Add support for hardware assisted vertical scrolling.
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@ -30,7 +30,7 @@ void Gfx::ClearScreen() {
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void Gfx::FillRectangle(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint16_t color) {
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SetBackgroundColor(color);
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state.remainingIterations = 240 + 1;
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state.remainingIterations = h;
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state.currentIteration = 0;
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state.busy = true;
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state.action = Action::FillRectangle;
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@ -183,4 +183,11 @@ void Gfx::WaitTransfertFinished() const {
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ulTaskNotifyTake(pdTRUE, 500);
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}
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void Gfx::SetScrollArea(uint16_t topFixedLines, uint16_t scrollLines, uint16_t bottomFixedLines) {
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lcd.VerticalScrollDefinition(topFixedLines, scrollLines, bottomFixedLines);
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}
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void Gfx::SetScrollStartLine(uint16_t line) {
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lcd.VerticalScrollStartAddress(line);
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}
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@ -19,6 +19,9 @@ namespace Pinetime {
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void DrawString(uint8_t x, uint8_t y, uint16_t color, const char* text, const FONT_INFO *p_font, bool wrap);
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void DrawChar(const FONT_INFO *font, uint8_t c, uint8_t *x, uint8_t y, uint16_t color);
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void FillRectangle(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint16_t color);
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void SetScrollArea(uint16_t topFixedLines, uint16_t scrollLines, uint16_t bottomFixedLines);
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void SetScrollStartLine(uint16_t line);
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void Sleep();
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void Wakeup();
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@ -120,6 +120,23 @@ void St7789::DisplayOff() {
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nrf_delay_ms(500);
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}
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void St7789::VerticalScrollDefinition(uint16_t topFixedLines, uint16_t scrollLines, uint16_t bottomFixedLines) {
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WriteCommand(static_cast<uint8_t>(Commands::VerticalScrollDefinition));
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WriteData(topFixedLines >> 8u);
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WriteData(topFixedLines & 0x00ffu);
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WriteData(scrollLines >> 8u);
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WriteData(scrollLines & 0x00ffu);
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WriteData(bottomFixedLines >> 8u);
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WriteData(bottomFixedLines & 0x00ffu);
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}
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void St7789::VerticalScrollStartAddress(uint16_t line) {
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WriteCommand(static_cast<uint8_t>(Commands::VerticalScrollStartAddress));
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WriteData(line >> 8u);
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WriteData(line & 0x00ffu);
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}
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void St7789::Uninit() {
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}
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@ -11,6 +11,10 @@ namespace Pinetime {
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void Uninit();
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void DrawPixel(uint16_t x, uint16_t y, uint32_t color);
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void VerticalScrollDefinition(uint16_t topFixedLines, uint16_t scrollLines, uint16_t bottomFixedLines);
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void VerticalScrollStartAddress(uint16_t line);
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void BeginDrawBuffer(uint16_t x, uint16_t y, uint16_t width, uint16_t height);
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void NextDrawBuffer(const uint8_t* data, size_t size);
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@ -48,6 +52,8 @@ namespace Pinetime {
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RowAddressSet = 0x2b,
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WriteToRam = 0x2c,
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MemoryDataAccessControl = 036,
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VerticalScrollDefinition = 0x33,
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VerticalScrollStartAddress = 0x37,
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ColMod = 0x3a,
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};
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void WriteData(uint8_t data);
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