#include #include #include #include "Tile.h" #include using namespace Pinetime::Applications::Screens; extern lv_font_t jetbrains_mono_bold_20; static void event_handler(lv_obj_t * obj, lv_event_t event) { Tile* screen = static_cast(obj->user_data); uint32_t* eventDataPtr = (uint32_t*) lv_event_get_data(); uint32_t eventData = *eventDataPtr; screen->OnObjectEvent(obj, event, eventData); } static const char * btnm_map1[] = {"Meter", "Music", "Clock", "\n", "Soft\nversion", "App2", "Brightness", ""}; Tile::Tile(DisplayApp* app) : Screen(app) { modal.reset(new Modal(app)); /* static lv_point_t valid_pos[] = {{0,0}, {LV_COORD_MIN, LV_COORD_MIN}}; tileview = lv_tileview_create(lv_scr_act(), NULL); lv_tileview_set_valid_positions(tileview, valid_pos, 1); lv_tileview_set_edge_flash(tileview, false); tile1 = lv_obj_create(tileview, NULL); lv_obj_set_pos(tile1, 0, 0); lv_obj_set_size(tile1, LV_HOR_RES, LV_VER_RES); lv_tileview_add_element(tileview, tile1); */ btnm1 = lv_btnm_create(lv_scr_act(), NULL); lv_btnm_set_map(btnm1, btnm_map1); lv_obj_set_size(btnm1, LV_HOR_RES, LV_VER_RES); // labelRelStyle = const_cast(lv_label_get_style(btnm1, LV_BTNM_STYLE_BTN_REL)); // labelRelStyle->text.font = &jetbrains_mono_bold_20; // labelRelStyle->body.grad_color = labelRelStyle->body.main_color; // lv_btnm_set_style(btnm1, LV_BTNM_STYLE_BTN_REL, labelRelStyle); // // labelPrStyle = const_cast(lv_label_get_style(btnm1, LV_BTNM_STYLE_BTN_PR)); // labelPrStyle->text.font = &jetbrains_mono_bold_20; // labelPrStyle->body.grad_color = labelPrStyle->body.shadow.color; // lv_btnm_set_style(btnm1, LV_BTNM_STYLE_BTN_PR, labelPrStyle); //TODO better style handling // lv_obj_align(btnm1, tile1, LV_ALIGN_CENTER, 0, 0); btnm1->user_data = this; lv_obj_set_event_cb(btnm1, event_handler); /* tile2 = lv_obj_create(tileview, NULL); lv_obj_set_pos(tile2, 0, LV_VER_RES); lv_obj_set_size(tile2, LV_HOR_RES, LV_VER_RES); lv_tileview_add_element(tileview, tile2); btnm2 = lv_btnm_create(tileview, NULL); lv_btnm_set_map(btnm2, btnm_map2); lv_obj_align(btnm2, tile2, LV_ALIGN_CENTER, 0, 0); */ /* tile1 = lv_obj_create(tileview, NULL); lv_obj_set_pos(tile1, 0, 0); lv_obj_set_size(tile1, LV_HOR_RES, LV_VER_RES); lv_tileview_add_element(tileview, tile1); btn1 = lv_btn_create(tile1, NULL); lv_obj_align(btn1, tile1, LV_ALIGN_CENTER, 0, 0); label1 = lv_label_create(btn1, NULL); lv_label_set_text(label1, "Button1"); */ /* tile2 = lv_obj_create(tileview, NULL); lv_obj_set_pos(tile2, 0, LV_VER_RES); lv_obj_set_size(tile2, LV_HOR_RES, LV_VER_RES); lv_tileview_add_element(tileview, tile2); btn2 = lv_btn_create(tile2, NULL); lv_obj_align(btn2, tile2, LV_ALIGN_CENTER, 0, 0); label2 = lv_label_create(btn2, NULL); lv_label_set_text(label2, "Button2"); tile3 = lv_obj_create(tileview, NULL); lv_obj_set_pos(tile3, 0, LV_VER_RES*2); lv_obj_set_size(tile3, LV_HOR_RES, LV_VER_RES); lv_tileview_add_element(tileview, tile3); btn3 = lv_btn_create(tile3, NULL); lv_obj_align(btn3, tile3, LV_ALIGN_CENTER, 0, 0); label3 = lv_label_create(btn3, NULL); lv_label_set_text(label3, "Button3"); */ } Tile::~Tile() { lv_obj_clean(lv_scr_act()); } bool Tile::Refresh() { return running; } void Tile::OnObjectEvent(lv_obj_t *obj, lv_event_t event, uint32_t buttonId) { auto* tile = static_cast(obj->user_data); if(event == LV_EVENT_VALUE_CHANGED) { switch(buttonId) { case 0: tile->StartMeterApp(); break; case 1: tile->StartGaugeApp(); break; case 2: tile->StartClockApp(); break; case 3: char versionStr[20]; sprintf(versionStr, "VERSION: %d.%d.%d", Version::Major(), Version::Minor(), Version::Patch()); modal->Show(versionStr); break; case 4: tile->StartSysInfoApp(); break; case 5: tile->StartBrightnessApp(); break; } clickCount++; } } bool Tile::OnButtonPushed() { app->StartApp(DisplayApp::Apps::Clock); running = false; return true; } void Tile::StartClockApp() { app->StartApp(DisplayApp::Apps::Clock); running = false; } void Tile::StartSysInfoApp() { app->StartApp(DisplayApp::Apps::SysInfo); running = false; } void Tile::StartBrightnessApp() { app->StartApp(DisplayApp::Apps::Brightness); running = false; } void Tile::StartMeterApp() { app->StartApp(DisplayApp::Apps::Meter); running = false; } void Tile::StartGaugeApp() { app->StartApp(DisplayApp::Apps::Music); running = false; }