Watch face selection with CMake

Move displayapp/Apps.h into a header only library (to make the integration easier in InfiniSim.
This commit is contained in:
Jean-François Milants
2023-12-19 17:53:48 +01:00
committed by JF
parent 1ad7840072
commit f0e8bb26e9
21 changed files with 37 additions and 33 deletions

View File

@@ -17,7 +17,7 @@
*/
#pragma once
#include "displayapp/Apps.h"
#include "displayapp/apps/Apps.h"
#include "components/settings/Settings.h"
#include "displayapp/screens/Screen.h"
#include "displayapp/widgets/Counter.h"

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@@ -2,7 +2,7 @@
#include <array>
#include <memory>
#include "displayapp/Apps.h"
#include "displayapp/apps/Apps.h"
#include "Screen.h"
#include "ScreenList.h"
#include "displayapp/Controllers.h"

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@@ -1,6 +1,6 @@
#pragma once
#include "displayapp/Apps.h"
#include "displayapp/apps/Apps.h"
#include "displayapp/screens/Screen.h"
#include <array>
#include <cstdint>

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@@ -6,7 +6,7 @@
#include "displayapp/screens/Screen.h"
#include "components/motor/MotorController.h"
#include "Symbols.h"
#include <displayapp/Apps.h>
#include "displayapp/apps/Apps.h"
#include <displayapp/Controllers.h>
namespace Pinetime {

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@@ -5,7 +5,7 @@
#include <array>
#include "displayapp/screens/Screen.h"
#include "displayapp/widgets/PageIndicator.h"
#include "displayapp/Apps.h"
#include "displayapp/apps/Apps.h"
#include "components/settings/Settings.h"
#define MAXLISTITEMS 4

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@@ -7,7 +7,7 @@
#include <lvgl/src/lv_core/lv_obj.h>
#include <components/motion/MotionController.h>
#include "displayapp/Controllers.h"
#include "displayapp/Apps.h"
#include "displayapp/apps/Apps.h"
namespace Pinetime {
namespace Applications {

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@@ -21,7 +21,7 @@
#include <lvgl/src/lv_core/lv_obj.h>
#include <string>
#include "displayapp/screens/Screen.h"
#include "displayapp/Apps.h"
#include "displayapp/apps/Apps.h"
#include "displayapp/Controllers.h"
#include "Symbols.h"

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@@ -22,7 +22,7 @@
#include <string>
#include "displayapp/screens/Screen.h"
#include <array>
#include "displayapp/Apps.h"
#include "displayapp/apps/Apps.h"
#include "displayapp/Controllers.h"
#include "Symbols.h"

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@@ -3,7 +3,7 @@
#include <lvgl/lvgl.h>
#include <cstdint>
#include "displayapp/screens/Screen.h"
#include "displayapp/Apps.h"
#include "displayapp/apps/Apps.h"
#include "displayapp/Controllers.h"
#include "Symbols.h"

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@@ -4,7 +4,7 @@
#include <lvgl/lvgl.h>
#include "displayapp/screens/Screen.h"
#include <components/motion/MotionController.h>
#include "displayapp/Apps.h"
#include "displayapp/apps/Apps.h"
#include "displayapp/Controllers.h"
#include "Symbols.h"

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@@ -7,7 +7,7 @@
#include "portmacro_cmsis.h"
#include "systemtask/SystemTask.h"
#include "displayapp/Apps.h"
#include "displayapp/apps/Apps.h"
#include "displayapp/Controllers.h"
#include "Symbols.h"

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@@ -4,7 +4,7 @@
#include <cstdint>
#include <memory>
#include "displayapp/screens/Screen.h"
#include "displayapp/Apps.h"
#include "displayapp/apps/Apps.h"
#include "components/datetime/DateTimeController.h"
#include "components/settings/Settings.h"
#include "components/battery/BatteryController.h"

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@@ -1,6 +1,6 @@
#pragma once
#include "displayapp/Apps.h"
#include "displayapp/apps/Apps.h"
#include "displayapp/screens/Screen.h"
#include "displayapp/Controllers.h"

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@@ -1,7 +1,7 @@
#include "displayapp/screens/settings/Settings.h"
#include <lvgl/lvgl.h>
#include <functional>
#include "displayapp/Apps.h"
#include "displayapp/apps/Apps.h"
#include "displayapp/DisplayApp.h"
using namespace Pinetime::Applications::Screens;