Files
InfiniTime/src/displayapp/screens/settings/SettingLocation.cpp

71 lines
2.4 KiB
C++

#include "displayapp/screens/settings/SettingLocation.h"
#include <lvgl/lvgl.h>
#include <nrf_log.h>
#include "displayapp/DisplayApp.h"
#include "displayapp/screens/Symbols.h"
#include "components/settings/Settings.h"
#include "displayapp/InfiniTimeTheme.h"
using namespace Pinetime::Applications::Screens;
namespace {
constexpr int16_t POS_X_LAT = -80;
constexpr int16_t POS_X_LONG = 0;
constexpr int16_t POS_X_TZ = 80;
constexpr int16_t POS_Y_TEXT = 25;
void ValueChangedHandler(void* userData) {
auto* screen = static_cast<SettingLocation*>(userData);
screen->UpdateScreen();
}
}
SettingLocation::SettingLocation(Pinetime::Controllers::Settings& settingsController)
: settingsController {settingsController} {
lv_obj_t* title = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text_static(title, "Set location\n(lat/long/tz)");
lv_label_set_align(title, LV_LABEL_ALIGN_CENTER);
lv_obj_align(title, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 15, 15);
lv_obj_t* icon = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(icon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_ORANGE);
lv_label_set_text_static(icon, Symbols::map);
lv_label_set_align(icon, LV_LABEL_ALIGN_CENTER);
lv_obj_align(icon, title, LV_ALIGN_OUT_LEFT_MID, -10, 0);
Controllers::Settings::Location loc = settingsController.GetLocation();
latCounter.Create();
latCounter.SetValue(loc.latitude);
lv_obj_align(latCounter.GetObject(), nullptr, LV_ALIGN_CENTER, POS_X_LAT, POS_Y_TEXT);
latCounter.SetValueChangedEventCallback(this, ValueChangedHandler);
longCounter.Create();
longCounter.SetValue(loc.longitude);
lv_obj_align(longCounter.GetObject(), nullptr, LV_ALIGN_CENTER, POS_X_LONG, POS_Y_TEXT);
longCounter.SetValueChangedEventCallback(this, ValueChangedHandler);
tzCounter.Create();
tzCounter.SetValue(loc.tzOffset);
lv_obj_align(tzCounter.GetObject(), nullptr, LV_ALIGN_CENTER, POS_X_TZ, POS_Y_TEXT);
tzCounter.SetValueChangedEventCallback(this, ValueChangedHandler);
UpdateScreen();
}
SettingLocation::~SettingLocation() {
lv_obj_clean(lv_scr_act());
settingsController.SaveSettings();
}
void SettingLocation::UpdateScreen() {
Controllers::Settings::Location loc = {
latitude: (int16_t)latCounter.GetValue(),
longitude: (int16_t)longCounter.GetValue(),
tzOffset: (int8_t)tzCounter.GetValue(),
};
settingsController.SetLocation(loc);
}