38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
#pragma once
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#include <cstdint>
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#include <lvgl/lvgl.h>
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#include "components/settings/Settings.h"
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#include "displayapp/screens/Screen.h"
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#include <array>
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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class SettingChimes : public Screen {
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public:
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SettingChimes(DisplayApp* app, Pinetime::Controllers::Settings& settingsController);
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~SettingChimes() override;
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void UpdateSelected(lv_obj_t* object, lv_event_t event);
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private:
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struct Option {
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Controllers::Settings::ChimesOption chimesOption;
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const char* name;
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};
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static constexpr std::array<Option, 3> options = {{{Controllers::Settings::ChimesOption::None, "Off"},
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{Controllers::Settings::ChimesOption::Hours, "Every hour"},
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{Controllers::Settings::ChimesOption::HalfHours, "Every 30 mins"}}};
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std::array<lv_obj_t*, options.size()> cbOption;
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Controllers::Settings& settingsController;
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};
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}
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}
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}
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