#include "QuickSettings.h" #include "displayapp/DisplayApp.h" #include "displayapp/screens/Symbols.h" #include "displayapp/screens/BatteryIcon.h" using namespace Pinetime::Applications::Screens; namespace { static void ButtonEventHandler(lv_obj_t* obj, lv_event_t event) { auto* screen = static_cast(obj->user_data); screen->OnButtonEvent(obj, event); } static void lv_update_task(struct _lv_task_t* task) { auto* user_data = static_cast(task->user_data); user_data->UpdateScreen(); } } QuickSettings::QuickSettings(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Battery& batteryController, Controllers::DateTime& dateTimeController, Controllers::BrightnessController& brightness, Controllers::MotorController& motorController, Pinetime::Controllers::Settings& settingsController) : Screen(app), batteryController {batteryController}, dateTimeController {dateTimeController}, brightness {brightness}, motorController {motorController}, settingsController {settingsController} { // This is the distance (padding) between all objects on this screen. const int innerDistance = 10; // Time label_time = lv_label_create(lv_scr_act(), nullptr); lv_label_set_text_fmt(label_time, "%02i:%02i", dateTimeController.Hours(), dateTimeController.Minutes()); lv_label_set_align(label_time, LV_LABEL_ALIGN_CENTER); lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_IN_TOP_LEFT, 0, 0); batteryIcon = lv_label_create(lv_scr_act(), nullptr); lv_label_set_text(batteryIcon, BatteryIcon::GetBatteryIcon(batteryController.PercentRemaining())); lv_obj_align(batteryIcon, nullptr, LV_ALIGN_IN_TOP_RIGHT, 0, 0); lv_style_init(&btn_style); lv_style_set_radius(&btn_style, LV_STATE_DEFAULT, (LV_VER_RES - 20 - 2 * innerDistance) / 8); lv_style_set_bg_color(&btn_style, LV_STATE_DEFAULT, lv_color_hex(0x111111)); btn1 = lv_btn_create(lv_scr_act(), nullptr); btn1->user_data = this; lv_obj_set_event_cb(btn1, ButtonEventHandler); lv_obj_add_style(btn1, LV_BTN_PART_MAIN, &btn_style); lv_obj_set_size(btn1, (LV_HOR_RES - innerDistance) / 2, (LV_VER_RES - 20 - 2 * innerDistance) / 2); lv_obj_align(btn1, nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 20 + innerDistance); btn1_lvl = lv_label_create(btn1, nullptr); lv_obj_set_style_local_text_font(btn1_lvl, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48); lv_label_set_text_static(btn1_lvl, brightness.GetIcon()); btn2 = lv_btn_create(lv_scr_act(), nullptr); btn2->user_data = this; lv_obj_set_event_cb(btn2, ButtonEventHandler); lv_obj_add_style(btn2, LV_BTN_PART_MAIN, &btn_style); lv_obj_set_size(btn2, (LV_HOR_RES - innerDistance) / 2, (LV_VER_RES - 20 - 2 * innerDistance) / 2); lv_obj_align(btn2, nullptr, LV_ALIGN_IN_TOP_RIGHT, 0, 20 + innerDistance); lv_obj_t* lbl_btn; lbl_btn = lv_label_create(btn2, nullptr); lv_obj_set_style_local_text_font(lbl_btn, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48); lv_label_set_text_static(lbl_btn, Symbols::highlight); btn3 = lv_btn_create(lv_scr_act(), nullptr); btn3->user_data = this; lv_obj_set_event_cb(btn3, ButtonEventHandler); lv_btn_set_checkable(btn3, true); lv_obj_add_style(btn3, LV_BTN_PART_MAIN, &btn_style); lv_obj_set_style_local_bg_color(btn3, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_GREEN); lv_obj_set_size(btn3, (LV_HOR_RES - innerDistance) / 2, (LV_VER_RES - 20 - 2 * innerDistance) / 2); lv_obj_align(btn3, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0); btn3_lvl = lv_label_create(btn3, nullptr); lv_obj_set_style_local_text_font(btn3_lvl, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48); if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::ON) { lv_obj_add_state(btn3, LV_STATE_CHECKED); lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn); } else { lv_label_set_text_static(btn3_lvl, Symbols::notificationsOff); } btn4 = lv_btn_create(lv_scr_act(), nullptr); btn4->user_data = this; lv_obj_set_event_cb(btn4, ButtonEventHandler); lv_obj_add_style(btn4, LV_BTN_PART_MAIN, &btn_style); lv_obj_set_size(btn4, (LV_HOR_RES - innerDistance) / 2, (LV_VER_RES - 20 - 2 * innerDistance) / 2); lv_obj_align(btn4, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0); lbl_btn = lv_label_create(btn4, nullptr); lv_obj_set_style_local_text_font(lbl_btn, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48); lv_label_set_text_static(lbl_btn, Symbols::settings); lv_obj_t* backgroundLabel = lv_label_create(lv_scr_act(), nullptr); lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP); lv_obj_set_size(backgroundLabel, 240, 240); lv_obj_set_pos(backgroundLabel, 0, 0); lv_label_set_text_static(backgroundLabel, ""); taskUpdate = lv_task_create(lv_update_task, 5000, LV_TASK_PRIO_MID, this); } QuickSettings::~QuickSettings() { lv_style_reset(&btn_style); lv_task_del(taskUpdate); lv_obj_clean(lv_scr_act()); settingsController.SaveSettings(); } void QuickSettings::UpdateScreen() { lv_label_set_text_fmt(label_time, "%02i:%02i", dateTimeController.Hours(), dateTimeController.Minutes()); lv_label_set_text(batteryIcon, BatteryIcon::GetBatteryIcon(batteryController.PercentRemaining())); } void QuickSettings::OnButtonEvent(lv_obj_t* object, lv_event_t event) { if (object == btn2 && event == LV_EVENT_PRESSED) { running = false; app->StartApp(Apps::FlashLight, DisplayApp::FullRefreshDirections::None); } else if (object == btn1 && event == LV_EVENT_PRESSED) { brightness.Step(); lv_label_set_text_static(btn1_lvl, brightness.GetIcon()); settingsController.SetBrightness(brightness.Level()); } else if (object == btn3 && event == LV_EVENT_VALUE_CHANGED) { if (lv_obj_get_state(btn3, LV_BTN_PART_MAIN) & LV_STATE_CHECKED) { settingsController.SetVibrationStatus(Controllers::Settings::Vibration::ON); motorController.RunForDuration(35); lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn); } else { settingsController.SetVibrationStatus(Controllers::Settings::Vibration::OFF); lv_label_set_text_static(btn3_lvl, Symbols::notificationsOff); } } else if (object == btn4 && event == LV_EVENT_PRESSED) { running = false; settingsController.SetSettingsMenu(0); app->StartApp(Apps::Settings, DisplayApp::FullRefreshDirections::Up); } } bool QuickSettings::Refresh() { return running; }