Use DirtyValue for timer
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975bfc5420
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@ -104,9 +104,7 @@ void Timer::UpdateMask() {
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void Timer::Refresh() {
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void Timer::Refresh() {
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if (timer.IsRunning()) {
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if (timer.IsRunning()) {
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auto secondsRemaining = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining());
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DisplayTime();
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minuteCounter.SetValue(secondsRemaining.count() / 60);
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secondCounter.SetValue(secondsRemaining.count() % 60);
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} else if (buttonPressing && xTaskGetTickCount() > pressTime + pdMS_TO_TICKS(150)) {
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} else if (buttonPressing && xTaskGetTickCount() > pressTime + pdMS_TO_TICKS(150)) {
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lv_label_set_text_static(txtPlayPause, "Reset");
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lv_label_set_text_static(txtPlayPause, "Reset");
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maskPosition += 15;
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maskPosition += 15;
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@ -119,6 +117,14 @@ void Timer::Refresh() {
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}
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}
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}
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}
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void Timer::DisplayTime() {
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displaySeconds = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining());
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if (displaySeconds.IsUpdated()) {
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minuteCounter.SetValue(displaySeconds.Get().count() / 60);
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secondCounter.SetValue(displaySeconds.Get().count() % 60);
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}
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}
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void Timer::SetTimerRunning() {
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void Timer::SetTimerRunning() {
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minuteCounter.HideControls();
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minuteCounter.HideControls();
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secondCounter.HideControls();
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secondCounter.HideControls();
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@ -133,9 +139,7 @@ void Timer::SetTimerStopped() {
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void Timer::ToggleRunning() {
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void Timer::ToggleRunning() {
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if (timer.IsRunning()) {
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if (timer.IsRunning()) {
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auto secondsRemaining = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining());
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DisplayTime();
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minuteCounter.SetValue(secondsRemaining.count() / 60);
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secondCounter.SetValue(secondsRemaining.count() % 60);
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timer.StopTimer();
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timer.StopTimer();
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SetTimerStopped();
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SetTimerStopped();
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} else if (secondCounter.GetValue() + minuteCounter.GetValue() > 0) {
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} else if (secondCounter.GetValue() + minuteCounter.GetValue() > 0) {
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@ -147,7 +151,6 @@ void Timer::ToggleRunning() {
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}
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}
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void Timer::Reset() {
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void Timer::Reset() {
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minuteCounter.SetValue(0);
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DisplayTime();
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secondCounter.SetValue(0);
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SetTimerStopped();
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SetTimerStopped();
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}
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}
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@ -5,6 +5,7 @@
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#include "systemtask/SystemTask.h"
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#include "systemtask/SystemTask.h"
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#include "displayapp/LittleVgl.h"
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#include "displayapp/LittleVgl.h"
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#include "displayapp/widgets/Counter.h"
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#include "displayapp/widgets/Counter.h"
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#include "utility/DirtyValue.h"
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#include <lvgl/lvgl.h>
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#include <lvgl/lvgl.h>
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#include "components/timer/Timer.h"
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#include "components/timer/Timer.h"
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@ -26,6 +27,7 @@ namespace Pinetime::Applications {
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void SetTimerRunning();
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void SetTimerRunning();
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void SetTimerStopped();
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void SetTimerStopped();
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void UpdateMask();
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void UpdateMask();
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void DisplayTime();
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Pinetime::Controllers::Timer& timer;
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Pinetime::Controllers::Timer& timer;
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lv_obj_t* btnPlayPause;
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lv_obj_t* btnPlayPause;
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@ -43,6 +45,7 @@ namespace Pinetime::Applications {
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bool buttonPressing = false;
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bool buttonPressing = false;
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lv_coord_t maskPosition = 0;
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lv_coord_t maskPosition = 0;
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TickType_t pressTime = 0;
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TickType_t pressTime = 0;
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Utility::DirtyValue<std::chrono::seconds> displaySeconds;
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};
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};
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}
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}
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