Used a macro for UUID generation, switched from C-style casts to reinterpret_cast, renamed callback

This commit is contained in:
Avamander 2021-05-17 02:08:12 +03:00
parent d7fa000b85
commit f6f28a95f6
2 changed files with 93 additions and 155 deletions

View File

@ -18,117 +18,68 @@
#include "MusicService.h" #include "MusicService.h"
#include "systemtask/SystemTask.h" #include "systemtask/SystemTask.h"
int MSCallback(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt, void* arg) { int MusicCallback(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt, void* arg) {
auto musicService = static_cast<Pinetime::Controllers::MusicService*>(arg); return static_cast<Pinetime::Controllers::MusicService*>(arg)->OnCommand(conn_handle, attr_handle, ctxt);
return musicService->OnCommand(conn_handle, attr_handle, ctxt);
} }
Pinetime::Controllers::MusicService::MusicService(Pinetime::System::SystemTask& system) : m_system(system) { Pinetime::Controllers::MusicService::MusicService(Pinetime::System::SystemTask& system) : m_system(system) {
msUuid.value[14] = msId[0]; characteristicDefinition[0] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msEventCharUuid),
msUuid.value[15] = msId[1]; .access_cb = MusicCallback,
msEventCharUuid.value[12] = msEventCharId[0];
msEventCharUuid.value[13] = msEventCharId[1];
msEventCharUuid.value[14] = msId[0];
msEventCharUuid.value[15] = msId[1];
msStatusCharUuid.value[12] = msStatusCharId[0];
msStatusCharUuid.value[13] = msStatusCharId[1];
msStatusCharUuid.value[14] = msId[0];
msStatusCharUuid.value[15] = msId[1];
msTrackCharUuid.value[12] = msTrackCharId[0];
msTrackCharUuid.value[13] = msTrackCharId[1];
msTrackCharUuid.value[14] = msId[0];
msTrackCharUuid.value[15] = msId[1];
msArtistCharUuid.value[12] = msArtistCharId[0];
msArtistCharUuid.value[13] = msArtistCharId[1];
msArtistCharUuid.value[14] = msId[0];
msArtistCharUuid.value[15] = msId[1];
msAlbumCharUuid.value[12] = msAlbumCharId[0];
msAlbumCharUuid.value[13] = msAlbumCharId[1];
msAlbumCharUuid.value[14] = msId[0];
msAlbumCharUuid.value[15] = msId[1];
msPositionCharUuid.value[12] = msPositionCharId[0];
msPositionCharUuid.value[13] = msPositionCharId[1];
msPositionCharUuid.value[14] = msId[0];
msPositionCharUuid.value[15] = msId[1];
msTotalLengthCharUuid.value[12] = msTotalLengthCharId[0];
msTotalLengthCharUuid.value[13] = msTotalLengthCharId[1];
msTotalLengthCharUuid.value[14] = msId[0];
msTotalLengthCharUuid.value[15] = msId[1];
msTrackNumberCharUuid.value[12] = msTrackNumberCharId[0];
msTrackNumberCharUuid.value[13] = msTrackNumberCharId[1];
msTrackNumberCharUuid.value[14] = msId[0];
msTrackNumberCharUuid.value[15] = msId[1];
msTrackTotalCharUuid.value[12] = msTrackTotalCharId[0];
msTrackTotalCharUuid.value[13] = msTrackTotalCharId[1];
msTrackTotalCharUuid.value[14] = msId[0];
msTrackTotalCharUuid.value[15] = msId[1];
msPlaybackSpeedCharUuid.value[12] = msPlaybackSpeedCharId[0];
msPlaybackSpeedCharUuid.value[13] = msPlaybackSpeedCharId[1];
msPlaybackSpeedCharUuid.value[14] = msId[0];
msPlaybackSpeedCharUuid.value[15] = msId[1];
msRepeatCharUuid.value[12] = msRepeatCharId[0];
msRepeatCharUuid.value[13] = msRepeatCharId[1];
msRepeatCharUuid.value[14] = msId[0];
msRepeatCharUuid.value[15] = msId[1];
msShuffleCharUuid.value[12] = msShuffleCharId[0];
msShuffleCharUuid.value[13] = msShuffleCharId[1];
msShuffleCharUuid.value[14] = msId[0];
msShuffleCharUuid.value[15] = msId[1];
characteristicDefinition[0] = {.uuid = (ble_uuid_t*) (&msEventCharUuid),
.access_cb = MSCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_NOTIFY, .flags = BLE_GATT_CHR_F_NOTIFY,
.val_handle = &eventHandle}; .val_handle = &eventHandle};
characteristicDefinition[1] = { characteristicDefinition[1] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msStatusCharUuid),
.uuid = (ble_uuid_t*) (&msStatusCharUuid), .access_cb = MSCallback, .arg = this, .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .access_cb = MusicCallback,
characteristicDefinition[2] = {
.uuid = (ble_uuid_t*) (&msTrackCharUuid), .access_cb = MSCallback, .arg = this, .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[3] = {
.uuid = (ble_uuid_t*) (&msArtistCharUuid), .access_cb = MSCallback, .arg = this, .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[4] = {
.uuid = (ble_uuid_t*) (&msAlbumCharUuid), .access_cb = MSCallback, .arg = this, .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[5] = {
.uuid = (ble_uuid_t*) (&msPositionCharUuid), .access_cb = MSCallback, .arg = this, .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[6] = {.uuid = (ble_uuid_t*) (&msTotalLengthCharUuid),
.access_cb = MSCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[7] = {.uuid = (ble_uuid_t*) (&msTotalLengthCharUuid), characteristicDefinition[2] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msTrackCharUuid),
.access_cb = MSCallback, .access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[8] = {.uuid = (ble_uuid_t*) (&msTrackNumberCharUuid), characteristicDefinition[3] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msArtistCharUuid),
.access_cb = MSCallback, .access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[9] = {.uuid = (ble_uuid_t*) (&msTrackTotalCharUuid), characteristicDefinition[4] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msAlbumCharUuid),
.access_cb = MSCallback, .access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[10] = {.uuid = (ble_uuid_t*) (&msPlaybackSpeedCharUuid), characteristicDefinition[5] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msPositionCharUuid),
.access_cb = MSCallback, .access_cb = MusicCallback,
.arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[6] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msTotalLengthCharUuid),
.access_cb = MusicCallback,
.arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[7] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msTotalLengthCharUuid),
.access_cb = MusicCallback,
.arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[8] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msTrackNumberCharUuid),
.access_cb = MusicCallback,
.arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[9] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msTrackTotalCharUuid),
.access_cb = MusicCallback,
.arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[10] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msPlaybackSpeedCharUuid),
.access_cb = MusicCallback,
.arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[11] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msRepeatCharUuid),
.access_cb = MusicCallback,
.arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[12] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msShuffleCharUuid),
.access_cb = MusicCallback,
.arg = this, .arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ}; .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[11] = {
.uuid = (ble_uuid_t*) (&msRepeatCharUuid), .access_cb = MSCallback, .arg = this, .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[12] = {
.uuid = (ble_uuid_t*) (&msShuffleCharUuid), .access_cb = MSCallback, .arg = this, .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[13] = {0}; characteristicDefinition[13] = {0};
serviceDefinition[0] = {.type = BLE_GATT_SVC_TYPE_PRIMARY, .uuid = (ble_uuid_t*) &msUuid, .characteristics = characteristicDefinition}; serviceDefinition[0] = {
.type = BLE_GATT_SVC_TYPE_PRIMARY, .uuid = reinterpret_cast<ble_uuid_t*>(&msUuid), .characteristics = characteristicDefinition};
serviceDefinition[1] = {0}; serviceDefinition[1] = {0};
artistName = "Waiting for"; artistName = "Waiting for";
@ -143,7 +94,7 @@ Pinetime::Controllers::MusicService::MusicService(Pinetime::System::SystemTask&
} }
void Pinetime::Controllers::MusicService::Init() { void Pinetime::Controllers::MusicService::Init() {
int res = 0; uint8_t res = 0;
res = ble_gatts_count_cfg(serviceDefinition); res = ble_gatts_count_cfg(serviceDefinition);
ASSERT(res == 0); ASSERT(res == 0);
@ -152,60 +103,67 @@ void Pinetime::Controllers::MusicService::Init() {
} }
int Pinetime::Controllers::MusicService::OnCommand(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt) { int Pinetime::Controllers::MusicService::OnCommand(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt) {
if (ctxt->op == BLE_GATT_ACCESS_OP_WRITE_CHR) { if (ctxt->op == BLE_GATT_ACCESS_OP_WRITE_CHR) {
size_t notifSize = OS_MBUF_PKTLEN(ctxt->om); size_t notifSize = OS_MBUF_PKTLEN(ctxt->om);
uint8_t data[notifSize + 1]; char data[notifSize + 1];
data[notifSize] = '\0'; data[notifSize] = '\0';
os_mbuf_copydata(ctxt->om, 0, notifSize, data); os_mbuf_copydata(ctxt->om, 0, notifSize, data);
char* s = (char*) &data[0]; char* s = &data[0];
if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msArtistCharUuid) == 0) { if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msArtistCharUuid)) == 0) {
artistName = s; artistName = s;
} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msTrackCharUuid) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msTrackCharUuid)) == 0) {
trackName = s; trackName = s;
} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msAlbumCharUuid) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msAlbumCharUuid)) == 0) {
albumName = s; albumName = s;
} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msStatusCharUuid) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msStatusCharUuid)) == 0) {
playing = s[0]; playing = s[0];
} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msRepeatCharUuid) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msRepeatCharUuid)) == 0) {
repeat = s[0]; repeat = s[0];
} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msShuffleCharUuid) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msShuffleCharUuid)) == 0) {
shuffle = s[0]; shuffle = s[0];
} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msPositionCharUuid) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msPositionCharUuid)) == 0) {
trackProgress = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3]; trackProgress = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msTotalLengthCharUuid) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msTotalLengthCharUuid)) == 0) {
trackLength = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3]; trackLength = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msTrackNumberCharUuid) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msTrackNumberCharUuid)) == 0) {
trackNumber = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3]; trackNumber = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msTrackTotalCharUuid) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msTrackTotalCharUuid)) == 0) {
tracksTotal = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3]; tracksTotal = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msPlaybackSpeedCharUuid) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msPlaybackSpeedCharUuid)) == 0) {
playbackSpeed = static_cast<float>(((s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3])) / 100.0f; playbackSpeed = static_cast<float>(((s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3])) / 100.0f;
} }
} }
return 0; return 0;
} }
std::string Pinetime::Controllers::MusicService::getAlbum() { std::string Pinetime::Controllers::MusicService::getAlbum() const {
return albumName; return albumName;
} }
std::string Pinetime::Controllers::MusicService::getArtist() { std::string Pinetime::Controllers::MusicService::getArtist() const {
return artistName; return artistName;
} }
std::string Pinetime::Controllers::MusicService::getTrack() { std::string Pinetime::Controllers::MusicService::getTrack() const {
return trackName; return trackName;
} }
bool Pinetime::Controllers::MusicService::isPlaying() { bool Pinetime::Controllers::MusicService::isPlaying() const {
return playing; return playing;
} }
float Pinetime::Controllers::MusicService::getPlaybackSpeed() { float Pinetime::Controllers::MusicService::getPlaybackSpeed() const {
return playbackSpeed; return playbackSpeed;
} }
int Pinetime::Controllers::MusicService::getProgress() const {
return trackProgress;
}
int Pinetime::Controllers::MusicService::getTrackLength() const {
return trackLength;
}
void Pinetime::Controllers::MusicService::event(char event) { void Pinetime::Controllers::MusicService::event(char event) {
auto* om = ble_hs_mbuf_from_flat(&event, 1); auto* om = ble_hs_mbuf_from_flat(&event, 1);
@ -217,11 +175,3 @@ void Pinetime::Controllers::MusicService::event(char event) {
ble_gattc_notify_custom(connectionHandle, eventHandle, om); ble_gattc_notify_custom(connectionHandle, eventHandle, om);
} }
int Pinetime::Controllers::MusicService::getProgress() {
return trackProgress;
}
int Pinetime::Controllers::MusicService::getTrackLength() {
return trackLength;
}

View File

@ -29,6 +29,8 @@
// 00000000-78fc-48fe-8e23-433b3a1942d0 // 00000000-78fc-48fe-8e23-433b3a1942d0
#define MUSIC_SERVICE_UUID_BASE \ #define MUSIC_SERVICE_UUID_BASE \
{ 0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, 0x00, 0x00, 0x00, 0x00 } { 0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, 0x00, 0x00, 0x00, 0x00 }
#define MUSIC_SERVICE_CHAR_UUID(x, y) \
{ 0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, x, y, 0x00, 0x00 }
namespace Pinetime { namespace Pinetime {
namespace System { namespace System {
@ -46,19 +48,19 @@ namespace Pinetime {
void event(char event); void event(char event);
std::string getArtist(); std::string getArtist() const;
std::string getTrack(); std::string getTrack() const;
std::string getAlbum(); std::string getAlbum() const;
int getProgress(); int getProgress() const;
int getTrackLength(); int getTrackLength() const;
float getPlaybackSpeed(); float getPlaybackSpeed() const;
bool isPlaying(); bool isPlaying() const;
static const char EVENT_MUSIC_OPEN = 0xe0; static const char EVENT_MUSIC_OPEN = 0xe0;
static const char EVENT_MUSIC_PLAY = 0x00; static const char EVENT_MUSIC_PLAY = 0x00;
@ -71,34 +73,20 @@ namespace Pinetime {
enum MusicStatus { NotPlaying = 0x00, Playing = 0x01 }; enum MusicStatus { NotPlaying = 0x00, Playing = 0x01 };
private: private:
static constexpr uint8_t msId[2] = {0x00, 0x00};
static constexpr uint8_t msEventCharId[2] = {0x01, 0x00};
static constexpr uint8_t msStatusCharId[2] = {0x02, 0x00};
static constexpr uint8_t msArtistCharId[2] = {0x03, 0x00};
static constexpr uint8_t msTrackCharId[2] = {0x04, 0x00};
static constexpr uint8_t msAlbumCharId[2] = {0x05, 0x00};
static constexpr uint8_t msPositionCharId[2] = {0x06, 0x00};
static constexpr uint8_t msTotalLengthCharId[2] = {0x07, 0x00};
static constexpr uint8_t msTrackNumberCharId[2] = {0x08, 0x00};
static constexpr uint8_t msTrackTotalCharId[2] = {0x09, 0x00};
static constexpr uint8_t msPlaybackSpeedCharId[2] = {0x0a, 0x00};
static constexpr uint8_t msRepeatCharId[2] = {0x0b, 0x00};
static constexpr uint8_t msShuffleCharId[2] = {0x0c, 0x00};
ble_uuid128_t msUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE}; ble_uuid128_t msUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE};
ble_uuid128_t msEventCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE}; ble_uuid128_t msEventCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x01, 0x00)};
ble_uuid128_t msStatusCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE}; ble_uuid128_t msStatusCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x02, 0x00)};
ble_uuid128_t msArtistCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE}; ble_uuid128_t msArtistCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x03, 0x00)};
ble_uuid128_t msTrackCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE}; ble_uuid128_t msTrackCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x04, 0x00)};
ble_uuid128_t msAlbumCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE}; ble_uuid128_t msAlbumCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x05, 0x00)};
ble_uuid128_t msPositionCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE}; ble_uuid128_t msPositionCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x06, 0x00)};
ble_uuid128_t msTotalLengthCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE}; ble_uuid128_t msTotalLengthCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x07, 0x00)};
ble_uuid128_t msTrackNumberCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE}; ble_uuid128_t msTrackNumberCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x08, 0x00)};
ble_uuid128_t msTrackTotalCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE}; ble_uuid128_t msTrackTotalCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x09, 0x00)};
ble_uuid128_t msPlaybackSpeedCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE}; ble_uuid128_t msPlaybackSpeedCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x0a, 0x00)};
ble_uuid128_t msRepeatCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE}; ble_uuid128_t msRepeatCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x0b, 0x00)};
ble_uuid128_t msShuffleCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE}; ble_uuid128_t msShuffleCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x0c, 0x00)};
struct ble_gatt_chr_def characteristicDefinition[14]; struct ble_gatt_chr_def characteristicDefinition[14];
struct ble_gatt_svc_def serviceDefinition[2]; struct ble_gatt_svc_def serviceDefinition[2];