James A. Jerkins
048ecd41e4
Adjust BLE/LL stacks, style, comments, refactoring
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Increase BLE task stack +200 and decrease LL task stack -200
more braces!
2021-12-09 21:14:16 +01:00
James A. Jerkins
150fa3b661
Persist bond between reboots
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Save bond information in the FS after a disconnect or encryption change
if the bond is not already stored. The bond is restored on boot enabling
automatic reconnection to a previously bonded central.
Two consecutive watch reboots with the central out of range (or BLE off)
will remove the stored bond from the watch.
2021-12-09 21:14:16 +01:00
James A. Jerkins
1e4130a9cf
Fix for passkey screen scramble
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When a passkey is displayed, screen on or off, and another
passkey is displayed the screen may become scrambled. Fix
the issue by insuring the whole screen is drawn every time.
2021-12-09 21:14:16 +01:00
James A. Jerkins
62dbcbfc95
Connect and bond with a passkey
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This commit adds the following:
Passkey pairing - passkey is displayed on watch
Swipe down to clear passkey screen
Connection encryption
Connection bonding
Automatic reconnects to a bonded peripheral
Trusted device on Android
Note that persisting the bond between reboots is NOT included in
this commit. Therefore, rebooting the watch will cause reconnect failures.
You must delete the bond from the phone to reconnect/pair.
2021-12-09 21:14:16 +01:00
Avamander
5f50f0e538
Fixed air quality amounts being off by a few orders of magnitude
2021-12-04 22:03:40 +02:00
Avamander
3eebe66d65
Updated docs and renamed functions for consistency
2021-12-04 22:03:40 +02:00
Avamander
f1f2bc119a
Added a note about map key capitalization
2021-12-04 22:03:40 +02:00
Avamander
6879147648
Revert wrong change to DisplayApp
2021-12-04 22:03:40 +02:00
Avamander
7b04ce5eba
Added a note about the timestamp having a timezone offset
2021-12-04 22:03:40 +02:00
Avamander
0df49bd43d
Removed float usage from display
2021-12-04 22:03:40 +02:00
Avamander
62bb6b5163
Better cleanup, bugfixes and improvements in weather parsing. UI improvements
2021-12-04 22:03:40 +02:00
Avamander
58d454b11f
Improved Temperature parsing
2021-12-04 22:03:40 +02:00
Avamander
4a8f72bd1e
Fixed a bug in DewPoint decoding
2021-12-04 22:03:40 +02:00
Avamander
be7931c4fb
Whoops, fixed a wrong type
2021-12-04 22:03:40 +02:00
Avamander
154e3d27ad
Added a few helper functions
2021-12-04 22:03:40 +02:00
Avamander
797b60397c
Improved documentation
2021-12-04 22:03:40 +02:00
Avamander
e0133cec36
Improved documentation
2021-12-04 22:03:40 +02:00
Avamander
ffd6c3f095
Removed an instance of shadowing
2021-12-04 22:03:40 +02:00
Avamander
b72c6a5bc9
Clarified a few comments
2021-12-04 22:03:40 +02:00
Avamander
9525fc4273
Specified how values should be interpreted better
2021-12-04 22:03:40 +02:00
Avamander
b998d5e2a8
Removed unnecessary change in CMakeLists
2021-12-04 22:03:40 +02:00
Avamander
abbfb92fa2
Added new precipitation and obscuration types
2021-12-04 22:03:40 +02:00
Avamander
75cf5324ba
Fixed an incorrect decode in Humidity
2021-12-04 22:03:40 +02:00
Avamander
cccec6e1ab
Improved debug UI.
2021-12-04 22:03:40 +02:00
Avamander
9108952e6b
Implemented parsing of all defined weather data types
2021-12-04 22:03:40 +02:00
Avamander
06b022fc4d
Improved UI and fixed a bug
2021-12-04 22:03:40 +02:00
Avamander
c870f8ed30
Bunch of bugs fixed, improved error handling, debug UI addition
2021-12-04 22:03:40 +02:00
Avamander
48beb7c3b1
Improved error handling and fixed incompatibility with co.nstant.in:cbor library
2021-12-04 22:03:40 +02:00
Avamander
df04763ab4
Fixed recovery build
2021-12-04 22:03:40 +02:00
Avamander
900598a7ee
Removed versioning because it's not necessary
2021-12-04 22:03:40 +02:00
Avamander
657dc3a9ba
Changed UUID so it wouldn't conflict with Motion
2021-12-04 22:03:40 +02:00
Avamander
ffb17357e7
Fixed a few compilation errors, fixed UUID.
2021-12-04 22:03:40 +02:00
Avamander
ed6f0aade4
Implemented a few functions.
2021-12-04 22:03:40 +02:00
Avamander
0ed256ba15
Few formatting fixes
2021-12-04 22:03:40 +02:00
Avamander
19c9667a3d
Started initial work on the UI
2021-12-04 22:03:40 +02:00
Avamander
2736fa57bb
Added autodetection for clang-format version
2021-12-04 22:03:40 +02:00
Avamander
3a09b3614c
Brace style and whitespace fixes
2021-12-04 22:03:40 +02:00
Avamander
b6e9e4171d
Switched to non-deprecated math header
2021-12-04 22:03:40 +02:00
Avamander
4b2dcbb4f0
Fixed a few bugs, enabled UsefulBuf library optimizations
2021-12-04 22:03:40 +02:00
Avamander
4349657f79
Minor style improvement
2021-12-04 22:03:40 +02:00
Avamander
6e16584816
Skeleton of the receiving logic
2021-12-04 22:03:40 +02:00
Avamander
eb27813c18
Removed redundant comments from NrfLogger
2021-12-04 22:03:40 +02:00
Avamander
1d3f0dfa9e
Tidied up and added Weather to CMakeLists.txt
2021-12-04 22:03:40 +02:00
Avamander
bda96dc595
Initial Weather service skeleton
2021-12-04 22:03:40 +02:00
Avamander
6ba2878605
Added QCBOR dependency
2021-12-04 22:03:40 +02:00
Reinhold Gschweicher
85a25302bf
Clock: add missing Settings include
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Add missing include in `Clock.cpp` for `Settings.h`. The Settings class
is forward declared in the header file, but it needs to be included in
the cpp file.
2021-12-02 21:58:31 +01:00
Steveis
b8dfad40bb
WatchFaceAnalog : move notification icon
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Standardise notification icon to display in top left.
2021-12-02 21:47:08 +01:00
Reinhold Gschweicher
054a99cf6c
Paddle: add a little randomization in the dy speed
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To make the game a bit more challenging an less predictable add a little
bit of randomness to the `dy` value. When hitting the right wall add a random
number (one of [-1, 0, 1]) to the `dy` value.
To keep the difficulty level managable limit the dy value to be in the
range from -5 to 5.
2021-12-02 21:46:36 +01:00
Jean-François Milants
ada96ccdc8
Merge branch 'clemensvonmolo-paint-colorchange-vibration' into develop
2021-12-02 21:43:17 +01:00
Jean-François Milants
1404d0186c
Merge branch 'paint-colorchange-vibration' of git://github.com/clemensvonmolo/InfiniTime into clemensvonmolo-paint-colorchange-vibration
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# Conflicts:
# src/displayapp/screens/InfiniPaint.h
2021-12-02 21:42:56 +01:00