Commit Graph

452 Commits

Author SHA1 Message Date
hubmartin
f52d6bfa67 Real white now 2021-12-30 20:50:05 +01:00
hubmartin
86ee7a70b7 WatchFaceDigital - BLE symbol changed to white color 2021-12-30 20:50:05 +01:00
James A. Jerkins
645a071b70 FIX: AlarmTriggered fall through to ShowPairingKey 2021-12-11 21:34:51 -06:00
Riku Isokoski
32ea01b2e9 Organize includes 2021-12-09 21:32:07 +01:00
Riku Isokoski
ec9b5a0bd2 Move radio button styling to a single place 2021-12-09 21:32:07 +01:00
Riku Isokoski
736ae08fcd Optimize arrays 2021-12-09 21:32:07 +01:00
Riku Isokoski
494448b7cc Fix too small array 2021-12-09 21:32:07 +01:00
Riku Isokoski
9ffd28f735 Style checkboxes as radio buttons 2021-12-09 21:32:07 +01:00
Avamander
589733d11e Style improvements 2021-12-09 21:31:13 +01:00
Avamander
6a442b90a1 Improved format specifiers, bracing, removed C-style casts, whitespace fixes and removed Tiles shadowing 2021-12-09 21:30:04 +01:00
Kieran Cawthray
645f6f43dc Remove commented code 2021-12-09 21:29:31 +01:00
Kieran Cawthray
f4daf63679 Adjust icon alignment only on IsUpdated() 2021-12-09 21:29:31 +01:00
Kieran Cawthray
8539db0884 Alignment fixes 2021-12-09 21:29:31 +01:00
Avamander
e8c1302cd6
Merge branch 'develop' into patch-weather 2021-12-09 22:20:29 +02:00
James A. Jerkins
1e4130a9cf Fix for passkey screen scramble
When a passkey is displayed, screen on or off, and another
passkey is displayed the screen may become scrambled. Fix
the issue by insuring the whole screen is drawn every time.
2021-12-09 21:14:16 +01:00
James A. Jerkins
62dbcbfc95 Connect and bond with a passkey
This commit adds the following:
    Passkey pairing - passkey is displayed on watch
    Swipe down to clear passkey screen
    Connection encryption
    Connection bonding
    Automatic reconnects to a bonded peripheral
    Trusted device on Android

Note that persisting the bond between reboots is NOT included in
this commit. Therefore, rebooting the watch will cause reconnect failures.
You must delete the bond from the phone to reconnect/pair.
2021-12-09 21:14:16 +01:00
Avamander
5f50f0e538 Fixed air quality amounts being off by a few orders of magnitude 2021-12-04 22:03:40 +02:00
Avamander
6879147648 Revert wrong change to DisplayApp 2021-12-04 22:03:40 +02:00
Avamander
0df49bd43d Removed float usage from display 2021-12-04 22:03:40 +02:00
Avamander
62bb6b5163 Better cleanup, bugfixes and improvements in weather parsing. UI improvements 2021-12-04 22:03:40 +02:00
Avamander
cccec6e1ab Improved debug UI. 2021-12-04 22:03:40 +02:00
Avamander
06b022fc4d Improved UI and fixed a bug 2021-12-04 22:03:40 +02:00
Avamander
c870f8ed30 Bunch of bugs fixed, improved error handling, debug UI addition 2021-12-04 22:03:40 +02:00
Avamander
ffb17357e7 Fixed a few compilation errors, fixed UUID. 2021-12-04 22:03:40 +02:00
Avamander
ed6f0aade4 Implemented a few functions. 2021-12-04 22:03:40 +02:00
Avamander
19c9667a3d Started initial work on the UI 2021-12-04 22:03:40 +02:00
Avamander
2736fa57bb Added autodetection for clang-format version 2021-12-04 22:03:40 +02:00
Avamander
3a09b3614c Brace style and whitespace fixes 2021-12-04 22:03:40 +02:00
Avamander
bda96dc595 Initial Weather service skeleton 2021-12-04 22:03:40 +02:00
Reinhold Gschweicher
85a25302bf Clock: add missing Settings include
Add missing include in `Clock.cpp` for `Settings.h`. The Settings class
is forward declared in the header file, but it needs to be included in
the cpp file.
2021-12-02 21:58:31 +01:00
Steveis
b8dfad40bb WatchFaceAnalog : move notification icon
Standardise notification icon to display in top left.
2021-12-02 21:47:08 +01:00
Reinhold Gschweicher
054a99cf6c Paddle: add a little randomization in the dy speed
To make the game a bit more challenging an less predictable add a little
bit of randomness to the `dy` value. When hitting the right wall add a random
number (one of [-1, 0, 1]) to the `dy` value.

To keep the difficulty level managable limit the dy value to be in the
range from -5 to 5.
2021-12-02 21:46:36 +01:00
Jean-François Milants
1404d0186c Merge branch 'paint-colorchange-vibration' of git://github.com/clemensvonmolo/InfiniTime into clemensvonmolo-paint-colorchange-vibration
# Conflicts:
#	src/displayapp/screens/InfiniPaint.h
2021-12-02 21:42:56 +01:00
Reinhold Gschweicher
a17d8bd566 Metronome: add missing include for Screen.h 2021-12-02 21:21:05 +01:00
Reinhold Gschweicher
fe6e4bea8c WatchFaceDigital: remove unused include for ScreenList.h 2021-12-02 21:18:39 +01:00
Reinhold Gschweicher
0705b74656 WatchFaceDigital: add missing include to Settings.h 2021-12-02 21:18:39 +01:00
Reinhold Gschweicher
e8db73e0e7 WatchFaceAnalog: remove unused ScreenList, add needed includes
Remove unused `ScreenList.h` include.

For `std::abs()` add needed include `<cmath>`.

For the forward declared Settings-Controller add the `Settings.h`
include to the cpp file.
2021-12-02 21:17:53 +01:00
Reinhold Gschweicher
4b7f2546bd PineTimeStyle: remove include and add forward declare
Remove unused `ScreenList.h` include and add a forward declaration for
the `MotionController` class.
2021-12-02 21:16:49 +01:00
Reinhold Gschweicher
ec437b1c66 QuickSettings: remove unused imports 2021-12-02 21:14:47 +01:00
Steveis
34511a66ee About : Remove misleading info
Removed Steps which is hard coded to display 0.
Could be misleading and is using up memory.
2021-11-28 14:05:52 +01:00
Jean-François Milants
298f0f4335 Merge branch 'restructure_includes' of https://github.com/NeroBurner/InfiniTime into NeroBurner-restructure_includes
# Conflicts:
#	doc/contribute.md
#	src/displayapp/screens/BatteryInfo.h
2021-11-28 13:53:03 +01:00
JF
dc25e7a887
Merge pull request #820 from Riksu9000/fix-anim-dir
Fix animation when long pressing on screens adjacent to watch face
2021-11-28 13:26:36 +01:00
Reinhold Gschweicher
241d36471d Move up file header include to top 2021-11-15 22:02:49 +01:00
Reinhold Gschweicher
1b937a77b9 remove unused libs/ prefix from lvgl includes as not needed 2021-11-15 22:02:49 +01:00
Reinhold Gschweicher
f2918709d9 Add missing standard includes 2021-11-15 22:02:49 +01:00
Reinhold Gschweicher
ac7b2da611 Update includes to to be relative to src directory
Don't use relative imports like `../foo.h` as those depend on the
relative position of both files. Rather than that use imports relative
to the `src` directory, which explicitly is part of the include
directories.
2021-11-15 22:02:49 +01:00
Reinhold Gschweicher
c4f2fb2fa4 BatteryInfo: remove unused FreeRTOS.h and timer.h includes 2021-11-15 21:56:02 +01:00
Riku Isokoski
bdf7e5293f Fix animation when long pressing on screens adjacent to watch face 2021-11-10 13:45:49 +02:00
Riku Isokoski
1d6455c289 Fix Alarm app crashing on buttonpress 2021-11-09 11:38:19 +02:00
JF
4a5b5f954f
Merge pull request #782 from Riksu9000/newer_buttonhandler
Newer ButtonHandler
2021-11-06 10:55:37 +01:00