50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
#include <libs/lvgl/lvgl.h>
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#include "FirmwareUpdate.h"
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#include "../DisplayApp.h"
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using namespace Pinetime::Applications::Screens;
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extern lv_font_t jetbrains_mono_extrabold_compressed;
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extern lv_font_t jetbrains_mono_bold_20;
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FirmwareUpdate::FirmwareUpdate(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::Ble& bleController) :
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Screen(app), bleController{bleController} {
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titleLabel = lv_label_create(lv_scr_act(), NULL);
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lv_label_set_text(titleLabel, "Firmware update");
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lv_obj_set_auto_realign(titleLabel, true);
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lv_obj_align(titleLabel, NULL, LV_ALIGN_IN_TOP_MID, 0, 50);
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bar1 = lv_bar_create(lv_scr_act(), NULL);
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lv_obj_set_size(bar1, 200, 30);
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lv_obj_align(bar1, NULL, LV_ALIGN_CENTER, 0, 0);
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lv_bar_set_anim_time(bar1, 10);
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lv_bar_set_range(bar1, 0, 100);
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lv_bar_set_value(bar1, 0, LV_ANIM_OFF);
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percentLabel = lv_label_create(lv_scr_act(), NULL);
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lv_label_set_text(percentLabel, "");
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lv_obj_set_auto_realign(percentLabel, true);
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lv_obj_align(percentLabel, bar1, LV_ALIGN_OUT_TOP_MID, 0, 60);
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}
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FirmwareUpdate::~FirmwareUpdate() {
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lv_obj_clean(lv_scr_act());
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}
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bool FirmwareUpdate::Refresh() {
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float current = bleController.FirmwareUpdateCurrentBytes() / 1024.0f;
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float total = bleController.FirmwareUpdateTotalBytes() / 1024.0f;
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int16_t pc = (current / total) * 100.0f;
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sprintf(percentStr, "%d %%", pc);
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lv_label_set_text(percentLabel, percentStr);
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lv_bar_set_value(bar1, pc, LV_ANIM_OFF);
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return running;
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}
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bool FirmwareUpdate::OnButtonPushed() {
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running = false;
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return true;
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}
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