Replace icomoon system font with material design icons (#1228)
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# Fonts
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* [Jetbrains Mono](https://www.jetbrains.com/fr-fr/lp/mono/)
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* [Awesome font from LVGL](https://lvgl.io/assets/others/FontAwesome5-Solid+Brands+Regular.woff)
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* [Open Sans Light from Google](https://fonts.google.com/specimen/Open+Sans)
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* [Jetbrains Mono](https://www.jetbrains.com/lp/mono/)
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* [Font Awesome](https://fontawesome.com/v5/cheatsheet/free/solid)
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* [Open Sans Light](https://fonts.google.com/specimen/Open+Sans)
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* [Material Symbols](https://fonts.google.com/icons)
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### How to add new symbols:
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* Browse [this cheatsheet](https://fontawesome.com/cheatsheet/free/solid) and pick symbols
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* For each symbol, add its hex code (0xf641 for the 'Ad' icon, for example) to the *Range* list (or the symbol list when its simple enough) in the `fonts.json` file
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* Browse the cheat sheets and pick symbols
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* [Font Awesome](https://fontawesome.com/v5/cheatsheet/free/solid)
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* [Material Symbols](https://fonts.google.com/icons)
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* For each symbol, add its hex code (0xf641 for the 'Ad' icon, for example) to the *Range* list in the `fonts.json` file
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* Convert this hex value into a UTF-8 code
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using [this site](http://www.ltg.ed.ac.uk/~richard/utf-8.cgi?input=f185&mode=hex)
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* Define the new symbols in `src/displayapp/screens/Symbols.h`:
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@ -57,8 +57,8 @@
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"lv_font_sys_48": {
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"sources": [
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{
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"file": "icons_sys_48.ttf",
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"range": "0xe902, 0xe904-0xe907, 0xe90b-0xe90c"
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"file": "material-design-icons/MaterialIcons-Regular.ttf",
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"range": "0xf00b, 0xe3aa-0xe3ac, 0xe7f6-0xe7f7, 0xe8b8"
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}
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],
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"bpp": 1,
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src/displayapp/fonts/material-design-icons/LICENSE
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src/displayapp/fonts/material-design-icons/LICENSE
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@ -22,7 +22,7 @@ FlashLight::FlashLight(Pinetime::Applications::DisplayApp* app,
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flashLight = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_font(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
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lv_label_set_text_static(flashLight, Symbols::highlight);
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lv_label_set_text_static(flashLight, Symbols::flashlight);
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lv_obj_align(flashLight, nullptr, LV_ALIGN_CENTER, 0, 0);
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for (auto& indicator : indicators) {
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@ -39,17 +39,16 @@ namespace Pinetime {
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static constexpr const char* home = "\xEF\x80\x95";
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// lv_font_sys_48.c
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static constexpr const char* settings = "\xEE\xA4\x82"; // e902
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static constexpr const char* settings = "\xEE\xA2\xB8";
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static constexpr const char* brightnessHigh = "\xEE\xA4\x84"; // e904
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static constexpr const char* brightnessLow = "\xEE\xA4\x85"; // e905
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static constexpr const char* brightnessMedium = "\xEE\xA4\x86"; // e906
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static constexpr const char* brightnessLow = "\xEE\x8E\xAA";
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static constexpr const char* brightnessMedium = "\xEE\x8E\xAB";
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static constexpr const char* brightnessHigh = "\xEE\x8E\xAC";
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static constexpr const char* notificationsOff = "\xEE\xA4\x8B"; // e90b
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static constexpr const char* notificationsOn = "\xEE\xA4\x8C"; // e90c
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static constexpr const char* highlight = "\xEE\xA4\x87"; // e907
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static constexpr const char* notificationsOff = "\xEE\x9F\xB6";
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static constexpr const char* notificationsOn = "\xEE\x9F\xB7";
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static constexpr const char* flashlight = "\xEF\x80\x8B";
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}
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}
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}
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@ -72,7 +72,7 @@ QuickSettings::QuickSettings(Pinetime::Applications::DisplayApp* app,
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lv_obj_t* lbl_btn;
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lbl_btn = lv_label_create(btn2, nullptr);
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lv_obj_set_style_local_text_font(lbl_btn, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
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lv_label_set_text_static(lbl_btn, Symbols::highlight);
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lv_label_set_text_static(lbl_btn, Symbols::flashlight);
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btn3 = lv_btn_create(lv_scr_act(), nullptr);
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btn3->user_data = this;
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