Make arc moveable, and clear previous setting on calibrate
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f780ac999a
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d6b22645e3
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@ -40,10 +40,10 @@ SettingShakeThreshold::SettingShakeThreshold(DisplayApp* app,
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lv_arc_set_bg_angles(positionArc, 180, 360);
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// lv_arc_set_rotation(positionArc, 135);
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lv_arc_set_range(positionArc, 10, 4095);
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lv_arc_set_range(positionArc, 0, 4095);
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lv_arc_set_value(positionArc, settingsController.GetShakeThreshold());
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lv_obj_set_size(positionArc, 240, 180);
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lv_arc_set_adjustable(positionArc, false);
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lv_arc_set_adjustable(positionArc, true);
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lv_obj_align(positionArc, title, LV_ALIGN_OUT_BOTTOM_LEFT, 0, 10);
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calButton = lv_btn_create(lv_scr_act(), nullptr);
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@ -84,7 +84,9 @@ void SettingShakeThreshold::UpdateSelected(lv_obj_t* object, lv_event_t event) {
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switch (event) {
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case LV_EVENT_PRESSED: {
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if (object == calButton) {
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if(taskCount == 0){
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lv_arc_set_value(positionArc,0);
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refreshTask = lv_task_create(RefreshTaskCallback, 100, LV_TASK_PRIO_MID, this);
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lv_label_set_text(calLabel, "Shake!!!");
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}else{
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@ -93,6 +95,7 @@ void SettingShakeThreshold::UpdateSelected(lv_obj_t* object, lv_event_t event) {
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taskCount=0;
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lv_label_set_text(calLabel, "Calibrate");
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}
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}
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break;
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}
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