67 lines
1.9 KiB
C++
67 lines
1.9 KiB
C++
#include "Settings.h"
|
|
#include <lvgl/lvgl.h>
|
|
#include <array>
|
|
#include "displayapp/screens/List.h"
|
|
#include "displayapp/Apps.h"
|
|
#include "displayapp/DisplayApp.h"
|
|
#include "displayapp/screens/Symbols.h"
|
|
|
|
using namespace Pinetime::Applications::Screens;
|
|
|
|
Settings::Settings(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settingsController)
|
|
: Screen(app),
|
|
settingsController {settingsController},
|
|
screens {app,
|
|
settingsController.GetSettingsMenu(),
|
|
{[this]() -> std::unique_ptr<Screen> {
|
|
return CreateScreen1();
|
|
},
|
|
[this]() -> std::unique_ptr<Screen> {
|
|
return CreateScreen2();
|
|
}},
|
|
Screens::ScreenListModes::UpDown} {
|
|
}
|
|
|
|
Settings::~Settings() {
|
|
lv_obj_clean(lv_scr_act());
|
|
}
|
|
|
|
bool Settings::Refresh() {
|
|
|
|
if (running)
|
|
running = screens.Refresh();
|
|
return running;
|
|
}
|
|
|
|
bool Settings::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
|
|
return screens.OnTouchEvent(event);
|
|
}
|
|
|
|
std::unique_ptr<Screen> Settings::CreateScreen1() {
|
|
|
|
std::array<Screens::List::Applications, 4> applications {{
|
|
{Symbols::sun, "Display", Apps::SettingDisplay},
|
|
{Symbols::clock, "Wake Up", Apps::SettingWakeUp},
|
|
{Symbols::clock, "Time format", Apps::SettingTimeFormat},
|
|
{Symbols::clock, "Watch face", Apps::SettingWatchFace},
|
|
}
|
|
|
|
};
|
|
|
|
return std::unique_ptr<Screen>(new Screens::List(0, 2, app, settingsController, applications));
|
|
}
|
|
|
|
std::unique_ptr<Screen> Settings::CreateScreen2() {
|
|
|
|
std::array<Screens::List::Applications, 4> applications {{
|
|
{Symbols::batteryHalf, "Battery", Apps::BatteryInfo},
|
|
{Symbols::check, "Firmware", Apps::FirmwareValidation},
|
|
{Symbols::list, "About", Apps::SysInfo},
|
|
{"", "", Apps::None},
|
|
}
|
|
|
|
};
|
|
|
|
return std::unique_ptr<Screen>(new Screens::List(1, 2, app, settingsController, applications));
|
|
}
|