2023-02-25 16:56:03 +02:00

30 lines
617 B
C++

#pragma once
#include <cstdint>
#include <lvgl/lvgl.h>
#include "components/settings/Settings.h"
#include "displayapp/screens/Screen.h"
namespace Pinetime {
namespace Applications {
namespace Screens {
class SettingSteps : public Screen {
public:
SettingSteps(Pinetime::Controllers::Settings& settingsController);
~SettingSteps() override;
void UpdateSelected(lv_obj_t* object, lv_event_t event);
private:
Controllers::Settings& settingsController;
lv_obj_t* stepValue;
lv_obj_t* btnPlus;
lv_obj_t* btnMinus;
};
}
}
}