
State transitions now happen immediately where possible This simplifies state management in general, and prevents bugs such as the chime issue from occurring in the first place
143 lines
4.7 KiB
C++
143 lines
4.7 KiB
C++
#pragma once
|
|
|
|
#include <memory>
|
|
|
|
#include <FreeRTOS.h>
|
|
#include <queue.h>
|
|
#include <task.h>
|
|
#include <timers.h>
|
|
#include <heartratetask/HeartRateTask.h>
|
|
#include <components/settings/Settings.h>
|
|
#include <drivers/Bma421.h>
|
|
#include <drivers/PinMap.h>
|
|
#include <components/motion/MotionController.h>
|
|
|
|
#include "systemtask/SystemMonitor.h"
|
|
#include "components/ble/NimbleController.h"
|
|
#include "components/ble/NotificationManager.h"
|
|
#include "components/alarm/AlarmController.h"
|
|
#include "components/fs/FS.h"
|
|
#include "touchhandler/TouchHandler.h"
|
|
#include "buttonhandler/ButtonHandler.h"
|
|
#include "buttonhandler/ButtonActions.h"
|
|
|
|
#ifdef PINETIME_IS_RECOVERY
|
|
#include "displayapp/DisplayAppRecovery.h"
|
|
#else
|
|
#include "components/settings/Settings.h"
|
|
#include "displayapp/DisplayApp.h"
|
|
#endif
|
|
|
|
#include "drivers/Watchdog.h"
|
|
#include "systemtask/Messages.h"
|
|
|
|
extern std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> NoInit_BackUpTime;
|
|
|
|
namespace Pinetime {
|
|
namespace Drivers {
|
|
class Cst816S;
|
|
class SpiMaster;
|
|
class SpiNorFlash;
|
|
class St7789;
|
|
class TwiMaster;
|
|
class Hrs3300;
|
|
}
|
|
|
|
namespace Controllers {
|
|
class Battery;
|
|
class TouchHandler;
|
|
class ButtonHandler;
|
|
}
|
|
|
|
namespace System {
|
|
class SystemTask {
|
|
public:
|
|
enum class SystemTaskState { Sleeping, Running, GoingToSleep };
|
|
SystemTask(Drivers::SpiMaster& spi,
|
|
Pinetime::Drivers::SpiNorFlash& spiNorFlash,
|
|
Drivers::TwiMaster& twiMaster,
|
|
Drivers::Cst816S& touchPanel,
|
|
Controllers::Battery& batteryController,
|
|
Controllers::Ble& bleController,
|
|
Controllers::DateTime& dateTimeController,
|
|
Controllers::AlarmController& alarmController,
|
|
Drivers::Watchdog& watchdog,
|
|
Pinetime::Controllers::NotificationManager& notificationManager,
|
|
Pinetime::Drivers::Hrs3300& heartRateSensor,
|
|
Pinetime::Controllers::MotionController& motionController,
|
|
Pinetime::Drivers::Bma421& motionSensor,
|
|
Controllers::Settings& settingsController,
|
|
Pinetime::Controllers::HeartRateController& heartRateController,
|
|
Pinetime::Applications::DisplayApp& displayApp,
|
|
Pinetime::Applications::HeartRateTask& heartRateApp,
|
|
Pinetime::Controllers::FS& fs,
|
|
Pinetime::Controllers::TouchHandler& touchHandler,
|
|
Pinetime::Controllers::ButtonHandler& buttonHandler);
|
|
|
|
void Start();
|
|
void PushMessage(Messages msg);
|
|
|
|
void OnTouchEvent();
|
|
|
|
bool IsSleepDisabled() {
|
|
return doNotGoToSleep;
|
|
}
|
|
|
|
Pinetime::Controllers::NimbleController& nimble() {
|
|
return nimbleController;
|
|
};
|
|
|
|
bool IsSleeping() const {
|
|
return state != SystemTaskState::Running;
|
|
}
|
|
|
|
private:
|
|
TaskHandle_t taskHandle;
|
|
|
|
Pinetime::Drivers::SpiMaster& spi;
|
|
Pinetime::Drivers::SpiNorFlash& spiNorFlash;
|
|
Pinetime::Drivers::TwiMaster& twiMaster;
|
|
Pinetime::Drivers::Cst816S& touchPanel;
|
|
Pinetime::Controllers::Battery& batteryController;
|
|
|
|
Pinetime::Controllers::Ble& bleController;
|
|
Pinetime::Controllers::DateTime& dateTimeController;
|
|
Pinetime::Controllers::AlarmController& alarmController;
|
|
QueueHandle_t systemTasksMsgQueue;
|
|
Pinetime::Drivers::Watchdog& watchdog;
|
|
Pinetime::Controllers::NotificationManager& notificationManager;
|
|
Pinetime::Drivers::Hrs3300& heartRateSensor;
|
|
Pinetime::Drivers::Bma421& motionSensor;
|
|
Pinetime::Controllers::Settings& settingsController;
|
|
Pinetime::Controllers::HeartRateController& heartRateController;
|
|
Pinetime::Controllers::MotionController& motionController;
|
|
|
|
Pinetime::Applications::DisplayApp& displayApp;
|
|
Pinetime::Applications::HeartRateTask& heartRateApp;
|
|
Pinetime::Controllers::FS& fs;
|
|
Pinetime::Controllers::TouchHandler& touchHandler;
|
|
Pinetime::Controllers::ButtonHandler& buttonHandler;
|
|
Pinetime::Controllers::NimbleController nimbleController;
|
|
|
|
static void Process(void* instance);
|
|
void Work();
|
|
bool isBleDiscoveryTimerRunning = false;
|
|
uint8_t bleDiscoveryTimer = 0;
|
|
TimerHandle_t measureBatteryTimer;
|
|
bool doNotGoToSleep = false;
|
|
SystemTaskState state = SystemTaskState::Running;
|
|
|
|
void HandleButtonAction(Controllers::ButtonActions action);
|
|
bool fastWakeUpDone = false;
|
|
|
|
void GoToRunning();
|
|
void GoToSleep();
|
|
void UpdateMotion();
|
|
bool stepCounterMustBeReset = false;
|
|
static constexpr TickType_t batteryMeasurementPeriod = pdMS_TO_TICKS(10 * 60 * 1000);
|
|
|
|
SystemMonitor monitor;
|
|
};
|
|
}
|
|
}
|