InfiniTime/src/displayapp/screens/settings/QuickSettings.cpp
Joaquim 1d3742e14f Big UI and navigation Rewrite
new navigation
add some color to the apps
redesign menus
new settings menu
new quick settings
code clean up
size reduction by converting navigation images to font
and more...
2021-04-04 03:08:51 +01:00

178 lines
6.9 KiB
C++

#include "QuickSettings.h"
#include "displayapp/DisplayApp.h"
#include "displayapp/screens/Symbols.h"
#include "displayapp/screens/BatteryIcon.h"
using namespace Pinetime::Applications::Screens;
namespace {
static void ButtonEventHandler(lv_obj_t * obj, lv_event_t event) {
QuickSettings* screen = static_cast<QuickSettings *>(obj->user_data);
screen->OnButtonEvent(obj, event);
}
static void lv_update_task(struct _lv_task_t *task) {
auto user_data = static_cast<QuickSettings *>(task->user_data);
user_data->UpdateScreen();
}
}
QuickSettings::QuickSettings(
Pinetime::Applications::DisplayApp *app,
Pinetime::Controllers::Battery& batteryController,
Controllers::DateTime& dateTimeController,
Controllers::BrightnessController& brightness,
Pinetime::Controllers::Settings &settingsController) :
Screen(app),
batteryController{batteryController},
dateTimeController{dateTimeController},
brightness{brightness},
settingsController{settingsController}
{
// Time
label_time = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text_fmt(label_time, "%02i:%02i", dateTimeController.Hours(), dateTimeController.Minutes());
lv_label_set_align( label_time, LV_LABEL_ALIGN_CENTER );
lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_IN_TOP_LEFT, 15, 4);
batteryIcon = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(batteryIcon, BatteryIcon::GetBatteryIcon(batteryController.PercentRemaining()));
lv_obj_align(batteryIcon, nullptr, LV_ALIGN_IN_TOP_RIGHT, -15, 4);
lv_obj_t * lbl_btn;
btn1 = lv_btn_create(lv_scr_act(), nullptr);
btn1->user_data = this;
lv_obj_set_event_cb(btn1, ButtonEventHandler);
lv_obj_align(btn1, nullptr, LV_ALIGN_CENTER, -50, -30);
lv_obj_set_style_local_radius(btn1, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btn1, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
lv_obj_set_style_local_bg_grad_dir(btn1, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_GRAD_DIR_NONE);
lv_btn_set_fit2(btn1, LV_FIT_TIGHT, LV_FIT_TIGHT);
btn1_lvl = lv_label_create(btn1, nullptr);
lv_obj_set_style_local_text_font(btn1_lvl, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
lv_label_set_text_static(btn1_lvl, brightness.GetIcon());
btn2 = lv_btn_create(lv_scr_act(), nullptr);
btn2->user_data = this;
lv_obj_set_event_cb(btn2, ButtonEventHandler);
lv_obj_align(btn2, nullptr, LV_ALIGN_CENTER, 50, -30);
lv_obj_set_style_local_radius(btn2, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btn2, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
lv_obj_set_style_local_bg_grad_dir(btn2, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_GRAD_DIR_NONE);
lv_btn_set_fit2(btn2, LV_FIT_TIGHT, LV_FIT_TIGHT);
lbl_btn = lv_label_create(btn2, nullptr);
lv_obj_set_style_local_text_font(lbl_btn, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
lv_label_set_text_static(lbl_btn, Symbols::highlight);
btn3 = lv_btn_create(lv_scr_act(), nullptr);
btn3->user_data = this;
lv_obj_set_event_cb(btn3, ButtonEventHandler);
lv_obj_align(btn3, nullptr, LV_ALIGN_CENTER, -50, 60);
lv_btn_set_checkable(btn3, true);
lv_obj_set_style_local_radius(btn3, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btn3, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
lv_obj_set_style_local_bg_grad_dir(btn3, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_GRAD_DIR_NONE);
lv_obj_set_style_local_bg_color(btn3, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_GREEN);
lv_obj_set_style_local_bg_grad_dir(btn1, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_GRAD_DIR_NONE);
lv_btn_set_fit2(btn3, LV_FIT_TIGHT, LV_FIT_TIGHT);
btn3_lvl = lv_label_create(btn3, nullptr);
lv_obj_set_style_local_text_font(btn3_lvl, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
if ( settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::ON ) {
lv_obj_add_state(btn3, LV_STATE_CHECKED);
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn);
} else {
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOff);
}
btn4 = lv_btn_create(lv_scr_act(), nullptr);
btn4->user_data = this;
lv_obj_set_event_cb(btn4, ButtonEventHandler);
lv_obj_align(btn4, nullptr, LV_ALIGN_CENTER, 50, 60);
lv_obj_set_style_local_radius(btn4, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btn4, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
lv_obj_set_style_local_bg_grad_dir(btn4, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_GRAD_DIR_NONE);
lv_btn_set_fit2(btn4, LV_FIT_TIGHT, LV_FIT_TIGHT);
lbl_btn = lv_label_create(btn4, nullptr);
lv_obj_set_style_local_text_font(lbl_btn, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
lv_label_set_text_static(lbl_btn, Symbols::settings);
lv_obj_t * backgroundLabel = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP);
lv_obj_set_size(backgroundLabel, 240, 240);
lv_obj_set_pos(backgroundLabel, 0, 0);
lv_label_set_text_static(backgroundLabel, "");
taskUpdate = lv_task_create(lv_update_task, 500000, LV_TASK_PRIO_MID, this);
}
QuickSettings::~QuickSettings() {
lv_task_del(taskUpdate);
lv_obj_clean(lv_scr_act());
settingsController.SaveSettings();
}
void QuickSettings::UpdateScreen() {
lv_label_set_text_fmt(label_time, "%02i:%02i", dateTimeController.Hours(), dateTimeController.Minutes());
lv_label_set_text(batteryIcon, BatteryIcon::GetBatteryIcon(batteryController.PercentRemaining()));
}
void QuickSettings::OnButtonEvent(lv_obj_t *object, lv_event_t event) {
if(object == btn2 && event == LV_EVENT_PRESSED) {
running = false;
app->StartApp(Apps::FlashLight, DisplayApp::FullRefreshDirections::None);
} else if(object == btn1 && event == LV_EVENT_PRESSED) {
brightness.Step();
lv_label_set_text_static(btn1_lvl, brightness.GetIcon());
settingsController.SetBrightness( brightness.Level() );
} else if(object == btn3 && event == LV_EVENT_VALUE_CHANGED) {
if(lv_obj_get_state(btn3, LV_BTN_PART_MAIN) & LV_STATE_CHECKED) {
settingsController.SetVibrationStatus( Controllers::Settings::Vibration::ON );
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn);
} else {
settingsController.SetVibrationStatus(Controllers::Settings::Vibration::OFF);
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOff);
}
} else if(object == btn4 && event == LV_EVENT_PRESSED) {
running = false;
settingsController.SetSettingsMenu(0);
app->StartApp(Apps::Settings, DisplayApp::FullRefreshDirections::Up);
}
}
bool QuickSettings::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
switch (event) {
case Pinetime::Applications::TouchEvents::SwipeLeft:
running = false;
return false;
default:
return true;
}
}
bool QuickSettings::Refresh() {
return running;
}