ac7b2da611
Don't use relative imports like `../foo.h` as those depend on the relative position of both files. Rather than that use imports relative to the `src` directory, which explicitly is part of the include directories.
58 lines
1.5 KiB
C++
58 lines
1.5 KiB
C++
/* Copyright (C) 2021 Adam Pigg
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This file is part of InfiniTime.
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InfiniTime is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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InfiniTime is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <FreeRTOS.h>
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#include <lvgl/src/lv_core/lv_obj.h>
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#include <string>
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#include "displayapp/screens/Screen.h"
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#include <array>
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namespace Pinetime {
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namespace Controllers {
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class NavigationService;
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}
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namespace Applications {
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namespace Screens {
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class Navigation : public Screen {
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public:
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Navigation(DisplayApp* app, Pinetime::Controllers::NavigationService& nav);
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~Navigation() override;
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void Refresh() override;
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private:
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lv_obj_t* imgFlag;
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lv_obj_t* txtNarrative;
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lv_obj_t* txtManDist;
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lv_obj_t* barProgress;
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Pinetime::Controllers::NavigationService& navService;
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std::string flag;
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std::string narrative;
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std::string manDist;
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int progress;
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lv_task_t* taskRefresh;
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};
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}
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}
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}
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