime::Seconds()`, `DateTime::Minutes()`, `DateTime::Hours()`, etc as
explained [in this comment](https://github.com/InfiniTimeOrg/InfiniTime/pull/2054#pullrequestreview-2037033105).
Once this redesign is implemented, all instances/references to `DateTime` should be reviewed and updated to use `const`
where appropriate.
Please check the following PR to get more context about this redesign:
* [#2041 - Continuous time updates by @mark9064](https://github.com/InfiniTimeOrg/InfiniTime/pull/2041)
* [#2054 - Continuous time update - Alternative implementation to #2041 by @JF002](https://github.com/InfiniTimeOrg/InfiniTime/pull/2054)
+1 -1
View File
@@ -142,7 +142,7 @@ Ppg::Ppg() {
spectrum.fill(0.0f);
}
int8_t Ppg::Preprocess(uint32_t hrs, uint32_t als) {
int8_t Ppg::Preprocess(uint16_t hrs, uint16_t als) {
if (dataIndex < dataLength) {
dataHRS[dataIndex++] = hrs;
}
+1 -1
View File
@@ -14,7 +14,7 @@ namespace Pinetime {
class Ppg {
public:
Ppg();
int8_t Preprocess(uint32_t hrs, uint32_t als);
int8_t Preprocess(uint16_t hrs, uint16_t als);
int HeartRate();
void Reset(bool resetDaqBuffer);
static constexpr int deltaTms = 100;
+19 -2
View File
@@ -220,6 +220,21 @@ namespace Pinetime {
return settings.screenTimeOut;
};
bool GetAlwaysOnDisplay() const {
return settings.alwaysOnDisplay && GetNotificationStatus() != Notification::Sleep;
};
void SetAlwaysOnDisplaySetting(bool state) {
if (state != settings.alwaysOnDisplay) {
settingsChanged = true;
}
settings.alwaysOnDisplay = state;
}
bool GetAlwaysOnDisplaySetting() const {
return settings.alwaysOnDisplay;
}
void SetShakeThreshold(uint16_t thresh) {
if (settings.shakeWakeThreshold != thresh) {
settings.shakeWakeThreshold = thresh;
@@ -307,14 +322,16 @@ namespace Pinetime {
private:
Pinetime::Controllers::FS& fs;
static constexpr uint32_t settingsVersion = 0x0007;
static constexpr uint32_t settingsVersion = 0x0008;
struct SettingsData {
uint32_t version = settingsVersion;
uint32_t stepsGoal = 10000;
uint32_t screenTimeOut = 15000;
ClockType clockType = ClockType::FUZZY;
bool alwaysOnDisplay = false;
ClockType clockType = ClockType::H24;
WeatherFormat weatherFormat = WeatherFormat::Metric;
Notification notificationStatus = Notification::On;
+140 -42
View File
@@ -83,7 +83,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
Pinetime::Controllers::AlarmController& alarmController,
Pinetime::Controllers::BrightnessController& brightnessController,
Pinetime::Controllers::TouchHandler& touchHandler,
Pinetime::Controllers::FS& filesystem)
Pinetime::Controllers::FS& filesystem,
Pinetime::Drivers::SpiNorFlash& spiNorFlash)
: lcd {lcd},
touchPanel {touchPanel},
batteryController {batteryController},
@@ -99,6 +100,7 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
brightnessController {brightnessController},
touchHandler {touchHandler},
filesystem {filesystem},
spiNorFlash {spiNorFlash},
lvgl {lcd, filesystem},
timer(this, TimerCallback),
controllers {batteryController,
@@ -156,6 +158,44 @@ void DisplayApp::InitHw() {
lcd.Init();
}
TickType_t DisplayApp::CalculateSleepTime() {
// Calculates how many system ticks DisplayApp should sleep before rendering the next AOD frame
// Next frame time is frame count * refresh period (ms) * tick rate
auto RoundedDiv = [](uint32_t a, uint32_t b) {
return ((a + (b / 2)) / b);
};
// RoundedDiv overflows when numerator + (denominator floordiv 2) > uint32 max
// in this case around 9 hours (=overflow frame count / always on refresh period)
constexpr TickType_t overflowFrameCount = (UINT32_MAX - (1000 / 16)) / ((configTICK_RATE_HZ / 8) * alwaysOnRefreshPeriod);
TickType_t ticksElapsed = xTaskGetTickCount() - alwaysOnStartTime;
// Divide both the numerator and denominator by 8 (=GCD(1000,1024))
// to increase the number of ticks (frames) before the overflow tick is reached
TickType_t targetRenderTick = RoundedDiv((configTICK_RATE_HZ / 8) * alwaysOnFrameCount * alwaysOnRefreshPeriod, 1000 / 8);
// Assumptions
// Tick rate is multiple of 8
// Needed for division trick above
static_assert(configTICK_RATE_HZ % 8 == 0);
// Frame count must always wraparound more often than the system tick count does
// Always on overflow time (ms) < system tick overflow time (ms)
// Using 64bit ints here to avoid overflow
static_assert((uint64_t) overflowFrameCount * (uint64_t) alwaysOnRefreshPeriod < (uint64_t) UINT32_MAX * 1000ULL / configTICK_RATE_HZ);
if (alwaysOnFrameCount == overflowFrameCount) {
alwaysOnFrameCount = 0;
alwaysOnStartTime = xTaskGetTickCount();
}
if (targetRenderTick > ticksElapsed) {
return targetRenderTick - ticksElapsed;
} else {
return 0;
}
}
void DisplayApp::Refresh() {
auto LoadPreviousScreen = [this]() {
FullRefreshDirections returnDirection;
@@ -179,21 +219,6 @@ void DisplayApp::Refresh() {
LoadScreen(returnAppStack.Pop(), returnDirection);
};
auto DimScreen = [this]() {
if (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
isDimmed = true;
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
}
};
auto RestoreBrightness = [this]() {
if (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
isDimmed = false;
lv_disp_trig_activity(nullptr);
ApplyBrightness();
}
};
auto IsPastDimTime = [this]() -> bool {
return lv_disp_get_inactive_time(nullptr) >= pdMS_TO_TICKS(settingsController.GetScreenTimeOut() - 2000);
};
@@ -207,6 +232,27 @@ void DisplayApp::Refresh() {
case States::Idle:
queueTimeout = portMAX_DELAY;
break;
case States::AOD:
if (!currentScreen->IsRunning()) {
LoadPreviousScreen();
}
// Check we've slept long enough
// Might not be true if the loop received an event
// If not true, then wait that amount of time
queueTimeout = CalculateSleepTime();
if (queueTimeout == 0) {
// Only advance the tick count when LVGL is done
// Otherwise keep running the task handler while it still has things to draw
// Note: under high graphics load, LVGL will always have more work to do
if (lv_task_handler() > 0) {
// Drop frames that we've missed if drawing/event handling took way longer than expected
while (queueTimeout == 0) {
alwaysOnFrameCount += 1;
queueTimeout = CalculateSleepTime();
}
}
}
break;
case States::Running:
if (!currentScreen->IsRunning()) {
LoadPreviousScreen();
@@ -215,14 +261,27 @@ void DisplayApp::Refresh() {
if (!systemTask->IsSleepDisabled() && IsPastDimTime()) {
if (!isDimmed) {
DimScreen();
isDimmed = true;
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
}
if (IsPastSleepTime()) {
systemTask->PushMessage(System::Messages::GoToSleep);
state = States::Idle;
if (IsPastSleepTime() && uxQueueMessagesWaiting(msgQueue) == 0) {
PushMessageToSystemTask(System::Messages::GoToSleep);
// Can't set state to Idle here, something may send
// DisableSleeping before this GoToSleep arrives
// Instead we check we have no messages queued before sending GoToSleep
// This works as the SystemTask is higher priority than DisplayApp
// As soon as we send GoToSleep, SystemTask pre-empts DisplayApp
// Whenever DisplayApp is running again, it is guaranteed that
// SystemTask has handled the message
// If it responded, we will have a GoToSleep waiting in the queue
// By checking that there are no messages in the queue, we avoid
// resending GoToSleep when we already have a response
// SystemTask is resilient to duplicate messages, this is an
// optimisation to reduce pressure on the message queues
}
} else if (isDimmed) {
RestoreBrightness();
isDimmed = false;
ApplyBrightness();
}
break;
default:
@@ -238,30 +297,73 @@ void DisplayApp::Refresh() {
uint8_t myChimes = 9-(((int)floor(myHour/2))%6);
switch (msg) {
case Messages::DimScreen:
DimScreen();
break;
case Messages::RestoreBrightness:
RestoreBrightness();
break;
case Messages::GoToSleep:
while (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
case Messages::GoToAOD:
// Checking if SystemTask is sleeping is purely an optimisation.
// If it's no longer sleeping since it sent GoToSleep, it has
// cancelled the sleep and transitioned directly from
// GoingToSleep->Running, so we are about to receive GoToRunning
// and can ignore this message. If it wasn't ignored, DisplayApp
// would go to sleep and then immediately re-wake
if (state != States::Running || !systemTask->IsSleeping()) {
break;
}
while (brightnessController.Level() != Controllers::BrightnessController::Levels::Low) {
brightnessController.Lower();
vTaskDelay(100);
}
lcd.Sleep();
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping);
state = States::Idle;
// Turn brightness down (or set to AlwaysOn mode)
if (msg == Messages::GoToAOD) {
brightnessController.Set(Controllers::BrightnessController::Levels::AlwaysOn);
} else {
brightnessController.Set(Controllers::BrightnessController::Levels::Off);
}
// Since the active screen is not really an app, go back to Clock.
if (currentApp == Apps::Launcher || currentApp == Apps::Notifications || currentApp == Apps::QuickSettings ||
currentApp == Apps::Settings) {
LoadScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None);
// Wait for the clock app to load before moving on.
while (!lv_task_handler()) {
};
}
// Clear any ongoing touch pressed events
// Without this LVGL gets stuck in the pressed state and will keep refreshing the
// display activity timer causing the screen to never sleep after timeout
lvgl.ClearTouchState();
if (msg == Messages::GoToAOD) {
lcd.LowPowerOn();
// Record idle entry time
alwaysOnFrameCount = 0;
alwaysOnStartTime = xTaskGetTickCount();
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskAOD);
state = States::AOD;
} else {
lcd.Sleep();
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping);
state = States::Idle;
}
break;
case Messages::NotifyDeviceActivity:
lv_disp_trig_activity(nullptr);
break;
case Messages::GoToRunning:
lcd.Wakeup();
// If SystemTask is sleeping, the GoToRunning message is old
// and must be ignored. Otherwise DisplayApp will use SPI
// that is powered down and cause bad behaviour
if (state == States::Running || systemTask->IsSleeping()) {
break;
}
if (state == States::AOD) {
lcd.LowPowerOff();
} else {
lcd.Wakeup();
}
lv_disp_trig_activity(nullptr);
ApplyBrightness();
state = States::Running;
break;
case Messages::UpdateBleConnection:
// clockScreen.SetBleConnectionState(bleController.IsConnected() ? Screens::Clock::BleConnectionStates::Connected :
// Screens::Clock::BleConnectionStates::NotConnected);
// Only used for recovery firmware
break;
case Messages::NewNotification:
LoadNewScreen(Apps::NotificationsPreview, DisplayApp::FullRefreshDirections::Down);
@@ -376,10 +478,6 @@ void DisplayApp::Refresh() {
case Messages::BleRadioEnableToggle:
PushMessageToSystemTask(System::Messages::BleRadioEnableToggle);
break;
case Messages::UpdateDateTime:
// Added to remove warning
// What should happen here?
break;
case Messages::Chime:
LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None);
@@ -417,13 +515,12 @@ void DisplayApp::Refresh() {
}
break;
case Messages::OnChargingEvent:
RestoreBrightness();
motorController.RunForDuration(15);
break;
}
}
if (touchHandler.IsTouching()) {
if (state == States::Running && touchHandler.IsTouching()) {
currentScreen->OnTouchEvent(touchHandler.GetX(), touchHandler.GetY());
}
@@ -546,7 +643,7 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
currentScreen = std::make_unique<Screens::SettingWakeUp>(settingsController);
break;
case Apps::SettingDisplay:
currentScreen = std::make_unique<Screens::SettingDisplay>(this, settingsController);
currentScreen = std::make_unique<Screens::SettingDisplay>(settingsController);
break;
case Apps::SettingSteps:
currentScreen = std::make_unique<Screens::SettingSteps>(settingsController);
@@ -577,7 +674,8 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
bleController,
watchdog,
motionController,
touchPanel);
touchPanel,
spiNorFlash);
break;
case Apps::FlashLight:
currentScreen = std::make_unique<Screens::FlashLight>(*systemTask, brightnessController);
+11 -2
View File
@@ -49,7 +49,7 @@ namespace Pinetime {
namespace Applications {
class DisplayApp {
public:
enum class States { Idle, Running };
enum class States { Idle, Running, AOD };
enum class FullRefreshDirections { None, Up, Down, Left, Right, LeftAnim, RightAnim };
DisplayApp(Drivers::St7789& lcd,
@@ -66,7 +66,8 @@ namespace Pinetime {
Pinetime::Controllers::AlarmController& alarmController,
Pinetime::Controllers::BrightnessController& brightnessController,
Pinetime::Controllers::TouchHandler& touchHandler,
Pinetime::Controllers::FS& filesystem);
Pinetime::Controllers::FS& filesystem,
Pinetime::Drivers::SpiNorFlash& spiNorFlash);
void Start(System::BootErrors error);
void PushMessage(Display::Messages msg);
@@ -96,6 +97,7 @@ namespace Pinetime {
Pinetime::Controllers::BrightnessController& brightnessController;
Pinetime::Controllers::TouchHandler& touchHandler;
Pinetime::Controllers::FS& filesystem;
Pinetime::Drivers::SpiNorFlash& spiNorFlash;
Pinetime::Controllers::FirmwareValidator validator;
Pinetime::Components::LittleVgl lvgl;
@@ -135,6 +137,13 @@ namespace Pinetime {
Utility::StaticStack<FullRefreshDirections, returnAppStackSize> appStackDirections;
bool isDimmed = false;
TickType_t CalculateSleepTime();
TickType_t alwaysOnFrameCount;
TickType_t alwaysOnStartTime;
// If this is to be changed, make sure the actual always on refresh rate is changed
// by configuring the LCD refresh timings
static constexpr uint32_t alwaysOnRefreshPeriod = 500;
};
}
}
+2 -1
View File
@@ -24,7 +24,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
Pinetime::Controllers::AlarmController& /*alarmController*/,
Pinetime::Controllers::BrightnessController& /*brightnessController*/,
Pinetime::Controllers::TouchHandler& /*touchHandler*/,
Pinetime::Controllers::FS& /*filesystem*/)
Pinetime::Controllers::FS& /*filesystem*/,
Pinetime::Drivers::SpiNorFlash& /*spiNorFlash*/)
: lcd {lcd}, bleController {bleController} {
}
+3 -1
View File
@@ -18,6 +18,7 @@ namespace Pinetime {
class St7789;
class Cst816S;
class Watchdog;
class SpiNorFlash;
}
namespace Controllers {
@@ -59,7 +60,8 @@ namespace Pinetime {
Pinetime::Controllers::AlarmController& alarmController,
Pinetime::Controllers::BrightnessController& brightnessController,
Pinetime::Controllers::TouchHandler& touchHandler,
Pinetime::Controllers::FS& filesystem);
Pinetime::Controllers::FS& filesystem,
Pinetime::Drivers::SpiNorFlash& spiNorFlash);
void Start();
void Start(Pinetime::System::BootErrors) {
+9
View File
@@ -248,6 +248,8 @@ void LittleVgl::SetNewTouchPoint(int16_t x, int16_t y, bool contact) {
}
}
// Cancel an ongoing tap
// Signifies that LVGL should not handle the current tap
void LittleVgl::CancelTap() {
if (tapped) {
isCancelled = true;
@@ -255,6 +257,13 @@ void LittleVgl::CancelTap() {
}
}
// Clear the current tapped state
// Signifies that touch input processing is suspended
void LittleVgl::ClearTouchState() {
touchPoint = {-1, -1};
tapped = false;
}
bool LittleVgl::GetTouchPadInfo(lv_indev_data_t* ptr) {
ptr->point.x = touchPoint.x;
ptr->point.y = touchPoint.y;
+1
View File
@@ -26,6 +26,7 @@ namespace Pinetime {
void SetFullRefresh(FullRefreshDirections direction);
void SetNewTouchPoint(int16_t x, int16_t y, bool contact);
void CancelTap();
void ClearTouchState();
bool GetFullRefresh() {
bool returnValue = fullRefresh;
+4 -3
View File
@@ -6,8 +6,8 @@ namespace Pinetime {
namespace Display {
enum class Messages : uint8_t {
GoToSleep,
GoToAOD,
GoToRunning,
UpdateDateTime,
UpdateBleConnection,
TouchEvent,
ButtonPushed,
@@ -17,8 +17,9 @@ namespace Pinetime {
NewNotification,
TimerDone,
BleFirmwareUpdateStarted,
DimScreen,
RestoreBrightness,
// Resets the screen timeout timer when awake
// Does nothing when asleep
NotifyDeviceActivity,
ShowPairingKey,
AlarmTriggered,
Chime,
+1
View File
@@ -11,6 +11,7 @@ configure_file(${CMAKE_CURRENT_LIST_DIR}/jetbrains_mono_bold_20.c_M.patch
if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.12)
# FindPython3 module introduces with CMake 3.12
# https://cmake.org/cmake/help/latest/module/FindPython3.html
set(Python3_FIND_STRATEGY LOCATION) # https://discourse.cmake.org/t/find-package-python3-is-not-finding-the-correct-python/10563
find_package(Python3 REQUIRED)
else()
set(Python3_EXECUTABLE "python")
+14 -18
View File
@@ -48,7 +48,7 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
Controllers::Settings::ClockType clockType,
System::SystemTask& systemTask,
Controllers::MotorController& motorController)
: alarmController {alarmController}, systemTask {systemTask}, motorController {motorController} {
: alarmController {alarmController}, wakeLock(systemTask), motorController {motorController} {
hourCounter.Create();
lv_obj_align(hourCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0);
@@ -117,7 +117,7 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
UpdateAlarmTime();
if (alarmController.State() == Controllers::AlarmController::AlarmState::Alerting) {
if (alarmController.IsAlerting()) {
SetAlerting();
} else {
SetSwitchState(LV_ANIM_OFF);
@@ -125,14 +125,15 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
}
Alarm::~Alarm() {
if (alarmController.State() == AlarmController::AlarmState::Alerting) {
if (alarmController.IsAlerting()) {
StopAlerting();
}
lv_obj_clean(lv_scr_act());
alarmController.SaveAlarm();
}
void Alarm::DisableAlarm() {
if (alarmController.State() == AlarmController::AlarmState::Set) {
if (alarmController.IsEnabled()) {
alarmController.DisableAlarm();
lv_switch_off(enableSwitch, LV_ANIM_ON);
}
@@ -172,7 +173,7 @@ bool Alarm::OnButtonPushed() {
HideInfo();
return true;
}
if (alarmController.State() == AlarmController::AlarmState::Alerting) {
if (alarmController.IsAlerting()) {
StopAlerting();
return true;
}
@@ -181,7 +182,7 @@ bool Alarm::OnButtonPushed() {
bool Alarm::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
// Don't allow closing the screen by swiping while the alarm is alerting
return alarmController.State() == AlarmController::AlarmState::Alerting && event == TouchEvents::SwipeDown;
return alarmController.IsAlerting() && event == TouchEvents::SwipeDown;
}
void Alarm::OnValueChanged() {
@@ -205,7 +206,7 @@ void Alarm::SetAlerting() {
lv_obj_set_hidden(btnStop, false);
taskStopAlarm = lv_task_create(StopAlarmTaskCallback, pdMS_TO_TICKS(60 * 1000), LV_TASK_PRIO_MID, this);
motorController.StartRinging();
systemTask.PushMessage(System::Messages::DisableSleeping);
wakeLock.Lock();
}
void Alarm::StopAlerting() {
@@ -216,21 +217,16 @@ void Alarm::StopAlerting() {
lv_task_del(taskStopAlarm);
taskStopAlarm = nullptr;
}
systemTask.PushMessage(System::Messages::EnableSleeping);
wakeLock.Release();
lv_obj_set_hidden(enableSwitch, false);
lv_obj_set_hidden(btnStop, true);
}
void Alarm::SetSwitchState(lv_anim_enable_t anim) {
switch (alarmController.State()) {
case AlarmController::AlarmState::Set:
lv_switch_on(enableSwitch, anim);
break;
case AlarmController::AlarmState::Not_Set:
lv_switch_off(enableSwitch, anim);
break;
default:
break;
if (alarmController.IsEnabled()) {
lv_switch_on(enableSwitch, anim);
} else {
lv_switch_off(enableSwitch, anim);
}
}
@@ -247,7 +243,7 @@ void Alarm::ShowInfo() {
txtMessage = lv_label_create(btnMessage, nullptr);
lv_obj_set_style_local_bg_color(btnMessage, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_NAVY);
if (alarmController.State() == AlarmController::AlarmState::Set) {
if (alarmController.IsEnabled()) {
auto timeToAlarm = alarmController.SecondsToAlarm();
auto daysToAlarm = timeToAlarm / 86400;
+2 -1
View File
@@ -22,6 +22,7 @@
#include "displayapp/screens/Screen.h"
#include "displayapp/widgets/Counter.h"
#include "displayapp/Controllers.h"
#include "systemtask/WakeLock.h"
#include "Symbols.h"
namespace Pinetime {
@@ -43,7 +44,7 @@ namespace Pinetime {
private:
Controllers::AlarmController& alarmController;
System::SystemTask& systemTask;
System::WakeLock wakeLock;
Controllers::MotorController& motorController;
lv_obj_t *btnStop, *txtStop, *btnRecur, *txtRecur, *btnInfo, *enableSwitch;
@@ -17,8 +17,8 @@ namespace {
FirmwareValidation::FirmwareValidation(Pinetime::Controllers::FirmwareValidator& validator) : validator {validator} {
labelVersion = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text_fmt(labelVersion,
"Version : %lu.%lu.%lu\n"
"ShortRef : %s",
"Version: %lu.%lu.%lu\n"
"ShortRef: %s",
Version::Major(),
Version::Minor(),
Version::Patch(),
+4 -3
View File
@@ -15,8 +15,9 @@ namespace {
}
FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessController& brightnessController)
: systemTask {systemTask}, brightnessController {brightnessController} {
: wakeLock(systemTask), brightnessController {brightnessController} {
previousBrightnessLevel = brightnessController.Level();
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
flashLight = lv_label_create(lv_scr_act(), nullptr);
@@ -46,13 +47,13 @@ FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessCo
backgroundAction->user_data = this;
lv_obj_set_event_cb(backgroundAction, EventHandler);
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
wakeLock.Lock();
}
FlashLight::~FlashLight() {
lv_obj_clean(lv_scr_act());
lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
brightnessController.Set(previousBrightnessLevel);
}
void FlashLight::SetColors() {
+3 -1
View File
@@ -3,6 +3,7 @@
#include "displayapp/screens/Screen.h"
#include "components/brightness/BrightnessController.h"
#include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
#include <cstdint>
#include <lvgl/lvgl.h>
@@ -23,10 +24,11 @@ namespace Pinetime {
void SetIndicators();
void SetColors();
Pinetime::System::SystemTask& systemTask;
Pinetime::System::WakeLock wakeLock;
Controllers::BrightnessController& brightnessController;
Controllers::BrightnessController::Levels brightnessLevel = Controllers::BrightnessController::Levels::High;
Controllers::BrightnessController::Levels previousBrightnessLevel;
lv_obj_t* flashLight;
lv_obj_t* backgroundAction;
+4 -5
View File
@@ -29,7 +29,7 @@ namespace {
}
HeartRate::HeartRate(Controllers::HeartRateController& heartRateController, System::SystemTask& systemTask)
: heartRateController {heartRateController}, systemTask {systemTask} {
: heartRateController {heartRateController}, wakeLock(systemTask) {
bool isHrRunning = heartRateController.State() != Controllers::HeartRateController::States::Stopped;
label_hr = lv_label_create(lv_scr_act(), nullptr);
@@ -63,7 +63,7 @@ HeartRate::HeartRate(Controllers::HeartRateController& heartRateController, Syst
label_startStop = lv_label_create(btn_startStop, nullptr);
UpdateStartStopButton(isHrRunning);
if (isHrRunning) {
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
wakeLock.Lock();
}
taskRefresh = lv_task_create(RefreshTaskCallback, 100, LV_TASK_PRIO_MID, this);
@@ -72,7 +72,6 @@ HeartRate::HeartRate(Controllers::HeartRateController& heartRateController, Syst
HeartRate::~HeartRate() {
lv_task_del(taskRefresh);
lv_obj_clean(lv_scr_act());
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
}
void HeartRate::Refresh() {
@@ -101,12 +100,12 @@ void HeartRate::OnStartStopEvent(lv_event_t event) {
if (heartRateController.State() == Controllers::HeartRateController::States::Stopped) {
heartRateController.Start();
UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped);
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
wakeLock.Lock();
lv_obj_set_style_local_text_color(label_hr, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::highlight);
} else {
heartRateController.Stop();
UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped);
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
wakeLock.Release();
lv_obj_set_style_local_text_color(label_hr, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::lightGray);
}
}
+2 -1
View File
@@ -4,6 +4,7 @@
#include <chrono>
#include "displayapp/screens/Screen.h"
#include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
#include "Symbols.h"
#include <lvgl/src/lv_core/lv_style.h>
#include <lvgl/src/lv_core/lv_obj.h>
@@ -27,7 +28,7 @@ namespace Pinetime {
private:
Controllers::HeartRateController& heartRateController;
Pinetime::System::SystemTask& systemTask;
Pinetime::System::WakeLock wakeLock;
void UpdateStartStopButton(bool isRunning);
lv_obj_t* label_hr;
lv_obj_t* label_bpm;
+3 -4
View File
@@ -22,7 +22,7 @@ namespace {
}
Metronome::Metronome(Controllers::MotorController& motorController, System::SystemTask& systemTask)
: motorController {motorController}, systemTask {systemTask} {
: motorController {motorController}, wakeLock(systemTask) {
bpmArc = lv_arc_create(lv_scr_act(), nullptr);
bpmArc->user_data = this;
@@ -72,7 +72,6 @@ Metronome::Metronome(Controllers::MotorController& motorController, System::Syst
Metronome::~Metronome() {
lv_task_del(taskRefresh);
systemTask.PushMessage(System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act());
}
@@ -128,12 +127,12 @@ void Metronome::OnEvent(lv_obj_t* obj, lv_event_t event) {
metronomeStarted = !metronomeStarted;
if (metronomeStarted) {
lv_label_set_text_static(lblPlayPause, Symbols::pause);
systemTask.PushMessage(System::Messages::DisableSleeping);
wakeLock.Lock();
startTime = xTaskGetTickCount();
counter = 1;
} else {
lv_label_set_text_static(lblPlayPause, Symbols::play);
systemTask.PushMessage(System::Messages::EnableSleeping);
wakeLock.Release();
}
}
break;
+2 -1
View File
@@ -1,6 +1,7 @@
#pragma once
#include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
#include "components/motor/MotorController.h"
#include "displayapp/screens/Screen.h"
#include "Symbols.h"
@@ -21,7 +22,7 @@ namespace Pinetime {
TickType_t startTime = 0;
TickType_t tappedTime = 0;
Controllers::MotorController& motorController;
System::SystemTask& systemTask;
System::WakeLock wakeLock;
int16_t bpm = 120;
uint8_t bpb = 4;
uint8_t counter = 1;
+8 -8
View File
@@ -20,7 +20,7 @@ Notifications::Notifications(DisplayApp* app,
notificationManager {notificationManager},
alertNotificationService {alertNotificationService},
motorController {motorController},
systemTask {systemTask},
wakeLock(systemTask),
mode {mode} {
notificationManager.ClearNewNotificationFlag();
@@ -40,7 +40,7 @@ Notifications::Notifications(DisplayApp* app,
validDisplay = false;
}
if (mode == Modes::Preview) {
systemTask.PushMessage(System::Messages::DisableSleeping);
wakeLock.Lock();
if (notification.category == Controllers::NotificationManager::Categories::IncomingCall) {
motorController.StartRinging();
} else {
@@ -65,7 +65,6 @@ Notifications::~Notifications() {
lv_task_del(taskRefresh);
// make sure we stop any vibrations before exiting
motorController.StopRinging();
systemTask.PushMessage(System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act());
}
@@ -82,7 +81,6 @@ void Notifications::Refresh() {
} else if (mode == Modes::Preview && dismissingNotification) {
running = false;
currentItem = std::make_unique<NotificationItem>(alertNotificationService, motorController);
} else if (dismissingNotification) {
dismissingNotification = false;
@@ -113,15 +111,15 @@ void Notifications::Refresh() {
alertNotificationService,
motorController);
} else {
currentItem = std::make_unique<NotificationItem>(alertNotificationService, motorController);
running = false;
}
}
running = currentItem->IsRunning() && running;
running = running && currentItem->IsRunning();
}
void Notifications::OnPreviewInteraction() {
systemTask.PushMessage(System::Messages::EnableSleeping);
wakeLock.Release();
motorController.StopRinging();
if (timeoutLine != nullptr) {
lv_obj_del(timeoutLine);
@@ -173,7 +171,9 @@ bool Notifications::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
} else if (nextMessage.valid) {
currentId = nextMessage.id;
} else {
// don't update id, won't be found be refresh and try to load latest message or no message box
// don't update id, notification manager will try to fetch
// but not find it. Refresh will try to load latest message
// or dismiss to watchface
}
DismissToBlack();
return true;
+2 -1
View File
@@ -8,6 +8,7 @@
#include "components/ble/NotificationManager.h"
#include "components/motor/MotorController.h"
#include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
namespace Pinetime {
namespace Controllers {
@@ -73,7 +74,7 @@ namespace Pinetime {
Pinetime::Controllers::NotificationManager& notificationManager;
Pinetime::Controllers::AlertNotificationService& alertNotificationService;
Pinetime::Controllers::MotorController& motorController;
System::SystemTask& systemTask;
System::WakeLock wakeLock;
Modes mode = Modes::Normal;
std::unique_ptr<NotificationItem> currentItem;
Pinetime::Controllers::NotificationManager::Notification::Id currentId;
+3 -4
View File
@@ -34,7 +34,7 @@ namespace {
constexpr TickType_t blinkInterval = pdMS_TO_TICKS(1000);
}
StopWatch::StopWatch(System::SystemTask& systemTask) : systemTask {systemTask} {
StopWatch::StopWatch(System::SystemTask& systemTask) : wakeLock(systemTask) {
static constexpr uint8_t btnWidth = 115;
static constexpr uint8_t btnHeight = 80;
btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
@@ -79,7 +79,6 @@ StopWatch::StopWatch(System::SystemTask& systemTask) : systemTask {systemTask} {
StopWatch::~StopWatch() {
lv_task_del(taskRefresh);
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act());
}
@@ -135,7 +134,7 @@ void StopWatch::Start() {
SetInterfaceRunning();
startTime = xTaskGetTickCount();
currentState = States::Running;
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
wakeLock.Lock();
}
void StopWatch::Pause() {
@@ -145,7 +144,7 @@ void StopWatch::Pause() {
oldTimeElapsed = laps[lapsDone];
blinkTime = xTaskGetTickCount() + blinkInterval;
currentState = States::Halted;
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
wakeLock.Release();
}
void StopWatch::Refresh() {
+2 -1
View File
@@ -7,6 +7,7 @@
#include "portmacro_cmsis.h"
#include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
#include "displayapp/apps/Apps.h"
#include "displayapp/Controllers.h"
#include "Symbols.h"
@@ -43,7 +44,7 @@ namespace Pinetime {
void Start();
void Pause();
Pinetime::System::SystemTask& systemTask;
Pinetime::System::WakeLock wakeLock;
States currentState = States::Init;
TickType_t startTime;
TickType_t oldTimeElapsed = 0;
+10 -4
View File
@@ -38,15 +38,16 @@ SystemInfo::SystemInfo(Pinetime::Applications::DisplayApp* app,
const Pinetime::Controllers::Ble& bleController,
const Pinetime::Drivers::Watchdog& watchdog,
Pinetime::Controllers::MotionController& motionController,
const Pinetime::Drivers::Cst816S& touchPanel)
: app {app},
dateTimeController {dateTimeController},
const Pinetime::Drivers::Cst816S& touchPanel,
const Pinetime::Drivers::SpiNorFlash& spiNorFlash)
: dateTimeController {dateTimeController},
batteryController {batteryController},
brightnessController {brightnessController},
bleController {bleController},
watchdog {watchdog},
motionController {motionController},
touchPanel {touchPanel},
spiNorFlash {spiNorFlash},
screens {app,
0,
{[this]() -> std::unique_ptr<Screen> {
@@ -186,10 +187,12 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
lv_obj_t* label = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_recolor(label, true);
const auto& bleAddr = bleController.Address();
auto spiFlashId = spiNorFlash.GetIdentification();
lv_label_set_text_fmt(label,
"#808080 BLE MAC#\n"
" %02x:%02x:%02x:%02x:%02x:%02x"
" %02x:%02x:%02x:%02x:%02x:%02x\n"
"\n"
"#808080 SPI Flash# %02x-%02x-%02x\n"
"\n"
"#808080 Memory heap#\n"
" #808080 Free# %d\n"
@@ -202,6 +205,9 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
bleAddr[2],
bleAddr[1],
bleAddr[0],
spiFlashId.manufacturer,
spiFlashId.type,
spiFlashId.density,
xPortGetFreeHeapSize(),
xPortGetMinimumEverFreeHeapSize(),
mallocFailedCount,
+3 -2
View File
@@ -29,12 +29,12 @@ namespace Pinetime {
const Pinetime::Controllers::Ble& bleController,
const Pinetime::Drivers::Watchdog& watchdog,
Pinetime::Controllers::MotionController& motionController,
const Pinetime::Drivers::Cst816S& touchPanel);
const Pinetime::Drivers::Cst816S& touchPanel,
const Pinetime::Drivers::SpiNorFlash& spiNorFlash);
~SystemInfo() override;
bool OnTouchEvent(TouchEvents event) override;
private:
DisplayApp* app;
Pinetime::Controllers::DateTime& dateTimeController;
const Pinetime::Controllers::Battery& batteryController;
Pinetime::Controllers::BrightnessController& brightnessController;
@@ -42,6 +42,7 @@ namespace Pinetime {
const Pinetime::Drivers::Watchdog& watchdog;
Pinetime::Controllers::MotionController& motionController;
const Pinetime::Drivers::Cst816S& touchPanel;
const Pinetime::Drivers::SpiNorFlash& spiNorFlash;
ScreenList<5> screens;
+11 -8
View File
@@ -104,9 +104,7 @@ void Timer::UpdateMask() {
void Timer::Refresh() {
if (timer.IsRunning()) {
auto secondsRemaining = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining());
minuteCounter.SetValue(secondsRemaining.count() / 60);
secondCounter.SetValue(secondsRemaining.count() % 60);
DisplayTime();
} else if (buttonPressing && xTaskGetTickCount() > pressTime + pdMS_TO_TICKS(150)) {
lv_label_set_text_static(txtPlayPause, "Reset");
maskPosition += 15;
@@ -119,6 +117,14 @@ void Timer::Refresh() {
}
}
void Timer::DisplayTime() {
displaySeconds = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining());
if (displaySeconds.IsUpdated()) {
minuteCounter.SetValue(displaySeconds.Get().count() / 60);
secondCounter.SetValue(displaySeconds.Get().count() % 60);
}
}
void Timer::SetTimerRunning() {
minuteCounter.HideControls();
secondCounter.HideControls();
@@ -133,9 +139,7 @@ void Timer::SetTimerStopped() {
void Timer::ToggleRunning() {
if (timer.IsRunning()) {
auto secondsRemaining = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining());
minuteCounter.SetValue(secondsRemaining.count() / 60);
secondCounter.SetValue(secondsRemaining.count() % 60);
DisplayTime();
timer.StopTimer();
SetTimerStopped();
} else if (secondCounter.GetValue() + minuteCounter.GetValue() > 0) {
@@ -147,7 +151,6 @@ void Timer::ToggleRunning() {
}
void Timer::Reset() {
minuteCounter.SetValue(0);
secondCounter.SetValue(0);
DisplayTime();
SetTimerStopped();
}
+3 -1
View File
@@ -1,10 +1,10 @@
#pragma once
#include "displayapp/screens/Screen.h"
#include "components/datetime/DateTimeController.h"
#include "systemtask/SystemTask.h"
#include "displayapp/LittleVgl.h"
#include "displayapp/widgets/Counter.h"
#include "utility/DirtyValue.h"
#include <lvgl/lvgl.h>
#include "components/timer/Timer.h"
@@ -26,6 +26,7 @@ namespace Pinetime::Applications {
void SetTimerRunning();
void SetTimerStopped();
void UpdateMask();
void DisplayTime();
Pinetime::Controllers::Timer& timer;
lv_obj_t* btnPlayPause;
@@ -43,6 +44,7 @@ namespace Pinetime::Applications {
bool buttonPressing = false;
lv_coord_t maskPosition = 0;
TickType_t pressTime = 0;
Utility::DirtyValue<std::chrono::seconds> displaySeconds;
};
}
+1 -1
View File
@@ -88,7 +88,7 @@ namespace Pinetime {
int16_t minutesNighttime;
int16_t minutesBeforeSunset;
const Controllers::DateTime& dateTimeController;
Controllers::DateTime& dateTimeController;
const Controllers::Battery& batteryController;
const Controllers::Ble& bleController;
Controllers::NotificationManager& notificationManager;
+3 -3
View File
@@ -2,6 +2,7 @@
#include <lvgl/lvgl.h>
#include <cstdio>
#include "displayapp/screens/NotificationIcon.h"
#include "displayapp/screens/Symbols.h"
#include "displayapp/screens/WeatherSymbols.h"
@@ -137,13 +138,12 @@ void WatchFaceFuzzy::Refresh() {
if (currentWeather.IsUpdated()) {
auto optCurrentWeather = currentWeather.Get();
if (optCurrentWeather) {
int16_t temp = optCurrentWeather->temperature;
int16_t temp = optCurrentWeather->temperature.Celsius();
char tempUnit = 'C';
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
temp = optCurrentWeather->temperature.Fahrenheit();
tempUnit = 'F';
}
temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId));
} else {
@@ -22,7 +22,7 @@
#include "displayapp/screens/WatchFacePineTimeStyle.h"
#include <lvgl/lvgl.h>
#include <cstdio>
#include <displayapp/Colors.h>
#include "displayapp/Colors.h"
#include "displayapp/screens/BatteryIcon.h"
#include "displayapp/screens/BleIcon.h"
#include "displayapp/screens/NotificationIcon.h"
@@ -543,11 +543,10 @@ void WatchFacePineTimeStyle::Refresh() {
if (currentWeather.IsUpdated()) {
auto optCurrentWeather = currentWeather.Get();
if (optCurrentWeather) {
int16_t temp = optCurrentWeather->temperature;
int16_t temp = optCurrentWeather->temperature.Celsius();
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
temp = optCurrentWeather->temperature.Fahrenheit();
}
temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
lv_label_set_text_fmt(temperature, "%d°", temp);
lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId));
} else {
+31 -32
View File
@@ -1,5 +1,7 @@
#include "displayapp/screens/Weather.h"
#include <lvgl/lvgl.h>
#include "components/ble/SimpleWeatherService.h"
#include "components/datetime/DateTimeController.h"
#include "components/settings/Settings.h"
@@ -10,31 +12,27 @@
using namespace Pinetime::Applications::Screens;
namespace {
lv_color_t TemperatureColor(int16_t temperature) {
if (temperature <= 0) { // freezing
lv_color_t TemperatureColor(Pinetime::Controllers::SimpleWeatherService::Temperature temp) {
if (temp.Celsius() <= 0) { // freezing
return Colors::blue;
} else if (temperature <= 400) { // ice
} else if (temp.Celsius() <= 4) { // ice
return LV_COLOR_CYAN;
} else if (temperature >= 2700) { // hot
} else if (temp.Celsius() >= 27) { // hot
return Colors::deepOrange;
}
return Colors::orange; // normal
}
uint8_t TemperatureStyle(int16_t temperature) {
if (temperature <= 0) { // freezing
uint8_t TemperatureStyle(Pinetime::Controllers::SimpleWeatherService::Temperature temp) {
if (temp.Celsius() <= 0) { // freezing
return LV_TABLE_PART_CELL3;
} else if (temperature <= 400) { // ice
} else if (temp.Celsius() <= 4) { // ice
return LV_TABLE_PART_CELL4;
} else if (temperature >= 2700) { // hot
} else if (temp.Celsius() >= 27) { // hot
return LV_TABLE_PART_CELL6;
}
return LV_TABLE_PART_CELL5; // normal
}
int16_t RoundTemperature(int16_t temp) {
return temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
}
}
Weather::Weather(Controllers::Settings& settingsController, Controllers::SimpleWeatherService& weatherService)
@@ -120,22 +118,25 @@ void Weather::Refresh() {
if (currentWeather.IsUpdated()) {
auto optCurrentWeather = currentWeather.Get();
if (optCurrentWeather) {
int16_t temp = optCurrentWeather->temperature;
int16_t minTemp = optCurrentWeather->minTemperature;
int16_t maxTemp = optCurrentWeather->maxTemperature;
lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, TemperatureColor(temp));
int16_t temp = optCurrentWeather->temperature.Celsius();
int16_t minTemp = optCurrentWeather->minTemperature.Celsius();
int16_t maxTemp = optCurrentWeather->maxTemperature.Celsius();
char tempUnit = 'C';
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
temp = optCurrentWeather->temperature.Fahrenheit();
minTemp = optCurrentWeather->minTemperature.Fahrenheit();
maxTemp = optCurrentWeather->maxTemperature.Fahrenheit();
tempUnit = 'F';
}
lv_obj_set_style_local_text_color(temperature,
LV_LABEL_PART_MAIN,
LV_STATE_DEFAULT,
TemperatureColor(optCurrentWeather->temperature));
lv_label_set_text(icon, Symbols::GetSymbol(optCurrentWeather->iconId));
lv_label_set_text(condition, Symbols::GetCondition(optCurrentWeather->iconId));
lv_label_set_text_fmt(temperature, "%d°%c", RoundTemperature(temp), tempUnit);
lv_label_set_text_fmt(minTemperature, "%d°", RoundTemperature(minTemp));
lv_label_set_text_fmt(maxTemperature, "%d°", RoundTemperature(maxTemp));
lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
lv_label_set_text_fmt(minTemperature, "%d°", minTemp);
lv_label_set_text_fmt(maxTemperature, "%d°", maxTemp);
} else {
lv_label_set_text(icon, "");
lv_label_set_text(condition, "");
@@ -152,24 +153,22 @@ void Weather::Refresh() {
if (optCurrentForecast) {
std::tm localTime = *std::localtime(reinterpret_cast<const time_t*>(&optCurrentForecast->timestamp));
for (int i = 0; i < Controllers::SimpleWeatherService::MaxNbForecastDays; i++) {
int16_t maxTemp = optCurrentForecast->days[i].maxTemperature;
int16_t minTemp = optCurrentForecast->days[i].minTemperature;
lv_table_set_cell_type(forecast, 2, i, TemperatureStyle(maxTemp));
lv_table_set_cell_type(forecast, 3, i, TemperatureStyle(minTemp));
for (int i = 0; i < optCurrentForecast->nbDays; i++) {
int16_t minTemp = optCurrentForecast->days[i]->minTemperature.Celsius();
int16_t maxTemp = optCurrentForecast->days[i]->maxTemperature.Celsius();
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
minTemp = optCurrentForecast->days[i]->maxTemperature.Fahrenheit();
maxTemp = optCurrentForecast->days[i]->minTemperature.Fahrenheit();
}
lv_table_set_cell_type(forecast, 2, i, TemperatureStyle(optCurrentForecast->days[i]->maxTemperature));
lv_table_set_cell_type(forecast, 3, i, TemperatureStyle(optCurrentForecast->days[i]->minTemperature));
uint8_t wday = localTime.tm_wday + i + 1;
if (wday > 7) {
wday -= 7;
}
maxTemp = RoundTemperature(maxTemp);
minTemp = RoundTemperature(minTemp);
const char* dayOfWeek = Controllers::DateTime::DayOfWeekShortToStringLow(static_cast<Controllers::DateTime::Days>(wday));
lv_table_set_cell_value(forecast, 0, i, dayOfWeek);
lv_table_set_cell_value(forecast, 1, i, Symbols::GetSymbol(optCurrentForecast->days[i].iconId));
lv_table_set_cell_value(forecast, 1, i, Symbols::GetSymbol(optCurrentForecast->days[i]->iconId));
// Pad cells based on the largest number of digits on each column
char maxPadding[3] = " ";
char minPadding[3] = " ";
@@ -9,16 +9,22 @@
using namespace Pinetime::Applications::Screens;
namespace {
void event_handler(lv_obj_t* obj, lv_event_t event) {
void TimeoutEventHandler(lv_obj_t* obj, lv_event_t event) {
auto* screen = static_cast<SettingDisplay*>(obj->user_data);
screen->UpdateSelected(obj, event);
}
void AlwaysOnEventHandler(lv_obj_t* obj, lv_event_t event) {
if (event == LV_EVENT_VALUE_CHANGED) {
auto* screen = static_cast<SettingDisplay*>(obj->user_data);
screen->ToggleAlwaysOn();
}
}
}
constexpr std::array<uint16_t, 6> SettingDisplay::options;
SettingDisplay::SettingDisplay(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settingsController)
: app {app}, settingsController {settingsController} {
SettingDisplay::SettingDisplay(Pinetime::Controllers::Settings& settingsController) : settingsController {settingsController} {
lv_obj_t* container1 = lv_cont_create(lv_scr_act(), nullptr);
@@ -49,13 +55,20 @@ SettingDisplay::SettingDisplay(Pinetime::Applications::DisplayApp* app, Pinetime
snprintf(buffer, sizeof(buffer), "%2" PRIu16 "s", options[i] / 1000);
lv_checkbox_set_text(cbOption[i], buffer);
cbOption[i]->user_data = this;
lv_obj_set_event_cb(cbOption[i], event_handler);
lv_obj_set_event_cb(cbOption[i], TimeoutEventHandler);
SetRadioButtonStyle(cbOption[i]);
if (settingsController.GetScreenTimeOut() == options[i]) {
lv_checkbox_set_checked(cbOption[i], true);
}
}
alwaysOnCheckbox = lv_checkbox_create(container1, nullptr);
lv_checkbox_set_text(alwaysOnCheckbox, "Always On");
lv_checkbox_set_checked(alwaysOnCheckbox, settingsController.GetAlwaysOnDisplaySetting());
lv_obj_add_state(alwaysOnCheckbox, LV_STATE_DEFAULT);
alwaysOnCheckbox->user_data = this;
lv_obj_set_event_cb(alwaysOnCheckbox, AlwaysOnEventHandler);
}
SettingDisplay::~SettingDisplay() {
@@ -63,6 +76,11 @@ SettingDisplay::~SettingDisplay() {
settingsController.SaveSettings();
}
void SettingDisplay::ToggleAlwaysOn() {
settingsController.SetAlwaysOnDisplaySetting(!settingsController.GetAlwaysOnDisplaySetting());
lv_checkbox_set_checked(alwaysOnCheckbox, settingsController.GetAlwaysOnDisplaySetting());
}
void SettingDisplay::UpdateSelected(lv_obj_t* object, lv_event_t event) {
if (event == LV_EVENT_CLICKED) {
for (unsigned int i = 0; i < options.size(); i++) {
@@ -14,17 +14,18 @@ namespace Pinetime {
class SettingDisplay : public Screen {
public:
SettingDisplay(DisplayApp* app, Pinetime::Controllers::Settings& settingsController);
SettingDisplay(Pinetime::Controllers::Settings& settingsController);
~SettingDisplay() override;
void UpdateSelected(lv_obj_t* object, lv_event_t event);
void ToggleAlwaysOn();
private:
DisplayApp* app;
static constexpr std::array<uint16_t, 6> options = {5000, 7000, 10000, 15000, 20000, 30000};
Controllers::Settings& settingsController;
lv_obj_t* cbOption[options.size()];
lv_obj_t* alwaysOnCheckbox;
};
}
}
@@ -15,8 +15,7 @@ bool SettingSetDateTime::OnTouchEvent(Pinetime::Applications::TouchEvents event)
SettingSetDateTime::SettingSetDateTime(Pinetime::Applications::DisplayApp* app,
Pinetime::Controllers::DateTime& dateTimeController,
Pinetime::Controllers::Settings& settingsController)
: app {app},
dateTimeController {dateTimeController},
: dateTimeController {dateTimeController},
settingsController {settingsController},
screens {app,
0,
@@ -20,7 +20,6 @@ namespace Pinetime {
void Quit();
private:
DisplayApp* app;
Controllers::DateTime& dateTimeController;
Controllers::Settings& settingsController;
@@ -54,8 +54,7 @@ SettingWatchFace::SettingWatchFace(Pinetime::Applications::DisplayApp* app,
std::array<Screens::SettingWatchFace::Item, UserWatchFaceTypes::Count>&& watchfaceItems,
Pinetime::Controllers::Settings& settingsController,
Pinetime::Controllers::FS& filesystem)
: app {app},
watchfaceItems {std::move(watchfaceItems)},
: watchfaceItems {std::move(watchfaceItems)},
settingsController {settingsController},
filesystem {filesystem},
screens {app, 0, CreateScreenList(), Screens::ScreenListModes::UpDown} {
@@ -34,7 +34,6 @@ namespace Pinetime {
bool OnTouchEvent(TouchEvents event) override;
private:
DisplayApp* app;
auto CreateScreenList() const;
std::unique_ptr<Screen> CreateScreen(unsigned int screenNum) const;
+1 -1
View File
@@ -38,7 +38,7 @@ namespace Pinetime {
{Symbols::home, "Watch face", Apps::SettingWatchFace},
{Symbols::shoe, "Steps", Apps::SettingSteps},
{Symbols::clock, "Date&Time", Apps::SettingSetDateTime},
{Symbols::clock, "Date & Time", Apps::SettingSetDateTime},
{Symbols::map, "Location", Apps::SettingLocation},
{Symbols::cloudSunRain, "Weather", Apps::SettingWeatherFormat},
{Symbols::batteryHalf, "Battery", Apps::BatteryInfo},
+28 -30
View File
@@ -6,6 +6,7 @@
#include "drivers/Hrs3300.h"
#include <algorithm>
#include <iterator>
#include <nrf_gpio.h>
#include <FreeRTOS.h>
@@ -67,40 +68,37 @@ void Hrs3300::Disable() {
WriteRegister(static_cast<uint8_t>(Registers::PDriver), 0);
}
uint32_t Hrs3300::ReadHrs() {
auto m = ReadRegister(static_cast<uint8_t>(Registers::C0DataM));
auto h = ReadRegister(static_cast<uint8_t>(Registers::C0DataH));
auto l = ReadRegister(static_cast<uint8_t>(Registers::C0dataL));
return ((l & 0x30) << 12) | (m << 8) | ((h & 0x0f) << 4) | (l & 0x0f);
}
Hrs3300::PackedHrsAls Hrs3300::ReadHrsAls() {
constexpr Registers dataRegisters[] =
{Registers::C1dataM, Registers::C0DataM, Registers::C0DataH, Registers::C1dataH, Registers::C1dataL, Registers::C0dataL};
// Calculate smallest register address
constexpr uint8_t baseOffset = static_cast<uint8_t>(*std::min_element(std::begin(dataRegisters), std::end(dataRegisters)));
// Calculate largest address to determine length of read needed
// Add one to largest relative index to find the length
constexpr uint8_t length = static_cast<uint8_t>(*std::max_element(std::begin(dataRegisters), std::end(dataRegisters))) - baseOffset + 1;
uint32_t Hrs3300::ReadAls() {
auto m = ReadRegister(static_cast<uint8_t>(Registers::C1dataM));
auto h = ReadRegister(static_cast<uint8_t>(Registers::C1dataH));
auto l = ReadRegister(static_cast<uint8_t>(Registers::C1dataL));
return ((h & 0x3f) << 11) | (m << 3) | (l & 0x07);
}
void Hrs3300::SetGain(uint8_t gain) {
constexpr uint8_t maxGain = 64U;
gain = std::min(gain, maxGain);
uint8_t hgain = 0;
while ((1 << hgain) < gain) {
++hgain;
Hrs3300::PackedHrsAls res;
uint8_t buf[length];
auto ret = twiMaster.Read(twiAddress, baseOffset, buf, length);
if (ret != TwiMaster::ErrorCodes::NoError) {
NRF_LOG_INFO("READ ERROR");
}
// hrs
uint8_t m = static_cast<uint8_t>(Registers::C0DataM) - baseOffset;
uint8_t h = static_cast<uint8_t>(Registers::C0DataH) - baseOffset;
uint8_t l = static_cast<uint8_t>(Registers::C0dataL) - baseOffset;
// There are two extra bits (17 and 18) but they are not read here
// as resolutions >16bit aren't practically useful (too slow) and
// all hrs values throughout InfiniTime are 16bit
res.hrs = (buf[m] << 8) | ((buf[h] & 0x0f) << 4) | (buf[l] & 0x0f);
WriteRegister(static_cast<uint8_t>(Registers::Hgain), hgain << 2);
}
// als
m = static_cast<uint8_t>(Registers::C1dataM) - baseOffset;
h = static_cast<uint8_t>(Registers::C1dataH) - baseOffset;
l = static_cast<uint8_t>(Registers::C1dataL) - baseOffset;
res.als = ((buf[h] & 0x3f) << 11) | (buf[m] << 3) | (buf[l] & 0x07);
void Hrs3300::SetDrive(uint8_t drive) {
auto en = ReadRegister(static_cast<uint8_t>(Registers::Enable));
auto pd = ReadRegister(static_cast<uint8_t>(Registers::PDriver));
en = (en & 0xf7) | ((drive & 2) << 2);
pd = (pd & 0xbf) | ((drive & 1) << 6);
WriteRegister(static_cast<uint8_t>(Registers::Enable), en);
WriteRegister(static_cast<uint8_t>(Registers::PDriver), pd);
return res;
}
void Hrs3300::WriteRegister(uint8_t reg, uint8_t data) {
+6 -4
View File
@@ -21,6 +21,11 @@ namespace Pinetime {
Hgain = 0x17
};
struct PackedHrsAls {
uint16_t hrs;
uint16_t als;
};
Hrs3300(TwiMaster& twiMaster, uint8_t twiAddress);
Hrs3300(const Hrs3300&) = delete;
Hrs3300& operator=(const Hrs3300&) = delete;
@@ -30,10 +35,7 @@ namespace Pinetime {
void Init();
void Enable();
void Disable();
uint32_t ReadHrs();
uint32_t ReadAls();
void SetGain(uint8_t gain);
void SetDrive(uint8_t drive);
PackedHrsAls ReadHrsAls();
private:
TwiMaster& twiMaster;
+7 -3
View File
@@ -10,7 +10,7 @@ SpiNorFlash::SpiNorFlash(Spi& spi) : spi {spi} {
}
void SpiNorFlash::Init() {
device_id = ReadIdentificaion();
device_id = ReadIdentification();
NRF_LOG_INFO("[SpiNorFlash] Manufacturer : %d, Memory type : %d, memory density : %d",
device_id.manufacturer,
device_id.type,
@@ -32,7 +32,7 @@ void SpiNorFlash::Wakeup() {
uint8_t cmd[cmdSize] = {static_cast<uint8_t>(Commands::ReleaseFromDeepPowerDown), 0x01, 0x02, 0x03};
uint8_t id = 0;
spi.Read(reinterpret_cast<uint8_t*>(&cmd), cmdSize, &id, 1);
auto devId = device_id = ReadIdentificaion();
auto devId = device_id = ReadIdentification();
if (devId.type != device_id.type) {
NRF_LOG_INFO("[SpiNorFlash] ID on Wakeup: Failed");
} else {
@@ -41,7 +41,7 @@ void SpiNorFlash::Wakeup() {
NRF_LOG_INFO("[SpiNorFlash] Wakeup")
}
SpiNorFlash::Identification SpiNorFlash::ReadIdentificaion() {
SpiNorFlash::Identification SpiNorFlash::ReadIdentification() {
auto cmd = static_cast<uint8_t>(Commands::ReadIdentification);
Identification identification;
spi.Read(&cmd, 1, reinterpret_cast<uint8_t*>(&identification), sizeof(Identification));
@@ -145,3 +145,7 @@ void SpiNorFlash::Write(uint32_t address, const uint8_t* buffer, size_t size) {
len -= toWrite;
}
}
SpiNorFlash::Identification SpiNorFlash::GetIdentification() const {
return device_id;
}
+4 -1
View File
@@ -20,7 +20,6 @@ namespace Pinetime {
uint8_t density = 0;
};
Identification ReadIdentificaion();
uint8_t ReadStatusRegister();
bool WriteInProgress();
bool WriteEnabled();
@@ -33,6 +32,8 @@ namespace Pinetime {
bool ProgramFailed();
bool EraseFailed();
Identification GetIdentification() const;
void Init();
void Uninit();
@@ -40,6 +41,8 @@ namespace Pinetime {
void Wakeup();
private:
Identification ReadIdentification();
enum class Commands : uint8_t {
PageProgram = 0x02,
Read = 0x03,
+124 -31
View File
@@ -1,3 +1,4 @@
#include <cstring>
#include "drivers/St7789.h"
#include <hal/nrf_gpio.h>
#include <nrfx_log.h>
@@ -15,17 +16,22 @@ void St7789::Init() {
nrf_gpio_pin_set(pinReset);
HardwareReset();
SoftwareReset();
Command2Enable();
SleepOut();
ColMod();
PixelFormat();
MemoryDataAccessControl();
ColumnAddressSet();
RowAddressSet();
SetAddrWindow(0, 0, Width, Height);
// P8B Mirrored version does not need display inversion.
#ifndef DRIVER_DISPLAY_MIRROR
DisplayInversionOn();
#endif
PorchSet();
FrameRateNormalSet();
IdleFrameRateOff();
NormalModeOn();
SetVdv();
PowerControl();
GateControl();
DisplayOn();
}
@@ -63,6 +69,17 @@ void St7789::SoftwareReset() {
vTaskDelay(pdMS_TO_TICKS(125));
}
void St7789::Command2Enable() {
WriteCommand(static_cast<uint8_t>(Commands::Command2Enable));
constexpr uint8_t args[] = {
0x5a, // Constant
0x69, // Constant
0x02, // Constant
0x01, // Enable
};
WriteData(args, sizeof(args));
}
void St7789::SleepOut() {
if (!sleepIn) {
return;
@@ -97,8 +114,9 @@ void St7789::SleepIn() {
sleepIn = true;
}
void St7789::ColMod() {
WriteCommand(static_cast<uint8_t>(Commands::ColMod));
void St7789::PixelFormat() {
WriteCommand(static_cast<uint8_t>(Commands::PixelFormat));
// 65K colours, 16-bit per pixel
WriteData(0x55);
}
@@ -118,22 +136,6 @@ void St7789::MemoryDataAccessControl() {
#endif
}
void St7789::ColumnAddressSet() {
WriteCommand(static_cast<uint8_t>(Commands::ColumnAddressSet));
WriteData(0x00);
WriteData(0x00);
WriteData(Width >> 8u);
WriteData(Width & 0xffu);
}
void St7789::RowAddressSet() {
WriteCommand(static_cast<uint8_t>(Commands::RowAddressSet));
WriteData(0x00);
WriteData(0x00);
WriteData(320u >> 8u);
WriteData(320u & 0xffu);
}
void St7789::DisplayInversionOn() {
WriteCommand(static_cast<uint8_t>(Commands::DisplayInversionOn));
}
@@ -142,22 +144,97 @@ void St7789::NormalModeOn() {
WriteCommand(static_cast<uint8_t>(Commands::NormalModeOn));
}
void St7789::IdleModeOn() {
WriteCommand(static_cast<uint8_t>(Commands::IdleModeOn));
}
void St7789::IdleModeOff() {
WriteCommand(static_cast<uint8_t>(Commands::IdleModeOff));
}
void St7789::PorchSet() {
WriteCommand(static_cast<uint8_t>(Commands::Porch));
constexpr uint8_t args[] = {
0x02, // Normal mode front porch
0x03, // Normal mode back porch
0x01, // Porch control enable
0xed, // Idle mode front:back porch
0xed, // Partial mode front:back porch (partial mode unused but set anyway)
};
WriteData(args, sizeof(args));
}
void St7789::FrameRateNormalSet() {
WriteCommand(static_cast<uint8_t>(Commands::FrameRateNormal));
// Note that the datasheet table is imprecise - see formula below table
WriteData(0x0a);
}
void St7789::IdleFrameRateOn() {
WriteCommand(static_cast<uint8_t>(Commands::FrameRateIdle));
// According to the datasheet, these controls should apply only to partial/idle mode
// However they appear to apply to normal mode, so we have to enable/disable
// every time we enter/exit always on
constexpr uint8_t args[] = {
0x12, // Enable frame rate control for partial/idle mode, 4x frame divider
0x1e, // Idle mode frame rate
0x1e, // Partial mode frame rate (unused)
};
WriteData(args, sizeof(args));
}
void St7789::IdleFrameRateOff() {
WriteCommand(static_cast<uint8_t>(Commands::FrameRateIdle));
constexpr uint8_t args[] = {
0x00, // Disable frame rate control and divider
0x0a, // Idle mode frame rate (normal)
0x0a, // Partial mode frame rate (normal, unused)
};
WriteData(args, sizeof(args));
}
void St7789::DisplayOn() {
WriteCommand(static_cast<uint8_t>(Commands::DisplayOn));
}
void St7789::PowerControl() {
WriteCommand(static_cast<uint8_t>(Commands::PowerControl1));
constexpr uint8_t args[] = {
0xa4, // Constant
0x00, // Lowest possible voltages
};
WriteData(args, sizeof(args));
WriteCommand(static_cast<uint8_t>(Commands::PowerControl2));
// Lowest possible boost circuit clocks
WriteData(0xb3);
}
void St7789::GateControl() {
WriteCommand(static_cast<uint8_t>(Commands::GateControl));
// Lowest possible VGL/VGH
WriteData(0x00);
}
void St7789::SetAddrWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1) {
WriteCommand(static_cast<uint8_t>(Commands::ColumnAddressSet));
WriteData(x0 >> 8);
WriteData(x0 & 0xff);
WriteData(x1 >> 8);
WriteData(x1 & 0xff);
uint8_t colArgs[] = {
static_cast<uint8_t>(x0 >> 8), // x start MSB
static_cast<uint8_t>(x0), // x start LSB
static_cast<uint8_t>(x1 >> 8), // x end MSB
static_cast<uint8_t>(x1) // x end LSB
};
WriteData(colArgs, sizeof(colArgs));
WriteCommand(static_cast<uint8_t>(Commands::RowAddressSet));
WriteData(y0 >> 8);
WriteData(y0 & 0xff);
WriteData(y1 >> 8);
WriteData(y1 & 0xff);
uint8_t rowArgs[] = {
static_cast<uint8_t>(y0 >> 8), // y start MSB
static_cast<uint8_t>(y0), // y start LSB
static_cast<uint8_t>(y1 >> 8), // y end MSB
static_cast<uint8_t>(y1) // y end LSB
};
memcpy(addrWindowArgs, rowArgs, sizeof(rowArgs));
WriteData(addrWindowArgs, sizeof(addrWindowArgs));
}
void St7789::WriteToRam(const uint8_t* data, size_t size) {
@@ -179,8 +256,12 @@ void St7789::DisplayOff() {
void St7789::VerticalScrollStartAddress(uint16_t line) {
verticalScrollingStartAddress = line;
WriteCommand(static_cast<uint8_t>(Commands::VerticalScrollStartAddress));
WriteData(line >> 8u);
WriteData(line & 0x00ffu);
uint8_t args[] = {
static_cast<uint8_t>(line >> 8), // Frame memory line pointer MSB
static_cast<uint8_t>(line) // Frame memory line pointer LSB
};
memcpy(verticalScrollArgs, args, sizeof(args));
WriteData(verticalScrollArgs, sizeof(verticalScrollArgs));
}
void St7789::Uninit() {
@@ -202,6 +283,18 @@ void St7789::HardwareReset() {
vTaskDelay(pdMS_TO_TICKS(125));
}
void St7789::LowPowerOn() {
IdleModeOn();
IdleFrameRateOn();
NRF_LOG_INFO("[LCD] Low power mode");
}
void St7789::LowPowerOff() {
IdleModeOff();
IdleFrameRateOff();
NRF_LOG_INFO("[LCD] Normal power mode");
}
void St7789::Sleep() {
SleepIn();
nrf_gpio_cfg_default(pinDataCommand);
+25 -4
View File
@@ -24,6 +24,8 @@ namespace Pinetime {
void DrawBuffer(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint8_t* data, size_t size);
void LowPowerOn();
void LowPowerOff();
void Sleep();
void Wakeup();
@@ -37,16 +39,25 @@ namespace Pinetime {
void HardwareReset();
void SoftwareReset();
void Command2Enable();
void SleepOut();
void EnsureSleepOutPostDelay();
void SleepIn();
void ColMod();
void PixelFormat();
void MemoryDataAccessControl();
void DisplayInversionOn();
void NormalModeOn();
void WriteToRam(const uint8_t* data, size_t size);
void IdleModeOn();
void IdleModeOff();
void FrameRateNormalSet();
void IdleFrameRateOff();
void IdleFrameRateOn();
void DisplayOn();
void DisplayOff();
void PowerControl();
void GateControl();
void PorchSet();
void SetAddrWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1);
void SetVdv();
@@ -68,16 +79,26 @@ namespace Pinetime {
MemoryDataAccessControl = 0x36,
VerticalScrollDefinition = 0x33,
VerticalScrollStartAddress = 0x37,
ColMod = 0x3a,
IdleModeOff = 0x38,
IdleModeOn = 0x39,
PixelFormat = 0x3a,
FrameRateIdle = 0xb3,
FrameRateNormal = 0xc6,
VdvSet = 0xc4,
Command2Enable = 0xdf,
PowerControl1 = 0xd0,
PowerControl2 = 0xe8,
GateControl = 0xb7,
Porch = 0xb2,
};
void WriteData(uint8_t data);
void WriteData(const uint8_t* data, size_t size);
void ColumnAddressSet();
static constexpr uint16_t Width = 240;
static constexpr uint16_t Height = 320;
void RowAddressSet();
uint8_t addrWindowArgs[4];
uint8_t verticalScrollArgs[2];
};
}
}
+2 -1
View File
@@ -70,7 +70,8 @@ void HeartRateTask::Work() {
}
if (measurementStarted) {
int8_t ambient = ppg.Preprocess(heartRateSensor.ReadHrs(), heartRateSensor.ReadAls());
auto sensorData = heartRateSensor.ReadHrsAls();
int8_t ambient = ppg.Preprocess(sensorData.hrs, sensorData.als);
int bpm = ppg.HeartRate();
// If ambient light detected or a reset requested (bpm < 0)
Submodule src/libs/QCBOR deleted from 56b17bf9f7
+4 -3
View File
@@ -104,7 +104,7 @@ Pinetime::Controllers::DateTime dateTimeController {settingsController};
Pinetime::Drivers::Watchdog watchdog;
Pinetime::Controllers::NotificationManager notificationManager;
Pinetime::Controllers::MotionController motionController;
Pinetime::Controllers::AlarmController alarmController {dateTimeController};
Pinetime::Controllers::AlarmController alarmController {dateTimeController, fs};
Pinetime::Controllers::TouchHandler touchHandler;
Pinetime::Controllers::ButtonHandler buttonHandler;
Pinetime::Controllers::BrightnessController brightnessController {};
@@ -123,7 +123,8 @@ Pinetime::Applications::DisplayApp displayApp(lcd,
alarmController,
brightnessController,
touchHandler,
fs);
fs,
spiNorFlash);
Pinetime::System::SystemTask systemTask(spi,
spiNorFlash,
@@ -167,7 +168,7 @@ std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> NoI
void nrfx_gpiote_evt_handler(nrfx_gpiote_pin_t pin, nrf_gpiote_polarity_t action) {
if (pin == Pinetime::PinMap::Cst816sIrq) {
systemTask.OnTouchEvent();
systemTask.PushMessage(Pinetime::System::Messages::OnTouchEvent);
return;
}
+1
View File
@@ -10,6 +10,7 @@ message(STATUS "Using ${LV_IMG_CONV} to generate font files")
if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.12)
# FindPython3 module introduces with CMake 3.12
# https://cmake.org/cmake/help/latest/module/FindPython3.html
set(Python3_FIND_STRATEGY LOCATION) # https://discourse.cmake.org/t/find-package-python3-is-not-finding-the-correct-python/10563
find_package(Python3 REQUIRED)
else()
set(Python3_EXECUTABLE "python")
+1 -1
View File
@@ -6,7 +6,6 @@ namespace Pinetime {
enum class Messages : uint8_t {
GoToSleep,
GoToRunning,
TouchWakeUp,
OnNewTime,
OnNewNotification,
OnNewCall,
@@ -17,6 +16,7 @@ namespace Pinetime {
HandleButtonEvent,
HandleButtonTimerEvent,
OnDisplayTaskSleeping,
OnDisplayTaskAOD,
EnableSleeping,
DisableSleeping,
OnNewDay,
+1 -1
View File
@@ -1,5 +1,5 @@
#include "systemtask/SystemTask.h"
#if configUSE_TRACE_FACILITY == 1
#if NRF_LOG_ENABLED
// FreeRtosMonitor
#include <FreeRTOS.h>
#include <task.h>
+138 -153
View File
@@ -102,7 +102,9 @@ void SystemTask::Work() {
watchdog.Setup(7, Drivers::Watchdog::SleepBehaviour::Run, Drivers::Watchdog::HaltBehaviour::Pause);
watchdog.Start();
NRF_LOG_INFO("Last reset reason : %s", Pinetime::Drivers::ResetReasonToString(watchdog.GetResetReason()));
APP_GPIOTE_INIT(2);
if (!nrfx_gpiote_is_init()) {
nrfx_gpiote_init();
}
spi.Init();
spiNorFlash.Init();
@@ -187,37 +189,71 @@ void SystemTask::Work() {
if (xQueueReceive(systemTasksMsgQueue, &msg, 100) == pdTRUE) {
switch (msg) {
case Messages::EnableSleeping:
// Make sure that exiting an app doesn't enable sleeping,
// if the exiting was caused by a firmware update
if (!bleController.IsFirmwareUpdating()) {
doNotGoToSleep = false;
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
wakeLocksHeld--;
break;
case Messages::DisableSleeping:
doNotGoToSleep = true;
GoToRunning();
wakeLocksHeld++;
break;
case Messages::GoToRunning:
spi.Wakeup();
// Double Tap needs the touch screen to be in normal mode
if (!settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
touchPanel.Wakeup();
}
spiNorFlash.Wakeup();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToRunning);
heartRateApp.PushMessage(Pinetime::Applications::HeartRateTask::Messages::WakeUp);
if (bleController.IsRadioEnabled() && !bleController.IsConnected()) {
nimbleController.RestartFastAdv();
}
state = SystemTaskState::Running;
GoToRunning();
break;
case Messages::TouchWakeUp: {
if (touchHandler.ProcessTouchInfo(touchPanel.GetTouchInfo())) {
case Messages::GoToSleep:
GoToSleep();
break;
case Messages::OnNewTime:
if (alarmController.IsEnabled()) {
alarmController.ScheduleAlarm();
}
break;
case Messages::OnNewNotification:
if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::On) {
if (IsSleeping()) {
GoToRunning();
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
}
break;
case Messages::SetOffAlarm:
GoToRunning();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::AlarmTriggered);
break;
case Messages::BleConnected:
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
isBleDiscoveryTimerRunning = true;
bleDiscoveryTimer = 5;
break;
case Messages::BleFirmwareUpdateStarted:
GoToRunning();
wakeLocksHeld++;
displayApp.PushMessage(Pinetime::Applications::Display::Messages::BleFirmwareUpdateStarted);
break;
case Messages::BleFirmwareUpdateFinished:
if (bleController.State() == Pinetime::Controllers::Ble::FirmwareUpdateStates::Validated) {
NVIC_SystemReset();
}
wakeLocksHeld--;
break;
case Messages::StartFileTransfer:
NRF_LOG_INFO("[systemtask] FS Started");
GoToRunning();
wakeLocksHeld++;
// TODO add intent of fs access icon or something
break;
case Messages::StopFileTransfer:
NRF_LOG_INFO("[systemtask] FS Stopped");
wakeLocksHeld--;
// TODO add intent of fs access icon or something
break;
case Messages::OnTouchEvent:
// Finish immediately if no new events
if (!touchHandler.ProcessTouchInfo(touchPanel.GetTouchInfo())) {
break;
}
if (state == SystemTaskState::Running) {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
} else {
// If asleep, check for touch panel wake triggers
auto gesture = touchHandler.GestureGet();
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
gesture != Pinetime::Applications::TouchEvents::None &&
@@ -229,75 +265,6 @@ void SystemTask::Work() {
}
}
break;
}
case Messages::GoToSleep:
if (doNotGoToSleep) {
break;
}
state = SystemTaskState::GoingToSleep; // Already set in PushMessage()
NRF_LOG_INFO("[systemtask] Going to sleep");
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToSleep);
heartRateApp.PushMessage(Pinetime::Applications::HeartRateTask::Messages::GoToSleep);
break;
case Messages::OnNewTime:
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::UpdateDateTime);
if (alarmController.State() == Controllers::AlarmController::AlarmState::Set) {
alarmController.ScheduleAlarm();
}
break;
case Messages::OnNewNotification:
if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::On) {
if (state == SystemTaskState::Sleeping) {
GoToRunning();
} else {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
}
break;
case Messages::SetOffAlarm:
if (state == SystemTaskState::Sleeping) {
GoToRunning();
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::AlarmTriggered);
break;
case Messages::BleConnected:
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
isBleDiscoveryTimerRunning = true;
bleDiscoveryTimer = 5;
break;
case Messages::BleFirmwareUpdateStarted:
doNotGoToSleep = true;
if (state == SystemTaskState::Sleeping) {
GoToRunning();
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::BleFirmwareUpdateStarted);
break;
case Messages::BleFirmwareUpdateFinished:
if (bleController.State() == Pinetime::Controllers::Ble::FirmwareUpdateStates::Validated) {
NVIC_SystemReset();
}
doNotGoToSleep = false;
break;
case Messages::StartFileTransfer:
NRF_LOG_INFO("[systemtask] FS Started");
doNotGoToSleep = true;
if (state == SystemTaskState::Sleeping) {
GoToRunning();
}
// TODO add intent of fs access icon or something
break;
case Messages::StopFileTransfer:
NRF_LOG_INFO("[systemtask] FS Stopped");
doNotGoToSleep = false;
// TODO add intent of fs access icon or something
break;
case Messages::OnTouchEvent:
if (touchHandler.ProcessTouchInfo(touchPanel.GetTouchInfo())) {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
}
break;
case Messages::HandleButtonEvent: {
Controllers::ButtonActions action = Controllers::ButtonActions::None;
if (nrf_gpio_pin_read(Pinetime::PinMap::Button) == 0) {
@@ -318,19 +285,35 @@ void SystemTask::Work() {
HandleButtonAction(action);
} break;
case Messages::OnDisplayTaskSleeping:
case Messages::OnDisplayTaskAOD:
// The state was set to GoingToSleep when GoToSleep() was called
// If the state is no longer GoingToSleep, we have since transitioned back to Running
// In this case absorb the OnDisplayTaskSleeping/AOD
// as DisplayApp is about to receive GoToRunning
if (state != SystemTaskState::GoingToSleep) {
break;
}
if (BootloaderVersion::IsValid()) {
// First versions of the bootloader do not expose their version and cannot initialize the SPI NOR FLASH
// if it's in sleep mode. Avoid bricked device by disabling sleep mode on these versions.
spiNorFlash.Sleep();
}
spi.Sleep();
// Must keep SPI awake when still updating the display for always on
if (msg == Messages::OnDisplayTaskSleeping) {
spi.Sleep();
}
// Double Tap needs the touch screen to be in normal mode
if (!settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
touchPanel.Sleep();
}
state = SystemTaskState::Sleeping;
if (msg == Messages::OnDisplayTaskSleeping) {
state = SystemTaskState::Sleeping;
} else {
state = SystemTaskState::AODSleeping;
}
break;
case Messages::OnNewDay:
// We might be sleeping (with TWI device disabled.
@@ -340,39 +323,23 @@ void SystemTask::Work() {
case Messages::OnNewHour:
using Pinetime::Controllers::AlarmController;
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours &&
alarmController.State() != AlarmController::AlarmState::Alerting) {
// if sleeping, we can't send a chime to displayApp yet (SPI flash switched off)
// request running first and repush the chime message
if (state == SystemTaskState::Sleeping) {
GoToRunning();
PushMessage(msg);
} else {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
}
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours && !alarmController.IsAlerting()) {
GoToRunning();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
}
break;
case Messages::OnNewHalfHour:
using Pinetime::Controllers::AlarmController;
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours &&
alarmController.State() != AlarmController::AlarmState::Alerting) {
// if sleeping, we can't send a chime to displayApp yet (SPI flash switched off)
// request running first and repush the chime message
if (state == SystemTaskState::Sleeping) {
GoToRunning();
PushMessage(msg);
} else {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
}
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours && !alarmController.IsAlerting()) {
GoToRunning();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
}
break;
case Messages::OnChargingEvent:
batteryController.ReadPowerState();
GoToRunning();
displayApp.PushMessage(Applications::Display::Messages::OnChargingEvent);
if (state == SystemTaskState::Sleeping) {
GoToRunning();
}
break;
case Messages::MeasureBatteryTimerExpired:
batteryController.MeasureVoltage();
@@ -381,9 +348,7 @@ void SystemTask::Work() {
nimbleController.NotifyBatteryLevel(batteryController.PercentRemaining());
break;
case Messages::OnPairing:
if (state == SystemTaskState::Sleeping) {
GoToRunning();
}
GoToRunning();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::ShowPairingKey);
break;
case Messages::BleRadioEnableToggle:
@@ -410,8 +375,6 @@ void SystemTask::Work() {
}
monitor.Process();
uint32_t systick_counter = nrf_rtc_counter_get(portNRF_RTC_REG);
dateTimeController.UpdateTime(systick_counter);
NoInit_BackUpTime = dateTimeController.CurrentDateTime();
if (nrf_gpio_pin_read(PinMap::Button) == 0) {
watchdog.Reload();
@@ -420,11 +383,55 @@ void SystemTask::Work() {
#pragma clang diagnostic pop
}
void SystemTask::UpdateMotion() {
if (state == SystemTaskState::GoingToSleep || state == SystemTaskState::WakingUp) {
void SystemTask::GoToRunning() {
if (state == SystemTaskState::Running) {
return;
}
if (state == SystemTaskState::Sleeping || state == SystemTaskState::AODSleeping) {
// SPI only switched off when entering Sleeping, not AOD or GoingToSleep
if (state == SystemTaskState::Sleeping) {
spi.Wakeup();
}
// Double Tap needs the touch screen to be in normal mode
if (!settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
touchPanel.Wakeup();
}
spiNorFlash.Wakeup();
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToRunning);
heartRateApp.PushMessage(Pinetime::Applications::HeartRateTask::Messages::WakeUp);
if (bleController.IsRadioEnabled() && !bleController.IsConnected()) {
nimbleController.RestartFastAdv();
}
state = SystemTaskState::Running;
};
void SystemTask::GoToSleep() {
if (IsSleeping()) {
return;
}
if (IsSleepDisabled()) {
return;
}
NRF_LOG_INFO("[systemtask] Going to sleep");
if (settingsController.GetAlwaysOnDisplay()) {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToAOD);
} else {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToSleep);
}
heartRateApp.PushMessage(Pinetime::Applications::HeartRateTask::Messages::GoToSleep);
state = SystemTaskState::GoingToSleep;
};
void SystemTask::UpdateMotion() {
// Only consider disabling motion updates specifically in the Sleeping state
// AOD needs motion on to show up to date step counts
if (state == SystemTaskState::Sleeping && !(settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) ||
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) ||
motionController.GetService()->IsMotionNotificationSubscribed())) {
@@ -450,7 +457,7 @@ void SystemTask::UpdateMotion() {
}
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::LowerWrist) && state == SystemTaskState::Running &&
motionController.ShouldLowerSleep()) {
PushMessage(Messages::GoToSleep);
GoToSleep();
}
}
@@ -459,14 +466,14 @@ void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
return;
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
using Actions = Controllers::ButtonActions;
switch (action) {
case Actions::Click:
// If the first action after fast wakeup is a click, it should be ignored.
if (!fastWakeUpDone && state != SystemTaskState::GoingToSleep) {
if (!fastWakeUpDone) {
displayApp.PushMessage(Applications::Display::Messages::ButtonPushed);
}
break;
@@ -486,29 +493,7 @@ void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
fastWakeUpDone = false;
}
void SystemTask::GoToRunning() {
if (state == SystemTaskState::Sleeping) {
state = SystemTaskState::WakingUp;
PushMessage(Messages::GoToRunning);
}
}
void SystemTask::OnTouchEvent() {
if (state == SystemTaskState::Running) {
PushMessage(Messages::OnTouchEvent);
} else if (state == SystemTaskState::Sleeping) {
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::SingleTap) or
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
PushMessage(Messages::TouchWakeUp);
}
}
}
void SystemTask::PushMessage(System::Messages msg) {
if (msg == Messages::GoToSleep && !doNotGoToSleep) {
state = SystemTaskState::GoingToSleep;
}
if (in_isr()) {
BaseType_t xHigherPriorityTaskWoken = pdFALSE;
xQueueSendFromISR(systemTasksMsgQueue, &msg, &xHigherPriorityTaskWoken);
+5 -9
View File
@@ -52,7 +52,7 @@ namespace Pinetime {
namespace System {
class SystemTask {
public:
enum class SystemTaskState { Sleeping, Running, GoingToSleep, WakingUp };
enum class SystemTaskState { Sleeping, Running, GoingToSleep, AODSleeping };
SystemTask(Drivers::SpiMaster& spi,
Pinetime::Drivers::SpiNorFlash& spiNorFlash,
Drivers::TwiMaster& twiMaster,
@@ -77,13 +77,8 @@ namespace Pinetime {
void Start();
void PushMessage(Messages msg);
void OnTouchEvent();
void OnIdle();
void OnDim();
bool IsSleepDisabled() {
return doNotGoToSleep;
return wakeLocksHeld > 0;
}
Pinetime::Controllers::NimbleController& nimble() {
@@ -91,7 +86,7 @@ namespace Pinetime {
};
bool IsSleeping() const {
return state == SystemTaskState::Sleeping || state == SystemTaskState::WakingUp;
return state != SystemTaskState::Running;
}
private:
@@ -127,13 +122,14 @@ namespace Pinetime {
bool isBleDiscoveryTimerRunning = false;
uint8_t bleDiscoveryTimer = 0;
TimerHandle_t measureBatteryTimer;
bool doNotGoToSleep = false;
uint8_t wakeLocksHeld = 0;
SystemTaskState state = SystemTaskState::Running;
void HandleButtonAction(Controllers::ButtonActions action);
bool fastWakeUpDone = false;
void GoToRunning();
void GoToSleep();
void UpdateMotion();
bool stepCounterMustBeReset = false;
static constexpr TickType_t batteryMeasurementPeriod = pdMS_TO_TICKS(10 * 60 * 1000);
+27
View File
@@ -0,0 +1,27 @@
#include "systemtask/WakeLock.h"
using namespace Pinetime::System;
WakeLock::WakeLock(SystemTask& systemTask) : systemTask {systemTask} {
lockHeld = false;
}
WakeLock::~WakeLock() {
Release();
}
void WakeLock::Lock() {
if (lockHeld) {
return;
}
systemTask.PushMessage(Messages::DisableSleeping);
lockHeld = true;
}
void WakeLock::Release() {
if (!lockHeld) {
return;
}
systemTask.PushMessage(Messages::EnableSleeping);
lockHeld = false;
}
+19
View File
@@ -0,0 +1,19 @@
#pragma once
#include "systemtask/SystemTask.h"
namespace Pinetime {
namespace System {
class WakeLock {
public:
WakeLock(SystemTask& systemTask);
~WakeLock();
void Lock();
void Release();
private:
bool lockHeld;
SystemTask& systemTask;
};
}
}