InfiniTime/src/displayapp/screens/Label.h
2021-04-24 12:00:45 +03:00

28 lines
598 B
C++

#pragma once
#include "Screen.h"
#include <lvgl/lvgl.h>
namespace Pinetime {
namespace Applications {
namespace Screens {
class Label : public Screen {
public:
Label(uint8_t screenID, uint8_t numScreens, DisplayApp* app, lv_obj_t* labelText);
~Label() override;
bool Refresh() override;
private:
bool running = true;
lv_obj_t* labelText = nullptr;
lv_point_t pageIndicatorBasePoints[2];
lv_point_t pageIndicatorPoints[2];
lv_obj_t* pageIndicatorBase;
lv_obj_t* pageIndicator;
};
}
}
}