#pragma once #include #include #include #include #include #include #include "SystemMonitor.h" #include "components/battery/BatteryController.h" #include "components/ble/NimbleController.h" #include "components/ble/NotificationManager.h" #include "components/motor/MotorController.h" #ifdef PINETIME_IS_RECOVERY #include "displayapp/DisplayAppRecovery.h" #include "displayapp/DummyLittleVgl.h" #else #include "displayapp/DisplayApp.h" #include "displayapp/LittleVgl.h" #endif #include "drivers/Watchdog.h" namespace Pinetime { namespace Drivers { class Cst816S; class SpiMaster; class SpiNorFlash; class St7789; class TwiMaster; class Hrs3300; } namespace System { class SystemTask { public: enum class Messages {GoToSleep, GoToRunning, OnNewTime, OnNewNotification, OnNewCall, BleConnected, BleFirmwareUpdateStarted, BleFirmwareUpdateFinished, OnTouchEvent, OnButtonEvent, OnDisplayTaskSleeping }; SystemTask(Drivers::SpiMaster &spi, Drivers::St7789 &lcd, Pinetime::Drivers::SpiNorFlash& spiNorFlash, Drivers::TwiMaster& twiMaster, Drivers::Cst816S &touchPanel, Components::LittleVgl &lvgl, Controllers::Battery &batteryController, Controllers::Ble &bleController, Controllers::DateTime &dateTimeController, Pinetime::Controllers::MotorController& motorController, Pinetime::Drivers::Hrs3300& heartRateSensor); void Start(); void PushMessage(Messages msg); void OnButtonPushed(); void OnTouchEvent(); void OnIdle(); Pinetime::Controllers::NimbleController& nimble() {return nimbleController;}; private: TaskHandle_t taskHandle; Pinetime::Drivers::SpiMaster& spi; Pinetime::Drivers::St7789& lcd; Pinetime::Drivers::SpiNorFlash& spiNorFlash; Pinetime::Drivers::TwiMaster& twiMaster; Pinetime::Drivers::Cst816S& touchPanel; Pinetime::Components::LittleVgl& lvgl; Pinetime::Controllers::Battery& batteryController; std::unique_ptr displayApp; Pinetime::Controllers::HeartRateController heartRateController; std::unique_ptr heartRateApp; Pinetime::Controllers::Ble& bleController; Pinetime::Controllers::DateTime& dateTimeController; QueueHandle_t systemTasksMsgQueue; std::atomic isSleeping{false}; std::atomic isGoingToSleep{false}; std::atomic isWakingUp{false}; Pinetime::Drivers::Watchdog watchdog; Pinetime::Drivers::WatchdogView watchdogView; Pinetime::Controllers::NotificationManager notificationManager; Pinetime::Controllers::MotorController& motorController; Pinetime::Drivers::Hrs3300& heartRateSensor; Pinetime::Controllers::NimbleController nimbleController; Controllers::BrightnessController brightnessController; static constexpr uint8_t pinSpiSck = 2; static constexpr uint8_t pinSpiMosi = 3; static constexpr uint8_t pinSpiMiso = 4; static constexpr uint8_t pinSpiCsn = 25; static constexpr uint8_t pinLcdDataCommand = 18; static constexpr uint8_t pinButton = 13; static constexpr uint8_t pinTouchIrq = 28; static void Process(void* instance); void Work(); void ReloadIdleTimer() const; bool isBleDiscoveryTimerRunning = false; uint8_t bleDiscoveryTimer = 0; static constexpr uint32_t idleTime = 15000; TimerHandle_t idleTimer; bool doNotGoToSleep = false; void GoToRunning(); #if configUSE_TRACE_FACILITY == 1 SystemMonitor monitor; #else SystemMonitor monitor; #endif }; } }