#include #include #include #include #include #include #include #include #include "Tile.h" #include #include using namespace Pinetime::Applications::Screens; extern lv_font_t jetbrains_mono_bold_20; static void event_handler(lv_obj_t * obj, lv_event_t event) { Tile* screen = static_cast(obj->user_data); screen->OnObjectEvent(obj, event); } //static const char * btnm_map1[] = {"App1", "App2", "App3", "\n", "App4", "App5", "App11", ""}; //static const char * btnm_map2[] = {"App6", "App7", "App8", "\n", "App9", "App10", "App22",""}; static const char * btnm_map1[] = {"App1", ""}; Tile::Tile(DisplayApp* app, Pinetime::Components::Gfx &gfx) : Screen(app, gfx) { static lv_point_t valid_pos[] = {{0,0}, {LV_COORD_MIN, LV_COORD_MIN}}; tileview = lv_tileview_create(lv_scr_act(), NULL); lv_tileview_set_valid_positions(tileview, valid_pos, 1); lv_tileview_set_edge_flash(tileview, false); tile1 = lv_obj_create(tileview, NULL); lv_obj_set_pos(tile1, 0, 0); lv_obj_set_size(tile1, LV_HOR_RES, LV_VER_RES); lv_tileview_add_element(tileview, tile1); btnm1 = lv_btnm_create(tile1, NULL); lv_btnm_set_map(btnm1, btnm_map1); lv_obj_set_size(btnm1, LV_HOR_RES, LV_VER_RES); labelStyle = const_cast(lv_label_get_style(btnm1, LV_BTNM_STYLE_BTN_REL)); labelStyle->text.font = &jetbrains_mono_bold_20; labelStyle->body.grad_color = labelStyle->body.main_color; lv_btnm_set_style(btnm1, LV_BTNM_STYLE_BTN_REL, labelStyle); lv_btnm_set_style(btnm1, LV_BTNM_STYLE_BTN_PR, labelStyle); lv_obj_align(btnm1, tile1, LV_ALIGN_CENTER, 0, 0); btnm1->user_data = this; lv_obj_set_event_cb(btnm1, event_handler); /* tile2 = lv_obj_create(tileview, NULL); lv_obj_set_pos(tile2, 0, LV_VER_RES); lv_obj_set_size(tile2, LV_HOR_RES, LV_VER_RES); lv_tileview_add_element(tileview, tile2); btnm2 = lv_btnm_create(tileview, NULL); lv_btnm_set_map(btnm2, btnm_map2); lv_obj_align(btnm2, tile2, LV_ALIGN_CENTER, 0, 0); */ /* tile1 = lv_obj_create(tileview, NULL); lv_obj_set_pos(tile1, 0, 0); lv_obj_set_size(tile1, LV_HOR_RES, LV_VER_RES); lv_tileview_add_element(tileview, tile1); btn1 = lv_btn_create(tile1, NULL); lv_obj_align(btn1, tile1, LV_ALIGN_CENTER, 0, 0); label1 = lv_label_create(btn1, NULL); lv_label_set_text(label1, "Button1"); */ /* tile2 = lv_obj_create(tileview, NULL); lv_obj_set_pos(tile2, 0, LV_VER_RES); lv_obj_set_size(tile2, LV_HOR_RES, LV_VER_RES); lv_tileview_add_element(tileview, tile2); btn2 = lv_btn_create(tile2, NULL); lv_obj_align(btn2, tile2, LV_ALIGN_CENTER, 0, 0); label2 = lv_label_create(btn2, NULL); lv_label_set_text(label2, "Button2"); tile3 = lv_obj_create(tileview, NULL); lv_obj_set_pos(tile3, 0, LV_VER_RES*2); lv_obj_set_size(tile3, LV_HOR_RES, LV_VER_RES); lv_tileview_add_element(tileview, tile3); btn3 = lv_btn_create(tile3, NULL); lv_obj_align(btn3, tile3, LV_ALIGN_CENTER, 0, 0); label3 = lv_label_create(btn3, NULL); lv_label_set_text(label3, "Button3"); */ } Tile::~Tile() { lv_obj_clean(lv_scr_act()); } void Tile::Refresh(bool fullRefresh) { } void Tile::OnObjectEvent(lv_obj_t *obj, lv_event_t event) { if(event == LV_EVENT_CLICKED) { NRF_LOG_INFO("Clicked"); nextScreen = Screen::NextScreen::App; clickCount++; } else if(event == LV_EVENT_VALUE_CHANGED) { NRF_LOG_INFO("Toggled"); } }