Merge branch 'main' into wb/wadokei-merge

This commit is contained in:
Will Bradley 2024-12-17 23:25:20 -08:00
commit d22f004729
Signed by: will
GPG Key ID: 7753374769D155F8
110 changed files with 1366 additions and 554 deletions

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@ -46,20 +46,30 @@ jobs:
# Unzip the package because Upload Artifact will zip up the files # Unzip the package because Upload Artifact will zip up the files
- name: Unzip DFU package - name: Unzip DFU package
run: unzip ./build/output/pinetime-mcuboot-app-dfu-*.zip -d ./build/output/pinetime-mcuboot-app-dfu run: unzip ./build/output/pinetime-mcuboot-app-dfu-*.zip -d ./build/output/pinetime-mcuboot-app-dfu
- name: Set ref_name, but replace slashes with dashes.
shell: bash
env:
ref_name: ${{ github.head_ref || github.ref_name }}
run: echo "REF_NAME=${ref_name//\//-}" >> $GITHUB_ENV
- name: Upload DFU artifacts - name: Upload DFU artifacts
uses: actions/upload-artifact@v3 uses: actions/upload-artifact@v3
with: with:
name: InfiniTime DFU ${{ github.head_ref }} name: InfiniTime DFU ${{ env.REF_NAME }}
path: ./build/output/pinetime-mcuboot-app-dfu/* path: ./build/output/pinetime-mcuboot-app-dfu/*
- name: Upload MCUBoot image artifacts - name: Upload MCUBoot image artifacts
uses: actions/upload-artifact@v3 uses: actions/upload-artifact@v3
with: with:
name: InfiniTime MCUBoot image ${{ github.head_ref }} name: InfiniTime MCUBoot image ${{ env.REF_NAME }}
path: ./build/output/pinetime-mcuboot-app-image-*.bin path: ./build/output/pinetime-mcuboot-app-image-*.bin
- name: Upload standalone ELF artifacts
uses: actions/upload-artifact@v3
with:
name: InfiniTime image ${{ env.REF_NAME }}
path: ./build/output/src/pinetime-app-*.out
- name: Upload resources artifacts - name: Upload resources artifacts
uses: actions/upload-artifact@v3 uses: actions/upload-artifact@v3
with: with:
name: InfiniTime resources ${{ github.head_ref }} name: InfiniTime resources ${{ env.REF_NAME }}
path: ./build/output/infinitime-resources-*.zip path: ./build/output/infinitime-resources-*.zip
build-simulator: build-simulator:
@ -109,7 +119,7 @@ jobs:
- name: Upload simulator executable - name: Upload simulator executable
uses: actions/upload-artifact@v3 uses: actions/upload-artifact@v3
with: with:
name: infinisim-${{ github.head_ref }} name: infinisim-${{ env.REF_NAME }}
path: build_lv_sim/infinisim path: build_lv_sim/infinisim
get-base-ref-size: get-base-ref-size:

3
.gitmodules vendored
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@ -4,9 +4,6 @@
[submodule "src/libs/littlefs"] [submodule "src/libs/littlefs"]
path = src/libs/littlefs path = src/libs/littlefs
url = https://github.com/littlefs-project/littlefs.git url = https://github.com/littlefs-project/littlefs.git
[submodule "src/libs/QCBOR"]
path = src/libs/QCBOR
url = https://github.com/laurencelundblade/QCBOR.git
[submodule "src/libs/arduinoFFT"] [submodule "src/libs/arduinoFFT"]
path = src/libs/arduinoFFT path = src/libs/arduinoFFT
url = https://github.com/kosme/arduinoFFT.git url = https://github.com/kosme/arduinoFFT.git

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@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.10)
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose Debug or Release") set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose Debug or Release")
project(pinetime VERSION 1.14.0 LANGUAGES C CXX ASM) project(pinetime VERSION 1.15.0 LANGUAGES C CXX ASM)
set(CMAKE_C_STANDARD 99) set(CMAKE_C_STANDARD 99)
set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD 20)

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@ -1,8 +1,24 @@
# [InfiniTime](https://github.com/InfiniTimeOrg/InfiniTime) <div align="center">
![InfiniTime logo](doc/logo/infinitime-logo-small.jpg "InfiniTime Logo") ![Header Image](doc/logo/watchface_collage.png)
Fast open-source firmware for the [PineTime smartwatch](https://pine64.org/devices/pinetime/) with many features, written in modern C++. <br>
[![GitHub tag](https://img.shields.io/github/tag/InfiniTimeOrg/InfiniTime?include_prereleases=&sort=semver&color=blue)](https://github.com/InfiniTimeOrg/InfiniTime/releases)
[![GitHub License](https://img.shields.io/github/license/InfiniTimeOrg/InfiniTime)](https://github.com/InfiniTimeOrg/InfiniLink/blob/main/LICENSE)
[![Issues - InfiniTime](https://img.shields.io/github/issues/InfiniTimeOrg/InfiniTime)](https://github.com/InfiniTimeOrg/InfiniTime/issues)
[![Pull Requests - InfiniTime](https://img.shields.io/github/issues-pr/InfiniTimeOrg/InfiniTime)](https://github.com/InfiniTimeOrg/InfiniTime/pulls)
[![Downloads - InfiniTime](https://img.shields.io/github/downloads/InfiniTimeOrg/InfiniTime/total)](https://github.com/InfiniTimeOrg/InfiniTime)
[![Stars - InfiniTime](https://img.shields.io/github/stars/InfiniTimeOrg/InfiniTime?style=social)](https://github.com/InfiniTimeOrg/InfiniTime/stargazers)
[![Forks - InfiniTime](https://img.shields.io/github/forks/InfiniTimeOrg/InfiniTime?style=social)](https://github.com/InfiniTimeOrg/InfiniTime/network/members)
# InfiniTime
*Fast open-source firmware for the [PineTime smartwatch](https://pine64.org/devices/pinetime/) with many features, written in modern C++.*
<br>
</div>
## Wadokei fork ## Wadokei fork
@ -19,19 +35,26 @@ See https://github.com/Sudrien/watchy_wadokei/blob/main/Reckoning.md for more id
- [Getting started with InfiniTime](doc/gettingStarted/gettingStarted-1.0.md) - [Getting started with InfiniTime](doc/gettingStarted/gettingStarted-1.0.md)
- [Updating the software](doc/gettingStarted/updating-software.md) - [Updating the software](doc/gettingStarted/updating-software.md)
- [About the firmware and bootloader](doc/gettingStarted/about-software.md) - [About the firmware and bootloader](doc/gettingStarted/about-software.md)
- [PineTimeStyle Watch face](https://wiki.pine64.org/wiki/PineTimeStyle) - [Available apps](doc/gettingStarted/Applications.md)
- [Weather integration](https://wiki.pine64.org/wiki/Infinitime-Weather) - [Available watch faces](/doc/gettingStarted/Watchfaces.md)
- [PineTimeStyle Watch face](https://pine64.org/documentation/PineTime/Watchfaces/PineTimeStyle)
- [Weather integration](https://pine64.org/documentation/PineTime/Software/InfiniTime_weather/)
### Companion apps ### Companion apps
- [Gadgetbridge](https://gadgetbridge.org/) (Android) - [Gadgetbridge](https://gadgetbridge.org/) (Android)
- [AmazFish](https://openrepos.net/content/piggz/amazfish/) (SailfishOS) - [Amazfish](https://github.com/piggz/harbour-amazfish/) ([SailfishOS](https://sailfishos-chum.github.io/apps/harbour-amazfish/), [Ubuntu Touch](https://open-store.io/app/uk.co.piggz.amazfish), [Flatpak](https://flathub.org/apps/uk.co.piggz.amazfish))
- [Siglo](https://github.com/alexr4535/siglo) (Linux) - [Siglo](https://github.com/alexr4535/siglo) (Linux)
- [InfiniLink](https://github.com/InfiniTimeOrg/InfiniLink) (iOS) - [InfiniLink](https://github.com/InfiniTimeOrg/InfiniLink) (iOS)
- [ITD](https://gitea.elara.ws/Elara6331/itd) (Linux) - [ITD](https://gitea.elara.ws/Elara6331/itd) (Linux)
- [WatchMate](https://github.com/azymohliad/watchmate) (Linux) - [WatchMate](https://github.com/azymohliad/watchmate) (Linux)
- [InfiniTimeExplorer](https://infinitimeexplorer.netlify.app) (Web)
***Note**: We removed mentions to NRFConnect as this app is closed source and recent versions do not work anymore with InfiniTime (the last version known to work is 4.24.3). If you used NRFConnect in the past, we recommend you switch to [Gadgetbridge](https://gadgetbridge.org/).* <br>
> *InfiniTimeExplorer is only compatible with web browsers that support Web BLE. Current fully supported browsers include Chrome and Microsoft Edge.*
>
> *We removed mentions to NRFConnect as this app is closed source and recent versions do not work anymore with InfiniTime (the last version known to work is 4.24.3). If you used NRFConnect in the past, we recommend you switch to [Gadgetbridge](https://gadgetbridge.org/).*
## Development ## Development
@ -45,7 +68,7 @@ See https://github.com/Sudrien/watchy_wadokei/blob/main/Reckoning.md for more id
### Contributing ### Contributing
- [How to contribute?](CONTRIBUTING.md) - [How to contribute](CONTRIBUTING.md)
- [Coding conventions](doc/coding-convention.md) - [Coding conventions](doc/coding-convention.md)
### Build, flash and debug ### Build, flash and debug

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@ -0,0 +1,99 @@
# Applications
InfiniTime has 13 apps on the `main` branch at the time of writing.
## List of apps
- Stopwatch
- Alarm
- Timer
- Steps
- Heartrate
- Music
- InfiniPaint
- Paddle
- 2
- InfiniDice
- Metronome
- Maps
- Weather
### Stopwatch
![Stopwatch UI](/doc/gettingStarted/AppsScreenshots/stopwatch.png)
- Press the Start button (bottom right) to start or stop the timer.
- You can also press the side button while the timer is running to pause the timer.
- Press the Flag button (bottom left) to add a lap.
- The stopwatch will not yet continue counting time while the app is closed.
### Alarm
![Alarm UI](/doc/gettingStarted/AppsScreenshots/alarm.png)
- Ajust the time with the time picker.
- Press the Info button in the top middle to see time remaning.
- Use the toggle in the bottom left to turn the alarm on/off.
- Use the button in the bottom right to change the alarm frequency.
- You can choose between once, daily, or Monday - Friday.
### Timer
![Timer UI](/doc/gettingStarted/AppsScreenshots/timer.png)
- Ajust how long the timer should go for with the time picker.
- Press the Start button at the bottom to start/stop the timer.
### Steps
![Steps UI](/doc/gettingStarted/AppsScreenshots/steps.png)
- The total count of steps for the current display will show in the middle of the screen.
- The Reset button in the bottom middle resets the Trip counter. (Total of all steps taken.)
- The progress circle shows the percentage of your daily goal completed.
### Heartrate
![Heartrate UI](/doc/gettingStarted/AppsScreenshots/Heartrate.png)
- Press Start to start measuring your heartrate.
- It may take a bit to get the first measurement.
### Music
![Music UI](/doc/gettingStarted/AppsScreenshots/Music.png)
- This app shows currently playing music.
- Please note that this app is not very useful without a device connected.
- Press the button in the center to play/pause, and the buttons on the left and right to go to the previous and next tracks, respectively.
- Swipe up to get to volume controls.
### InfiniPaint
![InfiniPaint UI](/doc/gettingStarted/AppsScreenshots/Paint.png)
- This app does not allow you to swipe from the top to exit, use the side button instead.
- Draw on the screen to add lines.
- Hold down in one spot to change paint colors.
### Paddle
![Paddle UI](/doc/gettingStarted/AppsScreenshots/Pong.png)
- This app does not allow you to swipe from the top to exit, use the side button instead.
- Drag your finger to move the paddle.
- Goal: Don't let the ball go off the left side of the screen.
### 2
![2 UI](/doc/gettingStarted/AppsScreenshots/2048.png)
- This app does not allow you to swipe from the top to exit, use the side button instead.
- Play a game of 2048.
- Swipe up, down, left, or right tomove the tiles.
- When two tiles with the same number run into each other, they will add together.
- Goal: Don't let the screen fill up with tiles, and get to the 2048 tile to win.
### InfiniDice
![InfiniDice UI](/doc/gettingStarted/AppsScreenshots/Dice.png)
- Ajust the count to change the number of dice.
- Ajust the sides to change the number of sides.
- Press the button at the bottom to roll.
- The result will be on the right side of the screen.
### Metronome
![Metronome UI](/doc/gettingStarted/AppsScreenshots/Metronome.png)
- Ajust the BPM with the circular slider.
- A bug currently makes it always snap to 98 BPM.
- Use the button in the bottom left to start the metronome.
### Maps
![Maps UI](/doc/gettingStarted/AppsScreenshots/Maps.png)
- This app shows info from a navigation app.
- Please note that this app is not very useful without a device connected.
### Weather
![Weather UI](/doc/gettingStarted/AppsScreenshots/Weather.png)
- This app shows weather info.
- Please note that this app is not very useful without a device connected.

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# Watchfaces
InfiniTime has 6 apps on the `main` branch at the time of writing.
## List of apps
- Digital
- Analog
- PineTimeStyle
- Terminal
- Infinineat
- Casio G7710
### Digital
![Digital face](/doc/gettingStarted/Watchfaces/Digital.png)
### Analog
![Analog face](/doc/gettingStarted/Watchfaces/Analog.png)
### PineTimeStyle
![PineTimeStyle face](/doc/gettingStarted/Watchfaces/PineTimeStyle.png)
- You can long-press on the display to change colors, step style, and weather.
### Terminal
![Terminal face](/doc/gettingStarted/Watchfaces/Terminal.png)
### Infinineat
![Infinineat face](/doc/gettingStarted/Watchfaces/Infinineat.png)
- You can long-press on the display to change colors.
### Casio G7710
![Casio G7710 face](/doc/gettingStarted/Watchfaces/CasioG7710.png)

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@ -14,7 +14,7 @@ You can sync the time using companion apps.
- Gadgetbridge automatically synchronizes the time when you connect it to your watch. More information on Gadgetbridge [here](/doc/gettingStarted/ota-gadgetbridge.md) - Gadgetbridge automatically synchronizes the time when you connect it to your watch. More information on Gadgetbridge [here](/doc/gettingStarted/ota-gadgetbridge.md)
- [Sync the time with NRFConnect](/doc/gettingStarted/time-nrfconnect.md) - [Sync the time with NRFConnect](/doc/gettingStarted/time-nrfconnect.md)
- Sync the time with your browser https://hubmartin.github.io/WebBLEWatch/ - [Sync the time with your browser](https://hubmartin.github.io/WebBLEWatch/)
You can also set the time in the settings without a companion app. (version >1.7.0) You can also set the time in the settings without a companion app. (version >1.7.0)
@ -46,7 +46,7 @@ On the bottom right, you can see how many steps you have taken today.
![Settings](ui/settings.jpg) ![Settings](ui/settings.jpg)
- Swipe **up** to display the application menus. Apps (stopwatch, music, step, games,...) can be started from this menu. - Swipe **up** to display the application menus. Apps (stopwatch, music, step, games,...) can be started from this menu.
- Swipe **down** to display the notification panel. Notification sent by your companion app will be displayed here. - Swipe **down** to display the notification panel. Notifications sent by your companion app will be displayed here.
- Swipe **right** to display the Quick Actions menu. This menu allows you to - Swipe **right** to display the Quick Actions menu. This menu allows you to
- Set the brightness of the display - Set the brightness of the display
- Start the **flashlight** app - Start the **flashlight** app

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@ -1,29 +1,35 @@
# Connecting to Gadgetbridge # Connecting to Gadgetbridge
Launch Gadgetbridge and tap on the **"+"** button on the bottom right to add a new device: Launch Gadgetbridge and tap on the menu button in the top left:
![Gadgetbridge 0](gadgetbridge0.jpg) ![Gadgetbridge 0](gadgetbridge0.jpg)
Wait for the scan to complete, your PineTime should be detected: Press the "Connect new device" button:
![Gadgetbridge 1](gadgetbridge1.jpg) ![Gadgetbridge 1](gadgetbridge1.jpg)
Your PineTime should appear on the list. Tap on it.
Tap on it. Gadgdetbridge will pair and connect to your device: Tap on it. Gadgdetbridge will pair and connect to your device:
![Gadgetbridge 2](gadgetbridge2.jpg) ![Gadgetbridge 2](gadgetbridge2.jpg)
# Updating with Gadgetbridge # Updating with Gadgetbridge
Now that Gadgetbridge is connected to your PineTime, use a file browser application and find the DFU file (`pinetime-mcuboot-app-dfu-x.x.x.zip`) you downloaded previously. Tap on it and open it using the Gadgetbridge application/firmware installer: Now that Gadgetbridge is connected to your PineTime, press the three dots on the device card:
![Gadgetbridge 3](gadgetbridge3.jpg) ![Gadgetbridge 3](gadgetbridge3.jpg)
Read the warning carefully and tap **Install**: Now press the "File Installer" button:
![Gadgetbridge 4](gadgetbridge4.jpg) ![Gadgetbridge 4](gadgetbridge4.jpg)
Wait for the transfer to finish. Your PineTime should reset and reboot with the new version of InfiniTime! Select the firmware you downloaded (`pinetime-mcuboot-app-dfu-x.x.x.zip`) from the [Releases tab](https://github.com/InfiniTimeOrg/InfiniTime/releases/latest):
Don't forget to **validate** your firmware. In the InfiniTime go to the settings (swipe right, select gear icon) and Firmware option and click **validate**. Otherwise after reboot the previous firmware will be used.
![Gadgetbridge 5](gadgetbridge5.jpg) ![Gadgetbridge 5](gadgetbridge5.jpg)
Wait for the transfer to finish. There will be a progress bar on both the watch and the phone. Your PineTime should reboot with the new version of InfiniTime!
Don't forget to **validate** your firmware. In the InfiniTime go to the settings (swipe right, select gear icon) and scroll to the Firmware option and click **validate**. Otherwise, after reboot the previous firmware will be used.
![Validate](validate.png)

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@ -6,7 +6,7 @@ If you just want to flash or upgrade InfiniTime on your PineTime, this page is f
You can check the InfiniTime version by first swiping right on the watch face to open quick settings, tapping the cogwheel to open settings, swipe up until you find an entry named "About" and tap on it. You can check the InfiniTime version by first swiping right on the watch face to open quick settings, tapping the cogwheel to open settings, swipe up until you find an entry named "About" and tap on it.
![InfiniTime 1.0 version](version-1.0.jpg) ![InfiniTime 1.14 version](version.png)
PineTimes shipped after June 2021 will ship with the latest version of [the bootloader](https://github.com/JF002/pinetime-mcuboot-bootloader/releases/tag/1.0.0) and [recovery firmware](https://github.com/InfiniTimeOrg/InfiniTime/releases/tag/0.14.1) PineTimes shipped after June 2021 will ship with the latest version of [the bootloader](https://github.com/JF002/pinetime-mcuboot-bootloader/releases/tag/1.0.0) and [recovery firmware](https://github.com/InfiniTimeOrg/InfiniTime/releases/tag/0.14.1)
@ -49,7 +49,7 @@ Since those resources are not part of the firmware, they need to be flashed and
Resources are packaged into a single .zip file named `infinitime-resources-x.y.z.zip` (where `x`, `y` and `z` are the version numbers of InfiniTime). Resources are packaged into a single .zip file named `infinitime-resources-x.y.z.zip` (where `x`, `y` and `z` are the version numbers of InfiniTime).
You can use the companion app of your choice to flash the resources. You can use the companion app of your choice to flash the resources.
**Note : at the time of writing this page, [Amazfish](https://github.com/piggz/harbour-amazfish) and [ITD](https://gitea.arsenm.dev/Arsen6331/itd) have already integrated this functionality. Other companion apps will hopefully implement it soon!* **Note: at the time of writing this page, [Amazfish](https://github.com/piggz/harbour-amazfish) and [ITD](https://gitea.arsenm.dev/Arsen6331/itd) have already integrated this functionality. Other companion apps will hopefully implement it soon!*
## Amazfish ## Amazfish
Use the `Download file` functionality of Amazfish. Use the `Download file` functionality of Amazfish.

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@ -65,5 +65,8 @@ RUN bash -c "source /opt/build.sh; GetMcuBoot;"
# Add the infinitime user for connecting devcontainer # Add the infinitime user for connecting devcontainer
RUN adduser infinitime RUN adduser infinitime
# Configure Git to accept the /sources directory as safe
RUN git config --global --add safe.directory /sources
ENV SOURCES_DIR /sources ENV SOURCES_DIR /sources
CMD ["/opt/build.sh"] CMD ["/opt/build.sh"]

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@ -480,6 +480,7 @@ list(APPEND SOURCE_FILES
systemtask/SystemTask.cpp systemtask/SystemTask.cpp
systemtask/SystemMonitor.cpp systemtask/SystemMonitor.cpp
systemtask/WakeLock.cpp
drivers/TwiMaster.cpp drivers/TwiMaster.cpp
heartratetask/HeartRateTask.cpp heartratetask/HeartRateTask.cpp
@ -544,6 +545,7 @@ list(APPEND RECOVERY_SOURCE_FILES
systemtask/SystemTask.cpp systemtask/SystemTask.cpp
systemtask/SystemMonitor.cpp systemtask/SystemMonitor.cpp
systemtask/WakeLock.cpp
drivers/TwiMaster.cpp drivers/TwiMaster.cpp
components/rle/RleDecoder.cpp components/rle/RleDecoder.cpp
components/heartrate/HeartRateController.cpp components/heartrate/HeartRateController.cpp
@ -656,6 +658,7 @@ set(INCLUDE_FILES
displayapp/InfiniTimeTheme.h displayapp/InfiniTimeTheme.h
systemtask/SystemTask.h systemtask/SystemTask.h
systemtask/SystemMonitor.h systemtask/SystemMonitor.h
systemtask/WakeLock.h
displayapp/screens/Symbols.h displayapp/screens/Symbols.h
drivers/TwiMaster.h drivers/TwiMaster.h
heartratetask/HeartRateTask.h heartratetask/HeartRateTask.h
@ -856,7 +859,6 @@ target_compile_options(nrf-sdk PRIVATE
$<$<CONFIG:RELEASE>: ${DEBUG_FLAGS}> $<$<CONFIG:RELEASE>: ${DEBUG_FLAGS}>
$<$<COMPILE_LANGUAGE:CXX>: ${CXX_FLAGS}> $<$<COMPILE_LANGUAGE:CXX>: ${CXX_FLAGS}>
$<$<COMPILE_LANGUAGE:ASM>: ${ASM_FLAGS}> $<$<COMPILE_LANGUAGE:ASM>: ${ASM_FLAGS}>
-O3
) )
# NimBLE # NimBLE

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@ -19,11 +19,13 @@
#include "systemtask/SystemTask.h" #include "systemtask/SystemTask.h"
#include "task.h" #include "task.h"
#include <chrono> #include <chrono>
#include <libraries/log/nrf_log.h>
using namespace Pinetime::Controllers; using namespace Pinetime::Controllers;
using namespace std::chrono_literals; using namespace std::chrono_literals;
AlarmController::AlarmController(Controllers::DateTime& dateTimeController) : dateTimeController {dateTimeController} { AlarmController::AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs)
: dateTimeController {dateTimeController}, fs {fs} {
} }
namespace { namespace {
@ -36,11 +38,28 @@ namespace {
void AlarmController::Init(System::SystemTask* systemTask) { void AlarmController::Init(System::SystemTask* systemTask) {
this->systemTask = systemTask; this->systemTask = systemTask;
alarmTimer = xTimerCreate("Alarm", 1, pdFALSE, this, SetOffAlarm); alarmTimer = xTimerCreate("Alarm", 1, pdFALSE, this, SetOffAlarm);
LoadSettingsFromFile();
if (alarm.isEnabled) {
NRF_LOG_INFO("[AlarmController] Loaded alarm was enabled, scheduling");
ScheduleAlarm();
}
}
void AlarmController::SaveAlarm() {
// verify if it is necessary to save
if (alarmChanged) {
SaveSettingsToFile();
}
alarmChanged = false;
} }
void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) { void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) {
hours = alarmHr; if (alarm.hours == alarmHr && alarm.minutes == alarmMin) {
minutes = alarmMin; return;
}
alarm.hours = alarmHr;
alarm.minutes = alarmMin;
alarmChanged = true;
} }
void AlarmController::ScheduleAlarm() { void AlarmController::ScheduleAlarm() {
@ -53,18 +72,19 @@ void AlarmController::ScheduleAlarm() {
tm* tmAlarmTime = std::localtime(&ttAlarmTime); tm* tmAlarmTime = std::localtime(&ttAlarmTime);
// If the time being set has already passed today,the alarm should be set for tomorrow // If the time being set has already passed today,the alarm should be set for tomorrow
if (hours < dateTimeController.Hours() || (hours == dateTimeController.Hours() && minutes <= dateTimeController.Minutes())) { if (alarm.hours < dateTimeController.Hours() ||
(alarm.hours == dateTimeController.Hours() && alarm.minutes <= dateTimeController.Minutes())) {
tmAlarmTime->tm_mday += 1; tmAlarmTime->tm_mday += 1;
// tm_wday doesn't update automatically // tm_wday doesn't update automatically
tmAlarmTime->tm_wday = (tmAlarmTime->tm_wday + 1) % 7; tmAlarmTime->tm_wday = (tmAlarmTime->tm_wday + 1) % 7;
} }
tmAlarmTime->tm_hour = hours; tmAlarmTime->tm_hour = alarm.hours;
tmAlarmTime->tm_min = minutes; tmAlarmTime->tm_min = alarm.minutes;
tmAlarmTime->tm_sec = 0; tmAlarmTime->tm_sec = 0;
// if alarm is in weekday-only mode, make sure it shifts to the next weekday // if alarm is in weekday-only mode, make sure it shifts to the next weekday
if (recurrence == RecurType::Weekdays) { if (alarm.recurrence == RecurType::Weekdays) {
if (tmAlarmTime->tm_wday == 0) { // Sunday, shift 1 day if (tmAlarmTime->tm_wday == 0) { // Sunday, shift 1 day
tmAlarmTime->tm_mday += 1; tmAlarmTime->tm_mday += 1;
} else if (tmAlarmTime->tm_wday == 6) { // Saturday, shift 2 days } else if (tmAlarmTime->tm_wday == 6) { // Saturday, shift 2 days
@ -79,7 +99,10 @@ void AlarmController::ScheduleAlarm() {
xTimerChangePeriod(alarmTimer, secondsToAlarm * configTICK_RATE_HZ, 0); xTimerChangePeriod(alarmTimer, secondsToAlarm * configTICK_RATE_HZ, 0);
xTimerStart(alarmTimer, 0); xTimerStart(alarmTimer, 0);
state = AlarmState::Set; if (!alarm.isEnabled) {
alarm.isEnabled = true;
alarmChanged = true;
}
} }
uint32_t AlarmController::SecondsToAlarm() const { uint32_t AlarmController::SecondsToAlarm() const {
@ -88,20 +111,72 @@ uint32_t AlarmController::SecondsToAlarm() const {
void AlarmController::DisableAlarm() { void AlarmController::DisableAlarm() {
xTimerStop(alarmTimer, 0); xTimerStop(alarmTimer, 0);
state = AlarmState::Not_Set; isAlerting = false;
if (alarm.isEnabled) {
alarm.isEnabled = false;
alarmChanged = true;
}
} }
void AlarmController::SetOffAlarmNow() { void AlarmController::SetOffAlarmNow() {
state = AlarmState::Alerting; isAlerting = true;
systemTask->PushMessage(System::Messages::SetOffAlarm); systemTask->PushMessage(System::Messages::SetOffAlarm);
} }
void AlarmController::StopAlerting() { void AlarmController::StopAlerting() {
// Alarm state is off unless this is a recurring alarm isAlerting = false;
if (recurrence == RecurType::None) { // Disable alarm unless it is recurring
state = AlarmState::Not_Set; if (alarm.recurrence == RecurType::None) {
alarm.isEnabled = false;
alarmChanged = true;
} else { } else {
// set next instance // set next instance
ScheduleAlarm(); ScheduleAlarm();
} }
} }
void AlarmController::SetRecurrence(RecurType recurrence) {
if (alarm.recurrence != recurrence) {
alarm.recurrence = recurrence;
alarmChanged = true;
}
}
void AlarmController::LoadSettingsFromFile() {
lfs_file_t alarmFile;
AlarmSettings alarmBuffer;
if (fs.FileOpen(&alarmFile, "/.system/alarm.dat", LFS_O_RDONLY) != LFS_ERR_OK) {
NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file");
return;
}
fs.FileRead(&alarmFile, reinterpret_cast<uint8_t*>(&alarmBuffer), sizeof(alarmBuffer));
fs.FileClose(&alarmFile);
if (alarmBuffer.version != alarmFormatVersion) {
NRF_LOG_WARNING("[AlarmController] Loaded alarm settings has version %u instead of %u, discarding",
alarmBuffer.version,
alarmFormatVersion);
return;
}
alarm = alarmBuffer;
NRF_LOG_INFO("[AlarmController] Loaded alarm settings from file");
}
void AlarmController::SaveSettingsToFile() const {
lfs_dir systemDir;
if (fs.DirOpen("/.system", &systemDir) != LFS_ERR_OK) {
fs.DirCreate("/.system");
}
fs.DirClose(&systemDir);
lfs_file_t alarmFile;
if (fs.FileOpen(&alarmFile, "/.system/alarm.dat", LFS_O_WRONLY | LFS_O_CREAT) != LFS_ERR_OK) {
NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file for saving");
return;
}
fs.FileWrite(&alarmFile, reinterpret_cast<const uint8_t*>(&alarm), sizeof(alarm));
fs.FileClose(&alarmFile);
NRF_LOG_INFO("[AlarmController] Saved alarm settings with format version %u to file", alarm.version);
}

View File

@ -30,47 +30,65 @@ namespace Pinetime {
namespace Controllers { namespace Controllers {
class AlarmController { class AlarmController {
public: public:
AlarmController(Controllers::DateTime& dateTimeController); AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs);
void Init(System::SystemTask* systemTask); void Init(System::SystemTask* systemTask);
void SaveAlarm();
void SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin); void SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin);
void ScheduleAlarm(); void ScheduleAlarm();
void DisableAlarm(); void DisableAlarm();
void SetOffAlarmNow(); void SetOffAlarmNow();
uint32_t SecondsToAlarm() const; uint32_t SecondsToAlarm() const;
void StopAlerting(); void StopAlerting();
enum class AlarmState { Not_Set, Set, Alerting };
enum class RecurType { None, Daily, Weekdays }; enum class RecurType { None, Daily, Weekdays };
uint8_t Hours() const { uint8_t Hours() const {
return hours; return alarm.hours;
} }
uint8_t Minutes() const { uint8_t Minutes() const {
return minutes; return alarm.minutes;
} }
AlarmState State() const { bool IsAlerting() const {
return state; return isAlerting;
}
bool IsEnabled() const {
return alarm.isEnabled;
} }
RecurType Recurrence() const { RecurType Recurrence() const {
return recurrence; return alarm.recurrence;
} }
void SetRecurrence(RecurType recurType) { void SetRecurrence(RecurType recurrence);
recurrence = recurType;
}
private: private:
Controllers::DateTime& dateTimeController; // Versions 255 is reserved for now, so the version field can be made
System::SystemTask* systemTask = nullptr; // bigger, should it ever be needed.
TimerHandle_t alarmTimer; static constexpr uint8_t alarmFormatVersion = 1;
struct AlarmSettings {
uint8_t version = alarmFormatVersion;
uint8_t hours = 7; uint8_t hours = 7;
uint8_t minutes = 0; uint8_t minutes = 0;
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> alarmTime;
AlarmState state = AlarmState::Not_Set;
RecurType recurrence = RecurType::None; RecurType recurrence = RecurType::None;
bool isEnabled = false;
};
bool isAlerting = false;
bool alarmChanged = false;
Controllers::DateTime& dateTimeController;
Controllers::FS& fs;
System::SystemTask* systemTask = nullptr;
TimerHandle_t alarmTimer;
AlarmSettings alarm;
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> alarmTime;
void LoadSettingsFromFile();
void SaveSettingsToFile() const;
}; };
} }
} }

View File

@ -124,9 +124,11 @@ int DfuService::WritePacketHandler(uint16_t connectionHandle, os_mbuf* om) {
bootloaderSize, bootloaderSize,
applicationSize); applicationSize);
// wait until SystemTask has finished waking up all devices // Wait until SystemTask has disabled sleeping
while (systemTask.IsSleeping()) { // This isn't quite correct, as we don't actually know
vTaskDelay(50); // 50ms // if BleFirmwareUpdateStarted has been received yet
while (!systemTask.IsSleepDisabled()) {
vTaskDelay(pdMS_TO_TICKS(5));
} }
dfuImage.Erase(); dfuImage.Erase();

View File

@ -77,6 +77,10 @@ namespace Pinetime {
uint16_t ComputeCrc(uint8_t const* p_data, uint32_t size, uint16_t const* p_crc); uint16_t ComputeCrc(uint8_t const* p_data, uint32_t size, uint16_t const* p_crc);
}; };
static constexpr ble_uuid128_t serviceUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x30, 0x15, 0x00, 0x00}};
private: private:
Pinetime::System::SystemTask& systemTask; Pinetime::System::SystemTask& systemTask;
Pinetime::Controllers::Ble& bleController; Pinetime::Controllers::Ble& bleController;
@ -90,10 +94,6 @@ namespace Pinetime {
uint16_t revision {0x0008}; uint16_t revision {0x0008};
static constexpr ble_uuid128_t serviceUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x30, 0x15, 0x00, 0x00}};
static constexpr ble_uuid128_t packetCharacteristicUuid { static constexpr ble_uuid128_t packetCharacteristicUuid {
.u {.type = BLE_UUID_TYPE_128}, .u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x32, 0x15, 0x00, 0x00}}; .value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x32, 0x15, 0x00, 0x00}};

View File

@ -21,14 +21,14 @@ namespace Pinetime {
void SubscribeNotification(uint16_t attributeHandle); void SubscribeNotification(uint16_t attributeHandle);
void UnsubscribeNotification(uint16_t attributeHandle); void UnsubscribeNotification(uint16_t attributeHandle);
static constexpr uint16_t heartRateServiceId {0x180D};
static constexpr ble_uuid16_t heartRateServiceUuid {.u {.type = BLE_UUID_TYPE_16}, .value = heartRateServiceId};
private: private:
NimbleController& nimble; NimbleController& nimble;
Controllers::HeartRateController& heartRateController; Controllers::HeartRateController& heartRateController;
static constexpr uint16_t heartRateServiceId {0x180D};
static constexpr uint16_t heartRateMeasurementId {0x2A37}; static constexpr uint16_t heartRateMeasurementId {0x2A37};
static constexpr ble_uuid16_t heartRateServiceUuid {.u {.type = BLE_UUID_TYPE_16}, .value = heartRateServiceId};
static constexpr ble_uuid16_t heartRateMeasurementUuid {.u {.type = BLE_UUID_TYPE_16}, .value = heartRateMeasurementId}; static constexpr ble_uuid16_t heartRateMeasurementUuid {.u {.type = BLE_UUID_TYPE_16}, .value = heartRateMeasurementId};
struct ble_gatt_chr_def characteristicDefinition[2]; struct ble_gatt_chr_def characteristicDefinition[2];

View File

@ -18,6 +18,8 @@
#include "components/ble/MusicService.h" #include "components/ble/MusicService.h"
#include "components/ble/NimbleController.h" #include "components/ble/NimbleController.h"
#include <cstring> #include <cstring>
#include <FreeRTOS.h>
#include <task.h>
namespace { namespace {
// 0000yyxx-78fc-48fe-8e23-433b3a1942d0 // 0000yyxx-78fc-48fe-8e23-433b3a1942d0

View File

@ -25,6 +25,7 @@
#include <host/ble_uuid.h> #include <host/ble_uuid.h>
#undef max #undef max
#undef min #undef min
#include <FreeRTOS.h>
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {

View File

@ -158,7 +158,10 @@ void NimbleController::StartAdvertising() {
} }
fields.flags = BLE_HS_ADV_F_DISC_GEN | BLE_HS_ADV_F_BREDR_UNSUP; fields.flags = BLE_HS_ADV_F_DISC_GEN | BLE_HS_ADV_F_BREDR_UNSUP;
fields.uuids128 = &dfuServiceUuid; fields.uuids16 = &HeartRateService::heartRateServiceUuid;
fields.num_uuids16 = 1;
fields.uuids16_is_complete = 1;
fields.uuids128 = &DfuService::serviceUuid;
fields.num_uuids128 = 1; fields.num_uuids128 = 1;
fields.uuids128_is_complete = 1; fields.uuids128_is_complete = 1;
fields.tx_pwr_lvl = BLE_HS_ADV_TX_PWR_LVL_AUTO; fields.tx_pwr_lvl = BLE_HS_ADV_TX_PWR_LVL_AUTO;
@ -451,9 +454,15 @@ void NimbleController::PersistBond(struct ble_gap_conn_desc& desc) {
/* Wakeup Spi and SpiNorFlash before accessing the file system /* Wakeup Spi and SpiNorFlash before accessing the file system
* This should be fixed in the FS driver * This should be fixed in the FS driver
*/ */
systemTask.PushMessage(Pinetime::System::Messages::GoToRunning);
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping); systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
vTaskDelay(10);
// This isn't quite correct
// SystemTask could receive EnableSleeping right after passing this check
// We need some guarantee that the SystemTask has processed the above message
// before we can continue
while (!systemTask.IsSleepDisabled()) {
vTaskDelay(pdMS_TO_TICKS(5));
}
lfs_file_t file_p; lfs_file_t file_p;

View File

@ -112,10 +112,6 @@ namespace Pinetime {
uint16_t connectionHandle = BLE_HS_CONN_HANDLE_NONE; uint16_t connectionHandle = BLE_HS_CONN_HANDLE_NONE;
uint8_t fastAdvCount = 0; uint8_t fastAdvCount = 0;
uint8_t bondId[16] = {0}; uint8_t bondId[16] = {0};
ble_uuid128_t dfuServiceUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x30, 0x15, 0x00, 0x00}};
}; };
static NimbleController* nptr; static NimbleController* nptr;

View File

@ -42,9 +42,9 @@ namespace {
std::memcpy(cityName.data(), &dataBuffer[16], 32); std::memcpy(cityName.data(), &dataBuffer[16], 32);
cityName[32] = '\0'; cityName[32] = '\0';
return SimpleWeatherService::CurrentWeather(ToUInt64(&dataBuffer[2]), return SimpleWeatherService::CurrentWeather(ToUInt64(&dataBuffer[2]),
ToInt16(&dataBuffer[10]), SimpleWeatherService::Temperature(ToInt16(&dataBuffer[10])),
ToInt16(&dataBuffer[12]), SimpleWeatherService::Temperature(ToInt16(&dataBuffer[12])),
ToInt16(&dataBuffer[14]), SimpleWeatherService::Temperature(ToInt16(&dataBuffer[14])),
SimpleWeatherService::Icons {dataBuffer[16 + 32]}, SimpleWeatherService::Icons {dataBuffer[16 + 32]},
std::move(cityName)); std::move(cityName));
} }
@ -52,12 +52,12 @@ namespace {
SimpleWeatherService::Forecast CreateForecast(const uint8_t* dataBuffer) { SimpleWeatherService::Forecast CreateForecast(const uint8_t* dataBuffer) {
auto timestamp = static_cast<uint64_t>(ToUInt64(&dataBuffer[2])); auto timestamp = static_cast<uint64_t>(ToUInt64(&dataBuffer[2]));
std::array<SimpleWeatherService::Forecast::Day, SimpleWeatherService::MaxNbForecastDays> days; std::array<std::optional<SimpleWeatherService::Forecast::Day>, SimpleWeatherService::MaxNbForecastDays> days;
const uint8_t nbDaysInBuffer = dataBuffer[10]; const uint8_t nbDaysInBuffer = dataBuffer[10];
const uint8_t nbDays = std::min(SimpleWeatherService::MaxNbForecastDays, nbDaysInBuffer); const uint8_t nbDays = std::min(SimpleWeatherService::MaxNbForecastDays, nbDaysInBuffer);
for (int i = 0; i < nbDays; i++) { for (int i = 0; i < nbDays; i++) {
days[i] = SimpleWeatherService::Forecast::Day {ToInt16(&dataBuffer[11 + (i * 5)]), days[i] = SimpleWeatherService::Forecast::Day {SimpleWeatherService::Temperature(ToInt16(&dataBuffer[11 + (i * 5)])),
ToInt16(&dataBuffer[13 + (i * 5)]), SimpleWeatherService::Temperature(ToInt16(&dataBuffer[13 + (i * 5)])),
SimpleWeatherService::Icons {dataBuffer[15 + (i * 5)]}}; SimpleWeatherService::Icons {dataBuffer[15 + (i * 5)]}};
} }
return SimpleWeatherService::Forecast {timestamp, nbDays, days}; return SimpleWeatherService::Forecast {timestamp, nbDays, days};
@ -80,7 +80,7 @@ int WeatherCallback(uint16_t /*connHandle*/, uint16_t /*attrHandle*/, struct ble
return static_cast<Pinetime::Controllers::SimpleWeatherService*>(arg)->OnCommand(ctxt); return static_cast<Pinetime::Controllers::SimpleWeatherService*>(arg)->OnCommand(ctxt);
} }
SimpleWeatherService::SimpleWeatherService(const DateTime& dateTimeController) : dateTimeController(dateTimeController) { SimpleWeatherService::SimpleWeatherService(DateTime& dateTimeController) : dateTimeController(dateTimeController) {
} }
void SimpleWeatherService::Init() { void SimpleWeatherService::Init() {
@ -98,9 +98,9 @@ int SimpleWeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {
currentWeather = CreateCurrentWeather(dataBuffer); currentWeather = CreateCurrentWeather(dataBuffer);
NRF_LOG_INFO("Current weather :\n\tTimestamp : %d\n\tTemperature:%d\n\tMin:%d\n\tMax:%d\n\tIcon:%d\n\tLocation:%s", NRF_LOG_INFO("Current weather :\n\tTimestamp : %d\n\tTemperature:%d\n\tMin:%d\n\tMax:%d\n\tIcon:%d\n\tLocation:%s",
currentWeather->timestamp, currentWeather->timestamp,
currentWeather->temperature, currentWeather->temperature.PreciseCelsius(),
currentWeather->minTemperature, currentWeather->minTemperature.PreciseCelsius(),
currentWeather->maxTemperature, currentWeather->maxTemperature.PreciseCelsius(),
currentWeather->iconId, currentWeather->iconId,
currentWeather->location.data()); currentWeather->location.data());
} }
@ -112,9 +112,9 @@ int SimpleWeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {
for (int i = 0; i < 5; i++) { for (int i = 0; i < 5; i++) {
NRF_LOG_INFO("\t[%d] Min: %d - Max : %d - Icon : %d", NRF_LOG_INFO("\t[%d] Min: %d - Max : %d - Icon : %d",
i, i,
forecast->days[i].minTemperature, forecast->days[i]->minTemperature.PreciseCelsius(),
forecast->days[i].maxTemperature, forecast->days[i]->maxTemperature.PreciseCelsius(),
forecast->days[i].iconId); forecast->days[i]->iconId);
} }
} }
break; break;

View File

@ -19,7 +19,7 @@
#include <cstdint> #include <cstdint>
#include <string> #include <string>
#include <vector> #include <array>
#include <memory> #include <memory>
#define min // workaround: nimble's min/max macros conflict with libstdc++ #define min // workaround: nimble's min/max macros conflict with libstdc++
@ -40,7 +40,7 @@ namespace Pinetime {
class SimpleWeatherService { class SimpleWeatherService {
public: public:
explicit SimpleWeatherService(const DateTime& dateTimeController); explicit SimpleWeatherService(DateTime& dateTimeController);
void Init(); void Init();
@ -61,13 +61,42 @@ namespace Pinetime {
Unknown = 255 Unknown = 255
}; };
class Temperature {
public:
explicit Temperature(int16_t raw) : raw {raw} {
}
[[nodiscard]] int16_t PreciseCelsius() const {
return raw;
}
[[nodiscard]] int16_t PreciseFahrenheit() const {
return raw * 9 / 5 + 3200;
}
[[nodiscard]] int16_t Celsius() const {
return (PreciseCelsius() + 50) / 100;
}
[[nodiscard]] int16_t Fahrenheit() const {
return (PreciseFahrenheit() + 50) / 100;
}
bool operator==(const Temperature& other) const {
return raw == other.raw;
}
private:
int16_t raw;
};
using Location = std::array<char, 33>; // 32 char + \0 (end of string) using Location = std::array<char, 33>; // 32 char + \0 (end of string)
struct CurrentWeather { struct CurrentWeather {
CurrentWeather(uint64_t timestamp, CurrentWeather(uint64_t timestamp,
int16_t temperature, Temperature temperature,
int16_t minTemperature, Temperature minTemperature,
int16_t maxTemperature, Temperature maxTemperature,
Icons iconId, Icons iconId,
Location&& location) Location&& location)
: timestamp {timestamp}, : timestamp {timestamp},
@ -79,9 +108,9 @@ namespace Pinetime {
} }
uint64_t timestamp; uint64_t timestamp;
int16_t temperature; Temperature temperature;
int16_t minTemperature; Temperature minTemperature;
int16_t maxTemperature; Temperature maxTemperature;
Icons iconId; Icons iconId;
Location location; Location location;
@ -93,14 +122,14 @@ namespace Pinetime {
uint8_t nbDays; uint8_t nbDays;
struct Day { struct Day {
int16_t minTemperature; Temperature minTemperature;
int16_t maxTemperature; Temperature maxTemperature;
Icons iconId; Icons iconId;
bool operator==(const Day& other) const; bool operator==(const Day& other) const;
}; };
std::array<Day, MaxNbForecastDays> days; std::array<std::optional<Day>, MaxNbForecastDays> days;
bool operator==(const Forecast& other) const; bool operator==(const Forecast& other) const;
}; };
@ -108,10 +137,6 @@ namespace Pinetime {
std::optional<CurrentWeather> Current() const; std::optional<CurrentWeather> Current() const;
std::optional<Forecast> GetForecast() const; std::optional<Forecast> GetForecast() const;
static int16_t CelsiusToFahrenheit(int16_t celsius) {
return celsius * 9 / 5 + 3200;
}
private: private:
// 00050000-78fc-48fe-8e23-433b3a1942d0 // 00050000-78fc-48fe-8e23-433b3a1942d0
static constexpr ble_uuid128_t BaseUuid() { static constexpr ble_uuid128_t BaseUuid() {
@ -140,7 +165,7 @@ namespace Pinetime {
uint16_t eventHandle {}; uint16_t eventHandle {};
const Pinetime::Controllers::DateTime& dateTimeController; Pinetime::Controllers::DateTime& dateTimeController;
std::optional<CurrentWeather> currentWeather; std::optional<CurrentWeather> currentWeather;
std::optional<Forecast> forecast; std::optional<Forecast> forecast;

View File

@ -2,38 +2,138 @@
#include <hal/nrf_gpio.h> #include <hal/nrf_gpio.h>
#include "displayapp/screens/Symbols.h" #include "displayapp/screens/Symbols.h"
#include "drivers/PinMap.h" #include "drivers/PinMap.h"
#include <libraries/delay/nrf_delay.h>
using namespace Pinetime::Controllers; using namespace Pinetime::Controllers;
namespace {
// reinterpret_cast is not constexpr so this is the best we can do
static NRF_RTC_Type* const RTC = reinterpret_cast<NRF_RTC_Type*>(NRF_RTC2_BASE);
}
void BrightnessController::Init() { void BrightnessController::Init() {
nrf_gpio_cfg_output(PinMap::LcdBacklightLow); nrf_gpio_cfg_output(PinMap::LcdBacklightLow);
nrf_gpio_cfg_output(PinMap::LcdBacklightMedium); nrf_gpio_cfg_output(PinMap::LcdBacklightMedium);
nrf_gpio_cfg_output(PinMap::LcdBacklightHigh); nrf_gpio_cfg_output(PinMap::LcdBacklightHigh);
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
nrf_gpio_pin_clear(PinMap::LcdBacklightHigh);
static_assert(timerFrequency == 32768, "Change the prescaler below");
RTC->PRESCALER = 0;
// CC1 switches the backlight on (pin transitions from high to low) and resets the counter to 0
RTC->CC[1] = timerPeriod;
// Enable compare events for CC0,CC1
RTC->EVTEN = 0b0000'0000'0000'0011'0000'0000'0000'0000;
// Disable all interrupts
RTC->INTENCLR = 0b0000'0000'0000'1111'0000'0000'0000'0011;
Set(level); Set(level);
} }
void BrightnessController::ApplyBrightness(uint16_t rawBrightness) {
// The classic off, low, medium, high brightnesses are at {0, timerPeriod, timerPeriod*2, timerPeriod*3}
// These brightness levels do not use PWM: they only set/clear the corresponding pins
// Any brightness level between the above levels is achieved with efficient RTC based PWM on the next pin up
// E.g 2.5*timerPeriod corresponds to medium brightness with 50% PWM on the high pin
// Note: Raw brightness does not necessarily correspond to a linear perceived brightness
uint8_t pin;
if (rawBrightness > 2 * timerPeriod) {
rawBrightness -= 2 * timerPeriod;
pin = PinMap::LcdBacklightHigh;
} else if (rawBrightness > timerPeriod) {
rawBrightness -= timerPeriod;
pin = PinMap::LcdBacklightMedium;
} else {
pin = PinMap::LcdBacklightLow;
}
if (rawBrightness == timerPeriod || rawBrightness == 0) {
if (lastPin != UNSET) {
RTC->TASKS_STOP = 1;
nrf_delay_us(rtcStopTime);
nrf_ppi_channel_disable(ppiBacklightOff);
nrf_ppi_channel_disable(ppiBacklightOn);
nrfx_gpiote_out_uninit(lastPin);
nrf_gpio_cfg_output(lastPin);
}
lastPin = UNSET;
if (rawBrightness == 0) {
nrf_gpio_pin_set(pin);
} else {
nrf_gpio_pin_clear(pin);
}
} else {
// If the pin on which we are doing PWM is changing
// Disable old PWM channel (if exists) and set up new one
if (lastPin != pin) {
if (lastPin != UNSET) {
RTC->TASKS_STOP = 1;
nrf_delay_us(rtcStopTime);
nrf_ppi_channel_disable(ppiBacklightOff);
nrf_ppi_channel_disable(ppiBacklightOn);
nrfx_gpiote_out_uninit(lastPin);
nrf_gpio_cfg_output(lastPin);
}
nrfx_gpiote_out_config_t gpioteCfg = {.action = NRF_GPIOTE_POLARITY_TOGGLE,
.init_state = NRF_GPIOTE_INITIAL_VALUE_LOW,
.task_pin = true};
APP_ERROR_CHECK(nrfx_gpiote_out_init(pin, &gpioteCfg));
nrfx_gpiote_out_task_enable(pin);
nrf_ppi_channel_endpoint_setup(ppiBacklightOff,
reinterpret_cast<uint32_t>(&RTC->EVENTS_COMPARE[0]),
nrfx_gpiote_out_task_addr_get(pin));
nrf_ppi_channel_endpoint_setup(ppiBacklightOn,
reinterpret_cast<uint32_t>(&RTC->EVENTS_COMPARE[1]),
nrfx_gpiote_out_task_addr_get(pin));
nrf_ppi_fork_endpoint_setup(ppiBacklightOn, reinterpret_cast<uint32_t>(&RTC->TASKS_CLEAR));
nrf_ppi_channel_enable(ppiBacklightOff);
nrf_ppi_channel_enable(ppiBacklightOn);
} else {
// If the pin used for PWM isn't changing, we only need to set the pin state to the initial value (low)
RTC->TASKS_STOP = 1;
nrf_delay_us(rtcStopTime);
// Due to errata 20,179 and the intricacies of RTC timing, keep it simple: override the pin state
nrfx_gpiote_out_task_force(pin, false);
}
// CC0 switches the backlight off (pin transitions from low to high)
RTC->CC[0] = rawBrightness;
RTC->TASKS_CLEAR = 1;
RTC->TASKS_START = 1;
lastPin = pin;
}
switch (pin) {
case PinMap::LcdBacklightHigh:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
break;
case PinMap::LcdBacklightMedium:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
break;
case PinMap::LcdBacklightLow:
nrf_gpio_pin_set(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
}
}
void BrightnessController::Set(BrightnessController::Levels level) { void BrightnessController::Set(BrightnessController::Levels level) {
this->level = level; this->level = level;
switch (level) { switch (level) {
default: default:
case Levels::High: case Levels::High:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow); ApplyBrightness(3 * timerPeriod);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
nrf_gpio_pin_clear(PinMap::LcdBacklightHigh);
break; break;
case Levels::Medium: case Levels::Medium:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow); ApplyBrightness(2 * timerPeriod);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
break; break;
case Levels::Low: case Levels::Low:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow); ApplyBrightness(timerPeriod);
nrf_gpio_pin_set(PinMap::LcdBacklightMedium); break;
nrf_gpio_pin_set(PinMap::LcdBacklightHigh); case Levels::AlwaysOn:
ApplyBrightness(timerPeriod / 10);
break; break;
case Levels::Off: case Levels::Off:
nrf_gpio_pin_set(PinMap::LcdBacklightLow); ApplyBrightness(0);
nrf_gpio_pin_set(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
break; break;
} }
} }

View File

@ -2,11 +2,14 @@
#include <cstdint> #include <cstdint>
#include "nrf_ppi.h"
#include "nrfx_gpiote.h"
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {
class BrightnessController { class BrightnessController {
public: public:
enum class Levels { Off, Low, Medium, High }; enum class Levels { Off, AlwaysOn, Low, Medium, High };
void Init(); void Init();
void Set(Levels level); void Set(Levels level);
@ -20,6 +23,25 @@ namespace Pinetime {
private: private:
Levels level = Levels::High; Levels level = Levels::High;
static constexpr uint8_t UNSET = UINT8_MAX;
uint8_t lastPin = UNSET;
// Maximum time (μs) it takes for the RTC to fully stop
static constexpr uint8_t rtcStopTime = 46;
// Frequency of timer used for PWM (Hz)
static constexpr uint16_t timerFrequency = 32768;
// Backlight PWM frequency (Hz)
static constexpr uint16_t pwmFreq = 1000;
// Wraparound point in timer ticks
// Defines the number of brightness levels between each pin
static constexpr uint16_t timerPeriod = timerFrequency / pwmFreq;
// Warning: nimble reserves some PPIs
// https://github.com/InfiniTimeOrg/InfiniTime/blob/034d83fe6baf1ab3875a34f8cee387e24410a824/src/libs/mynewt-nimble/nimble/drivers/nrf52/src/ble_phy.c#L53
// SpiMaster uses PPI 0 for an erratum workaround
// Channel 1, 2 should be free to use
static constexpr nrf_ppi_channel_t ppiBacklightOn = NRF_PPI_CHANNEL1;
static constexpr nrf_ppi_channel_t ppiBacklightOff = NRF_PPI_CHANNEL2;
void ApplyBrightness(uint16_t val);
}; };
} }
} }

View File

@ -1,22 +1,42 @@
#include "components/datetime/DateTimeController.h" #include "components/datetime/DateTimeController.h"
#include <libraries/log/nrf_log.h> #include <libraries/log/nrf_log.h>
#include <systemtask/SystemTask.h> #include <systemtask/SystemTask.h>
#include <hal/nrf_rtc.h>
#include "nrf_assert.h"
using namespace Pinetime::Controllers; using namespace Pinetime::Controllers;
namespace { namespace {
char const* DaysStringShort[] = {"--", "MON", "TUE", "WED", "THU", "FRI", "SAT", "SUN"}; constexpr const char* const DaysStringShort[] = {"--", "MON", "TUE", "WED", "THU", "FRI", "SAT", "SUN"};
char const* DaysStringShortLow[] = {"--", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat", "Sun"}; constexpr const char* const DaysStringShortLow[] = {"--", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat", "Sun"};
char const* MonthsString[] = {"--", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"}; constexpr const char* const MonthsString[] = {"--", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"};
char const* MonthsStringLow[] = {"--", "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"}; constexpr const char* const MonthsStringLow[] =
{"--", "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};
constexpr int compileTimeAtoi(const char* str) {
int result = 0;
while (*str >= '0' && *str <= '9') {
result = result * 10 + *str - '0';
str++;
}
return result;
}
} }
DateTime::DateTime(Controllers::Settings& settingsController) : settingsController {settingsController} { DateTime::DateTime(Controllers::Settings& settingsController) : settingsController {settingsController} {
mutex = xSemaphoreCreateMutex();
ASSERT(mutex != nullptr);
xSemaphoreGive(mutex);
// __DATE__ is a string of the format "MMM DD YYYY", so an offset of 7 gives the start of the year
SetTime(compileTimeAtoi(&__DATE__[7]), 1, 1, 0, 0, 0);
} }
void DateTime::SetCurrentTime(std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> t) { void DateTime::SetCurrentTime(std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> t) {
xSemaphoreTake(mutex, portMAX_DELAY);
this->currentDateTime = t; this->currentDateTime = t;
UpdateTime(previousSystickCounter); // Update internal state without updating the time UpdateTime(previousSystickCounter, true); // Update internal state without updating the time
xSemaphoreGive(mutex);
} }
void DateTime::SetTime(uint16_t year, uint8_t month, uint8_t day, uint8_t hour, uint8_t minute, uint8_t second) { void DateTime::SetTime(uint16_t year, uint8_t month, uint8_t day, uint8_t hour, uint8_t minute, uint8_t second) {
@ -29,15 +49,19 @@ void DateTime::SetTime(uint16_t year, uint8_t month, uint8_t day, uint8_t hour,
/* .tm_year = */ year - 1900, /* .tm_year = */ year - 1900,
}; };
tm.tm_isdst = -1; // Use DST value from local time zone
currentDateTime = std::chrono::system_clock::from_time_t(std::mktime(&tm));
NRF_LOG_INFO("%d %d %d ", day, month, year); NRF_LOG_INFO("%d %d %d ", day, month, year);
NRF_LOG_INFO("%d %d %d ", hour, minute, second); NRF_LOG_INFO("%d %d %d ", hour, minute, second);
UpdateTime(previousSystickCounter); tm.tm_isdst = -1; // Use DST value from local time zone
xSemaphoreTake(mutex, portMAX_DELAY);
currentDateTime = std::chrono::system_clock::from_time_t(std::mktime(&tm));
UpdateTime(previousSystickCounter, true);
xSemaphoreGive(mutex);
if (systemTask != nullptr) {
systemTask->PushMessage(System::Messages::OnNewTime); systemTask->PushMessage(System::Messages::OnNewTime);
}
} }
void DateTime::SetTimeZone(int8_t timezone, int8_t dst) { void DateTime::SetTimeZone(int8_t timezone, int8_t dst) {
@ -45,25 +69,34 @@ void DateTime::SetTimeZone(int8_t timezone, int8_t dst) {
dstOffset = dst; dstOffset = dst;
} }
void DateTime::UpdateTime(uint32_t systickCounter) { std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> DateTime::CurrentDateTime() {
xSemaphoreTake(mutex, portMAX_DELAY);
UpdateTime(nrf_rtc_counter_get(portNRF_RTC_REG), false);
xSemaphoreGive(mutex);
return currentDateTime;
}
void DateTime::UpdateTime(uint32_t systickCounter, bool forceUpdate) {
// Handle systick counter overflow // Handle systick counter overflow
uint32_t systickDelta = 0; uint32_t systickDelta = 0;
if (systickCounter < previousSystickCounter) { if (systickCounter < previousSystickCounter) {
systickDelta = 0xffffff - previousSystickCounter; systickDelta = static_cast<uint32_t>(portNRF_RTC_MAXTICKS) - previousSystickCounter;
systickDelta += systickCounter + 1; systickDelta += systickCounter + 1;
} else { } else {
systickDelta = systickCounter - previousSystickCounter; systickDelta = systickCounter - previousSystickCounter;
} }
/* auto correctedDelta = systickDelta / configTICK_RATE_HZ;
* 1000 ms = 1024 ticks // If a second hasn't passed, there is nothing to do
*/ // If the time has been changed, set forceUpdate to trigger internal state updates
auto correctedDelta = systickDelta / 1024; if (correctedDelta == 0 && !forceUpdate) {
auto rest = systickDelta % 1024; return;
}
auto rest = systickDelta % configTICK_RATE_HZ;
if (systickCounter >= rest) { if (systickCounter >= rest) {
previousSystickCounter = systickCounter - rest; previousSystickCounter = systickCounter - rest;
} else { } else {
previousSystickCounter = 0xffffff - (rest - systickCounter); previousSystickCounter = static_cast<uint32_t>(portNRF_RTC_MAXTICKS) - (rest - systickCounter - 1);
} }
currentDateTime += std::chrono::seconds(correctedDelta); currentDateTime += std::chrono::seconds(correctedDelta);

View File

@ -5,6 +5,8 @@
#include <ctime> #include <ctime>
#include <string> #include <string>
#include "components/settings/Settings.h" #include "components/settings/Settings.h"
#include <FreeRTOS.h>
#include <semphr.h>
namespace Pinetime { namespace Pinetime {
namespace System { namespace System {
@ -39,14 +41,12 @@ namespace Pinetime {
* *
* used to update difference between utc and local time (see UtcOffset()) * used to update difference between utc and local time (see UtcOffset())
* *
* parameters are in quarters of an our. Following the BLE CTS specification, * parameters are in quarters of an hour. Following the BLE CTS specification,
* timezone is expected to be constant over DST which will be reported in * timezone is expected to be constant over DST which will be reported in
* dst field. * dst field.
*/ */
void SetTimeZone(int8_t timezone, int8_t dst); void SetTimeZone(int8_t timezone, int8_t dst);
void UpdateTime(uint32_t systickCounter);
uint16_t Year() const { uint16_t Year() const {
return 1900 + localTime.tm_year; return 1900 + localTime.tm_year;
} }
@ -124,12 +124,10 @@ namespace Pinetime {
static const char* MonthShortToStringLow(Months month); static const char* MonthShortToStringLow(Months month);
static const char* DayOfWeekShortToStringLow(Days day); static const char* DayOfWeekShortToStringLow(Days day);
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> CurrentDateTime() const { std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> CurrentDateTime();
return currentDateTime;
}
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> UTCDateTime() const { std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> UTCDateTime() {
return currentDateTime - std::chrono::seconds((tzOffset + dstOffset) * 15 * 60); return CurrentDateTime() - std::chrono::seconds((tzOffset + dstOffset) * 15 * 60);
} }
std::chrono::seconds Uptime() const { std::chrono::seconds Uptime() const {
@ -141,10 +139,14 @@ namespace Pinetime {
std::string FormattedTime(); std::string FormattedTime();
private: private:
void UpdateTime(uint32_t systickCounter, bool forceUpdate);
std::tm localTime; std::tm localTime;
int8_t tzOffset = 0; int8_t tzOffset = 0;
int8_t dstOffset = 0; int8_t dstOffset = 0;
SemaphoreHandle_t mutex = nullptr;
uint32_t previousSystickCounter = 0; uint32_t previousSystickCounter = 0;
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> currentDateTime; std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> currentDateTime;
std::chrono::seconds uptime {0}; std::chrono::seconds uptime {0};

View File

@ -0,0 +1,41 @@
# Refactoring needed
## Context
The [PR #2041 - Continuous time updates](https://github.com/InfiniTimeOrg/InfiniTime/pull/2041) highlighted some
limitations in the design of DateTimeController: the granularity of the time returned by `DateTime::CurrentDateTime()`
is limited by the frequency at which SystemTask calls `DateTime::UpdateTime()`, which is currently set to 100ms.
@mark9064 provided more details
in [this comment](https://github.com/InfiniTimeOrg/InfiniTime/pull/2041#issuecomment-2048528967).
The [PR #2041 - Continuous time updates](https://github.com/InfiniTimeOrg/InfiniTime/pull/2041) provided some changes
to `DateTime` controller that improves the granularity of the time returned by `DateTime::CurrentDateTime()`.
However, the review showed that `DateTime` cannot be `const` anymore, even when it's only used to get the current time,
since `DateTime::CurrentDateTime()` changes the internal state of the instance.
We tried to identify alternative implementation that would have maintained the "const correctness" but we eventually
figured that this would lead to a re-design of `DateTime` which was out of scope of the initial PR (Continuous time
updates and always on display).
So we decided to merge this PR #2041 and agree to fix/improve `DateTime` later on.
## What needs to be done?
Improve/redesign `DateTime` so that it
* provides a very granular (ideally down to the millisecond) date and time via `CurrentDateTime()`.
* can be declared/passed as `const` when it's only used to **get** the time.
* limits the use of mutex as much as possible (an ideal implementation would not use any mutex, but this might not be
possible).
* improves the design of `DateTime::Seconds()`, `DateTime::Minutes()`, `DateTime::Hours()`, etc as
explained [in this comment](https://github.com/InfiniTimeOrg/InfiniTime/pull/2054#pullrequestreview-2037033105).
Once this redesign is implemented, all instances/references to `DateTime` should be reviewed and updated to use `const`
where appropriate.
Please check the following PR to get more context about this redesign:
* [#2041 - Continuous time updates by @mark9064](https://github.com/InfiniTimeOrg/InfiniTime/pull/2041)
* [#2054 - Continuous time update - Alternative implementation to #2041 by @JF002](https://github.com/InfiniTimeOrg/InfiniTime/pull/2054)

View File

@ -142,7 +142,7 @@ Ppg::Ppg() {
spectrum.fill(0.0f); spectrum.fill(0.0f);
} }
int8_t Ppg::Preprocess(uint32_t hrs, uint32_t als) { int8_t Ppg::Preprocess(uint16_t hrs, uint16_t als) {
if (dataIndex < dataLength) { if (dataIndex < dataLength) {
dataHRS[dataIndex++] = hrs; dataHRS[dataIndex++] = hrs;
} }

View File

@ -14,7 +14,7 @@ namespace Pinetime {
class Ppg { class Ppg {
public: public:
Ppg(); Ppg();
int8_t Preprocess(uint32_t hrs, uint32_t als); int8_t Preprocess(uint16_t hrs, uint16_t als);
int HeartRate(); int HeartRate();
void Reset(bool resetDaqBuffer); void Reset(bool resetDaqBuffer);
static constexpr int deltaTms = 100; static constexpr int deltaTms = 100;

View File

@ -220,6 +220,21 @@ namespace Pinetime {
return settings.screenTimeOut; return settings.screenTimeOut;
}; };
bool GetAlwaysOnDisplay() const {
return settings.alwaysOnDisplay && GetNotificationStatus() != Notification::Sleep;
};
void SetAlwaysOnDisplaySetting(bool state) {
if (state != settings.alwaysOnDisplay) {
settingsChanged = true;
}
settings.alwaysOnDisplay = state;
}
bool GetAlwaysOnDisplaySetting() const {
return settings.alwaysOnDisplay;
}
void SetShakeThreshold(uint16_t thresh) { void SetShakeThreshold(uint16_t thresh) {
if (settings.shakeWakeThreshold != thresh) { if (settings.shakeWakeThreshold != thresh) {
settings.shakeWakeThreshold = thresh; settings.shakeWakeThreshold = thresh;
@ -307,14 +322,16 @@ namespace Pinetime {
private: private:
Pinetime::Controllers::FS& fs; Pinetime::Controllers::FS& fs;
static constexpr uint32_t settingsVersion = 0x0007; static constexpr uint32_t settingsVersion = 0x0008;
struct SettingsData { struct SettingsData {
uint32_t version = settingsVersion; uint32_t version = settingsVersion;
uint32_t stepsGoal = 10000; uint32_t stepsGoal = 10000;
uint32_t screenTimeOut = 15000; uint32_t screenTimeOut = 15000;
ClockType clockType = ClockType::FUZZY; bool alwaysOnDisplay = false;
ClockType clockType = ClockType::H24;
WeatherFormat weatherFormat = WeatherFormat::Metric; WeatherFormat weatherFormat = WeatherFormat::Metric;
Notification notificationStatus = Notification::On; Notification notificationStatus = Notification::On;

View File

@ -83,7 +83,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
Pinetime::Controllers::AlarmController& alarmController, Pinetime::Controllers::AlarmController& alarmController,
Pinetime::Controllers::BrightnessController& brightnessController, Pinetime::Controllers::BrightnessController& brightnessController,
Pinetime::Controllers::TouchHandler& touchHandler, Pinetime::Controllers::TouchHandler& touchHandler,
Pinetime::Controllers::FS& filesystem) Pinetime::Controllers::FS& filesystem,
Pinetime::Drivers::SpiNorFlash& spiNorFlash)
: lcd {lcd}, : lcd {lcd},
touchPanel {touchPanel}, touchPanel {touchPanel},
batteryController {batteryController}, batteryController {batteryController},
@ -99,6 +100,7 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
brightnessController {brightnessController}, brightnessController {brightnessController},
touchHandler {touchHandler}, touchHandler {touchHandler},
filesystem {filesystem}, filesystem {filesystem},
spiNorFlash {spiNorFlash},
lvgl {lcd, filesystem}, lvgl {lcd, filesystem},
timer(this, TimerCallback), timer(this, TimerCallback),
controllers {batteryController, controllers {batteryController,
@ -156,6 +158,44 @@ void DisplayApp::InitHw() {
lcd.Init(); lcd.Init();
} }
TickType_t DisplayApp::CalculateSleepTime() {
// Calculates how many system ticks DisplayApp should sleep before rendering the next AOD frame
// Next frame time is frame count * refresh period (ms) * tick rate
auto RoundedDiv = [](uint32_t a, uint32_t b) {
return ((a + (b / 2)) / b);
};
// RoundedDiv overflows when numerator + (denominator floordiv 2) > uint32 max
// in this case around 9 hours (=overflow frame count / always on refresh period)
constexpr TickType_t overflowFrameCount = (UINT32_MAX - (1000 / 16)) / ((configTICK_RATE_HZ / 8) * alwaysOnRefreshPeriod);
TickType_t ticksElapsed = xTaskGetTickCount() - alwaysOnStartTime;
// Divide both the numerator and denominator by 8 (=GCD(1000,1024))
// to increase the number of ticks (frames) before the overflow tick is reached
TickType_t targetRenderTick = RoundedDiv((configTICK_RATE_HZ / 8) * alwaysOnFrameCount * alwaysOnRefreshPeriod, 1000 / 8);
// Assumptions
// Tick rate is multiple of 8
// Needed for division trick above
static_assert(configTICK_RATE_HZ % 8 == 0);
// Frame count must always wraparound more often than the system tick count does
// Always on overflow time (ms) < system tick overflow time (ms)
// Using 64bit ints here to avoid overflow
static_assert((uint64_t) overflowFrameCount * (uint64_t) alwaysOnRefreshPeriod < (uint64_t) UINT32_MAX * 1000ULL / configTICK_RATE_HZ);
if (alwaysOnFrameCount == overflowFrameCount) {
alwaysOnFrameCount = 0;
alwaysOnStartTime = xTaskGetTickCount();
}
if (targetRenderTick > ticksElapsed) {
return targetRenderTick - ticksElapsed;
} else {
return 0;
}
}
void DisplayApp::Refresh() { void DisplayApp::Refresh() {
auto LoadPreviousScreen = [this]() { auto LoadPreviousScreen = [this]() {
FullRefreshDirections returnDirection; FullRefreshDirections returnDirection;
@ -179,21 +219,6 @@ void DisplayApp::Refresh() {
LoadScreen(returnAppStack.Pop(), returnDirection); LoadScreen(returnAppStack.Pop(), returnDirection);
}; };
auto DimScreen = [this]() {
if (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
isDimmed = true;
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
}
};
auto RestoreBrightness = [this]() {
if (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
isDimmed = false;
lv_disp_trig_activity(nullptr);
ApplyBrightness();
}
};
auto IsPastDimTime = [this]() -> bool { auto IsPastDimTime = [this]() -> bool {
return lv_disp_get_inactive_time(nullptr) >= pdMS_TO_TICKS(settingsController.GetScreenTimeOut() - 2000); return lv_disp_get_inactive_time(nullptr) >= pdMS_TO_TICKS(settingsController.GetScreenTimeOut() - 2000);
}; };
@ -207,6 +232,27 @@ void DisplayApp::Refresh() {
case States::Idle: case States::Idle:
queueTimeout = portMAX_DELAY; queueTimeout = portMAX_DELAY;
break; break;
case States::AOD:
if (!currentScreen->IsRunning()) {
LoadPreviousScreen();
}
// Check we've slept long enough
// Might not be true if the loop received an event
// If not true, then wait that amount of time
queueTimeout = CalculateSleepTime();
if (queueTimeout == 0) {
// Only advance the tick count when LVGL is done
// Otherwise keep running the task handler while it still has things to draw
// Note: under high graphics load, LVGL will always have more work to do
if (lv_task_handler() > 0) {
// Drop frames that we've missed if drawing/event handling took way longer than expected
while (queueTimeout == 0) {
alwaysOnFrameCount += 1;
queueTimeout = CalculateSleepTime();
}
}
}
break;
case States::Running: case States::Running:
if (!currentScreen->IsRunning()) { if (!currentScreen->IsRunning()) {
LoadPreviousScreen(); LoadPreviousScreen();
@ -215,14 +261,27 @@ void DisplayApp::Refresh() {
if (!systemTask->IsSleepDisabled() && IsPastDimTime()) { if (!systemTask->IsSleepDisabled() && IsPastDimTime()) {
if (!isDimmed) { if (!isDimmed) {
DimScreen(); isDimmed = true;
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
} }
if (IsPastSleepTime()) { if (IsPastSleepTime() && uxQueueMessagesWaiting(msgQueue) == 0) {
systemTask->PushMessage(System::Messages::GoToSleep); PushMessageToSystemTask(System::Messages::GoToSleep);
state = States::Idle; // Can't set state to Idle here, something may send
// DisableSleeping before this GoToSleep arrives
// Instead we check we have no messages queued before sending GoToSleep
// This works as the SystemTask is higher priority than DisplayApp
// As soon as we send GoToSleep, SystemTask pre-empts DisplayApp
// Whenever DisplayApp is running again, it is guaranteed that
// SystemTask has handled the message
// If it responded, we will have a GoToSleep waiting in the queue
// By checking that there are no messages in the queue, we avoid
// resending GoToSleep when we already have a response
// SystemTask is resilient to duplicate messages, this is an
// optimisation to reduce pressure on the message queues
} }
} else if (isDimmed) { } else if (isDimmed) {
RestoreBrightness(); isDimmed = false;
ApplyBrightness();
} }
break; break;
default: default:
@ -238,30 +297,73 @@ void DisplayApp::Refresh() {
uint8_t myChimes = 9-(((int)floor(myHour/2))%6); uint8_t myChimes = 9-(((int)floor(myHour/2))%6);
switch (msg) { switch (msg) {
case Messages::DimScreen:
DimScreen();
break;
case Messages::RestoreBrightness:
RestoreBrightness();
break;
case Messages::GoToSleep: case Messages::GoToSleep:
while (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) { case Messages::GoToAOD:
// Checking if SystemTask is sleeping is purely an optimisation.
// If it's no longer sleeping since it sent GoToSleep, it has
// cancelled the sleep and transitioned directly from
// GoingToSleep->Running, so we are about to receive GoToRunning
// and can ignore this message. If it wasn't ignored, DisplayApp
// would go to sleep and then immediately re-wake
if (state != States::Running || !systemTask->IsSleeping()) {
break;
}
while (brightnessController.Level() != Controllers::BrightnessController::Levels::Low) {
brightnessController.Lower(); brightnessController.Lower();
vTaskDelay(100); vTaskDelay(100);
} }
// Turn brightness down (or set to AlwaysOn mode)
if (msg == Messages::GoToAOD) {
brightnessController.Set(Controllers::BrightnessController::Levels::AlwaysOn);
} else {
brightnessController.Set(Controllers::BrightnessController::Levels::Off);
}
// Since the active screen is not really an app, go back to Clock.
if (currentApp == Apps::Launcher || currentApp == Apps::Notifications || currentApp == Apps::QuickSettings ||
currentApp == Apps::Settings) {
LoadScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None);
// Wait for the clock app to load before moving on.
while (!lv_task_handler()) {
};
}
// Clear any ongoing touch pressed events
// Without this LVGL gets stuck in the pressed state and will keep refreshing the
// display activity timer causing the screen to never sleep after timeout
lvgl.ClearTouchState();
if (msg == Messages::GoToAOD) {
lcd.LowPowerOn();
// Record idle entry time
alwaysOnFrameCount = 0;
alwaysOnStartTime = xTaskGetTickCount();
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskAOD);
state = States::AOD;
} else {
lcd.Sleep(); lcd.Sleep();
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping); PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping);
state = States::Idle; state = States::Idle;
}
break;
case Messages::NotifyDeviceActivity:
lv_disp_trig_activity(nullptr);
break; break;
case Messages::GoToRunning: case Messages::GoToRunning:
// If SystemTask is sleeping, the GoToRunning message is old
// and must be ignored. Otherwise DisplayApp will use SPI
// that is powered down and cause bad behaviour
if (state == States::Running || systemTask->IsSleeping()) {
break;
}
if (state == States::AOD) {
lcd.LowPowerOff();
} else {
lcd.Wakeup(); lcd.Wakeup();
}
lv_disp_trig_activity(nullptr); lv_disp_trig_activity(nullptr);
ApplyBrightness(); ApplyBrightness();
state = States::Running; state = States::Running;
break; break;
case Messages::UpdateBleConnection: case Messages::UpdateBleConnection:
// clockScreen.SetBleConnectionState(bleController.IsConnected() ? Screens::Clock::BleConnectionStates::Connected : // Only used for recovery firmware
// Screens::Clock::BleConnectionStates::NotConnected);
break; break;
case Messages::NewNotification: case Messages::NewNotification:
LoadNewScreen(Apps::NotificationsPreview, DisplayApp::FullRefreshDirections::Down); LoadNewScreen(Apps::NotificationsPreview, DisplayApp::FullRefreshDirections::Down);
@ -376,10 +478,6 @@ void DisplayApp::Refresh() {
case Messages::BleRadioEnableToggle: case Messages::BleRadioEnableToggle:
PushMessageToSystemTask(System::Messages::BleRadioEnableToggle); PushMessageToSystemTask(System::Messages::BleRadioEnableToggle);
break; break;
case Messages::UpdateDateTime:
// Added to remove warning
// What should happen here?
break;
case Messages::Chime: case Messages::Chime:
LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None); LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None);
@ -417,13 +515,12 @@ void DisplayApp::Refresh() {
} }
break; break;
case Messages::OnChargingEvent: case Messages::OnChargingEvent:
RestoreBrightness();
motorController.RunForDuration(15); motorController.RunForDuration(15);
break; break;
} }
} }
if (touchHandler.IsTouching()) { if (state == States::Running && touchHandler.IsTouching()) {
currentScreen->OnTouchEvent(touchHandler.GetX(), touchHandler.GetY()); currentScreen->OnTouchEvent(touchHandler.GetX(), touchHandler.GetY());
} }
@ -546,7 +643,7 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
currentScreen = std::make_unique<Screens::SettingWakeUp>(settingsController); currentScreen = std::make_unique<Screens::SettingWakeUp>(settingsController);
break; break;
case Apps::SettingDisplay: case Apps::SettingDisplay:
currentScreen = std::make_unique<Screens::SettingDisplay>(this, settingsController); currentScreen = std::make_unique<Screens::SettingDisplay>(settingsController);
break; break;
case Apps::SettingSteps: case Apps::SettingSteps:
currentScreen = std::make_unique<Screens::SettingSteps>(settingsController); currentScreen = std::make_unique<Screens::SettingSteps>(settingsController);
@ -577,7 +674,8 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
bleController, bleController,
watchdog, watchdog,
motionController, motionController,
touchPanel); touchPanel,
spiNorFlash);
break; break;
case Apps::FlashLight: case Apps::FlashLight:
currentScreen = std::make_unique<Screens::FlashLight>(*systemTask, brightnessController); currentScreen = std::make_unique<Screens::FlashLight>(*systemTask, brightnessController);

View File

@ -49,7 +49,7 @@ namespace Pinetime {
namespace Applications { namespace Applications {
class DisplayApp { class DisplayApp {
public: public:
enum class States { Idle, Running }; enum class States { Idle, Running, AOD };
enum class FullRefreshDirections { None, Up, Down, Left, Right, LeftAnim, RightAnim }; enum class FullRefreshDirections { None, Up, Down, Left, Right, LeftAnim, RightAnim };
DisplayApp(Drivers::St7789& lcd, DisplayApp(Drivers::St7789& lcd,
@ -66,7 +66,8 @@ namespace Pinetime {
Pinetime::Controllers::AlarmController& alarmController, Pinetime::Controllers::AlarmController& alarmController,
Pinetime::Controllers::BrightnessController& brightnessController, Pinetime::Controllers::BrightnessController& brightnessController,
Pinetime::Controllers::TouchHandler& touchHandler, Pinetime::Controllers::TouchHandler& touchHandler,
Pinetime::Controllers::FS& filesystem); Pinetime::Controllers::FS& filesystem,
Pinetime::Drivers::SpiNorFlash& spiNorFlash);
void Start(System::BootErrors error); void Start(System::BootErrors error);
void PushMessage(Display::Messages msg); void PushMessage(Display::Messages msg);
@ -96,6 +97,7 @@ namespace Pinetime {
Pinetime::Controllers::BrightnessController& brightnessController; Pinetime::Controllers::BrightnessController& brightnessController;
Pinetime::Controllers::TouchHandler& touchHandler; Pinetime::Controllers::TouchHandler& touchHandler;
Pinetime::Controllers::FS& filesystem; Pinetime::Controllers::FS& filesystem;
Pinetime::Drivers::SpiNorFlash& spiNorFlash;
Pinetime::Controllers::FirmwareValidator validator; Pinetime::Controllers::FirmwareValidator validator;
Pinetime::Components::LittleVgl lvgl; Pinetime::Components::LittleVgl lvgl;
@ -135,6 +137,13 @@ namespace Pinetime {
Utility::StaticStack<FullRefreshDirections, returnAppStackSize> appStackDirections; Utility::StaticStack<FullRefreshDirections, returnAppStackSize> appStackDirections;
bool isDimmed = false; bool isDimmed = false;
TickType_t CalculateSleepTime();
TickType_t alwaysOnFrameCount;
TickType_t alwaysOnStartTime;
// If this is to be changed, make sure the actual always on refresh rate is changed
// by configuring the LCD refresh timings
static constexpr uint32_t alwaysOnRefreshPeriod = 500;
}; };
} }
} }

View File

@ -24,7 +24,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
Pinetime::Controllers::AlarmController& /*alarmController*/, Pinetime::Controllers::AlarmController& /*alarmController*/,
Pinetime::Controllers::BrightnessController& /*brightnessController*/, Pinetime::Controllers::BrightnessController& /*brightnessController*/,
Pinetime::Controllers::TouchHandler& /*touchHandler*/, Pinetime::Controllers::TouchHandler& /*touchHandler*/,
Pinetime::Controllers::FS& /*filesystem*/) Pinetime::Controllers::FS& /*filesystem*/,
Pinetime::Drivers::SpiNorFlash& /*spiNorFlash*/)
: lcd {lcd}, bleController {bleController} { : lcd {lcd}, bleController {bleController} {
} }

View File

@ -18,6 +18,7 @@ namespace Pinetime {
class St7789; class St7789;
class Cst816S; class Cst816S;
class Watchdog; class Watchdog;
class SpiNorFlash;
} }
namespace Controllers { namespace Controllers {
@ -59,7 +60,8 @@ namespace Pinetime {
Pinetime::Controllers::AlarmController& alarmController, Pinetime::Controllers::AlarmController& alarmController,
Pinetime::Controllers::BrightnessController& brightnessController, Pinetime::Controllers::BrightnessController& brightnessController,
Pinetime::Controllers::TouchHandler& touchHandler, Pinetime::Controllers::TouchHandler& touchHandler,
Pinetime::Controllers::FS& filesystem); Pinetime::Controllers::FS& filesystem,
Pinetime::Drivers::SpiNorFlash& spiNorFlash);
void Start(); void Start();
void Start(Pinetime::System::BootErrors) { void Start(Pinetime::System::BootErrors) {

View File

@ -248,6 +248,8 @@ void LittleVgl::SetNewTouchPoint(int16_t x, int16_t y, bool contact) {
} }
} }
// Cancel an ongoing tap
// Signifies that LVGL should not handle the current tap
void LittleVgl::CancelTap() { void LittleVgl::CancelTap() {
if (tapped) { if (tapped) {
isCancelled = true; isCancelled = true;
@ -255,6 +257,13 @@ void LittleVgl::CancelTap() {
} }
} }
// Clear the current tapped state
// Signifies that touch input processing is suspended
void LittleVgl::ClearTouchState() {
touchPoint = {-1, -1};
tapped = false;
}
bool LittleVgl::GetTouchPadInfo(lv_indev_data_t* ptr) { bool LittleVgl::GetTouchPadInfo(lv_indev_data_t* ptr) {
ptr->point.x = touchPoint.x; ptr->point.x = touchPoint.x;
ptr->point.y = touchPoint.y; ptr->point.y = touchPoint.y;

View File

@ -26,6 +26,7 @@ namespace Pinetime {
void SetFullRefresh(FullRefreshDirections direction); void SetFullRefresh(FullRefreshDirections direction);
void SetNewTouchPoint(int16_t x, int16_t y, bool contact); void SetNewTouchPoint(int16_t x, int16_t y, bool contact);
void CancelTap(); void CancelTap();
void ClearTouchState();
bool GetFullRefresh() { bool GetFullRefresh() {
bool returnValue = fullRefresh; bool returnValue = fullRefresh;

View File

@ -6,8 +6,8 @@ namespace Pinetime {
namespace Display { namespace Display {
enum class Messages : uint8_t { enum class Messages : uint8_t {
GoToSleep, GoToSleep,
GoToAOD,
GoToRunning, GoToRunning,
UpdateDateTime,
UpdateBleConnection, UpdateBleConnection,
TouchEvent, TouchEvent,
ButtonPushed, ButtonPushed,
@ -17,8 +17,9 @@ namespace Pinetime {
NewNotification, NewNotification,
TimerDone, TimerDone,
BleFirmwareUpdateStarted, BleFirmwareUpdateStarted,
DimScreen, // Resets the screen timeout timer when awake
RestoreBrightness, // Does nothing when asleep
NotifyDeviceActivity,
ShowPairingKey, ShowPairingKey,
AlarmTriggered, AlarmTriggered,
Chime, Chime,

View File

@ -11,6 +11,7 @@ configure_file(${CMAKE_CURRENT_LIST_DIR}/jetbrains_mono_bold_20.c_M.patch
if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.12) if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.12)
# FindPython3 module introduces with CMake 3.12 # FindPython3 module introduces with CMake 3.12
# https://cmake.org/cmake/help/latest/module/FindPython3.html # https://cmake.org/cmake/help/latest/module/FindPython3.html
set(Python3_FIND_STRATEGY LOCATION) # https://discourse.cmake.org/t/find-package-python3-is-not-finding-the-correct-python/10563
find_package(Python3 REQUIRED) find_package(Python3 REQUIRED)
else() else()
set(Python3_EXECUTABLE "python") set(Python3_EXECUTABLE "python")

View File

@ -48,7 +48,7 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
Controllers::Settings::ClockType clockType, Controllers::Settings::ClockType clockType,
System::SystemTask& systemTask, System::SystemTask& systemTask,
Controllers::MotorController& motorController) Controllers::MotorController& motorController)
: alarmController {alarmController}, systemTask {systemTask}, motorController {motorController} { : alarmController {alarmController}, wakeLock(systemTask), motorController {motorController} {
hourCounter.Create(); hourCounter.Create();
lv_obj_align(hourCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0); lv_obj_align(hourCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0);
@ -117,7 +117,7 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
UpdateAlarmTime(); UpdateAlarmTime();
if (alarmController.State() == Controllers::AlarmController::AlarmState::Alerting) { if (alarmController.IsAlerting()) {
SetAlerting(); SetAlerting();
} else { } else {
SetSwitchState(LV_ANIM_OFF); SetSwitchState(LV_ANIM_OFF);
@ -125,14 +125,15 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
} }
Alarm::~Alarm() { Alarm::~Alarm() {
if (alarmController.State() == AlarmController::AlarmState::Alerting) { if (alarmController.IsAlerting()) {
StopAlerting(); StopAlerting();
} }
lv_obj_clean(lv_scr_act()); lv_obj_clean(lv_scr_act());
alarmController.SaveAlarm();
} }
void Alarm::DisableAlarm() { void Alarm::DisableAlarm() {
if (alarmController.State() == AlarmController::AlarmState::Set) { if (alarmController.IsEnabled()) {
alarmController.DisableAlarm(); alarmController.DisableAlarm();
lv_switch_off(enableSwitch, LV_ANIM_ON); lv_switch_off(enableSwitch, LV_ANIM_ON);
} }
@ -172,7 +173,7 @@ bool Alarm::OnButtonPushed() {
HideInfo(); HideInfo();
return true; return true;
} }
if (alarmController.State() == AlarmController::AlarmState::Alerting) { if (alarmController.IsAlerting()) {
StopAlerting(); StopAlerting();
return true; return true;
} }
@ -181,7 +182,7 @@ bool Alarm::OnButtonPushed() {
bool Alarm::OnTouchEvent(Pinetime::Applications::TouchEvents event) { bool Alarm::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
// Don't allow closing the screen by swiping while the alarm is alerting // Don't allow closing the screen by swiping while the alarm is alerting
return alarmController.State() == AlarmController::AlarmState::Alerting && event == TouchEvents::SwipeDown; return alarmController.IsAlerting() && event == TouchEvents::SwipeDown;
} }
void Alarm::OnValueChanged() { void Alarm::OnValueChanged() {
@ -205,7 +206,7 @@ void Alarm::SetAlerting() {
lv_obj_set_hidden(btnStop, false); lv_obj_set_hidden(btnStop, false);
taskStopAlarm = lv_task_create(StopAlarmTaskCallback, pdMS_TO_TICKS(60 * 1000), LV_TASK_PRIO_MID, this); taskStopAlarm = lv_task_create(StopAlarmTaskCallback, pdMS_TO_TICKS(60 * 1000), LV_TASK_PRIO_MID, this);
motorController.StartRinging(); motorController.StartRinging();
systemTask.PushMessage(System::Messages::DisableSleeping); wakeLock.Lock();
} }
void Alarm::StopAlerting() { void Alarm::StopAlerting() {
@ -216,21 +217,16 @@ void Alarm::StopAlerting() {
lv_task_del(taskStopAlarm); lv_task_del(taskStopAlarm);
taskStopAlarm = nullptr; taskStopAlarm = nullptr;
} }
systemTask.PushMessage(System::Messages::EnableSleeping); wakeLock.Release();
lv_obj_set_hidden(enableSwitch, false); lv_obj_set_hidden(enableSwitch, false);
lv_obj_set_hidden(btnStop, true); lv_obj_set_hidden(btnStop, true);
} }
void Alarm::SetSwitchState(lv_anim_enable_t anim) { void Alarm::SetSwitchState(lv_anim_enable_t anim) {
switch (alarmController.State()) { if (alarmController.IsEnabled()) {
case AlarmController::AlarmState::Set:
lv_switch_on(enableSwitch, anim); lv_switch_on(enableSwitch, anim);
break; } else {
case AlarmController::AlarmState::Not_Set:
lv_switch_off(enableSwitch, anim); lv_switch_off(enableSwitch, anim);
break;
default:
break;
} }
} }
@ -247,7 +243,7 @@ void Alarm::ShowInfo() {
txtMessage = lv_label_create(btnMessage, nullptr); txtMessage = lv_label_create(btnMessage, nullptr);
lv_obj_set_style_local_bg_color(btnMessage, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_NAVY); lv_obj_set_style_local_bg_color(btnMessage, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_NAVY);
if (alarmController.State() == AlarmController::AlarmState::Set) { if (alarmController.IsEnabled()) {
auto timeToAlarm = alarmController.SecondsToAlarm(); auto timeToAlarm = alarmController.SecondsToAlarm();
auto daysToAlarm = timeToAlarm / 86400; auto daysToAlarm = timeToAlarm / 86400;

View File

@ -22,6 +22,7 @@
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "displayapp/widgets/Counter.h" #include "displayapp/widgets/Counter.h"
#include "displayapp/Controllers.h" #include "displayapp/Controllers.h"
#include "systemtask/WakeLock.h"
#include "Symbols.h" #include "Symbols.h"
namespace Pinetime { namespace Pinetime {
@ -43,7 +44,7 @@ namespace Pinetime {
private: private:
Controllers::AlarmController& alarmController; Controllers::AlarmController& alarmController;
System::SystemTask& systemTask; System::WakeLock wakeLock;
Controllers::MotorController& motorController; Controllers::MotorController& motorController;
lv_obj_t *btnStop, *txtStop, *btnRecur, *txtRecur, *btnInfo, *enableSwitch; lv_obj_t *btnStop, *txtStop, *btnRecur, *txtRecur, *btnInfo, *enableSwitch;

View File

@ -17,8 +17,8 @@ namespace {
FirmwareValidation::FirmwareValidation(Pinetime::Controllers::FirmwareValidator& validator) : validator {validator} { FirmwareValidation::FirmwareValidation(Pinetime::Controllers::FirmwareValidator& validator) : validator {validator} {
labelVersion = lv_label_create(lv_scr_act(), nullptr); labelVersion = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text_fmt(labelVersion, lv_label_set_text_fmt(labelVersion,
"Version : %lu.%lu.%lu\n" "Version: %lu.%lu.%lu\n"
"ShortRef : %s", "ShortRef: %s",
Version::Major(), Version::Major(),
Version::Minor(), Version::Minor(),
Version::Patch(), Version::Patch(),

View File

@ -15,8 +15,9 @@ namespace {
} }
FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessController& brightnessController) FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessController& brightnessController)
: systemTask {systemTask}, brightnessController {brightnessController} { : wakeLock(systemTask), brightnessController {brightnessController} {
previousBrightnessLevel = brightnessController.Level();
brightnessController.Set(Controllers::BrightnessController::Levels::Low); brightnessController.Set(Controllers::BrightnessController::Levels::Low);
flashLight = lv_label_create(lv_scr_act(), nullptr); flashLight = lv_label_create(lv_scr_act(), nullptr);
@ -46,13 +47,13 @@ FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessCo
backgroundAction->user_data = this; backgroundAction->user_data = this;
lv_obj_set_event_cb(backgroundAction, EventHandler); lv_obj_set_event_cb(backgroundAction, EventHandler);
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping); wakeLock.Lock();
} }
FlashLight::~FlashLight() { FlashLight::~FlashLight() {
lv_obj_clean(lv_scr_act()); lv_obj_clean(lv_scr_act());
lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK); lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping); brightnessController.Set(previousBrightnessLevel);
} }
void FlashLight::SetColors() { void FlashLight::SetColors() {

View File

@ -3,6 +3,7 @@
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "components/brightness/BrightnessController.h" #include "components/brightness/BrightnessController.h"
#include "systemtask/SystemTask.h" #include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
#include <cstdint> #include <cstdint>
#include <lvgl/lvgl.h> #include <lvgl/lvgl.h>
@ -23,10 +24,11 @@ namespace Pinetime {
void SetIndicators(); void SetIndicators();
void SetColors(); void SetColors();
Pinetime::System::SystemTask& systemTask; Pinetime::System::WakeLock wakeLock;
Controllers::BrightnessController& brightnessController; Controllers::BrightnessController& brightnessController;
Controllers::BrightnessController::Levels brightnessLevel = Controllers::BrightnessController::Levels::High; Controllers::BrightnessController::Levels brightnessLevel = Controllers::BrightnessController::Levels::High;
Controllers::BrightnessController::Levels previousBrightnessLevel;
lv_obj_t* flashLight; lv_obj_t* flashLight;
lv_obj_t* backgroundAction; lv_obj_t* backgroundAction;

View File

@ -29,7 +29,7 @@ namespace {
} }
HeartRate::HeartRate(Controllers::HeartRateController& heartRateController, System::SystemTask& systemTask) HeartRate::HeartRate(Controllers::HeartRateController& heartRateController, System::SystemTask& systemTask)
: heartRateController {heartRateController}, systemTask {systemTask} { : heartRateController {heartRateController}, wakeLock(systemTask) {
bool isHrRunning = heartRateController.State() != Controllers::HeartRateController::States::Stopped; bool isHrRunning = heartRateController.State() != Controllers::HeartRateController::States::Stopped;
label_hr = lv_label_create(lv_scr_act(), nullptr); label_hr = lv_label_create(lv_scr_act(), nullptr);
@ -63,7 +63,7 @@ HeartRate::HeartRate(Controllers::HeartRateController& heartRateController, Syst
label_startStop = lv_label_create(btn_startStop, nullptr); label_startStop = lv_label_create(btn_startStop, nullptr);
UpdateStartStopButton(isHrRunning); UpdateStartStopButton(isHrRunning);
if (isHrRunning) { if (isHrRunning) {
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping); wakeLock.Lock();
} }
taskRefresh = lv_task_create(RefreshTaskCallback, 100, LV_TASK_PRIO_MID, this); taskRefresh = lv_task_create(RefreshTaskCallback, 100, LV_TASK_PRIO_MID, this);
@ -72,7 +72,6 @@ HeartRate::HeartRate(Controllers::HeartRateController& heartRateController, Syst
HeartRate::~HeartRate() { HeartRate::~HeartRate() {
lv_task_del(taskRefresh); lv_task_del(taskRefresh);
lv_obj_clean(lv_scr_act()); lv_obj_clean(lv_scr_act());
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
} }
void HeartRate::Refresh() { void HeartRate::Refresh() {
@ -101,12 +100,12 @@ void HeartRate::OnStartStopEvent(lv_event_t event) {
if (heartRateController.State() == Controllers::HeartRateController::States::Stopped) { if (heartRateController.State() == Controllers::HeartRateController::States::Stopped) {
heartRateController.Start(); heartRateController.Start();
UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped); UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped);
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping); wakeLock.Lock();
lv_obj_set_style_local_text_color(label_hr, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::highlight); lv_obj_set_style_local_text_color(label_hr, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::highlight);
} else { } else {
heartRateController.Stop(); heartRateController.Stop();
UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped); UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped);
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping); wakeLock.Release();
lv_obj_set_style_local_text_color(label_hr, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::lightGray); lv_obj_set_style_local_text_color(label_hr, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::lightGray);
} }
} }

View File

@ -4,6 +4,7 @@
#include <chrono> #include <chrono>
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "systemtask/SystemTask.h" #include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
#include "Symbols.h" #include "Symbols.h"
#include <lvgl/src/lv_core/lv_style.h> #include <lvgl/src/lv_core/lv_style.h>
#include <lvgl/src/lv_core/lv_obj.h> #include <lvgl/src/lv_core/lv_obj.h>
@ -27,7 +28,7 @@ namespace Pinetime {
private: private:
Controllers::HeartRateController& heartRateController; Controllers::HeartRateController& heartRateController;
Pinetime::System::SystemTask& systemTask; Pinetime::System::WakeLock wakeLock;
void UpdateStartStopButton(bool isRunning); void UpdateStartStopButton(bool isRunning);
lv_obj_t* label_hr; lv_obj_t* label_hr;
lv_obj_t* label_bpm; lv_obj_t* label_bpm;

View File

@ -22,7 +22,7 @@ namespace {
} }
Metronome::Metronome(Controllers::MotorController& motorController, System::SystemTask& systemTask) Metronome::Metronome(Controllers::MotorController& motorController, System::SystemTask& systemTask)
: motorController {motorController}, systemTask {systemTask} { : motorController {motorController}, wakeLock(systemTask) {
bpmArc = lv_arc_create(lv_scr_act(), nullptr); bpmArc = lv_arc_create(lv_scr_act(), nullptr);
bpmArc->user_data = this; bpmArc->user_data = this;
@ -72,7 +72,6 @@ Metronome::Metronome(Controllers::MotorController& motorController, System::Syst
Metronome::~Metronome() { Metronome::~Metronome() {
lv_task_del(taskRefresh); lv_task_del(taskRefresh);
systemTask.PushMessage(System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act()); lv_obj_clean(lv_scr_act());
} }
@ -128,12 +127,12 @@ void Metronome::OnEvent(lv_obj_t* obj, lv_event_t event) {
metronomeStarted = !metronomeStarted; metronomeStarted = !metronomeStarted;
if (metronomeStarted) { if (metronomeStarted) {
lv_label_set_text_static(lblPlayPause, Symbols::pause); lv_label_set_text_static(lblPlayPause, Symbols::pause);
systemTask.PushMessage(System::Messages::DisableSleeping); wakeLock.Lock();
startTime = xTaskGetTickCount(); startTime = xTaskGetTickCount();
counter = 1; counter = 1;
} else { } else {
lv_label_set_text_static(lblPlayPause, Symbols::play); lv_label_set_text_static(lblPlayPause, Symbols::play);
systemTask.PushMessage(System::Messages::EnableSleeping); wakeLock.Release();
} }
} }
break; break;

View File

@ -1,6 +1,7 @@
#pragma once #pragma once
#include "systemtask/SystemTask.h" #include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
#include "components/motor/MotorController.h" #include "components/motor/MotorController.h"
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "Symbols.h" #include "Symbols.h"
@ -21,7 +22,7 @@ namespace Pinetime {
TickType_t startTime = 0; TickType_t startTime = 0;
TickType_t tappedTime = 0; TickType_t tappedTime = 0;
Controllers::MotorController& motorController; Controllers::MotorController& motorController;
System::SystemTask& systemTask; System::WakeLock wakeLock;
int16_t bpm = 120; int16_t bpm = 120;
uint8_t bpb = 4; uint8_t bpb = 4;
uint8_t counter = 1; uint8_t counter = 1;

View File

@ -20,7 +20,7 @@ Notifications::Notifications(DisplayApp* app,
notificationManager {notificationManager}, notificationManager {notificationManager},
alertNotificationService {alertNotificationService}, alertNotificationService {alertNotificationService},
motorController {motorController}, motorController {motorController},
systemTask {systemTask}, wakeLock(systemTask),
mode {mode} { mode {mode} {
notificationManager.ClearNewNotificationFlag(); notificationManager.ClearNewNotificationFlag();
@ -40,7 +40,7 @@ Notifications::Notifications(DisplayApp* app,
validDisplay = false; validDisplay = false;
} }
if (mode == Modes::Preview) { if (mode == Modes::Preview) {
systemTask.PushMessage(System::Messages::DisableSleeping); wakeLock.Lock();
if (notification.category == Controllers::NotificationManager::Categories::IncomingCall) { if (notification.category == Controllers::NotificationManager::Categories::IncomingCall) {
motorController.StartRinging(); motorController.StartRinging();
} else { } else {
@ -65,7 +65,6 @@ Notifications::~Notifications() {
lv_task_del(taskRefresh); lv_task_del(taskRefresh);
// make sure we stop any vibrations before exiting // make sure we stop any vibrations before exiting
motorController.StopRinging(); motorController.StopRinging();
systemTask.PushMessage(System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act()); lv_obj_clean(lv_scr_act());
} }
@ -82,7 +81,6 @@ void Notifications::Refresh() {
} else if (mode == Modes::Preview && dismissingNotification) { } else if (mode == Modes::Preview && dismissingNotification) {
running = false; running = false;
currentItem = std::make_unique<NotificationItem>(alertNotificationService, motorController);
} else if (dismissingNotification) { } else if (dismissingNotification) {
dismissingNotification = false; dismissingNotification = false;
@ -113,15 +111,15 @@ void Notifications::Refresh() {
alertNotificationService, alertNotificationService,
motorController); motorController);
} else { } else {
currentItem = std::make_unique<NotificationItem>(alertNotificationService, motorController); running = false;
} }
} }
running = currentItem->IsRunning() && running; running = running && currentItem->IsRunning();
} }
void Notifications::OnPreviewInteraction() { void Notifications::OnPreviewInteraction() {
systemTask.PushMessage(System::Messages::EnableSleeping); wakeLock.Release();
motorController.StopRinging(); motorController.StopRinging();
if (timeoutLine != nullptr) { if (timeoutLine != nullptr) {
lv_obj_del(timeoutLine); lv_obj_del(timeoutLine);
@ -173,7 +171,9 @@ bool Notifications::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
} else if (nextMessage.valid) { } else if (nextMessage.valid) {
currentId = nextMessage.id; currentId = nextMessage.id;
} else { } else {
// don't update id, won't be found be refresh and try to load latest message or no message box // don't update id, notification manager will try to fetch
// but not find it. Refresh will try to load latest message
// or dismiss to watchface
} }
DismissToBlack(); DismissToBlack();
return true; return true;

View File

@ -8,6 +8,7 @@
#include "components/ble/NotificationManager.h" #include "components/ble/NotificationManager.h"
#include "components/motor/MotorController.h" #include "components/motor/MotorController.h"
#include "systemtask/SystemTask.h" #include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {
@ -73,7 +74,7 @@ namespace Pinetime {
Pinetime::Controllers::NotificationManager& notificationManager; Pinetime::Controllers::NotificationManager& notificationManager;
Pinetime::Controllers::AlertNotificationService& alertNotificationService; Pinetime::Controllers::AlertNotificationService& alertNotificationService;
Pinetime::Controllers::MotorController& motorController; Pinetime::Controllers::MotorController& motorController;
System::SystemTask& systemTask; System::WakeLock wakeLock;
Modes mode = Modes::Normal; Modes mode = Modes::Normal;
std::unique_ptr<NotificationItem> currentItem; std::unique_ptr<NotificationItem> currentItem;
Pinetime::Controllers::NotificationManager::Notification::Id currentId; Pinetime::Controllers::NotificationManager::Notification::Id currentId;

View File

@ -34,7 +34,7 @@ namespace {
constexpr TickType_t blinkInterval = pdMS_TO_TICKS(1000); constexpr TickType_t blinkInterval = pdMS_TO_TICKS(1000);
} }
StopWatch::StopWatch(System::SystemTask& systemTask) : systemTask {systemTask} { StopWatch::StopWatch(System::SystemTask& systemTask) : wakeLock(systemTask) {
static constexpr uint8_t btnWidth = 115; static constexpr uint8_t btnWidth = 115;
static constexpr uint8_t btnHeight = 80; static constexpr uint8_t btnHeight = 80;
btnPlayPause = lv_btn_create(lv_scr_act(), nullptr); btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
@ -79,7 +79,6 @@ StopWatch::StopWatch(System::SystemTask& systemTask) : systemTask {systemTask} {
StopWatch::~StopWatch() { StopWatch::~StopWatch() {
lv_task_del(taskRefresh); lv_task_del(taskRefresh);
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act()); lv_obj_clean(lv_scr_act());
} }
@ -135,7 +134,7 @@ void StopWatch::Start() {
SetInterfaceRunning(); SetInterfaceRunning();
startTime = xTaskGetTickCount(); startTime = xTaskGetTickCount();
currentState = States::Running; currentState = States::Running;
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping); wakeLock.Lock();
} }
void StopWatch::Pause() { void StopWatch::Pause() {
@ -145,7 +144,7 @@ void StopWatch::Pause() {
oldTimeElapsed = laps[lapsDone]; oldTimeElapsed = laps[lapsDone];
blinkTime = xTaskGetTickCount() + blinkInterval; blinkTime = xTaskGetTickCount() + blinkInterval;
currentState = States::Halted; currentState = States::Halted;
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping); wakeLock.Release();
} }
void StopWatch::Refresh() { void StopWatch::Refresh() {

View File

@ -7,6 +7,7 @@
#include "portmacro_cmsis.h" #include "portmacro_cmsis.h"
#include "systemtask/SystemTask.h" #include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
#include "displayapp/apps/Apps.h" #include "displayapp/apps/Apps.h"
#include "displayapp/Controllers.h" #include "displayapp/Controllers.h"
#include "Symbols.h" #include "Symbols.h"
@ -43,7 +44,7 @@ namespace Pinetime {
void Start(); void Start();
void Pause(); void Pause();
Pinetime::System::SystemTask& systemTask; Pinetime::System::WakeLock wakeLock;
States currentState = States::Init; States currentState = States::Init;
TickType_t startTime; TickType_t startTime;
TickType_t oldTimeElapsed = 0; TickType_t oldTimeElapsed = 0;

View File

@ -38,15 +38,16 @@ SystemInfo::SystemInfo(Pinetime::Applications::DisplayApp* app,
const Pinetime::Controllers::Ble& bleController, const Pinetime::Controllers::Ble& bleController,
const Pinetime::Drivers::Watchdog& watchdog, const Pinetime::Drivers::Watchdog& watchdog,
Pinetime::Controllers::MotionController& motionController, Pinetime::Controllers::MotionController& motionController,
const Pinetime::Drivers::Cst816S& touchPanel) const Pinetime::Drivers::Cst816S& touchPanel,
: app {app}, const Pinetime::Drivers::SpiNorFlash& spiNorFlash)
dateTimeController {dateTimeController}, : dateTimeController {dateTimeController},
batteryController {batteryController}, batteryController {batteryController},
brightnessController {brightnessController}, brightnessController {brightnessController},
bleController {bleController}, bleController {bleController},
watchdog {watchdog}, watchdog {watchdog},
motionController {motionController}, motionController {motionController},
touchPanel {touchPanel}, touchPanel {touchPanel},
spiNorFlash {spiNorFlash},
screens {app, screens {app,
0, 0,
{[this]() -> std::unique_ptr<Screen> { {[this]() -> std::unique_ptr<Screen> {
@ -186,10 +187,12 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
lv_obj_t* label = lv_label_create(lv_scr_act(), nullptr); lv_obj_t* label = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_recolor(label, true); lv_label_set_recolor(label, true);
const auto& bleAddr = bleController.Address(); const auto& bleAddr = bleController.Address();
auto spiFlashId = spiNorFlash.GetIdentification();
lv_label_set_text_fmt(label, lv_label_set_text_fmt(label,
"#808080 BLE MAC#\n" "#808080 BLE MAC#\n"
" %02x:%02x:%02x:%02x:%02x:%02x" " %02x:%02x:%02x:%02x:%02x:%02x\n"
"\n" "\n"
"#808080 SPI Flash# %02x-%02x-%02x\n"
"\n" "\n"
"#808080 Memory heap#\n" "#808080 Memory heap#\n"
" #808080 Free# %d\n" " #808080 Free# %d\n"
@ -202,6 +205,9 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
bleAddr[2], bleAddr[2],
bleAddr[1], bleAddr[1],
bleAddr[0], bleAddr[0],
spiFlashId.manufacturer,
spiFlashId.type,
spiFlashId.density,
xPortGetFreeHeapSize(), xPortGetFreeHeapSize(),
xPortGetMinimumEverFreeHeapSize(), xPortGetMinimumEverFreeHeapSize(),
mallocFailedCount, mallocFailedCount,

View File

@ -29,12 +29,12 @@ namespace Pinetime {
const Pinetime::Controllers::Ble& bleController, const Pinetime::Controllers::Ble& bleController,
const Pinetime::Drivers::Watchdog& watchdog, const Pinetime::Drivers::Watchdog& watchdog,
Pinetime::Controllers::MotionController& motionController, Pinetime::Controllers::MotionController& motionController,
const Pinetime::Drivers::Cst816S& touchPanel); const Pinetime::Drivers::Cst816S& touchPanel,
const Pinetime::Drivers::SpiNorFlash& spiNorFlash);
~SystemInfo() override; ~SystemInfo() override;
bool OnTouchEvent(TouchEvents event) override; bool OnTouchEvent(TouchEvents event) override;
private: private:
DisplayApp* app;
Pinetime::Controllers::DateTime& dateTimeController; Pinetime::Controllers::DateTime& dateTimeController;
const Pinetime::Controllers::Battery& batteryController; const Pinetime::Controllers::Battery& batteryController;
Pinetime::Controllers::BrightnessController& brightnessController; Pinetime::Controllers::BrightnessController& brightnessController;
@ -42,6 +42,7 @@ namespace Pinetime {
const Pinetime::Drivers::Watchdog& watchdog; const Pinetime::Drivers::Watchdog& watchdog;
Pinetime::Controllers::MotionController& motionController; Pinetime::Controllers::MotionController& motionController;
const Pinetime::Drivers::Cst816S& touchPanel; const Pinetime::Drivers::Cst816S& touchPanel;
const Pinetime::Drivers::SpiNorFlash& spiNorFlash;
ScreenList<5> screens; ScreenList<5> screens;

View File

@ -104,9 +104,7 @@ void Timer::UpdateMask() {
void Timer::Refresh() { void Timer::Refresh() {
if (timer.IsRunning()) { if (timer.IsRunning()) {
auto secondsRemaining = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining()); DisplayTime();
minuteCounter.SetValue(secondsRemaining.count() / 60);
secondCounter.SetValue(secondsRemaining.count() % 60);
} else if (buttonPressing && xTaskGetTickCount() > pressTime + pdMS_TO_TICKS(150)) { } else if (buttonPressing && xTaskGetTickCount() > pressTime + pdMS_TO_TICKS(150)) {
lv_label_set_text_static(txtPlayPause, "Reset"); lv_label_set_text_static(txtPlayPause, "Reset");
maskPosition += 15; maskPosition += 15;
@ -119,6 +117,14 @@ void Timer::Refresh() {
} }
} }
void Timer::DisplayTime() {
displaySeconds = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining());
if (displaySeconds.IsUpdated()) {
minuteCounter.SetValue(displaySeconds.Get().count() / 60);
secondCounter.SetValue(displaySeconds.Get().count() % 60);
}
}
void Timer::SetTimerRunning() { void Timer::SetTimerRunning() {
minuteCounter.HideControls(); minuteCounter.HideControls();
secondCounter.HideControls(); secondCounter.HideControls();
@ -133,9 +139,7 @@ void Timer::SetTimerStopped() {
void Timer::ToggleRunning() { void Timer::ToggleRunning() {
if (timer.IsRunning()) { if (timer.IsRunning()) {
auto secondsRemaining = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining()); DisplayTime();
minuteCounter.SetValue(secondsRemaining.count() / 60);
secondCounter.SetValue(secondsRemaining.count() % 60);
timer.StopTimer(); timer.StopTimer();
SetTimerStopped(); SetTimerStopped();
} else if (secondCounter.GetValue() + minuteCounter.GetValue() > 0) { } else if (secondCounter.GetValue() + minuteCounter.GetValue() > 0) {
@ -147,7 +151,6 @@ void Timer::ToggleRunning() {
} }
void Timer::Reset() { void Timer::Reset() {
minuteCounter.SetValue(0); DisplayTime();
secondCounter.SetValue(0);
SetTimerStopped(); SetTimerStopped();
} }

View File

@ -1,10 +1,10 @@
#pragma once #pragma once
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "components/datetime/DateTimeController.h"
#include "systemtask/SystemTask.h" #include "systemtask/SystemTask.h"
#include "displayapp/LittleVgl.h" #include "displayapp/LittleVgl.h"
#include "displayapp/widgets/Counter.h" #include "displayapp/widgets/Counter.h"
#include "utility/DirtyValue.h"
#include <lvgl/lvgl.h> #include <lvgl/lvgl.h>
#include "components/timer/Timer.h" #include "components/timer/Timer.h"
@ -26,6 +26,7 @@ namespace Pinetime::Applications {
void SetTimerRunning(); void SetTimerRunning();
void SetTimerStopped(); void SetTimerStopped();
void UpdateMask(); void UpdateMask();
void DisplayTime();
Pinetime::Controllers::Timer& timer; Pinetime::Controllers::Timer& timer;
lv_obj_t* btnPlayPause; lv_obj_t* btnPlayPause;
@ -43,6 +44,7 @@ namespace Pinetime::Applications {
bool buttonPressing = false; bool buttonPressing = false;
lv_coord_t maskPosition = 0; lv_coord_t maskPosition = 0;
TickType_t pressTime = 0; TickType_t pressTime = 0;
Utility::DirtyValue<std::chrono::seconds> displaySeconds;
}; };
} }

View File

@ -88,7 +88,7 @@ namespace Pinetime {
int16_t minutesNighttime; int16_t minutesNighttime;
int16_t minutesBeforeSunset; int16_t minutesBeforeSunset;
const Controllers::DateTime& dateTimeController; Controllers::DateTime& dateTimeController;
const Controllers::Battery& batteryController; const Controllers::Battery& batteryController;
const Controllers::Ble& bleController; const Controllers::Ble& bleController;
Controllers::NotificationManager& notificationManager; Controllers::NotificationManager& notificationManager;

View File

@ -2,6 +2,7 @@
#include <lvgl/lvgl.h> #include <lvgl/lvgl.h>
#include <cstdio> #include <cstdio>
#include "displayapp/screens/NotificationIcon.h" #include "displayapp/screens/NotificationIcon.h"
#include "displayapp/screens/Symbols.h" #include "displayapp/screens/Symbols.h"
#include "displayapp/screens/WeatherSymbols.h" #include "displayapp/screens/WeatherSymbols.h"
@ -137,13 +138,12 @@ void WatchFaceFuzzy::Refresh() {
if (currentWeather.IsUpdated()) { if (currentWeather.IsUpdated()) {
auto optCurrentWeather = currentWeather.Get(); auto optCurrentWeather = currentWeather.Get();
if (optCurrentWeather) { if (optCurrentWeather) {
int16_t temp = optCurrentWeather->temperature; int16_t temp = optCurrentWeather->temperature.Celsius();
char tempUnit = 'C'; char tempUnit = 'C';
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) { if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp); temp = optCurrentWeather->temperature.Fahrenheit();
tempUnit = 'F'; tempUnit = 'F';
} }
temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit); lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId)); lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId));
} else { } else {

View File

@ -22,7 +22,7 @@
#include "displayapp/screens/WatchFacePineTimeStyle.h" #include "displayapp/screens/WatchFacePineTimeStyle.h"
#include <lvgl/lvgl.h> #include <lvgl/lvgl.h>
#include <cstdio> #include <cstdio>
#include <displayapp/Colors.h> #include "displayapp/Colors.h"
#include "displayapp/screens/BatteryIcon.h" #include "displayapp/screens/BatteryIcon.h"
#include "displayapp/screens/BleIcon.h" #include "displayapp/screens/BleIcon.h"
#include "displayapp/screens/NotificationIcon.h" #include "displayapp/screens/NotificationIcon.h"
@ -543,11 +543,10 @@ void WatchFacePineTimeStyle::Refresh() {
if (currentWeather.IsUpdated()) { if (currentWeather.IsUpdated()) {
auto optCurrentWeather = currentWeather.Get(); auto optCurrentWeather = currentWeather.Get();
if (optCurrentWeather) { if (optCurrentWeather) {
int16_t temp = optCurrentWeather->temperature; int16_t temp = optCurrentWeather->temperature.Celsius();
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) { if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp); temp = optCurrentWeather->temperature.Fahrenheit();
} }
temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
lv_label_set_text_fmt(temperature, "%d°", temp); lv_label_set_text_fmt(temperature, "%d°", temp);
lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId)); lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId));
} else { } else {

View File

@ -1,5 +1,7 @@
#include "displayapp/screens/Weather.h" #include "displayapp/screens/Weather.h"
#include <lvgl/lvgl.h> #include <lvgl/lvgl.h>
#include "components/ble/SimpleWeatherService.h" #include "components/ble/SimpleWeatherService.h"
#include "components/datetime/DateTimeController.h" #include "components/datetime/DateTimeController.h"
#include "components/settings/Settings.h" #include "components/settings/Settings.h"
@ -10,31 +12,27 @@
using namespace Pinetime::Applications::Screens; using namespace Pinetime::Applications::Screens;
namespace { namespace {
lv_color_t TemperatureColor(int16_t temperature) { lv_color_t TemperatureColor(Pinetime::Controllers::SimpleWeatherService::Temperature temp) {
if (temperature <= 0) { // freezing if (temp.Celsius() <= 0) { // freezing
return Colors::blue; return Colors::blue;
} else if (temperature <= 400) { // ice } else if (temp.Celsius() <= 4) { // ice
return LV_COLOR_CYAN; return LV_COLOR_CYAN;
} else if (temperature >= 2700) { // hot } else if (temp.Celsius() >= 27) { // hot
return Colors::deepOrange; return Colors::deepOrange;
} }
return Colors::orange; // normal return Colors::orange; // normal
} }
uint8_t TemperatureStyle(int16_t temperature) { uint8_t TemperatureStyle(Pinetime::Controllers::SimpleWeatherService::Temperature temp) {
if (temperature <= 0) { // freezing if (temp.Celsius() <= 0) { // freezing
return LV_TABLE_PART_CELL3; return LV_TABLE_PART_CELL3;
} else if (temperature <= 400) { // ice } else if (temp.Celsius() <= 4) { // ice
return LV_TABLE_PART_CELL4; return LV_TABLE_PART_CELL4;
} else if (temperature >= 2700) { // hot } else if (temp.Celsius() >= 27) { // hot
return LV_TABLE_PART_CELL6; return LV_TABLE_PART_CELL6;
} }
return LV_TABLE_PART_CELL5; // normal return LV_TABLE_PART_CELL5; // normal
} }
int16_t RoundTemperature(int16_t temp) {
return temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
}
} }
Weather::Weather(Controllers::Settings& settingsController, Controllers::SimpleWeatherService& weatherService) Weather::Weather(Controllers::Settings& settingsController, Controllers::SimpleWeatherService& weatherService)
@ -120,22 +118,25 @@ void Weather::Refresh() {
if (currentWeather.IsUpdated()) { if (currentWeather.IsUpdated()) {
auto optCurrentWeather = currentWeather.Get(); auto optCurrentWeather = currentWeather.Get();
if (optCurrentWeather) { if (optCurrentWeather) {
int16_t temp = optCurrentWeather->temperature; int16_t temp = optCurrentWeather->temperature.Celsius();
int16_t minTemp = optCurrentWeather->minTemperature; int16_t minTemp = optCurrentWeather->minTemperature.Celsius();
int16_t maxTemp = optCurrentWeather->maxTemperature; int16_t maxTemp = optCurrentWeather->maxTemperature.Celsius();
lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, TemperatureColor(temp));
char tempUnit = 'C'; char tempUnit = 'C';
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) { if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp); temp = optCurrentWeather->temperature.Fahrenheit();
minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp); minTemp = optCurrentWeather->minTemperature.Fahrenheit();
maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp); maxTemp = optCurrentWeather->maxTemperature.Fahrenheit();
tempUnit = 'F'; tempUnit = 'F';
} }
lv_obj_set_style_local_text_color(temperature,
LV_LABEL_PART_MAIN,
LV_STATE_DEFAULT,
TemperatureColor(optCurrentWeather->temperature));
lv_label_set_text(icon, Symbols::GetSymbol(optCurrentWeather->iconId)); lv_label_set_text(icon, Symbols::GetSymbol(optCurrentWeather->iconId));
lv_label_set_text(condition, Symbols::GetCondition(optCurrentWeather->iconId)); lv_label_set_text(condition, Symbols::GetCondition(optCurrentWeather->iconId));
lv_label_set_text_fmt(temperature, "%d°%c", RoundTemperature(temp), tempUnit); lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
lv_label_set_text_fmt(minTemperature, "%d°", RoundTemperature(minTemp)); lv_label_set_text_fmt(minTemperature, "%d°", minTemp);
lv_label_set_text_fmt(maxTemperature, "%d°", RoundTemperature(maxTemp)); lv_label_set_text_fmt(maxTemperature, "%d°", maxTemp);
} else { } else {
lv_label_set_text(icon, ""); lv_label_set_text(icon, "");
lv_label_set_text(condition, ""); lv_label_set_text(condition, "");
@ -152,24 +153,22 @@ void Weather::Refresh() {
if (optCurrentForecast) { if (optCurrentForecast) {
std::tm localTime = *std::localtime(reinterpret_cast<const time_t*>(&optCurrentForecast->timestamp)); std::tm localTime = *std::localtime(reinterpret_cast<const time_t*>(&optCurrentForecast->timestamp));
for (int i = 0; i < Controllers::SimpleWeatherService::MaxNbForecastDays; i++) { for (int i = 0; i < optCurrentForecast->nbDays; i++) {
int16_t maxTemp = optCurrentForecast->days[i].maxTemperature; int16_t minTemp = optCurrentForecast->days[i]->minTemperature.Celsius();
int16_t minTemp = optCurrentForecast->days[i].minTemperature; int16_t maxTemp = optCurrentForecast->days[i]->maxTemperature.Celsius();
lv_table_set_cell_type(forecast, 2, i, TemperatureStyle(maxTemp));
lv_table_set_cell_type(forecast, 3, i, TemperatureStyle(minTemp));
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) { if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp); minTemp = optCurrentForecast->days[i]->maxTemperature.Fahrenheit();
minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp); maxTemp = optCurrentForecast->days[i]->minTemperature.Fahrenheit();
} }
lv_table_set_cell_type(forecast, 2, i, TemperatureStyle(optCurrentForecast->days[i]->maxTemperature));
lv_table_set_cell_type(forecast, 3, i, TemperatureStyle(optCurrentForecast->days[i]->minTemperature));
uint8_t wday = localTime.tm_wday + i + 1; uint8_t wday = localTime.tm_wday + i + 1;
if (wday > 7) { if (wday > 7) {
wday -= 7; wday -= 7;
} }
maxTemp = RoundTemperature(maxTemp);
minTemp = RoundTemperature(minTemp);
const char* dayOfWeek = Controllers::DateTime::DayOfWeekShortToStringLow(static_cast<Controllers::DateTime::Days>(wday)); const char* dayOfWeek = Controllers::DateTime::DayOfWeekShortToStringLow(static_cast<Controllers::DateTime::Days>(wday));
lv_table_set_cell_value(forecast, 0, i, dayOfWeek); lv_table_set_cell_value(forecast, 0, i, dayOfWeek);
lv_table_set_cell_value(forecast, 1, i, Symbols::GetSymbol(optCurrentForecast->days[i].iconId)); lv_table_set_cell_value(forecast, 1, i, Symbols::GetSymbol(optCurrentForecast->days[i]->iconId));
// Pad cells based on the largest number of digits on each column // Pad cells based on the largest number of digits on each column
char maxPadding[3] = " "; char maxPadding[3] = " ";
char minPadding[3] = " "; char minPadding[3] = " ";

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@ -9,16 +9,22 @@
using namespace Pinetime::Applications::Screens; using namespace Pinetime::Applications::Screens;
namespace { namespace {
void event_handler(lv_obj_t* obj, lv_event_t event) { void TimeoutEventHandler(lv_obj_t* obj, lv_event_t event) {
auto* screen = static_cast<SettingDisplay*>(obj->user_data); auto* screen = static_cast<SettingDisplay*>(obj->user_data);
screen->UpdateSelected(obj, event); screen->UpdateSelected(obj, event);
} }
void AlwaysOnEventHandler(lv_obj_t* obj, lv_event_t event) {
if (event == LV_EVENT_VALUE_CHANGED) {
auto* screen = static_cast<SettingDisplay*>(obj->user_data);
screen->ToggleAlwaysOn();
}
}
} }
constexpr std::array<uint16_t, 6> SettingDisplay::options; constexpr std::array<uint16_t, 6> SettingDisplay::options;
SettingDisplay::SettingDisplay(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settingsController) SettingDisplay::SettingDisplay(Pinetime::Controllers::Settings& settingsController) : settingsController {settingsController} {
: app {app}, settingsController {settingsController} {
lv_obj_t* container1 = lv_cont_create(lv_scr_act(), nullptr); lv_obj_t* container1 = lv_cont_create(lv_scr_act(), nullptr);
@ -49,13 +55,20 @@ SettingDisplay::SettingDisplay(Pinetime::Applications::DisplayApp* app, Pinetime
snprintf(buffer, sizeof(buffer), "%2" PRIu16 "s", options[i] / 1000); snprintf(buffer, sizeof(buffer), "%2" PRIu16 "s", options[i] / 1000);
lv_checkbox_set_text(cbOption[i], buffer); lv_checkbox_set_text(cbOption[i], buffer);
cbOption[i]->user_data = this; cbOption[i]->user_data = this;
lv_obj_set_event_cb(cbOption[i], event_handler); lv_obj_set_event_cb(cbOption[i], TimeoutEventHandler);
SetRadioButtonStyle(cbOption[i]); SetRadioButtonStyle(cbOption[i]);
if (settingsController.GetScreenTimeOut() == options[i]) { if (settingsController.GetScreenTimeOut() == options[i]) {
lv_checkbox_set_checked(cbOption[i], true); lv_checkbox_set_checked(cbOption[i], true);
} }
} }
alwaysOnCheckbox = lv_checkbox_create(container1, nullptr);
lv_checkbox_set_text(alwaysOnCheckbox, "Always On");
lv_checkbox_set_checked(alwaysOnCheckbox, settingsController.GetAlwaysOnDisplaySetting());
lv_obj_add_state(alwaysOnCheckbox, LV_STATE_DEFAULT);
alwaysOnCheckbox->user_data = this;
lv_obj_set_event_cb(alwaysOnCheckbox, AlwaysOnEventHandler);
} }
SettingDisplay::~SettingDisplay() { SettingDisplay::~SettingDisplay() {
@ -63,6 +76,11 @@ SettingDisplay::~SettingDisplay() {
settingsController.SaveSettings(); settingsController.SaveSettings();
} }
void SettingDisplay::ToggleAlwaysOn() {
settingsController.SetAlwaysOnDisplaySetting(!settingsController.GetAlwaysOnDisplaySetting());
lv_checkbox_set_checked(alwaysOnCheckbox, settingsController.GetAlwaysOnDisplaySetting());
}
void SettingDisplay::UpdateSelected(lv_obj_t* object, lv_event_t event) { void SettingDisplay::UpdateSelected(lv_obj_t* object, lv_event_t event) {
if (event == LV_EVENT_CLICKED) { if (event == LV_EVENT_CLICKED) {
for (unsigned int i = 0; i < options.size(); i++) { for (unsigned int i = 0; i < options.size(); i++) {

View File

@ -14,17 +14,18 @@ namespace Pinetime {
class SettingDisplay : public Screen { class SettingDisplay : public Screen {
public: public:
SettingDisplay(DisplayApp* app, Pinetime::Controllers::Settings& settingsController); SettingDisplay(Pinetime::Controllers::Settings& settingsController);
~SettingDisplay() override; ~SettingDisplay() override;
void UpdateSelected(lv_obj_t* object, lv_event_t event); void UpdateSelected(lv_obj_t* object, lv_event_t event);
void ToggleAlwaysOn();
private: private:
DisplayApp* app;
static constexpr std::array<uint16_t, 6> options = {5000, 7000, 10000, 15000, 20000, 30000}; static constexpr std::array<uint16_t, 6> options = {5000, 7000, 10000, 15000, 20000, 30000};
Controllers::Settings& settingsController; Controllers::Settings& settingsController;
lv_obj_t* cbOption[options.size()]; lv_obj_t* cbOption[options.size()];
lv_obj_t* alwaysOnCheckbox;
}; };
} }
} }

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@ -15,8 +15,7 @@ bool SettingSetDateTime::OnTouchEvent(Pinetime::Applications::TouchEvents event)
SettingSetDateTime::SettingSetDateTime(Pinetime::Applications::DisplayApp* app, SettingSetDateTime::SettingSetDateTime(Pinetime::Applications::DisplayApp* app,
Pinetime::Controllers::DateTime& dateTimeController, Pinetime::Controllers::DateTime& dateTimeController,
Pinetime::Controllers::Settings& settingsController) Pinetime::Controllers::Settings& settingsController)
: app {app}, : dateTimeController {dateTimeController},
dateTimeController {dateTimeController},
settingsController {settingsController}, settingsController {settingsController},
screens {app, screens {app,
0, 0,

View File

@ -20,7 +20,6 @@ namespace Pinetime {
void Quit(); void Quit();
private: private:
DisplayApp* app;
Controllers::DateTime& dateTimeController; Controllers::DateTime& dateTimeController;
Controllers::Settings& settingsController; Controllers::Settings& settingsController;

View File

@ -54,8 +54,7 @@ SettingWatchFace::SettingWatchFace(Pinetime::Applications::DisplayApp* app,
std::array<Screens::SettingWatchFace::Item, UserWatchFaceTypes::Count>&& watchfaceItems, std::array<Screens::SettingWatchFace::Item, UserWatchFaceTypes::Count>&& watchfaceItems,
Pinetime::Controllers::Settings& settingsController, Pinetime::Controllers::Settings& settingsController,
Pinetime::Controllers::FS& filesystem) Pinetime::Controllers::FS& filesystem)
: app {app}, : watchfaceItems {std::move(watchfaceItems)},
watchfaceItems {std::move(watchfaceItems)},
settingsController {settingsController}, settingsController {settingsController},
filesystem {filesystem}, filesystem {filesystem},
screens {app, 0, CreateScreenList(), Screens::ScreenListModes::UpDown} { screens {app, 0, CreateScreenList(), Screens::ScreenListModes::UpDown} {

View File

@ -34,7 +34,6 @@ namespace Pinetime {
bool OnTouchEvent(TouchEvents event) override; bool OnTouchEvent(TouchEvents event) override;
private: private:
DisplayApp* app;
auto CreateScreenList() const; auto CreateScreenList() const;
std::unique_ptr<Screen> CreateScreen(unsigned int screenNum) const; std::unique_ptr<Screen> CreateScreen(unsigned int screenNum) const;

View File

@ -38,7 +38,7 @@ namespace Pinetime {
{Symbols::home, "Watch face", Apps::SettingWatchFace}, {Symbols::home, "Watch face", Apps::SettingWatchFace},
{Symbols::shoe, "Steps", Apps::SettingSteps}, {Symbols::shoe, "Steps", Apps::SettingSteps},
{Symbols::clock, "Date&Time", Apps::SettingSetDateTime}, {Symbols::clock, "Date & Time", Apps::SettingSetDateTime},
{Symbols::map, "Location", Apps::SettingLocation}, {Symbols::map, "Location", Apps::SettingLocation},
{Symbols::cloudSunRain, "Weather", Apps::SettingWeatherFormat}, {Symbols::cloudSunRain, "Weather", Apps::SettingWeatherFormat},
{Symbols::batteryHalf, "Battery", Apps::BatteryInfo}, {Symbols::batteryHalf, "Battery", Apps::BatteryInfo},

View File

@ -6,6 +6,7 @@
#include "drivers/Hrs3300.h" #include "drivers/Hrs3300.h"
#include <algorithm> #include <algorithm>
#include <iterator>
#include <nrf_gpio.h> #include <nrf_gpio.h>
#include <FreeRTOS.h> #include <FreeRTOS.h>
@ -67,40 +68,37 @@ void Hrs3300::Disable() {
WriteRegister(static_cast<uint8_t>(Registers::PDriver), 0); WriteRegister(static_cast<uint8_t>(Registers::PDriver), 0);
} }
uint32_t Hrs3300::ReadHrs() { Hrs3300::PackedHrsAls Hrs3300::ReadHrsAls() {
auto m = ReadRegister(static_cast<uint8_t>(Registers::C0DataM)); constexpr Registers dataRegisters[] =
auto h = ReadRegister(static_cast<uint8_t>(Registers::C0DataH)); {Registers::C1dataM, Registers::C0DataM, Registers::C0DataH, Registers::C1dataH, Registers::C1dataL, Registers::C0dataL};
auto l = ReadRegister(static_cast<uint8_t>(Registers::C0dataL)); // Calculate smallest register address
return ((l & 0x30) << 12) | (m << 8) | ((h & 0x0f) << 4) | (l & 0x0f); constexpr uint8_t baseOffset = static_cast<uint8_t>(*std::min_element(std::begin(dataRegisters), std::end(dataRegisters)));
} // Calculate largest address to determine length of read needed
// Add one to largest relative index to find the length
constexpr uint8_t length = static_cast<uint8_t>(*std::max_element(std::begin(dataRegisters), std::end(dataRegisters))) - baseOffset + 1;
uint32_t Hrs3300::ReadAls() { Hrs3300::PackedHrsAls res;
auto m = ReadRegister(static_cast<uint8_t>(Registers::C1dataM)); uint8_t buf[length];
auto h = ReadRegister(static_cast<uint8_t>(Registers::C1dataH)); auto ret = twiMaster.Read(twiAddress, baseOffset, buf, length);
auto l = ReadRegister(static_cast<uint8_t>(Registers::C1dataL)); if (ret != TwiMaster::ErrorCodes::NoError) {
return ((h & 0x3f) << 11) | (m << 3) | (l & 0x07); NRF_LOG_INFO("READ ERROR");
}
void Hrs3300::SetGain(uint8_t gain) {
constexpr uint8_t maxGain = 64U;
gain = std::min(gain, maxGain);
uint8_t hgain = 0;
while ((1 << hgain) < gain) {
++hgain;
} }
// hrs
uint8_t m = static_cast<uint8_t>(Registers::C0DataM) - baseOffset;
uint8_t h = static_cast<uint8_t>(Registers::C0DataH) - baseOffset;
uint8_t l = static_cast<uint8_t>(Registers::C0dataL) - baseOffset;
// There are two extra bits (17 and 18) but they are not read here
// as resolutions >16bit aren't practically useful (too slow) and
// all hrs values throughout InfiniTime are 16bit
res.hrs = (buf[m] << 8) | ((buf[h] & 0x0f) << 4) | (buf[l] & 0x0f);
WriteRegister(static_cast<uint8_t>(Registers::Hgain), hgain << 2); // als
} m = static_cast<uint8_t>(Registers::C1dataM) - baseOffset;
h = static_cast<uint8_t>(Registers::C1dataH) - baseOffset;
l = static_cast<uint8_t>(Registers::C1dataL) - baseOffset;
res.als = ((buf[h] & 0x3f) << 11) | (buf[m] << 3) | (buf[l] & 0x07);
void Hrs3300::SetDrive(uint8_t drive) { return res;
auto en = ReadRegister(static_cast<uint8_t>(Registers::Enable));
auto pd = ReadRegister(static_cast<uint8_t>(Registers::PDriver));
en = (en & 0xf7) | ((drive & 2) << 2);
pd = (pd & 0xbf) | ((drive & 1) << 6);
WriteRegister(static_cast<uint8_t>(Registers::Enable), en);
WriteRegister(static_cast<uint8_t>(Registers::PDriver), pd);
} }
void Hrs3300::WriteRegister(uint8_t reg, uint8_t data) { void Hrs3300::WriteRegister(uint8_t reg, uint8_t data) {

View File

@ -21,6 +21,11 @@ namespace Pinetime {
Hgain = 0x17 Hgain = 0x17
}; };
struct PackedHrsAls {
uint16_t hrs;
uint16_t als;
};
Hrs3300(TwiMaster& twiMaster, uint8_t twiAddress); Hrs3300(TwiMaster& twiMaster, uint8_t twiAddress);
Hrs3300(const Hrs3300&) = delete; Hrs3300(const Hrs3300&) = delete;
Hrs3300& operator=(const Hrs3300&) = delete; Hrs3300& operator=(const Hrs3300&) = delete;
@ -30,10 +35,7 @@ namespace Pinetime {
void Init(); void Init();
void Enable(); void Enable();
void Disable(); void Disable();
uint32_t ReadHrs(); PackedHrsAls ReadHrsAls();
uint32_t ReadAls();
void SetGain(uint8_t gain);
void SetDrive(uint8_t drive);
private: private:
TwiMaster& twiMaster; TwiMaster& twiMaster;

View File

@ -10,7 +10,7 @@ SpiNorFlash::SpiNorFlash(Spi& spi) : spi {spi} {
} }
void SpiNorFlash::Init() { void SpiNorFlash::Init() {
device_id = ReadIdentificaion(); device_id = ReadIdentification();
NRF_LOG_INFO("[SpiNorFlash] Manufacturer : %d, Memory type : %d, memory density : %d", NRF_LOG_INFO("[SpiNorFlash] Manufacturer : %d, Memory type : %d, memory density : %d",
device_id.manufacturer, device_id.manufacturer,
device_id.type, device_id.type,
@ -32,7 +32,7 @@ void SpiNorFlash::Wakeup() {
uint8_t cmd[cmdSize] = {static_cast<uint8_t>(Commands::ReleaseFromDeepPowerDown), 0x01, 0x02, 0x03}; uint8_t cmd[cmdSize] = {static_cast<uint8_t>(Commands::ReleaseFromDeepPowerDown), 0x01, 0x02, 0x03};
uint8_t id = 0; uint8_t id = 0;
spi.Read(reinterpret_cast<uint8_t*>(&cmd), cmdSize, &id, 1); spi.Read(reinterpret_cast<uint8_t*>(&cmd), cmdSize, &id, 1);
auto devId = device_id = ReadIdentificaion(); auto devId = device_id = ReadIdentification();
if (devId.type != device_id.type) { if (devId.type != device_id.type) {
NRF_LOG_INFO("[SpiNorFlash] ID on Wakeup: Failed"); NRF_LOG_INFO("[SpiNorFlash] ID on Wakeup: Failed");
} else { } else {
@ -41,7 +41,7 @@ void SpiNorFlash::Wakeup() {
NRF_LOG_INFO("[SpiNorFlash] Wakeup") NRF_LOG_INFO("[SpiNorFlash] Wakeup")
} }
SpiNorFlash::Identification SpiNorFlash::ReadIdentificaion() { SpiNorFlash::Identification SpiNorFlash::ReadIdentification() {
auto cmd = static_cast<uint8_t>(Commands::ReadIdentification); auto cmd = static_cast<uint8_t>(Commands::ReadIdentification);
Identification identification; Identification identification;
spi.Read(&cmd, 1, reinterpret_cast<uint8_t*>(&identification), sizeof(Identification)); spi.Read(&cmd, 1, reinterpret_cast<uint8_t*>(&identification), sizeof(Identification));
@ -145,3 +145,7 @@ void SpiNorFlash::Write(uint32_t address, const uint8_t* buffer, size_t size) {
len -= toWrite; len -= toWrite;
} }
} }
SpiNorFlash::Identification SpiNorFlash::GetIdentification() const {
return device_id;
}

View File

@ -20,7 +20,6 @@ namespace Pinetime {
uint8_t density = 0; uint8_t density = 0;
}; };
Identification ReadIdentificaion();
uint8_t ReadStatusRegister(); uint8_t ReadStatusRegister();
bool WriteInProgress(); bool WriteInProgress();
bool WriteEnabled(); bool WriteEnabled();
@ -33,6 +32,8 @@ namespace Pinetime {
bool ProgramFailed(); bool ProgramFailed();
bool EraseFailed(); bool EraseFailed();
Identification GetIdentification() const;
void Init(); void Init();
void Uninit(); void Uninit();
@ -40,6 +41,8 @@ namespace Pinetime {
void Wakeup(); void Wakeup();
private: private:
Identification ReadIdentification();
enum class Commands : uint8_t { enum class Commands : uint8_t {
PageProgram = 0x02, PageProgram = 0x02,
Read = 0x03, Read = 0x03,

View File

@ -1,3 +1,4 @@
#include <cstring>
#include "drivers/St7789.h" #include "drivers/St7789.h"
#include <hal/nrf_gpio.h> #include <hal/nrf_gpio.h>
#include <nrfx_log.h> #include <nrfx_log.h>
@ -15,17 +16,22 @@ void St7789::Init() {
nrf_gpio_pin_set(pinReset); nrf_gpio_pin_set(pinReset);
HardwareReset(); HardwareReset();
SoftwareReset(); SoftwareReset();
Command2Enable();
SleepOut(); SleepOut();
ColMod(); PixelFormat();
MemoryDataAccessControl(); MemoryDataAccessControl();
ColumnAddressSet(); SetAddrWindow(0, 0, Width, Height);
RowAddressSet();
// P8B Mirrored version does not need display inversion. // P8B Mirrored version does not need display inversion.
#ifndef DRIVER_DISPLAY_MIRROR #ifndef DRIVER_DISPLAY_MIRROR
DisplayInversionOn(); DisplayInversionOn();
#endif #endif
PorchSet();
FrameRateNormalSet();
IdleFrameRateOff();
NormalModeOn(); NormalModeOn();
SetVdv(); SetVdv();
PowerControl();
GateControl();
DisplayOn(); DisplayOn();
} }
@ -63,6 +69,17 @@ void St7789::SoftwareReset() {
vTaskDelay(pdMS_TO_TICKS(125)); vTaskDelay(pdMS_TO_TICKS(125));
} }
void St7789::Command2Enable() {
WriteCommand(static_cast<uint8_t>(Commands::Command2Enable));
constexpr uint8_t args[] = {
0x5a, // Constant
0x69, // Constant
0x02, // Constant
0x01, // Enable
};
WriteData(args, sizeof(args));
}
void St7789::SleepOut() { void St7789::SleepOut() {
if (!sleepIn) { if (!sleepIn) {
return; return;
@ -97,8 +114,9 @@ void St7789::SleepIn() {
sleepIn = true; sleepIn = true;
} }
void St7789::ColMod() { void St7789::PixelFormat() {
WriteCommand(static_cast<uint8_t>(Commands::ColMod)); WriteCommand(static_cast<uint8_t>(Commands::PixelFormat));
// 65K colours, 16-bit per pixel
WriteData(0x55); WriteData(0x55);
} }
@ -118,22 +136,6 @@ void St7789::MemoryDataAccessControl() {
#endif #endif
} }
void St7789::ColumnAddressSet() {
WriteCommand(static_cast<uint8_t>(Commands::ColumnAddressSet));
WriteData(0x00);
WriteData(0x00);
WriteData(Width >> 8u);
WriteData(Width & 0xffu);
}
void St7789::RowAddressSet() {
WriteCommand(static_cast<uint8_t>(Commands::RowAddressSet));
WriteData(0x00);
WriteData(0x00);
WriteData(320u >> 8u);
WriteData(320u & 0xffu);
}
void St7789::DisplayInversionOn() { void St7789::DisplayInversionOn() {
WriteCommand(static_cast<uint8_t>(Commands::DisplayInversionOn)); WriteCommand(static_cast<uint8_t>(Commands::DisplayInversionOn));
} }
@ -142,22 +144,97 @@ void St7789::NormalModeOn() {
WriteCommand(static_cast<uint8_t>(Commands::NormalModeOn)); WriteCommand(static_cast<uint8_t>(Commands::NormalModeOn));
} }
void St7789::IdleModeOn() {
WriteCommand(static_cast<uint8_t>(Commands::IdleModeOn));
}
void St7789::IdleModeOff() {
WriteCommand(static_cast<uint8_t>(Commands::IdleModeOff));
}
void St7789::PorchSet() {
WriteCommand(static_cast<uint8_t>(Commands::Porch));
constexpr uint8_t args[] = {
0x02, // Normal mode front porch
0x03, // Normal mode back porch
0x01, // Porch control enable
0xed, // Idle mode front:back porch
0xed, // Partial mode front:back porch (partial mode unused but set anyway)
};
WriteData(args, sizeof(args));
}
void St7789::FrameRateNormalSet() {
WriteCommand(static_cast<uint8_t>(Commands::FrameRateNormal));
// Note that the datasheet table is imprecise - see formula below table
WriteData(0x0a);
}
void St7789::IdleFrameRateOn() {
WriteCommand(static_cast<uint8_t>(Commands::FrameRateIdle));
// According to the datasheet, these controls should apply only to partial/idle mode
// However they appear to apply to normal mode, so we have to enable/disable
// every time we enter/exit always on
constexpr uint8_t args[] = {
0x12, // Enable frame rate control for partial/idle mode, 4x frame divider
0x1e, // Idle mode frame rate
0x1e, // Partial mode frame rate (unused)
};
WriteData(args, sizeof(args));
}
void St7789::IdleFrameRateOff() {
WriteCommand(static_cast<uint8_t>(Commands::FrameRateIdle));
constexpr uint8_t args[] = {
0x00, // Disable frame rate control and divider
0x0a, // Idle mode frame rate (normal)
0x0a, // Partial mode frame rate (normal, unused)
};
WriteData(args, sizeof(args));
}
void St7789::DisplayOn() { void St7789::DisplayOn() {
WriteCommand(static_cast<uint8_t>(Commands::DisplayOn)); WriteCommand(static_cast<uint8_t>(Commands::DisplayOn));
} }
void St7789::PowerControl() {
WriteCommand(static_cast<uint8_t>(Commands::PowerControl1));
constexpr uint8_t args[] = {
0xa4, // Constant
0x00, // Lowest possible voltages
};
WriteData(args, sizeof(args));
WriteCommand(static_cast<uint8_t>(Commands::PowerControl2));
// Lowest possible boost circuit clocks
WriteData(0xb3);
}
void St7789::GateControl() {
WriteCommand(static_cast<uint8_t>(Commands::GateControl));
// Lowest possible VGL/VGH
WriteData(0x00);
}
void St7789::SetAddrWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1) { void St7789::SetAddrWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1) {
WriteCommand(static_cast<uint8_t>(Commands::ColumnAddressSet)); WriteCommand(static_cast<uint8_t>(Commands::ColumnAddressSet));
WriteData(x0 >> 8); uint8_t colArgs[] = {
WriteData(x0 & 0xff); static_cast<uint8_t>(x0 >> 8), // x start MSB
WriteData(x1 >> 8); static_cast<uint8_t>(x0), // x start LSB
WriteData(x1 & 0xff); static_cast<uint8_t>(x1 >> 8), // x end MSB
static_cast<uint8_t>(x1) // x end LSB
};
WriteData(colArgs, sizeof(colArgs));
WriteCommand(static_cast<uint8_t>(Commands::RowAddressSet)); WriteCommand(static_cast<uint8_t>(Commands::RowAddressSet));
WriteData(y0 >> 8); uint8_t rowArgs[] = {
WriteData(y0 & 0xff); static_cast<uint8_t>(y0 >> 8), // y start MSB
WriteData(y1 >> 8); static_cast<uint8_t>(y0), // y start LSB
WriteData(y1 & 0xff); static_cast<uint8_t>(y1 >> 8), // y end MSB
static_cast<uint8_t>(y1) // y end LSB
};
memcpy(addrWindowArgs, rowArgs, sizeof(rowArgs));
WriteData(addrWindowArgs, sizeof(addrWindowArgs));
} }
void St7789::WriteToRam(const uint8_t* data, size_t size) { void St7789::WriteToRam(const uint8_t* data, size_t size) {
@ -179,8 +256,12 @@ void St7789::DisplayOff() {
void St7789::VerticalScrollStartAddress(uint16_t line) { void St7789::VerticalScrollStartAddress(uint16_t line) {
verticalScrollingStartAddress = line; verticalScrollingStartAddress = line;
WriteCommand(static_cast<uint8_t>(Commands::VerticalScrollStartAddress)); WriteCommand(static_cast<uint8_t>(Commands::VerticalScrollStartAddress));
WriteData(line >> 8u); uint8_t args[] = {
WriteData(line & 0x00ffu); static_cast<uint8_t>(line >> 8), // Frame memory line pointer MSB
static_cast<uint8_t>(line) // Frame memory line pointer LSB
};
memcpy(verticalScrollArgs, args, sizeof(args));
WriteData(verticalScrollArgs, sizeof(verticalScrollArgs));
} }
void St7789::Uninit() { void St7789::Uninit() {
@ -202,6 +283,18 @@ void St7789::HardwareReset() {
vTaskDelay(pdMS_TO_TICKS(125)); vTaskDelay(pdMS_TO_TICKS(125));
} }
void St7789::LowPowerOn() {
IdleModeOn();
IdleFrameRateOn();
NRF_LOG_INFO("[LCD] Low power mode");
}
void St7789::LowPowerOff() {
IdleModeOff();
IdleFrameRateOff();
NRF_LOG_INFO("[LCD] Normal power mode");
}
void St7789::Sleep() { void St7789::Sleep() {
SleepIn(); SleepIn();
nrf_gpio_cfg_default(pinDataCommand); nrf_gpio_cfg_default(pinDataCommand);

View File

@ -24,6 +24,8 @@ namespace Pinetime {
void DrawBuffer(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint8_t* data, size_t size); void DrawBuffer(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint8_t* data, size_t size);
void LowPowerOn();
void LowPowerOff();
void Sleep(); void Sleep();
void Wakeup(); void Wakeup();
@ -37,16 +39,25 @@ namespace Pinetime {
void HardwareReset(); void HardwareReset();
void SoftwareReset(); void SoftwareReset();
void Command2Enable();
void SleepOut(); void SleepOut();
void EnsureSleepOutPostDelay(); void EnsureSleepOutPostDelay();
void SleepIn(); void SleepIn();
void ColMod(); void PixelFormat();
void MemoryDataAccessControl(); void MemoryDataAccessControl();
void DisplayInversionOn(); void DisplayInversionOn();
void NormalModeOn(); void NormalModeOn();
void WriteToRam(const uint8_t* data, size_t size); void WriteToRam(const uint8_t* data, size_t size);
void IdleModeOn();
void IdleModeOff();
void FrameRateNormalSet();
void IdleFrameRateOff();
void IdleFrameRateOn();
void DisplayOn(); void DisplayOn();
void DisplayOff(); void DisplayOff();
void PowerControl();
void GateControl();
void PorchSet();
void SetAddrWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1); void SetAddrWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1);
void SetVdv(); void SetVdv();
@ -68,16 +79,26 @@ namespace Pinetime {
MemoryDataAccessControl = 0x36, MemoryDataAccessControl = 0x36,
VerticalScrollDefinition = 0x33, VerticalScrollDefinition = 0x33,
VerticalScrollStartAddress = 0x37, VerticalScrollStartAddress = 0x37,
ColMod = 0x3a, IdleModeOff = 0x38,
IdleModeOn = 0x39,
PixelFormat = 0x3a,
FrameRateIdle = 0xb3,
FrameRateNormal = 0xc6,
VdvSet = 0xc4, VdvSet = 0xc4,
Command2Enable = 0xdf,
PowerControl1 = 0xd0,
PowerControl2 = 0xe8,
GateControl = 0xb7,
Porch = 0xb2,
}; };
void WriteData(uint8_t data); void WriteData(uint8_t data);
void WriteData(const uint8_t* data, size_t size); void WriteData(const uint8_t* data, size_t size);
void ColumnAddressSet();
static constexpr uint16_t Width = 240; static constexpr uint16_t Width = 240;
static constexpr uint16_t Height = 320; static constexpr uint16_t Height = 320;
void RowAddressSet();
uint8_t addrWindowArgs[4];
uint8_t verticalScrollArgs[2];
}; };
} }
} }

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