104 lines
4.2 KiB
C++
104 lines
4.2 KiB
C++
#include "displayapp/screens/Steps.h"
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#include <lvgl/lvgl.h>
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#include "displayapp/DisplayApp.h"
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#include "displayapp/screens/Symbols.h"
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using namespace Pinetime::Applications::Screens;
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static void lap_event_handler(lv_obj_t* obj, lv_event_t event) {
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auto* steps = static_cast<Steps*>(obj->user_data);
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steps->lapBtnEventHandler(event);
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}
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Steps::Steps(Pinetime::Applications::DisplayApp* app,
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Controllers::MotionController& motionController,
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Controllers::Settings& settingsController)
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: Screen(app), motionController {motionController}, settingsController {settingsController} {
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stepsArc = lv_arc_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_bg_opa(stepsArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, LV_OPA_0);
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lv_obj_set_style_local_border_width(stepsArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, 2);
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lv_obj_set_style_local_radius(stepsArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, 0);
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lv_obj_set_style_local_line_color(stepsArc, LV_ARC_PART_INDIC, LV_STATE_DEFAULT, lv_color_hex(0x0000FF));
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lv_arc_set_end_angle(stepsArc, 200);
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lv_obj_set_size(stepsArc, 240, 240);
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lv_arc_set_range(stepsArc, 0, 500);
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lv_obj_align(stepsArc, nullptr, LV_ALIGN_CENTER, 0, 0);
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stepsCount = motionController.NbSteps();
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currentTripSteps = stepsCount - motionController.GetTripSteps();
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lv_arc_set_value(stepsArc, int16_t(500 * stepsCount / settingsController.GetStepsGoal()));
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lSteps = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_color(lSteps, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FF00));
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lv_obj_set_style_local_text_font(lSteps, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_42);
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lv_label_set_text_fmt(lSteps, "%li", stepsCount);
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lv_obj_align(lSteps, nullptr, LV_ALIGN_CENTER, 0, -40);
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lv_obj_t* lstepsL = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_color(lstepsL, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
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lv_label_set_text_static(lstepsL, "Steps");
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lv_obj_align(lstepsL, lSteps, LV_ALIGN_OUT_BOTTOM_MID, 0, 5);
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lv_obj_t* lstepsGoal = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_color(lstepsGoal, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_CYAN);
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lv_label_set_text_fmt(lstepsGoal, "Goal: %5lu", settingsController.GetStepsGoal());
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lv_label_set_align(lstepsGoal, LV_LABEL_ALIGN_CENTER);
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lv_obj_align(lstepsGoal, lSteps, LV_ALIGN_OUT_BOTTOM_MID, 0, 40);
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lv_obj_t* backgroundLabel = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP);
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lv_obj_set_size(backgroundLabel, 240, 240);
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lv_obj_set_pos(backgroundLabel, 0, 0);
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lv_label_set_text_static(backgroundLabel, "");
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resetBtn = lv_btn_create(lv_scr_act(), nullptr);
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resetBtn->user_data = this;
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lv_obj_set_event_cb(resetBtn, lap_event_handler);
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lv_obj_set_height(resetBtn, 50);
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lv_obj_set_width(resetBtn, 115);
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lv_obj_align(resetBtn, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0);
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resetButtonLabel = lv_label_create(resetBtn, nullptr);
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lv_label_set_text(resetButtonLabel, "Reset");
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currentTripSteps = motionController.GetTripSteps();
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tripLabel = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_color(tripLabel, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW);
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lv_label_set_text_fmt(tripLabel, "Trip: %5li", currentTripSteps);
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lv_obj_align(tripLabel, lstepsGoal, LV_ALIGN_IN_LEFT_MID, 0, 20);
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taskRefresh = lv_task_create(RefreshTaskCallback, 100, LV_TASK_PRIO_MID, this);
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}
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Steps::~Steps() {
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lv_task_del(taskRefresh);
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lv_obj_clean(lv_scr_act());
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}
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void Steps::Refresh() {
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stepsCount = motionController.NbSteps();
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currentTripSteps = motionController.GetTripSteps();
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lv_label_set_text_fmt(lSteps, "%li", stepsCount);
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lv_obj_align(lSteps, nullptr, LV_ALIGN_CENTER, 0, -40);
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if (currentTripSteps < 100000) {
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lv_label_set_text_fmt(tripLabel, "Trip: %5li", currentTripSteps);
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} else {
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lv_label_set_text_fmt(tripLabel, "Trip: 99999+");
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}
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lv_arc_set_value(stepsArc, int16_t(500 * stepsCount / settingsController.GetStepsGoal()));
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}
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void Steps::lapBtnEventHandler(lv_event_t event) {
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if (event != LV_EVENT_CLICKED) {
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return;
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}
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stepsCount = motionController.NbSteps();
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motionController.ResetTrip();
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Refresh();
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}
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