InfiniTime/src/displayapp/screens/Notifications.h
Joaquim 1d3742e14f Big UI and navigation Rewrite
new navigation
add some color to the apps
redesign menus
new settings menu
new quick settings
code clean up
size reduction by converting navigation images to font
and more...
2021-04-04 03:08:51 +01:00

78 lines
2.5 KiB
C++

#pragma once
#include <lvgl/lvgl.h>
#include <cstdint>
#include <memory>
#include "Screen.h"
#include "components/ble/NotificationManager.h"
namespace Pinetime {
namespace Controllers {
class AlertNotificationService;
}
namespace Applications {
namespace Screens {
class Notifications : public Screen {
public:
enum class Modes {Normal, Preview};
explicit Notifications(DisplayApp* app, Pinetime::Controllers::NotificationManager& notificationManager, Pinetime::Controllers::AlertNotificationService& alertNotificationService, Modes mode);
~Notifications() override;
bool Refresh() override;
bool OnTouchEvent(Pinetime::Applications::TouchEvents event) override;
class NotificationItem {
public:
NotificationItem(const char* title, const char* msg, uint8_t notifNr, Controllers::NotificationManager::Categories, uint8_t notifNb, Modes mode, Pinetime::Controllers::AlertNotificationService& alertNotificationService);
~NotificationItem();
bool Refresh() {return false;}
void OnAcceptIncomingCall(lv_event_t event);
void OnMuteIncomingCall(lv_event_t event);
void OnRejectIncomingCall(lv_event_t event);
private:
uint8_t notifNr = 0;
uint8_t notifNb = 0;
char pageText[4];
lv_obj_t* container1;
lv_obj_t* t1;
lv_obj_t* l1;
lv_obj_t* l2;
lv_obj_t* bt_accept;
lv_obj_t* bt_mute;
lv_obj_t* bt_reject;
lv_obj_t* label_accept;
lv_obj_t* label_mute;
lv_obj_t* label_reject;
lv_obj_t* bottomPlaceholder;
Modes mode;
Pinetime::Controllers::AlertNotificationService& alertNotificationService;
};
private:
struct NotificationData {
const char* title;
const char* text;
};
Pinetime::Controllers::NotificationManager& notificationManager;
Pinetime::Controllers::AlertNotificationService& alertNotificationService;
Modes mode = Modes::Normal;
std::unique_ptr<NotificationItem> currentItem;
Controllers::NotificationManager::Notification::Id currentId;
bool validDisplay = false;
lv_point_t timeoutLinePoints[2] { {0, 1}, {239, 1} };
lv_obj_t* timeoutLine;
uint32_t timeoutTickCountStart;
uint32_t timeoutTickCountEnd;
};
}
}
}