hubmartin
f52d6bfa67
Real white now
2021-12-30 20:50:05 +01:00
hubmartin
86ee7a70b7
WatchFaceDigital - BLE symbol changed to white color
2021-12-30 20:50:05 +01:00
James A. Jerkins
645a071b70
FIX: AlarmTriggered fall through to ShowPairingKey
2021-12-11 21:34:51 -06:00
Riku Isokoski
32ea01b2e9
Organize includes
2021-12-09 21:32:07 +01:00
Riku Isokoski
ec9b5a0bd2
Move radio button styling to a single place
2021-12-09 21:32:07 +01:00
Riku Isokoski
736ae08fcd
Optimize arrays
2021-12-09 21:32:07 +01:00
Riku Isokoski
494448b7cc
Fix too small array
2021-12-09 21:32:07 +01:00
Riku Isokoski
9ffd28f735
Style checkboxes as radio buttons
2021-12-09 21:32:07 +01:00
Avamander
589733d11e
Style improvements
2021-12-09 21:31:13 +01:00
Avamander
6a442b90a1
Improved format specifiers, bracing, removed C-style casts, whitespace fixes and removed Tiles shadowing
2021-12-09 21:30:04 +01:00
Kieran Cawthray
645f6f43dc
Remove commented code
2021-12-09 21:29:31 +01:00
Kieran Cawthray
f4daf63679
Adjust icon alignment only on IsUpdated()
2021-12-09 21:29:31 +01:00
Kieran Cawthray
8539db0884
Alignment fixes
2021-12-09 21:29:31 +01:00
Avamander
e8c1302cd6
Merge branch 'develop' into patch-weather
2021-12-09 22:20:29 +02:00
James A. Jerkins
1e4130a9cf
Fix for passkey screen scramble
...
When a passkey is displayed, screen on or off, and another
passkey is displayed the screen may become scrambled. Fix
the issue by insuring the whole screen is drawn every time.
2021-12-09 21:14:16 +01:00
James A. Jerkins
62dbcbfc95
Connect and bond with a passkey
...
This commit adds the following:
Passkey pairing - passkey is displayed on watch
Swipe down to clear passkey screen
Connection encryption
Connection bonding
Automatic reconnects to a bonded peripheral
Trusted device on Android
Note that persisting the bond between reboots is NOT included in
this commit. Therefore, rebooting the watch will cause reconnect failures.
You must delete the bond from the phone to reconnect/pair.
2021-12-09 21:14:16 +01:00
Avamander
5f50f0e538
Fixed air quality amounts being off by a few orders of magnitude
2021-12-04 22:03:40 +02:00
Avamander
6879147648
Revert wrong change to DisplayApp
2021-12-04 22:03:40 +02:00
Avamander
0df49bd43d
Removed float usage from display
2021-12-04 22:03:40 +02:00
Avamander
62bb6b5163
Better cleanup, bugfixes and improvements in weather parsing. UI improvements
2021-12-04 22:03:40 +02:00
Avamander
cccec6e1ab
Improved debug UI.
2021-12-04 22:03:40 +02:00
Avamander
06b022fc4d
Improved UI and fixed a bug
2021-12-04 22:03:40 +02:00
Avamander
c870f8ed30
Bunch of bugs fixed, improved error handling, debug UI addition
2021-12-04 22:03:40 +02:00
Avamander
ffb17357e7
Fixed a few compilation errors, fixed UUID.
2021-12-04 22:03:40 +02:00
Avamander
ed6f0aade4
Implemented a few functions.
2021-12-04 22:03:40 +02:00
Avamander
19c9667a3d
Started initial work on the UI
2021-12-04 22:03:40 +02:00
Avamander
2736fa57bb
Added autodetection for clang-format version
2021-12-04 22:03:40 +02:00
Avamander
3a09b3614c
Brace style and whitespace fixes
2021-12-04 22:03:40 +02:00
Avamander
bda96dc595
Initial Weather service skeleton
2021-12-04 22:03:40 +02:00
Reinhold Gschweicher
85a25302bf
Clock: add missing Settings include
...
Add missing include in `Clock.cpp` for `Settings.h`. The Settings class
is forward declared in the header file, but it needs to be included in
the cpp file.
2021-12-02 21:58:31 +01:00
Steveis
b8dfad40bb
WatchFaceAnalog : move notification icon
...
Standardise notification icon to display in top left.
2021-12-02 21:47:08 +01:00
Reinhold Gschweicher
054a99cf6c
Paddle: add a little randomization in the dy speed
...
To make the game a bit more challenging an less predictable add a little
bit of randomness to the `dy` value. When hitting the right wall add a random
number (one of [-1, 0, 1]) to the `dy` value.
To keep the difficulty level managable limit the dy value to be in the
range from -5 to 5.
2021-12-02 21:46:36 +01:00
Jean-François Milants
1404d0186c
Merge branch 'paint-colorchange-vibration' of git://github.com/clemensvonmolo/InfiniTime into clemensvonmolo-paint-colorchange-vibration
...
# Conflicts:
# src/displayapp/screens/InfiniPaint.h
2021-12-02 21:42:56 +01:00
Reinhold Gschweicher
a17d8bd566
Metronome: add missing include for Screen.h
2021-12-02 21:21:05 +01:00
Reinhold Gschweicher
fe6e4bea8c
WatchFaceDigital: remove unused include for ScreenList.h
2021-12-02 21:18:39 +01:00
Reinhold Gschweicher
0705b74656
WatchFaceDigital: add missing include to Settings.h
2021-12-02 21:18:39 +01:00
Reinhold Gschweicher
e8db73e0e7
WatchFaceAnalog: remove unused ScreenList, add needed includes
...
Remove unused `ScreenList.h` include.
For `std::abs()` add needed include `<cmath>`.
For the forward declared Settings-Controller add the `Settings.h`
include to the cpp file.
2021-12-02 21:17:53 +01:00
Reinhold Gschweicher
4b7f2546bd
PineTimeStyle: remove include and add forward declare
...
Remove unused `ScreenList.h` include and add a forward declaration for
the `MotionController` class.
2021-12-02 21:16:49 +01:00
Reinhold Gschweicher
ec437b1c66
QuickSettings: remove unused imports
2021-12-02 21:14:47 +01:00
Steveis
34511a66ee
About : Remove misleading info
...
Removed Steps which is hard coded to display 0.
Could be misleading and is using up memory.
2021-11-28 14:05:52 +01:00
Jean-François Milants
298f0f4335
Merge branch 'restructure_includes' of https://github.com/NeroBurner/InfiniTime into NeroBurner-restructure_includes
...
# Conflicts:
# doc/contribute.md
# src/displayapp/screens/BatteryInfo.h
2021-11-28 13:53:03 +01:00
JF
dc25e7a887
Merge pull request #820 from Riksu9000/fix-anim-dir
...
Fix animation when long pressing on screens adjacent to watch face
2021-11-28 13:26:36 +01:00
Reinhold Gschweicher
241d36471d
Move up file header include to top
2021-11-15 22:02:49 +01:00
Reinhold Gschweicher
1b937a77b9
remove unused libs/ prefix from lvgl includes as not needed
2021-11-15 22:02:49 +01:00
Reinhold Gschweicher
f2918709d9
Add missing standard includes
2021-11-15 22:02:49 +01:00
Reinhold Gschweicher
ac7b2da611
Update includes to to be relative to src directory
...
Don't use relative imports like `../foo.h` as those depend on the
relative position of both files. Rather than that use imports relative
to the `src` directory, which explicitly is part of the include
directories.
2021-11-15 22:02:49 +01:00
Reinhold Gschweicher
c4f2fb2fa4
BatteryInfo: remove unused FreeRTOS.h and timer.h includes
2021-11-15 21:56:02 +01:00
Riku Isokoski
bdf7e5293f
Fix animation when long pressing on screens adjacent to watch face
2021-11-10 13:45:49 +02:00
Riku Isokoski
1d6455c289
Fix Alarm app crashing on buttonpress
2021-11-09 11:38:19 +02:00
JF
4a5b5f954f
Merge pull request #782 from Riksu9000/newer_buttonhandler
...
Newer ButtonHandler
2021-11-06 10:55:37 +01:00