add mute button and functionality for call notification + new button icons

This commit is contained in:
petter 2021-01-27 13:45:06 +01:00
parent 523398d24a
commit d4c31bcbbe
4 changed files with 47 additions and 6 deletions

View File

@ -118,3 +118,16 @@ void AlertNotificationService::RejectIncomingCall() {
ble_gattc_notify_custom(connectionHandle, eventHandle, om);
}
void AlertNotificationService::MuteIncomingCall() {
auto response = IncomingCallResponses::Mute;
auto *om = ble_hs_mbuf_from_flat(&response, 1);
uint16_t connectionHandle = systemTask.nimble().connHandle();
if (connectionHandle == 0 || connectionHandle == BLE_HS_CONN_HANDLE_NONE) {
return;
}
ble_gattc_notify_custom(connectionHandle, eventHandle, om);
}

View File

@ -29,10 +29,12 @@ namespace Pinetime {
void AcceptIncomingCall();
void RejectIncomingCall();
void MuteIncomingCall();
enum class IncomingCallResponses : uint8_t {
Reject = 0x00,
Answer = 0x01
Answer = 0x01,
Mute = 0x02
};
private:

View File

@ -1,8 +1,11 @@
#include "Notifications.h"
#include <displayapp/DisplayApp.h>
#include "components/ble/MusicService.h"
#include "Symbols.h"
using namespace Pinetime::Applications::Screens;
extern lv_font_t jetbrains_mono_extrabold_compressed;
extern lv_font_t jetbrains_mono_bold_20;
Notifications::Notifications(DisplayApp *app,
Pinetime::Controllers::NotificationManager &notificationManager,
@ -132,6 +135,11 @@ namespace {
auto* item = static_cast<Notifications::NotificationItem *>(obj->user_data);
item->OnAcceptIncomingCall(event);
}
static void MuteIncomingCallEventHandler(lv_obj_t *obj, lv_event_t event) {
auto* item = static_cast<Notifications::NotificationItem *>(obj->user_data);
item->OnMuteIncomingCall(event);
}
static void RejectIncomingCallEventHandler(lv_obj_t *obj, lv_event_t event) {
auto* item = static_cast<Notifications::NotificationItem *>(obj->user_data);
@ -225,19 +233,28 @@ Notifications::NotificationItem::NotificationItem(const char *title,
lv_label_set_text(l2, msg);
bt_accept = lv_btn_create(container1, nullptr);
lv_obj_align(bt_accept, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 0, -20);
bt_accept->user_data = this;
lv_obj_set_event_cb(bt_accept, AcceptIncomingCallEventHandler);
lv_obj_set_size(bt_accept, LV_HOR_RES / 3, 80);
lv_obj_align(bt_accept, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 0, -20);
label_accept = lv_label_create(bt_accept, nullptr);
lv_label_set_text(label_accept, "Accept");
lv_label_set_text(label_accept, Symbols::phone);
bt_reject = lv_btn_create(container1, nullptr);
lv_obj_align(bt_reject, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, -20);
bt_reject->user_data = this;
lv_obj_set_event_cb(bt_reject, RejectIncomingCallEventHandler);
lv_obj_set_size(bt_reject, LV_HOR_RES / 3, 80);
lv_obj_align(bt_reject, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, -20);
label_reject = lv_label_create(bt_reject, nullptr);
lv_label_set_text(label_reject, "Reject");
lv_label_set_text(label_reject, Symbols::phoneSlash);
bt_mute = lv_btn_create(container1, nullptr);
bt_mute->user_data = this;
lv_obj_set_event_cb(bt_mute, MuteIncomingCallEventHandler);
lv_obj_set_size(bt_mute, LV_HOR_RES / 3, 80);
lv_obj_align(bt_mute, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, -20);
label_mute = lv_label_create(bt_mute, nullptr);
lv_label_set_text(label_mute, Symbols::volumMute);
}
}
@ -260,6 +277,12 @@ void Notifications::NotificationItem::OnAcceptIncomingCall(lv_event_t event) {
alertNotificationService.AcceptIncomingCall();
}
void Notifications::NotificationItem::OnMuteIncomingCall(lv_event_t event) {
if (event != LV_EVENT_CLICKED) return;
alertNotificationService.MuteIncomingCall();
}
void Notifications::NotificationItem::OnRejectIncomingCall(lv_event_t event) {
if (event != LV_EVENT_CLICKED) return;

View File

@ -29,6 +29,7 @@ namespace Pinetime {
~NotificationItem();
bool Refresh() {return false;}
void OnAcceptIncomingCall(lv_event_t event);
void OnMuteIncomingCall(lv_event_t event);
void OnRejectIncomingCall(lv_event_t event);
private:
@ -41,8 +42,10 @@ namespace Pinetime {
lv_obj_t* l1;
lv_obj_t* l2;
lv_obj_t* bt_accept;
lv_obj_t* bt_mute;
lv_obj_t* bt_reject;
lv_obj_t* label_accept;
lv_obj_t* label_mute;
lv_obj_t* label_reject;
lv_obj_t* bottomPlaceholder;
Modes mode;