InfiniTime/src/displayapp/screens/Brightness.h
2020-11-16 01:35:51 +01:00

34 lines
987 B
C++

#pragma once
#include <lvgl/src/lv_core/lv_obj.h>
#include <cstdint>
#include "Screen.h"
#include "components/brightness/BrightnessController.h"
namespace Pinetime {
namespace Applications {
namespace Screens {
class Brightness : public Screen {
public:
Brightness(DisplayApp* app, Controllers::BrightnessController& brightness);
~Brightness() override;
bool Refresh() override;
bool OnButtonPushed() override;
bool OnTouchEvent(TouchEvents event) override;
void OnValueChanged();
private:
bool running = true;
Controllers::BrightnessController& brightness;
lv_obj_t * slider_label;
lv_obj_t * slider;
const char* LevelToString(Controllers::BrightnessController::Levels level);
uint8_t LevelToInt(Controllers::BrightnessController::Levels level);
void SetValue(uint8_t value);
void SetValue();
};
}
}
}