InfiniTime/src/displayapp/screens/PassKey.h
Riku Isokoski 8160748733 Force full screen refresh with a rounder function
When the screen switches, the full screen needs to be refreshed for the
hardware scrolling to work. This was enforced with backgroundLabels, but
is simpler to do with a rounder function.
2022-05-08 13:21:27 +02:00

21 lines
329 B
C++

#pragma once
#include "Screen.h"
#include <lvgl/lvgl.h>
namespace Pinetime {
namespace Applications {
namespace Screens {
class PassKey : public Screen {
public:
PassKey(DisplayApp* app, uint32_t key);
~PassKey() override;
private:
lv_obj_t* passkeyLabel;
};
}
}
}