InfiniTime/src/displayapp/screens/Label.h
Joaquim 1d3742e14f Big UI and navigation Rewrite
new navigation
add some color to the apps
redesign menus
new settings menu
new quick settings
code clean up
size reduction by converting navigation images to font
and more...
2021-04-04 03:08:51 +01:00

31 lines
667 B
C++

#pragma once
#include "Screen.h"
#include <lvgl/lvgl.h>
namespace Pinetime {
namespace Applications {
namespace Screens {
class Label : public Screen {
public:
Label( uint8_t screenID, uint8_t numScreens,
DisplayApp* app, lv_obj_t* labelText );
~Label() override;
bool Refresh() override;
private:
bool running = true;
lv_obj_t * labelText = nullptr;
lv_point_t pageIndicatorBasePoints[2];
lv_point_t pageIndicatorPoints[2];
lv_obj_t* pageIndicatorBase;
lv_obj_t* pageIndicator;
};
}
}
}