215 Commits

Author SHA1 Message Date
mark9064
5040733a97 Clean unused DisplayApp messages 2024-09-14 12:10:14 +02:00
Victor Kareh
2625ed39e5 DisplayApp: Go to clock on sleep if no app loaded
When turning off the screen, if there is no actual app loaded (i.e. we
are still in the Launcher, Notifications, QuickSettings, or Settings
screens) we should just reload the Clock app directly.
2024-08-22 17:34:25 +02:00
Jean-François Milants
3a0d673df4 Display the SPI flash JEDEC IDs in SystemInformation.
This is needed since a new memory chip will be used in future batches of PineTimes.
2024-08-05 20:34:41 +02:00
mark9064
a407902b06 aod: avoid spinning DisplayApp under high LVGL load 2024-08-05 20:32:43 +02:00
mark9064
3e8accde69 aod: run LVGL task handler until all work finished 2024-08-05 20:32:43 +02:00
mark9064
2bb611db8e aod: constant frequency idle frames 2024-08-05 20:32:43 +02:00
mark9064
947c4f5067 aod: fix brightness getting stuck high 2024-08-05 20:32:43 +02:00
John Crawford
5385f7e275 aod: switch to 8 colors when always on 2024-08-05 20:32:43 +02:00
mark9064
3dca742b65 aod: PPI/RTC-based backlight brightness 2024-08-05 20:32:43 +02:00
KaffeinatedKat
20ac7e8df3 feat: always on display 2024-08-05 20:32:43 +02:00
Felipe Martinez
0c87bc27b2 Move motorController.Init call to DisplayApp::Start 2024-06-02 15:14:02 +02:00
mark9064
ee925200c3 Remove task to notify 2024-05-01 16:13:47 +02:00
Victor Kareh
3b4b5a5163 ApplicationList: Reset app menu screen when loading watch face
This prevents the application list from loading in the last used screen
and instead goes back to the first screen whenever the watch face is
loaded.

Fixes #2006
2024-03-12 21:01:42 +01:00
mark9064
636af4d33d Simplify ISR task wake checks
The macro checks the variable, so we don't need to check it ourselves
2024-03-12 19:09:01 +01:00
Victor Kareh
f422929d8c weather: Add new app with forecast 2024-02-18 12:57:48 +01:00
Yusuf Ebrahim
a40168a9d7
New dice-rolling app: InfiniDice! (#1326)
Add new App `Dice.h` to randomly roll the dice(s).
The number of dice can range from 1-9 (default 1), and the sides can
range from d2-d99 (default d2).

To have a haptic feedback we make Dice vibrate on roll.

Regarding the use of C++ `<random>` library:
There are known problems with `rand()` and `srand()` (see https://en.cppreference.com/w/cpp/numeric/random/rand)
and the `<random>` library is preferred for this reason. The function used from
`<random>` also avoids a very rare bias that would occur using `rand()` and modulo,
when `RAND_MAX` is not a multiple of `d` and the initially generated number falls in
the last "short" segment. This commit also updates the seed to derive entropy
(via `seed_seq`) from a mix of the system tick count and the x,y,z components of the
PineTime motion controller -- taking inspiration from and with credit to @w4tsn
(https://github.com/InfiniTimeOrg/InfiniTime/pull/1199)

Thanks for suggestions:
* in Dice, when rolling 1d2, also show "HEADS" or "TAILS" -- suggestion by @medeyko
* ui adjustments and result realignment -- suggestion by @Boteium

---------

Co-authored-by: NeroBurner <pyro4hell@gmail.com>
Co-authored-by: Riku Isokoski <riksu9000@gmail.com>
Co-authored-by: Paul Weiß <45500341+Poohl@users.noreply.github.com>
Co-authored-by: FintasticMan <finlay.neon.kid@gmail.com>
2024-01-23 09:45:52 +01:00
Jean-François Milants
22f6d4a40b Watch face selection using CMake
The list of watch face to build into the firmware is now set by CMake (-DENABLE_WATCHFACES).

Fix SettingWatchFace : convert to index to/from WatchFace when needed.
2024-01-06 14:44:10 +01:00
FintasticMan
d889f3e444 settings: Add settings item for weather format 2023-12-23 21:42:16 +01:00
Jean-François Milants
c94a59e7d3 SimpleWeather service : new weather implementation
This new implementation of the weather feature provides a new BLE API and a new weather service.
The API uses a single characteristic that allows companion apps to write the weather conditions (current and forecast for the next 5 days).
The SimpleWeather service exposes those data as std::optional fields.

This new implementation replaces the previous WeahterService.

The API is documented in docs/SimpleWeatherService.md.
2023-12-23 21:12:25 +01:00
Jean-François Milants
39bc166e54 Watch face selection at build time
Watch faces can now be selected at buid time. It's implemented in a similar way than the selection of user apps, using a list of watch face description that is generated at build time (consteval, constexpr)
2023-12-21 20:49:22 +01:00
Jean-François Milants
473d9c4fa4 Fix code formatting 2023-11-19 21:13:55 +01:00
Jean-François Milants
63e0c4f4ef Application selection at build time
A list of "user applications" is built at compile time. It contains all the info needed to create the application at runtime (ptr to a create() function) and to display the app in the application menu. All applications declare a TypeTrait with these information.
When a new app must be loaded, DisplayApp first check if this app is a System app (in which case it creates it like it did before). If it's not a System app, it looks for the app in the list of User applications and creates it if it found it.
Those changes allow to more easily add new app and to select which app must be built into the firmware.
Switch to C++20 (and fix a few issues in SpiMaster.cpp and Watchdog.cpp.
2023-11-19 21:13:55 +01:00
Jean-François Milants
f6d7f602f5 Fix deadlock when a lot of notifications are received in a very short time span.
When a notification is received, SystemTask sends messages to DisplayApp, which loads the Notifications apps that sends a few messages to SystemApp.
When notification are received too quickly, DisplayApp and SystemTask cannot process those messages fast enough (probably because of the time it takes to refresh the display) and the message queues fill up. When they are full, the current implementation just waits until there's room available to store the event. In this case, since both tasks exchange messages, they end up in a deadlock.

This fix consists in setting the timeout value to 0 (non-blocking mode) for the NewNotification messages on the DisplayApp side. This will prevent the SystemTask from being blocked (which would result in the watchdog reseting the watch). A more generic approach should be design in the future.
2023-11-19 20:58:29 +01:00
JF
0aead42fdf
navigation: Add is available (#1847)
Navigation app now needs 2 images to be loaded from the resources on the external filesystem. This PR adds an 'enabled' field to the Applications struct. This field is true for all applications expect for Navigation which calls Navigation::IsAvailable(). This methods returns true if the 2 files are available in the resources.

The application list disables the application (draws it in grey, disables the touch callback) if the enable flag is not set.
2023-09-02 19:43:39 +02:00
kieranc
94f41258d5
PineTimeStyle weather display (#1459)
Weather display for PineTimeStyle

Documentation : https://wiki.pine64.org/wiki/PineTimeStyle and https://wiki.pine64.org/wiki/Infinitime-Weather
2023-06-04 16:52:31 +02:00
Riku Isokoski
40f7e1c7be TimerController: Rename to Timer 2023-04-16 14:33:23 +00:00
Riku Isokoski
661ffbeb1e TimerController: Make TimerController reusable
TimerController instance was moved to DisplayApp.
2023-04-16 14:33:23 +00:00
Riku Isokoski
310ea81eec inactivity: Use LVGL inactivity timers
Replace custom FreeRTOS inactivity timers with LVGL inactivity timers.

DisplayApp: Trigger display activity on timer done.

inactivity: Add additional checks
The backlight could be turned on by RestoreBrightness() on ble connect
event.

inactivity: Trigger activity on screen switch

A notification timing out could put the watch to sleep immediately.
While this could be ideal behaviour, it was caused by delay in
processing the EnableSleeping event and pushing RestoreBrightness to
DisplayApp.
2023-03-18 01:15:33 +02:00
Jean-François Milants
9bbd2ddbc4 LVGL / FS : Initialize the LVGL FS driver in LittleVgl (instead of FS).
Previously, the LVGL driver for the filesystem was initialized in the class FS. However, since 6f942e2, the order of the initializations was incorrect  : the driver was initialized (FS::LVGLFileSystemInit()) before LVGL (LittleVgl.Init()), which means that the driver registration was probably dropped when LVGL was initialized.

The LVGL driver is now initialized in LittleVgl.Init(), which seems to make much more sense, since all LVGL drivers are initialized there. This way, we ensure that the initialization of the drivers is consistent.
2023-02-26 22:10:03 +02:00
Riku Isokoski
a5eac74fb5 motion: Disable Motion app
This is a debugging app, not useful for most people.
Also remove the app icon.
2023-02-25 18:06:37 +02:00
Riku Isokoski
eccea5ab9f SystemTask: Move lcd to DisplayApp
SystemTask should never write to the lcd
2023-02-25 16:58:31 +02:00
Riku Isokoski
6f942e20ed LittleVgl: Instantiate in DisplayApp
LVGL is only a part of the main DisplayApp. Other "DisplayApps" can be
implemented without LVGL.

DummyLittleVgl isn't needed anymore and has been removed
2023-02-25 16:58:10 +02:00
Riku Isokoski
ff34cf196e watchdog: Replace WatchdogView with const Watchdog 2023-02-25 16:57:12 +02:00
Riku Isokoski
26478d9006 screens: Remove unused DisplayApp parameters 2023-02-25 16:56:03 +02:00
Riku Isokoski
5ab255b26b SystemTask: Move MotorController to DisplayApp
Vibrations should be associated with something happening on the UI.
Therefore SystemTask should not be controlling the motor.
2023-02-25 12:15:00 +02:00
Riku Isokoski
255b07094b displayapp: Make Ble references const 2023-02-24 17:41:41 +02:00
Riku Isokoski
76f07de64b displayapp: Make Cst816S references const 2023-02-24 17:41:41 +02:00
Riku Isokoski
1c4b97382a displayapp: Make Battery class references const 2023-02-24 17:41:41 +02:00
Riku Isokoski
7066ff5aba touchhandler: Remove LVGL dependency
Move LVGL specific code to the LittleVgl class
2023-02-24 00:05:21 +02:00
John Quigley
a7f8b59bfb
Combine Date and Time Settings (#1465)
Replace separate SettingSetDate and SettingSetTime with a combined screenlist.
Add DotIndicators. Similar to PageIndicator, but for use when separating screens instead of pages of a list.

Co-authored-by: Riku Isokoski <riksu9000@gmail.com>
2023-01-14 21:50:21 +02:00
Riku Isokoski
fb19c491b6 Fix returning to the same screen 2023-01-05 15:13:05 +01:00
Riku Isokoski
5ef3c0d3be Implement a return app stack
Each opened app (screen) is pushed on a stack, which is then popped from
when returning instead of hard coded "previous apps". Return swipe and
refresh directions are automatically determined from the app transition.
2023-01-05 15:13:05 +01:00
Finlay Davidson
eda96ffadc Update clang-{format,tidy} to 14
Also add configuration options only available in 13 and 14.
Fixes warning about -fstack-usage in clang-tidy check.
2023-01-04 17:15:33 +01:00
Riku Isokoski
afea7ca0d1
Update clang-tidy configuration and fix some warnings (#1474)
Don't enable coding conventions from unrelated projects. Only enable
generic checks.
2022-12-18 18:14:36 +01:00
Jean-François Milants
eb0af22ecf Watch face settings : disable watch faces that are not available (external resources are not installed). 2022-10-11 21:36:31 +02:00
Riku Isokoski
964f065de4 Fix clang-tidy warnings 2022-10-10 17:52:36 +02:00
Jean-François Milants
c9b1fb8244 Brightness management in DisplayApp : do not allow the brightness level OFF when loading app and going to running mode. Such issue could occur in case of inconsistent or corrupted settings. 2022-10-02 18:04:09 +02:00
Jean-François Milants
58bb0e77db Fix formatting 2022-09-11 20:18:01 +02:00
Jean-François Milants
4cf73fc169 Infineat : Add support for external resources, and read the images and fonts from the ilesystem 2022-09-11 16:22:28 +02:00
Riku Isokoski
97048121b0 Use Counter widget in Alarm 2022-08-02 22:51:04 +02:00