/* Copyright (C) 2021 JF, Adam Pigg, Avamander This file is part of InfiniTime. InfiniTime is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. InfiniTime is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "Screen.h" #include "systemtask/SystemTask.h" #include "../LittleVgl.h" #include "components/alarm/AlarmController.h" namespace Pinetime { namespace Applications { namespace Screens { class Alarm : public Screen { public: Alarm(DisplayApp* app, Controllers::AlarmController& alarmController); ~Alarm() override; void SetAlerting(); void OnButtonEvent(lv_obj_t* obj, lv_event_t event); private: bool running; uint8_t alarmHours = 0; uint8_t alarmMinutes = 0; Controllers::AlarmController& alarmController; lv_obj_t *time, *btnEnable, *txtEnable, *btnMinutesUp, *btnMinutesDown, *btnHoursUp, *btnHoursDown, *txtMinUp, *txtMinDown, *txtHrUp, *txtHrDown, *btnRecur, *txtRecur, *btnMessage, *txtMessage, *btnInfo, *txtInfo; enum class EnableButtonState { On, Off, Alerting }; void SetEnableButtonState(); void SetRecurButtonState(); void SetAlarm(); void ShowInfo(); void ToggleRecurrence(); }; }; }; }