Eliminate reinterpret_casting

This commit is contained in:
Jonathan Vander Mey 2021-06-07 18:52:27 -04:00 committed by JF002
parent 4e435e93e0
commit e28516002b

View File

@ -23,63 +23,63 @@ int MusicCallback(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_ac
} }
Pinetime::Controllers::MusicService::MusicService(Pinetime::System::SystemTask& system) : m_system(system) { Pinetime::Controllers::MusicService::MusicService(Pinetime::System::SystemTask& system) : m_system(system) {
characteristicDefinition[0] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msEventCharUuid), characteristicDefinition[0] = {.uuid = &msEventCharUuid.u,
.access_cb = MusicCallback, .access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_NOTIFY, .flags = BLE_GATT_CHR_F_NOTIFY,
.val_handle = &eventHandle}; .val_handle = &eventHandle};
characteristicDefinition[1] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msStatusCharUuid), characteristicDefinition[1] = {.uuid = &msStatusCharUuid.u,
.access_cb = MusicCallback, .access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[2] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msTrackCharUuid), characteristicDefinition[2] = {.uuid = &msTrackCharUuid.u,
.access_cb = MusicCallback, .access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[3] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msArtistCharUuid), characteristicDefinition[3] = {.uuid = &msArtistCharUuid.u,
.access_cb = MusicCallback, .access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[4] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msAlbumCharUuid), characteristicDefinition[4] = {.uuid = &msAlbumCharUuid.u,
.access_cb = MusicCallback, .access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[5] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msPositionCharUuid), characteristicDefinition[5] = {.uuid = &msPositionCharUuid.u,
.access_cb = MusicCallback, .access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[6] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msTotalLengthCharUuid), characteristicDefinition[6] = {.uuid = &msTotalLengthCharUuid.u,
.access_cb = MusicCallback, .access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[7] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msTotalLengthCharUuid), characteristicDefinition[7] = {.uuid = &msTotalLengthCharUuid.u,
.access_cb = MusicCallback, .access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[8] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msTrackNumberCharUuid), characteristicDefinition[8] = {.uuid = &msTrackNumberCharUuid.u,
.access_cb = MusicCallback, .access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[9] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msTrackTotalCharUuid), characteristicDefinition[9] = {.uuid = &msTrackTotalCharUuid.u,
.access_cb = MusicCallback, .access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[10] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msPlaybackSpeedCharUuid), characteristicDefinition[10] = {.uuid = &msPlaybackSpeedCharUuid.u,
.access_cb = MusicCallback, .access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[11] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msRepeatCharUuid), characteristicDefinition[11] = {.uuid = &msRepeatCharUuid.u,
.access_cb = MusicCallback, .access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[12] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msShuffleCharUuid), characteristicDefinition[12] = {.uuid = &msShuffleCharUuid.u,
.access_cb = MusicCallback, .access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[13] = {0}; characteristicDefinition[13] = {0};
serviceDefinition[0] = { serviceDefinition[0] = {
.type = BLE_GATT_SVC_TYPE_PRIMARY, .uuid = reinterpret_cast<ble_uuid_t*>(&msUuid), .characteristics = characteristicDefinition}; .type = BLE_GATT_SVC_TYPE_PRIMARY, .uuid = &msUuid.u, .characteristics = characteristicDefinition};
serviceDefinition[1] = {0}; serviceDefinition[1] = {0};
artistName = "Waiting for"; artistName = "Waiting for";
@ -109,27 +109,27 @@ int Pinetime::Controllers::MusicService::OnCommand(uint16_t conn_handle, uint16_
data[notifSize] = '\0'; data[notifSize] = '\0';
os_mbuf_copydata(ctxt->om, 0, notifSize, data); os_mbuf_copydata(ctxt->om, 0, notifSize, data);
char* s = &data[0]; char* s = &data[0];
if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msArtistCharUuid)) == 0) { if (ble_uuid_cmp(ctxt->chr->uuid, &msArtistCharUuid.u) == 0) {
artistName = s; artistName = s;
} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msTrackCharUuid)) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, &msTrackCharUuid.u) == 0) {
trackName = s; trackName = s;
} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msAlbumCharUuid)) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, &msAlbumCharUuid.u) == 0) {
albumName = s; albumName = s;
} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msStatusCharUuid)) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, &msStatusCharUuid.u) == 0) {
playing = s[0]; playing = s[0];
} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msRepeatCharUuid)) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, &msRepeatCharUuid.u) == 0) {
repeat = s[0]; repeat = s[0];
} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msShuffleCharUuid)) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, &msShuffleCharUuid.u) == 0) {
shuffle = s[0]; shuffle = s[0];
} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msPositionCharUuid)) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, &msPositionCharUuid.u) == 0) {
trackProgress = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3]; trackProgress = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msTotalLengthCharUuid)) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, &msTotalLengthCharUuid.u) == 0) {
trackLength = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3]; trackLength = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msTrackNumberCharUuid)) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, &msTrackNumberCharUuid.u) == 0) {
trackNumber = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3]; trackNumber = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msTrackTotalCharUuid)) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, &msTrackTotalCharUuid.u) == 0) {
tracksTotal = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3]; tracksTotal = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msPlaybackSpeedCharUuid)) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, &msPlaybackSpeedCharUuid.u) == 0) {
playbackSpeed = static_cast<float>(((s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3])) / 100.0f; playbackSpeed = static_cast<float>(((s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3])) / 100.0f;
} }
} }