#pragma once #include #include "Screen.h" #include #include "Modal.h" #include #include namespace Pinetime { namespace Applications { namespace Screens { class Notifications : public Screen { public: explicit Notifications(DisplayApp* app); ~Notifications() override; bool Refresh() override; bool OnButtonPushed() override; void OnObjectEvent(lv_obj_t* obj, lv_event_t event, uint32_t buttonId); bool OnTouchEvent(Pinetime::Applications::TouchEvents event) override; private: class ListWidget { public: ListWidget(); private: lv_obj_t* page = nullptr; }; bool running = true; ListWidget list; }; } } }