FIX screen corruption #213
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ada9425357
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dba7e47ac0
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@ -18,8 +18,7 @@ void Gfx::ClearScreen() {
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state.action = Action::FillRectangle;
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state.taskToNotify = xTaskGetCurrentTaskHandle();
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lcd.BeginDrawBuffer(0, 0, width, height);
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lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(buffer), width * 2);
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lcd.DrawBuffer(0, 0, width, height, reinterpret_cast<const uint8_t *>(buffer), width * 2);
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WaitTransferFinished();
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}
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@ -34,8 +33,7 @@ void Gfx::FillRectangle(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint16_t col
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state.color = color;
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state.taskToNotify = xTaskGetCurrentTaskHandle();
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lcd.BeginDrawBuffer(x, y, w, h);
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lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(buffer), width * 2);
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lcd.DrawBuffer(x, y, w, h, reinterpret_cast<const uint8_t *>(buffer), width * 2);
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WaitTransferFinished();
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}
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@ -48,8 +46,7 @@ void Gfx::FillRectangle(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t* b)
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state.color = 0x00;
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state.taskToNotify = xTaskGetCurrentTaskHandle();
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lcd.BeginDrawBuffer(x, y, w, h);
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lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(b), width * 2);
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lcd.DrawBuffer(x, y, w, h, reinterpret_cast<const uint8_t *>(b), width * 2);
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WaitTransferFinished();
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}
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@ -120,8 +117,7 @@ void Gfx::DrawChar(const FONT_INFO *font, uint8_t c, uint8_t *x, uint8_t y, uint
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state.color = color;
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state.taskToNotify = xTaskGetCurrentTaskHandle();
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lcd.BeginDrawBuffer(*x, y, bytes_in_line*8, font->height);
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lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(&buffer), bytes_in_line*8*2);
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lcd.DrawBuffer(*x, y, bytes_in_line*8, font->height, reinterpret_cast<const uint8_t *>(&buffer), bytes_in_line*8*2);
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WaitTransferFinished();
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*x += font->charInfo[char_idx].widthBits + font->spacePixels;
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@ -67,65 +67,47 @@ void LittleVgl::SetFullRefresh(FullRefreshDirections direction) {
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}
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void LittleVgl::FlushDisplay(const lv_area_t *area, lv_color_t *color_p) {
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uint16_t y1, y2, width, height = 0;
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ulTaskNotifyTake(pdTRUE, 500);
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// Notification is still needed (even if there is a mutex on SPI) because of the DataCommand pin
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// which cannot be set/clear during a transfer.
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if( (scrollDirection == LittleVgl::FullRefreshDirections::Down) && (area->y2 == visibleNbLines - 1)) {
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writeOffset = ((writeOffset + totalNbLines) - visibleNbLines) % totalNbLines;
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} else if( (scrollDirection == FullRefreshDirections::Up) && (area->y1 == 0) ) {
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writeOffset = (writeOffset + visibleNbLines) % totalNbLines;
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}
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// TODO refactore and remove duplicated code
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y1 = (area->y1 + writeOffset) % totalNbLines;
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y2 = (area->y2 + writeOffset) % totalNbLines;
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width = (area->x2 - area->x1) + 1;
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height = (area->y2 - area->y1) + 1;
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uint16_t x, y, y1, y2, width, height = 0;
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if(scrollDirection == LittleVgl::FullRefreshDirections::Down) {
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if(area->y2 == visibleNbLines-1) {
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writeOffset = ((writeOffset + totalNbLines) - visibleNbLines) % totalNbLines;
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}
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x = area->x1;
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width = (area->x2 - area->x1) + 1;
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y1 = (area->y1 + writeOffset) % totalNbLines;
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y2 = (area->y2 + writeOffset) % totalNbLines;
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y = y1;
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height = (y2 - y1) + 1;
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if(area->y2 < visibleNbLines - 1) {
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uint16_t toScroll = 0;
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if(area->y1 == 0) {
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toScroll = height*2;
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toScroll = height * 2;
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scrollDirection = FullRefreshDirections::None;
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lv_disp_set_direction(lv_disp_get_default(), 0);
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} else {
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toScroll = height;
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}
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if(scrollOffset >= toScroll)
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scrollOffset -= toScroll;
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else {
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toScroll -= scrollOffset;
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scrollOffset = (totalNbLines) - toScroll;
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scrollOffset = (totalNbLines) - toScroll;
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}
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lcd.VerticalScrollDefinition(0, 320, 0);
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lcd.VerticalScrollStartAddress(scrollOffset);
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}
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lcd.BeginDrawBuffer(x, y, width, height);
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lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(color_p), width * height*2) ;
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} else if(scrollDirection == FullRefreshDirections::Up) {
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if(area->y1 == 0) {
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writeOffset = (writeOffset + visibleNbLines) % totalNbLines;
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}
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x = area->x1;
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width = (area->x2 - area->x1) + 1;
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y1 = (area->y1 + writeOffset) % totalNbLines;
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y2 = (area->y2 + writeOffset) % totalNbLines;
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y = y1;
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height = (y2 - y1) + 1;
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if(area->y1 > 0) {
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if(area->y2 == visibleNbLines -1) {
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if(area->y2 == visibleNbLines - 1) {
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scrollOffset += (height * 2);
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scrollDirection = FullRefreshDirections::None;
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lv_disp_set_direction(lv_disp_get_default(), 0);
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@ -133,36 +115,27 @@ void LittleVgl::FlushDisplay(const lv_area_t *area, lv_color_t *color_p) {
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scrollOffset += height;
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}
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scrollOffset = scrollOffset % totalNbLines;
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lcd.VerticalScrollDefinition(0, 320, 0);
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lcd.VerticalScrollStartAddress(scrollOffset);
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}
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lcd.BeginDrawBuffer(x, y, width, height);
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lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(color_p), width * height*2);
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} else {
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x = area->x1;
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width = (area->x2 - area->x1) + 1;
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y1 = (area->y1 + writeOffset) % totalNbLines;
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y2 = (area->y2 + writeOffset) % totalNbLines;
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y = y1;
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height = (y2 - y1) + 1;
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if (y2 < y1) {
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height = (totalNbLines - 1) - y1;
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lcd.BeginDrawBuffer(x, y1, width, height);
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lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(color_p), width * height * 2);
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ulTaskNotifyTake(pdTRUE, 500);
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height = y2;
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lcd.BeginDrawBuffer(x, 0, width, height);
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lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(color_p), width * height * 2);
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} else {
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lcd.BeginDrawBuffer(x, y, width, height);
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lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(color_p), width * height * 2);
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}
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}
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/* IMPORTANT!!!
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* Inform the graphics library that you are ready with the flushing*/
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if (y2 < y1) {
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height = totalNbLines - y1;
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if ( height > 0 ) {
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lcd.DrawBuffer(area->x1, y1, width, height, reinterpret_cast<const uint8_t *>(color_p), width * height * 2);
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ulTaskNotifyTake(pdTRUE, 320);
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}
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uint16_t pixOffset = width * height;
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height = y2 + 1;
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lcd.DrawBuffer(area->x1, 0, width, height, reinterpret_cast<const uint8_t *>(color_p + pixOffset), width * height * 2);
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} else {
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lcd.DrawBuffer(area->x1, y1, width, height, reinterpret_cast<const uint8_t *>(color_p), width * height * 2);
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}
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// IMPORTANT!!!
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// Inform the graphics library that you are ready with the flushing
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lv_disp_flush_ready(&disp_drv);
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}
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@ -153,16 +153,9 @@ void St7789::DrawPixel(uint16_t x, uint16_t y, uint32_t color) {
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WriteSpi(reinterpret_cast<const uint8_t *>(&color), 2);
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}
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void St7789::BeginDrawBuffer(uint16_t x, uint16_t y, uint16_t width, uint16_t height) {
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if((x >= Width) || (y >= Height)) return;
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if((x + width - 1) >= Width) width = Width - x;
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if((y + height - 1) >= Height) height = Height - y;
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SetAddrWindow(0+x, ST7789_ROW_OFFSET+y, x+width-1, y+height-1);
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void St7789::DrawBuffer(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint8_t *data, size_t size) {
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SetAddrWindow(x, y, x + width - 1, y + height - 1);
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nrf_gpio_pin_set(pinDataCommand);
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}
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void St7789::NextDrawBuffer(const uint8_t *data, size_t size) {
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WriteSpi(data, size);
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}
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@ -20,9 +20,7 @@ namespace Pinetime {
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void VerticalScrollDefinition(uint16_t topFixedLines, uint16_t scrollLines, uint16_t bottomFixedLines);
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void VerticalScrollStartAddress(uint16_t line);
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void BeginDrawBuffer(uint16_t x, uint16_t y, uint16_t width, uint16_t height);
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void NextDrawBuffer(const uint8_t* data, size_t size);
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void DrawBuffer(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint8_t *data, size_t size);
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void DisplayOn();
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void DisplayOff();
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