InfiniTime/src/displayapp/screens/settings/Settings.cpp

67 lines
1.9 KiB
C++

#include "Settings.h"
#include <lvgl/lvgl.h>
#include <array>
#include "displayapp/screens/List.h"
#include "displayapp/Apps.h"
#include "displayapp/DisplayApp.h"
#include "displayapp/screens/Symbols.h"
using namespace Pinetime::Applications::Screens;
Settings::Settings(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settingsController)
: Screen(app),
settingsController {settingsController},
screens {app,
settingsController.GetSettingsMenu(),
{[this]() -> std::unique_ptr<Screen> {
return CreateScreen1();
},
[this]() -> std::unique_ptr<Screen> {
return CreateScreen2();
}},
Screens::ScreenListModes::UpDown} {
}
Settings::~Settings() {
lv_obj_clean(lv_scr_act());
}
bool Settings::Refresh() {
if (running)
running = screens.Refresh();
return running;
}
bool Settings::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
return screens.OnTouchEvent(event);
}
std::unique_ptr<Screen> Settings::CreateScreen1() {
std::array<Screens::List::Applications, 4> applications {{
{Symbols::sun, "Display", Apps::SettingDisplay},
{Symbols::clock, "Wake Up", Apps::SettingWakeUp},
{Symbols::clock, "Time format", Apps::SettingTimeFormat},
{Symbols::clock, "Watch face", Apps::SettingWatchFace},
}
};
return std::unique_ptr<Screen>(new Screens::List(0, 2, app, settingsController, applications));
}
std::unique_ptr<Screen> Settings::CreateScreen2() {
std::array<Screens::List::Applications, 4> applications {{
{Symbols::batteryHalf, "Battery", Apps::BatteryInfo},
{Symbols::check, "Firmware", Apps::FirmwareValidation},
{Symbols::list, "About", Apps::SysInfo},
{"", "", Apps::None},
}
};
return std::unique_ptr<Screen>(new Screens::List(1, 2, app, settingsController, applications));
}