Change step gauge to use percentage of goal for progress
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@ -186,8 +186,8 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
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lv_obj_align(stepGauge, sidebar, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
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lv_gauge_set_scale(stepGauge, 360, 11, 0);
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lv_gauge_set_angle_offset(stepGauge, 180);
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lv_gauge_set_critical_value(stepGauge, (settingsController.GetStepsGoal() / 100));
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lv_gauge_set_range(stepGauge, 0, (settingsController.GetStepsGoal() / 100));
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lv_gauge_set_critical_value(stepGauge, 100);
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lv_gauge_set_range(stepGauge, 0, 100);
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lv_gauge_set_value(stepGauge, 0, 0);
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lv_obj_set_style_local_pad_right(stepGauge, LV_GAUGE_PART_MAIN, LV_STATE_DEFAULT, 3);
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@ -335,7 +335,7 @@ bool PineTimeStyle::Refresh() {
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stepCount = motionController.NbSteps();
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motionSensorOk = motionController.IsSensorOk();
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if (stepCount.IsUpdated() || motionSensorOk.IsUpdated()) {
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lv_gauge_set_value(stepGauge, 0, (stepCount.Get() / 100));
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lv_gauge_set_value(stepGauge, 0, (stepCount.Get() / (settingsController.GetStepsGoal() / 100)));
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lv_obj_realign(stepGauge);
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if (stepCount.Get() > settingsController.GetStepsGoal()) {
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lv_obj_set_style_local_line_color(stepGauge, LV_GAUGE_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
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